Branimir Karadžić
37e2d8bb67
Fixed build error.
2016-07-10 00:10:57 -07:00
Branimir Karadžić
6c238615ec
Added missing screenshot.
2016-07-10 00:04:09 -07:00
Branimir Karadžić
ce0f05bf57
Cleanup.
2016-07-09 23:42:03 -07:00
Branimir Karadžić
a8ffb3650f
Added binary shaders for 30-picking example.
2016-07-09 23:41:52 -07:00
jcherlin
f04755f9a3
Mouse Picking Example ( #846 )
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* Added mouse picking example.
2016-07-09 23:41:38 -07:00
Branimir Karadžić
d3221c3404
Updated glsl-optimizer.
2016-07-09 20:03:47 -07:00
Branimir Karadžić
77033fe74e
Cleanup.
2016-07-07 09:13:05 -07:00
Branimir Karadžić
e2b9376d7e
Merge pull request #844 from attilaz/metal-wip6
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metal msaa support & rendercommand encoder merge
2016-07-07 09:01:12 -07:00
attilaz
cda786ea94
metal msaa support & rendercommand encoder merge
2016-07-07 14:34:22 +02:00
Branimir Karadžić
1bd97b0d3d
Fixed crash during initialization when platform data is not set correctly.
2016-07-06 20:04:07 -07:00
Branimir Karadžić
801f8ebc29
Reimplemented PR #832 .
2016-07-05 22:09:55 -07:00
Branimir Karadžić
4e169a6f85
Fixed duplicate sampler state.
2016-07-05 16:57:50 -07:00
Branimir Karadžić
959b9ce35b
Fixed compiler warning.
2016-07-05 14:22:31 -07:00
Branimir Karadžić
d9d0806a65
Cleanup.
2016-07-05 09:48:42 -07:00
Branimir Karadžić
7d0c5e5abc
Merge pull request #843 from attilaz/metal-wip4
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metal fixes
2016-07-05 09:13:53 -07:00
attilaz
c1cd627cb7
metal fixes
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added cpu/gpu timer
fixed handling iOS device orientation change
fixed BGFX_DEBUG_IFH rendering
acquire drawable just before needed
added sampler comparison where available
2016-07-05 16:21:49 +02:00
Branimir Karadžić
661accb206
Cleanup.
2016-07-04 14:40:38 -07:00
Branimir Karadžić
4da126d25a
Merge pull request #841 from attilaz/metal-wip3
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metal save screenshot
2016-07-04 10:26:50 -07:00
attilaz
9970aab58d
metal save screenshot
2016-07-04 13:42:08 +02:00
Branimir Karadžić
33ad3c0072
Merge pull request #840 from Nodrev/bugfix-mouse-click-position
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Bugfix mouse click position
2016-07-03 17:09:26 -07:00
Jean-François Verdon
3bdeea1f4b
Android mouse event injection is overcomplicated, and furthemore, bugged: it sends a mouse up event before a mouse down, and have other issues like the fact that he work with one event latter. Simplifying it and correcting it.
2016-07-04 01:55:20 +02:00
Jean-François Verdon
a9a7cbb86c
Mouse clicks should update mouse position too
2016-07-04 01:42:44 +02:00
Branimir Karadžić
897ab8c69b
Fixed issue #837 .
2016-07-02 20:56:27 -07:00
Branimir Karadžić
4b26830fc1
shaderc: Allow shader without color target write.
2016-07-01 20:38:12 -07:00
Branimir Karadžić
8ff7e7bda3
Merge pull request #836 from lunkhound/fix
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Fix out-of-bounds array access (was asserting in example-10-font)
2016-07-01 19:17:23 -07:00
Lunkhound
c066ca0d62
Fix out-of-bounds array access (was asserting in example-10-font, debug build)
2016-07-01 18:03:39 -07:00
Branimir Karadžić
b7913b4dbf
Merge pull request #834 from attilaz/metal_wip2
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metal backend
2016-07-01 07:55:54 -07:00
attilaz
c35935da81
metal backend:
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- iOS9 fixes
- removing cpu/gpu syncs (wip)
2016-07-01 15:01:54 +02:00
Branimir Karadžić
60b8c081c9
Merge pull request #830 from v3n/master
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Fixed implicit cast errors in Metal when strictly compiling C++
2016-06-30 08:17:57 -07:00
Jonathan Howard
ec5b2fa4dc
Fixed implicit cast errors in Metal when strictly compiling C++
2016-06-30 01:23:11 -07:00
Branimir Karadžić
629986b0a5
Updated ImGui.
2016-06-29 19:22:31 -07:00
Branimir Karadžić
103f459dfb
Merge pull request #829 from mendsley/dxgi11
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Attempt to use DXGI 1.1 when possible
2016-06-29 17:43:37 -07:00
Matthew Endsley
297304ebdd
Attempt to use DXGI 1.1 when possible
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OpenVR requires DXGI 1.1 to share textures using a keyed
mutex to guantee ordering between the compositor and application.
OpenVR will startup with an adpater created by a 1.0 factory, but
will fail when submitting frames to the compositor.
See: https://steamcommunity.com/app/358720/discussions/0/405692224241830277/
2016-06-29 15:03:16 -07:00
Branimir Karadžić
51c49e71c5
Merge pull request #828 from v3n/master
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Fix for loss-of-conversion cast in shaderc for warning C4244 with warnings as errors
2016-06-29 08:55:23 -07:00
Jonathan Howard
41580bf263
Potential fix for loss-of-conversion cast in shaderc
2016-06-29 02:39:57 -07:00
attilaz
317bcb0ea9
metal fixes ( #827 )
2016-06-28 09:06:21 -07:00
Branimir Karadžić
35c76ed06a
Updated ImGui.
2016-06-28 00:10:26 -07:00
Branimir Karadžić
916a64e83c
Updated shaders.
2016-06-27 23:26:43 -07:00
Branimir Karadžić
0494d0362c
Cleanup.
2016-06-27 19:31:54 -07:00
Stuart Carnie
5a3672e7a2
ensure buffer is 16-byte aligned ( #826 )
2016-06-27 13:20:05 -07:00
Branimir Karadžić
3feceda054
Fixed issue #823 .
2016-06-27 13:19:26 -07:00
Branimir Karadžić
e47b474263
Fixed issue #823 .
2016-06-27 11:03:45 -07:00
Dario
c9a84bd542
18-ibl fixes. ( #824 )
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* Fixing issue #817 .
* Fixing env matrix for IBL.
2016-06-27 08:54:29 -07:00
attilaz
6fdc523d39
metal: added caps, added alphaToCoverage support, fixed texture format conversion ( #822 )
2016-06-27 08:53:11 -07:00
Branimir Karadžić
0e600bd3d5
Updated ImGui.
2016-06-26 19:37:32 -07:00
Branimir Karadžić
5f01700c94
Updated ImGui.
2016-06-25 16:30:09 -07:00
Branimir Karadžić
d2c6c79551
debugdraw: Added solid fill alpha blend.
2016-06-24 20:39:58 -07:00
Branimir Karadžić
d173832129
Merge branch 'master' of github.com:bkaradzic/bgfx
2016-06-24 15:31:29 -07:00
Branimir Karadžić
ef30951693
Fixed issue #820 .
2016-06-24 15:31:20 -07:00
attilaz
0871a5ca00
iOS8 fixes ( #821 )
2016-06-24 06:13:42 -07:00