Updated 12-lod.
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33b52a3cea
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@ -343,7 +343,8 @@ Contributors
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------------
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Garett Bass ([@gtbass](https://github.com/gtbass)) - OSX port.
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Jeremie Roy ([@jeremieroy](https://github.com/jeremieroy)) - Font system and examples.
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Jeremie Roy ([@jeremieroy](https://github.com/jeremieroy)) - Font system and examples.
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Milos Tosic ([@milostosic](https://github.com/milostosic)) - LOD example.
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License (BSD 2-clause)
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----------------------
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@ -9,30 +9,20 @@ BUILD_DIR=../../.build
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include $(BGFX_DIR)/premake/shader.mk
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geometry: ../runtime/meshes/tree1b_lod0_1.bin
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../runtime/meshes/tree1b_lod0_2.bin
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../runtime/meshes/tree1b_lod1_1.bin
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../runtime/meshes/tree1b_lod1_2.bin
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../runtime/meshes/tree1b_lod2_1.bin
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../runtime/meshes/tree1b_lod2_2.bin
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GEOMETRY_SOURCES = \
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tree1b_lod0_1 \
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tree1b_lod0_2 \
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tree1b_lod1_1 \
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tree1b_lod1_2 \
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tree1b_lod2_1 \
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tree1b_lod2_2
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../runtime/meshes/tree1b_lod0_1.bin: tree1b_lod0_1.obj
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..\..\tools\bin\geometryc -f tree1b_lod0_1.obj -o ..\runtime\meshes\tree1b_lod0_1.bin -s 0.1 --packnormal 1
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GEOMETRY_BIN = $(addprefix ../runtime/meshes/, $(addsuffix .bin, $(basename $(GEOMETRY_SOURCES))))
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../runtime/meshes/tree1b_lod0_2.bin: tree1b_lod0_2.obj
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..\..\tools\bin\geometryc -f tree1b_lod0_2.obj -o ..\runtime\meshes\tree1b_lod0_2.bin -s 0.1 --packnormal 1
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geometry: $(GEOMETRY_BIN)
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../runtime/meshes/tree1b_lod1_1.bin: tree1b_lod1_1.obj
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..\..\tools\bin\geometryc -f tree1b_lod1_1.obj -o ..\runtime\meshes\tree1b_lod1_1.bin -s 0.1 --packnormal 1
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../runtime/meshes/tree1b_lod1_2.bin: tree1b_lod1_2.obj
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..\..\tools\bin\geometryc -f tree1b_lod1_2.obj -o ..\runtime\meshes\tree1b_lod1_2.bin -s 0.1 --packnormal 1
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../runtime/meshes/tree1b_lod2_1.bin: tree1b_lod2_1.obj
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..\..\tools\bin\geometryc -f tree1b_lod2_1.obj -o ..\runtime\meshes\tree1b_lod2_1.bin -s 0.1 --packnormal 1
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../runtime/meshes/tree1b_lod2_2.bin: tree1b_lod2_2.obj
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..\..\tools\bin\geometryc -f tree1b_lod2_2.obj -o ..\runtime\meshes\tree1b_lod2_2.bin -s 0.1 --packnormal 1
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../runtime/meshes/%.bin : %.obj
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$(BGFX_DIR)/tools/bin/geometryc -f $(<) -o $(@) -s 0.1 --packnormal 1
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rebuild:
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@make -s --no-print-directory TARGET=0 clean all
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@ -40,4 +30,3 @@ rebuild:
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@make -s --no-print-directory TARGET=2 clean all
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@make -s --no-print-directory TARGET=3 clean all
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@make -s --no-print-directory TARGET=4 clean all
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@ -13,4 +13,8 @@ rebuild:
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@make -s --no-print-directory rebuild -C 07-callback
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@make -s --no-print-directory rebuild -C 08-update
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@make -s --no-print-directory rebuild -C 09-hdr
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@make -s --no-print-directory rebuild -C 10-font
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@make -s --no-print-directory rebuild -C 11-fontsdf
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@make -s --no-print-directory rebuild -C 12-lod
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@make -s --no-print-directory rebuild -C common/font
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@make -s --no-print-directory rebuild -C common/imgui
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BIN
examples/runtime/meshes/tree1b_lod0_1.bin
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BIN
examples/runtime/meshes/tree1b_lod0_1.bin
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BIN
examples/runtime/meshes/tree1b_lod0_2.bin
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BIN
examples/runtime/meshes/tree1b_lod0_2.bin
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BIN
examples/runtime/meshes/tree1b_lod1_1.bin
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BIN
examples/runtime/meshes/tree1b_lod1_1.bin
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BIN
examples/runtime/meshes/tree1b_lod1_2.bin
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BIN
examples/runtime/meshes/tree1b_lod1_2.bin
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BIN
examples/runtime/meshes/tree1b_lod2_1.bin
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BIN
examples/runtime/meshes/tree1b_lod2_1.bin
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BIN
examples/runtime/meshes/tree1b_lod2_2.bin
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BIN
examples/runtime/meshes/tree1b_lod2_2.bin
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BIN
examples/runtime/shaders/dx11/fs_tree.bin
Normal file
BIN
examples/runtime/shaders/dx11/fs_tree.bin
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BIN
examples/runtime/shaders/dx11/vs_tree.bin
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BIN
examples/runtime/shaders/dx11/vs_tree.bin
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BIN
examples/runtime/shaders/dx9/fs_tree.bin
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BIN
examples/runtime/shaders/dx9/fs_tree.bin
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BIN
examples/runtime/shaders/dx9/vs_tree.bin
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BIN
examples/runtime/shaders/dx9/vs_tree.bin
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BIN
examples/runtime/shaders/gles/fs_tree.bin
Normal file
BIN
examples/runtime/shaders/gles/fs_tree.bin
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BIN
examples/runtime/shaders/gles/vs_tree.bin
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BIN
examples/runtime/shaders/gles/vs_tree.bin
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BIN
examples/runtime/shaders/glsl/fs_tree.bin
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BIN
examples/runtime/shaders/glsl/fs_tree.bin
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BIN
examples/runtime/shaders/glsl/vs_tree.bin
Normal file
BIN
examples/runtime/shaders/glsl/vs_tree.bin
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@ -118,8 +118,9 @@ exampleProject("06-bump", "ffb23e6c-167b-11e2-81df-94c4dd6a022f")
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exampleProject("07-callback", "acc53bbc-52f0-11e2-9781-ad8edd4b7d02")
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exampleProject("08-update", "e011e246-5862-11e2-b202-b7cb257a7926")
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exampleProject("09-hdr", "969a4626-67ee-11e2-9726-9023267a7926")
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exampleProject("10-font" , "EF6FD5B3-B52A-41C2-A257-9DFE709AF9E1")
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exampleProject("11-fontsdf", "F4E6F96F-3DAA-4C68-8DF8-BF2A3ECD9092")
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exampleProject("10-font" , "ef6fd5b3-b52a-41c2-a257-9dfe709af9e1")
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exampleProject("11-fontsdf", "f4e6f96f-3daa-4c68-8df8-bf2a3ecd9092")
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exampleProject("12-lod", "0512e9e6-bfd8-11e2-8e34-0291bd4c8125")
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dofile "makedisttex.lua"
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dofile "shaderc.lua"
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dofile "texturec.lua"
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