Commit Graph

263 Commits

Author SHA1 Message Date
Branimir Karadžić
42aa94504e 33-pom: Built shaders and assets. 2017-04-04 19:47:18 -07:00
Branimir Karadžić
bf57d98a79 Updated shaders. 2017-03-14 20:43:08 -07:00
Branimir Karadžić
29079cf890 Fixed issue #1077. 2017-03-14 20:41:31 -07:00
Branimir Karadžić
a60095c1b6 Updated shaders. 2017-03-11 15:02:37 -08:00
Branimir Karadžić
65f2b998ff Updated shaders. 2017-02-24 19:43:40 -08:00
Branimir Karadžić
42d5871846 Updated font awesome to match icon font headers. 2017-02-24 19:24:46 -08:00
Libor Čapák
b57d8e22bd fix sdl entry + gamecontrollerdb.txt (#1048)
* missing bx/mutex.h include

* gamecontrollerdb.txt update
2017-02-17 09:37:04 -08:00
Branimir Karadžić
d72aff9e5d Rebuilt shaders. 2017-02-11 10:30:16 -08:00
Branimir Karadžić
76ecde3d37 Added example-32-particles. 2017-01-03 00:23:18 -08:00
Branimir Karadžić
eaa73c9b2e Rebuilt shaders. 2016-10-31 22:13:21 -07:00
Branimir Karadžić
32f54e51ce Added missing shader. 2016-10-24 17:35:19 -07:00
Branimir Karadžić
c56538e66d Fixed example-31-rsm. 2016-10-24 17:34:52 -07:00
Branimir Karadžić
ad7da4131e Merge pull request #953 from benoitjacquier/cubemap_as_texturearray
Cubemap as texturearray
2016-10-21 09:10:34 -07:00
benoitjacquier
b19ca48387 Cubemap as texture array OpenGL support + example 2016-10-21 17:34:38 +02:00
Branimir Karadžić
98f398fd51 Fixed build. 2016-10-13 19:17:41 -07:00
Branimir Karadžić
599992c8f1 Added ability to specify api thread wait timeout. Fixed HLSL compiler. 2016-10-13 15:01:27 -07:00
Branimir Karadžić
15349a45a9 Renamed shader gles dir to essl. 2016-10-01 00:08:37 -07:00
Branimir Karadžić
69c5902453 Rebuilt shaders. 2016-09-30 20:03:41 -07:00
Branimir Karadžić
09e791be03 Rebuilt shaders. 2016-07-24 16:07:09 -07:00
jcherlin
f56cf4c88e Added RSM sample. (#854)
* Added RSM sample.
2016-07-24 15:39:50 -07:00
Branimir Karadžić
894e2d77b6 Rebuilt shaders. 2016-07-16 08:25:02 -07:00
Branimir Karadžić
a8ffb3650f Added binary shaders for 30-picking example. 2016-07-09 23:41:52 -07:00
Branimir Karadžić
4b26830fc1 shaderc: Allow shader without color target write. 2016-07-01 20:38:12 -07:00
attilaz
317bcb0ea9 metal fixes (#827) 2016-06-28 09:06:21 -07:00
Branimir Karadžić
916a64e83c Updated shaders. 2016-06-27 23:26:43 -07:00
Branimir Karadžić
9c84ef8cf7 Fixed issue #815. 2016-06-22 19:53:04 -07:00
Branimir Karadžić
e50bda7818 Cleanup. 2016-06-15 09:33:11 -07:00
Branimir Karadžić
dda0de635e Switched to Roboto font. Added mono font. 2016-05-28 16:26:19 -07:00
Branimir Karadžić
6af3a7c952 Switched texture assets build to ninja. 2016-05-07 14:19:56 -07:00
Branimir Karadžić
537c70965d Switched mesh assets build to ninja. 2016-05-06 20:44:21 -07:00
Branimir Karadžić
3d81ae8219 Updated shaders. 2016-04-06 20:24:52 -07:00
Branimir Karadžić
2b77088a38 Cleanup. 2016-03-05 11:03:52 -08:00
Branimir Karadžić
002789eef6 Fixed vecX_splat to catch errors. 2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199 Fixed 28-wireframe shader. 2016-03-01 08:24:58 -08:00
Branimir Karadžić
861a63bf2e Updated makefiles. 2016-02-29 19:58:17 -08:00
Branimir Karadžić
87b640253e Metal: Updated shaders. 2016-02-28 22:05:59 -08:00
Branimir Karadžić
f70e85cfb5 Rebuilt shaders. 2016-02-28 16:35:11 -08:00
Branimir Karadžić
8d0da375e6 Merge pull request #702 from dariomanesku/wf
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-28 16:36:20 -08:00
Dario Manesku
49bc9dccea Fixing wireframe opacity. Winding seems to be flipped. 2016-02-29 01:34:16 +01:00
Dario Manesku
a079ee53ef Redone 18-ibl example. It's now using textures that are filtered with cmft. 2016-02-29 01:15:12 +01:00
Branimir Karadžić
e4dc2bc02c Rebuilt shaders. 2016-02-28 16:14:05 -08:00
Dario Manesku
7b2752c450 Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders. 2016-02-29 01:06:39 +01:00
Branimir Karadžić
db37bd1bcd Added icon font headers. 2016-02-10 22:37:09 -08:00
Branimir Karadžić
a972d1fef0 Tools cleanup. 2016-01-30 16:15:25 -08:00
Branimir Karadžić
008bc72d6f SDL: Updated controllerdb. 2016-01-23 21:07:44 -08:00
Lunkhound
6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić
b70dba4c8e Updated terrain shader. 2015-12-31 11:57:07 -08:00
Andrew Mac
6a42398b0b Terrain painting example. 2015-12-13 21:21:07 -04:00
Branimir Karadžić
fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Stephen Hill
e0e772f71c Fixed repeat typo: lightning => lighting 2015-11-29 18:39:16 -05:00
Branimir Karadžić
20e7e79763 Added orb object. 2015-11-19 22:17:37 -08:00
Branimir Karadžić
1179f3a79b Cleanup. 2015-10-24 22:53:26 -07:00
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
f47a26dcfa Cleanup. 2015-10-24 22:34:11 -07:00
Aleks
aab8751ac5 Added tvOS support. 2015-10-12 13:32:39 -07:00
Branimir Karadžić
1d1e78977f Updated shaders. 2015-10-09 22:36:56 -07:00
Branimir Karadžić
faebec1f05 Metal: Fixed MRT. 2015-10-09 22:13:32 -07:00
Branimir Karadžić
1611b074fb Metal: Built shaders. 2015-10-06 21:20:34 -07:00
Branimir Karadžić
6e9ed09d19 Rebuilt shaders. 2015-09-03 20:00:15 -07:00
Branimir Karadžić
4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić
5f7b891b52 OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
Branimir Karadžić
3f34765ea7 Updated shaders. 2015-08-10 17:44:59 -07:00
Branimir Karadžić
16a7605903 Rebuilt shaders. 2015-07-28 20:44:04 -07:00
Branimir Karadžić
0283c83c0a Cleanup. 2015-06-19 21:47:20 -07:00
Branimir Karadžić
9ebcfab447 Cleanup. 2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35 Cleanup. 2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e Cleanup. 2015-06-06 17:12:29 -07:00
Branimir Karadžić
acfab2a171 Cleanup. 2015-06-06 16:57:43 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
f42cee24a6 Rebuilt shaders. 2015-05-25 18:59:39 -07:00
Mike Popoloski
4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
Branimir Karadžić
1dce7acb10 Added indirect buffer binary shaders. 2015-05-01 20:58:09 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
cea3815dff Fixed HLSL shader stripping. 2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b Rebuilt shaders. 2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d Rebuilt shaders. 2015-04-11 18:18:43 -07:00
Branimir Karadžić
c7eb016ae0 Rebuilt shaders. 2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e Recompiling shaders. Shouldn't have any effect on runtime behavior. 2015-04-10 22:49:39 -04:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
85bf5493c3 Updated shaders. 2015-04-02 10:49:41 -07:00
Branimir Karadžić
741a2692e9 Updated .gitignore. 2015-03-22 16:23:17 -07:00
Branimir Karadžić
4c9a0ec240 Added 3D texture test to 08-update example. 2015-03-16 16:48:46 -07:00
Branimir Karadžić
6506add5a9 Added embedded font to imgui. 2015-01-23 23:02:56 -08:00
Branimir Karadžić
f6fe2de941 Cleanup. 2015-01-20 21:41:51 -08:00
Branimir Karadžić
9e34736c49 Moved ocornut-imgui from ProDBG source to examples-common. 2015-01-16 22:41:37 -08:00
Attila Kocsis
1fac08f3ef added separate ios/osx Xcode project generation
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
798dd30e9f Cleanup. 2014-12-22 20:14:48 -08:00
stanlo
99ec87c9db Update nbody example 2014-12-22 16:36:18 -08:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
35ff06d577 Added gamecontrollerdb. 2014-12-17 21:30:11 -08:00
Branimir Karadžić
878cbd41bd shaderc: Added shader strip. 2014-12-05 20:28:15 -08:00
Branimir Karadžić
a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 2014-11-15 17:00:51 -08:00
Branimir Karadžić
4a1a31b538 Updated glsl-optimizer. 2014-10-11 12:32:43 -07:00
Branimir Karadžić
c9614914fd Rebuilt imgui cubemap shader. 2014-10-03 20:07:38 -07:00
Dario Manesku
7ec6e06fee Removed flipV from 14-shadowvolumes example. 2014-08-18 20:18:48 +01:00
Branimir Karadžić
35a349ad68 Rebuilt shaders. 2014-08-17 23:31:46 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
376668a4b6 Rebuilt shaders. 2014-08-11 20:36:42 -07:00
Branimir Karadžić
e782f2f873 Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
Dario Manesku
101c2c3ba0 Added Blendish to 20-nanovg. 2014-07-08 20:57:05 +01:00
Branimir Karadžić
8cede52d91 Added 21-deferred example. 2014-05-21 20:33:12 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
1cda6159c7 Added 20-nanovg example. 2014-04-26 23:50:11 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
36b3ccabfa Removed unused uniform. 2014-04-13 00:00:41 -07:00
Branimir Karadžić
6afa55381a Updated glsl-optimizer. 2014-03-29 16:26:01 -07:00
Branimir Karadžić
72aa38a5fa Added 19-oit example. 2014-03-26 22:01:22 -07:00
Branimir Karadžić
538ef12446 Free imgui font memory after init. 2014-02-25 20:19:13 -08:00
Branimir Karadžić
6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
Branimir Karadžić
e125cb0c20 Updated README. 2014-02-14 00:16:23 -08:00
Dario Manesku
1f58f4b874 Fixed halfTexel problem on dx9. 2014-02-14 07:51:34 +01:00
Dario Manesku
9bb2440d86 Added 18-ibl example. 2014-02-14 07:50:19 +01:00
Branimir Karadžić
771909c988 Fixed issue #74. 2014-02-13 22:13:19 -08:00
Branimir Karadžić
557dcef3dd Updated glsl-optimizer. 2014-02-10 23:06:13 -08:00
Dario Manesku
95978c2632 Updated binary shaders. 2014-01-30 19:29:45 +01:00
bkaradzic
2c05b90792 Embedded shaders and font into 17-drawstress. 2014-01-19 22:34:58 -08:00
bkaradzic
f08ce4fdaa Added 17-drawstress example. 2014-01-18 23:43:16 -08:00
bkaradzic
0ed2edc7b3 Updated shaders and README. 2014-01-13 20:17:56 -08:00
Dario Manesku
24d32d57d6 Trailing whitespaces removed. 2014-01-13 22:16:09 +01:00
Dario Manesku
6f5119a933 Added binary shaders. 2014-01-13 22:16:08 +01:00
Dario Manesku
5594e9af8c Added 15-shadowmaps-simple and 16-shadowmaps. 2014-01-13 22:16:07 +01:00
Dario Manesku
530790970d Fixed cube mesh normals. 2014-01-13 22:16:06 +01:00
bkaradzic
7e656fa4ef Added GL 3.1 core profile shader patching. 2013-12-20 19:51:17 -08:00
Dario Manesku
2d91c114c2 Removed duplicate edges from platform mesh. 2013-11-12 22:18:42 +01:00
Dario Manesku
eb37d42888 Binary shaders updated. 2013-11-06 19:36:26 +01:00
Dario Manesku
e216e35ecd Meshes rebuilded with --packnormal 1. 2013-10-25 18:31:58 +01:00
bkaradzic
c99d145347 Added FontAwesome to 10-font example. 2013-10-23 20:32:48 -07:00
bkaradzic
2d62896623 Updated shaders for example 13-stencil. 2013-10-20 12:47:58 -07:00
bkaradzic
bd5fec510c Updated example mesh. 2013-10-18 08:41:31 -07:00
bkaradzic
9859472bab Added new examples to premake script. Added missing files. 2013-10-17 23:45:58 -07:00
bkaradzic
7f7687d582 Added new shaders. 2013-10-17 22:43:47 -07:00
bkaradzic
6f3a18a805 Added delayed load for GLES dlls on Windows. 2013-10-10 22:57:42 -07:00
bkaradzic
f440f160f9 Exposed renderer capabilities. 2013-10-10 18:29:57 -07:00
bkaradzic
f84081b0ad Added texture compression test. 2013-09-09 23:17:17 -07:00
Jeremie Roy
748e2e395f add typewriter font and sherlock holmes text 2013-05-22 17:19:26 +02:00
bkaradzic
0f3a4768ba Updated 02-metaballs to demonstrate use of embedded shaders. 2013-05-20 20:10:52 -07:00
bkaradzic
6752a421a2 Fixed LOD shader. 2013-05-18 22:55:43 -07:00
bkaradzic
71fb00a298 Updated 12-lod. 2013-05-18 09:34:36 -07:00
Milos Tosic
e0c53df020 Add LOD transition example 2013-05-18 18:41:32 +08:00
bkaradzic
374ea5cd71 Removed unused files. Added font asset info to README. 2013-05-16 09:10:43 -07:00
Jeremie Roy
d1a128d62a remove compiled shaders in favor of embedded one 2013-05-08 19:54:33 +02:00
Jeremie Roy
a69a483de3 Add some fonts to display text 2013-05-08 19:52:47 +02:00
Jeremie Roy
88e6ce0a33 Merge remote-tracking branch 'refs/remotes/bgfx_bkaradzic/master' 2013-05-07 17:01:37 +02:00
bkaradzic
375d4b821b Added droidsans.ttf font to examples/runtime. 2013-04-24 19:24:08 -07:00
Jeremie Roy
7c7612a971 integration of font and text system 2013-04-22 22:42:11 +02:00
bkaradzic
507af8c9f1 Fixed shaderc crash when $in/output lines have comments. 2013-04-11 20:36:28 -07:00
bkaradzic
4ab0874d53 Changed u_model uniform to array. 2013-04-06 14:16:38 -07:00
bkaradzic
687be4f31b Updated glsl-optimizer. 2013-03-17 11:29:03 -07:00
bkaradzic
9f667c3b12 Added example 09-hdr. 2013-02-26 21:24:16 -08:00
bkaradzic
cc69b20e14 Fixed 'unexpected EOL' when building shaders. Added error message for missing shader entry point. 2013-02-14 17:27:10 -08:00