Vladimir Vukicevic
6838719246
Remove printf in entry_asmjs that requires stdio.h
2019-07-02 01:24:15 +00:00
Andy Duplain
26c2aa0e2d
Fix compilation of example entry_winrt.cx on VS2017.
2019-05-31 12:15:49 +01:00
Cloud Wu
0c6ea27310
Use W APIs only necessary
2019-05-09 09:32:14 +08:00
Cloud Wu
65aa58aab1
UTF-8 support for windows entry
2019-05-08 17:31:20 +08:00
Бранимир Караџић
22ca1ce1a2
Fixed Linux build.
2019-04-29 20:52:39 -07:00
Attila Kocsis
f3105c7e59
OSX entry changes
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- exit fix
- using native fullscreen support instead of borderless window
2019-04-28 18:19:19 +02:00
Attila Kocsis
bcd1375762
Handling left/right modifiers separately
2019-04-27 21:06:44 +02:00
Бранимир Караџић
2747c75e0a
Cleanup.
2019-04-26 19:33:32 -07:00
Attila Kocsis
62f54bb7ad
File dialog added to entry
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Win32/Linux version is from texturev. OSX uses native dialog instead of zenity.
win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t.
2019-04-25 22:29:34 +02:00
Бранимир Караџић
5ad11a80ab
Cleanup.
2019-04-13 07:51:25 -07:00
Бранимир Караџић
308a54c9c6
Merge pull request #1683 from BlockoS/master
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Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 08:23:27 -08:00
mooz
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 10:53:14 +01:00
Бранимир Караџић
a6bdbd4a03
Merge pull request #1679 from BlockoS/master
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Add Wayland support to SDL and GLFW entry backends.
2019-03-08 07:31:40 -08:00
mooz
2b6d4cf00f
Added Wayland support.
2019-03-08 10:36:50 +01:00
Attila Kocsis
8196612195
Fixed osx multiple window create/destroy
2019-03-07 19:54:03 +01:00
Бранимир Караџић
0b921ea8e4
Fixed issue #1668 .
2019-02-27 09:20:37 -08:00
Бранимир Караџић
3d7a8e904c
Cleanup.
2019-02-19 17:53:03 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00
Attila Kocsis
28c1ffd28f
iOS metal fixes
2018-12-09 10:03:21 +01:00
Branimir Karadžić
54c2ccf31e
Metal: Moving auto release pool inside renderer. Issue #1269 .
2018-12-05 22:08:05 -08:00
Branimir Karadžić
715b512d29
Cleanup.
2018-12-04 18:30:45 -08:00
Branimir Karadžić
610d503d97
OSX: Multiple window support. Manual merge from PR #1563 .
2018-11-28 15:19:13 -08:00
Branimir Karadžić
3794494d3b
Fixed static analysis issues from #1535 .
2018-10-28 15:34:06 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
OswaldHurlem
ff34c8c37d
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero ( #1404 )
2018-06-06 21:40:18 -07:00
Branimir Karadžić
2bbc67e922
Cleanup.
2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9
VK: Cleanup.
2018-04-09 21:09:52 -07:00
Branimir Karadžić
3272efe2f5
Cleanup.
2018-03-28 20:35:37 -07:00
Branimir Karadžić
b08e985508
OSX: Fixed title bar.
2018-02-26 07:55:43 -08:00
Branimir Karadžić
3fbfd16f29
OSX: Fixed warnings.
2018-02-20 13:20:45 -08:00
Rico P
01e7b1ccf5
add missing return statement ( #1335 )
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I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Johan Sköld
76442f2f29
Fixing macOS build. ( #1324 )
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- Fixing compiler errors from C functions with missing argument lists.
- Silencing warning about -Wunused-but-set-variable being unknown.
- Silencing warnings about comma mis-use.
- Silencing warning about implicit cast from unsigned to int.
2018-01-30 21:47:27 -08:00
Branimir Karadžić
325dc2a145
Cleanup.
2018-01-25 21:46:35 -08:00
Branimir Karadžić
1a90c93458
Cleanup.
2018-01-17 21:05:14 -08:00
Branimir Karadžić
49a75f2fb1
bx math API cleanup.
2018-01-13 15:33:50 -08:00
Branimir Karadžić
e38c7bfaec
Updated embedded shaders.
2018-01-13 11:55:27 -08:00
XingYi Hu
b2346a04c5
Fix OSX initial window size event. ( #1311 )
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The height returned by contentRectForFrameRect is not exactly the same as the ENTRY_DEFAULT_HEIGHT if the screen size is not big enough.
For example, on my Mac, rect.height equals 702, which is 18 less than ENTRY_DEFAULT_HEIGHT(720).
This will cause the imgui’s cord system offset by 18, so even the cursor is not on the button, the imgui will still think the mouse is hover the button, also, the top of imgui’s window will also offset a little bit.
However, these symptom will gone when the window is resized.
In short, this fix unify the behavior of window size event in initial state with resize.
2018-01-09 09:53:50 -08:00
Branimir Karadžić
0093775508
texturev: Added support for drop file.
2018-01-04 13:05:36 -08:00
Branimir Karadžić
8c91699678
entry: Drop file event for SDL.
2018-01-03 22:49:10 -08:00
Branimir Karadžić
d616ed345b
entry: Drop file event for GLFW.
2018-01-03 21:58:37 -08:00
Branimir Karadžić
97e6c498a8
entry: Added drop file event WIP.
2018-01-03 21:37:42 -08:00
Branimir Karadžić
49b5c55610
Fixed SDL build.
2018-01-02 21:41:36 -08:00
Branimir Karadžić
ed00c24f6f
texturev: Allow arbitrary window size.
2018-01-02 19:15:04 -08:00
Branimir Karadžić
f44c8e2b14
Happy New Year!
2018-01-01 11:16:06 -08:00
Branimir Karadžić
276bff9cb4
Cleanup.
2018-01-01 11:00:24 -08:00
Branimir Karadžić
1763179536
Fixed issue #1302 .
2018-01-01 10:54:29 -08:00
Branimir Karadžić
963aa2cac9
D3D12 UWP fixes.
2017-12-16 19:01:56 -08:00
Branimir Karadžić
0a3637fa27
Cleanup.
2017-12-14 20:59:31 -08:00