attilaz
acf3db7a06
Fix sampler/texture indices for metal ( #1242 )
...
Fix for https://github.com/bkaradzic/bgfx/issues/1227 .
It gets texture slot from compiled shaders and maps it to Sampler uniform. So sampler uniform MUST be defined before using shader (shadowmap_simple has a bug with invalid uniform name).
2017-09-22 08:44:51 -07:00
Branimir Karadžić
7c9b2b7257
API change: Simplified destroy functions to use overload resolution.
2017-07-17 22:29:43 -07:00
Branimir Karadžić
3e212b519f
Moving code around and renaming files.
2017-07-15 21:01:08 -07:00
Branimir Karadžić
a274c9a6c5
Replaced BX_OVERRIDE with override.
2017-07-15 00:17:29 -07:00
Branimir Karadžić
0fad539078
Cleanup.
2017-06-29 23:19:20 -07:00
Branimir Karadžić
917385f79e
Cleanup.
2017-06-29 22:23:18 -07:00
Branimir Karadžić
5f666a5ee2
Combined all examples. Issue #1143 .
2017-06-25 21:44:04 -07:00
Branimir Karadžić
596bd28446
Cleanup.
2017-06-13 22:27:22 -07:00
Branimir Karadžić
2dc7aa1a7c
Cleanup.
2017-06-13 20:17:04 -07:00
Branimir Karadžić
3fcaac24fb
Cleanup.
2017-06-13 18:42:17 -07:00
attilaz
a7d937f990
shadowmaps simple to entry::AppI ( #1157 )
2017-06-13 14:33:56 -07:00
Branimir Karadžić
3fbcddb4ef
Renamed constants to new style.
2017-06-09 20:08:52 -07:00
Branimir Karadžić
68c6b46a65
Exposed vertex stream argument to API.
2017-05-14 11:48:59 -07:00
Branimir Karadžić
8499319009
Cleanup.
2017-03-31 21:01:08 -07:00
Branimir Karadžić
29079cf890
Fixed issue #1077 .
2017-03-14 20:41:31 -07:00
Branimir Karadžić
7c16314f6f
Cleanup.
2017-03-11 22:17:34 -08:00
Branimir Karadžić
d96225a1f0
Fixing projection matrix in examples.
2017-02-22 22:26:39 -08:00
Branimir Karadžić
0838dad5ab
Fixed build.
2017-02-14 20:27:31 -08:00
Brian Harris
ffd3771a09
Updated makefiles to build spirv ( #1025 )
2017-01-20 09:29:09 -08:00
Branimir Karadžić
b9b8a6e871
Cleanup.
2017-01-04 08:34:25 -08:00
Branimir Karadžić
dc5a3e6e6c
Fixed leak.
2016-10-18 21:01:11 -07:00
Branimir Karadžić
c98be90bf5
WIP: Texture array support.
2016-08-19 21:05:37 -07:00
Branimir Karadžić
4b26830fc1
shaderc: Allow shader without color target write.
2016-07-01 20:38:12 -07:00
Branimir Karadžić
861a63bf2e
Updated makefiles.
2016-02-29 19:58:17 -08:00
Lunkhound
6f9a9278ec
removed z coord adjustment in shadow2D() shader builtin for HLSL versions
2016-01-17 23:05:40 -08:00
Lunkhound
b655ee94ae
shadowmaps_simple: fix OGL shadow camera volume
2016-01-15 14:54:56 -08:00
Branimir Karadžić
fbace33048
Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY.
2016-01-12 17:11:16 -08:00
Branimir Karadžić
4bb2b623d3
Happy New Year!
2016-01-01 00:11:04 -08:00
Andrew Mac
0788b28641
Fix crash in D3D9 shadowmap examples.
2015-11-22 13:36:57 -04:00
Branimir Karadžić
f47a26dcfa
Cleanup.
2015-10-24 22:34:11 -07:00
Branimir Karadžić
1c51d81006
Cleanup.
2015-10-23 20:52:22 -07:00
Branimir Karadžić
0fba3c137e
Added checks for redundant uniform sets.
2015-09-25 20:54:40 -07:00
Branimir Karadžić
d1f99896ec
Moved public header files into bgfx subdirectory.
...
grep -rl '<bgfx.h>' . | xargs sed -i 's@<bgfx.h>@<bgfx/bgfx.h>@g'
2015-09-18 20:19:12 -07:00
Branimir Karadžić
6d8cf6a000
Fixed issue #470 .
2015-08-07 10:37:02 -07:00
Branimir Karadžić
1fa85ccf27
Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats.
2015-07-22 18:05:11 -07:00
Branimir Karadžić
67997930e3
Cleanup.
2015-06-06 17:13:52 -07:00
Branimir Karadžić
acfab2a171
Cleanup.
2015-06-06 16:57:43 -07:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
c8f1157f3b
Fixed 15-shadowmaps-simple example.
2015-04-16 21:26:46 -07:00
Branimir Karadžić
1e8051fd00
Fixed variable shadowing.
2015-04-04 19:10:35 -07:00
Branimir Karadžić
a34e6e7965
Fixed VS2015 warnings.
2015-03-29 11:47:32 -07:00
Branimir Karadžić
ff7f967c1b
Removed _BIT suffix from BGFX_CLEAR_* flags.
2015-01-10 21:39:45 -08:00
Branimir Karadžić
7db31fc7fa
Cleanup.
2015-01-07 22:36:36 -08:00
Branimir Karadžić
208a348ab2
Fixed compile errors. Added default part of view debug name. Added example how to use view debug name.
2014-10-25 18:07:51 -07:00
Dario Manesku
48ce6bb5ff
Added custom mtxProj() call to properly handle OGL NDC.
2014-10-06 07:25:33 +02:00
Branimir Karadžić
fc371fc24c
Removing use of setView*Mask API.
2014-09-27 11:31:04 -07:00
Branimir Karadžić
eec4ae9847
Fixing paths.
2014-09-10 21:48:08 -07:00
Branimir Karadžić
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
2014-08-17 17:20:15 -07:00
Branimir Karadžić
d33717ef48
Moved mesh files to assets directory.
2014-08-16 20:27:36 -07:00
Branimir Karadžić
02e549bfec
Moved fpumath to bx.
2014-05-26 19:31:37 -07:00