Branimir Karadžić
|
11729403f4
|
Metal: Invalidate PSO when program is destroyed. Issue #1585.
|
2018-12-20 20:18:30 -08:00 |
|
Бранимир Караџић
|
3b62091bba
|
Cleanup.
|
2018-12-20 18:35:43 -08:00 |
|
Бранимир Караџић
|
80e8ad2303
|
Updated ImGui.
|
2018-12-20 09:03:59 -08:00 |
|
Бранимир Караџић
|
f9606320cf
|
Merge pull request #1584 from cloudwu/fixnumvert
We should use numVertices here rather than draw.m_numVertices
|
2018-12-19 20:15:59 -08:00 |
|
Branimir Karadžić
|
85c3bedfee
|
shaderc: Allow space as delimiter for in/out params.
|
2018-12-19 20:13:33 -08:00 |
|
Cloud Wu
|
4226bb242d
|
We should use numVertices here rather than draw.m_numVertices
|
2018-12-20 10:28:12 +08:00 |
|
Branimir Karadžić
|
a4776e297d
|
Cleanup.
|
2018-12-19 17:16:48 -08:00 |
|
Branimir Karadžić
|
27e3a1984c
|
D3D12: Added compute PSO caching.
|
2018-12-19 17:16:38 -08:00 |
|
Branimir Karadžić
|
d1b6770776
|
D3D12: Fixed texture array UAV.
|
2018-12-19 17:16:09 -08:00 |
|
Бранимир Караџић
|
cdb2ed3e92
|
Updated ImGui.
|
2018-12-19 09:53:22 -08:00 |
|
Бранимир Караџић
|
1e16bd40ef
|
Merge pull request #1583 from pangweiwei/master
fix shaderrc generate wrong shader of matal
|
2018-12-19 08:55:14 -08:00 |
|
Pang Weiwei
|
5044400717
|
fix shaderrc generate wrong shader of matal
|
2018-12-19 20:26:53 +08:00 |
|
Бранимир Караџић
|
fa60f6773b
|
Updated README.
|
2018-12-18 21:02:23 -08:00 |
|
Бранимир Караџић
|
abeb00f694
|
Cleanup.
|
2018-12-18 20:57:42 -08:00 |
|
Бранимир Караџић
|
2c25bff9de
|
Merge pull request #1582 from mchiasson/renderdoc_glx_fix
can now use renderdoc on linux with OpenGL back-end
|
2018-12-18 20:36:15 -08:00 |
|
Branimir Karadžić
|
095188a533
|
Cleanup.
|
2018-12-18 16:11:41 -08:00 |
|
Branimir Karadžić
|
fba9727f8e
|
Cleanup.
|
2018-12-18 16:06:06 -08:00 |
|
Mathieu-Andre Chiasson
|
da6274299d
|
can now use renderdoc on linux with OpenGL back-end
|
2018-12-18 17:19:00 -05:00 |
|
Бранимир Караџић
|
c22a69b84e
|
Updated README.
|
2018-12-18 09:45:36 -08:00 |
|
Бранимир Караџић
|
0f89de4a47
|
Updated ImGui.
|
2018-12-18 09:10:07 -08:00 |
|
Branimir Karadžić
|
c5bec1ecb0
|
shaderc: Added input name validation to force proper attribute naming.
|
2018-12-17 20:47:11 -08:00 |
|
Бранимир Караџић
|
f6094e14cf
|
Updated README.
|
2018-12-17 09:09:32 -08:00 |
|
Бранимир Караџић
|
3f3b4ceefa
|
Updated glslang.
|
2018-12-15 17:36:50 -08:00 |
|
Бранимир Караџић
|
a337f53694
|
Updated ImGui.
|
2018-12-15 17:26:12 -08:00 |
|
Бранимир Караџић
|
eae8d7e6b5
|
Cleanup.
|
2018-12-14 21:38:50 -08:00 |
|
Бранимир Караџић
|
2c0da4d2cb
|
Added helper macros.
|
2018-12-14 21:38:43 -08:00 |
|
Бранимир Караџић
|
de55145c7e
|
Cleanup.
|
2018-12-14 16:11:14 -08:00 |
|
Бранимир Караџић
|
74a599541c
|
Cleanup.
|
2018-12-14 14:38:54 -08:00 |
|
Бранимир Караџић
|
7a815f6706
|
Cleanup.
|
2018-12-14 14:30:23 -08:00 |
|
Branimir Karadžić
|
8acd90f98a
|
39-assao: Added to project. Added screenshot. Built shaders.
|
2018-12-14 14:27:03 -08:00 |
|
Бранимир Караџић
|
9aa4c55268
|
Merge pull request #1575 from attilaz/assao-final
Adaptive Screen Space Ambient Occlusion example. Issue #978.
|
2018-12-14 13:39:57 -08:00 |
|
attilaz
|
ead0e5b0fb
|
assao
|
2018-12-14 22:09:37 +01:00 |
|
Бранимир Караџић
|
d2812b9318
|
Merge pull request #1573 from attilaz/texture-functions
added texture functions (2darray,offset,gather) and image types
|
2018-12-13 14:14:21 -08:00 |
|
attilaz
|
ec321a836e
|
added texture functions (array,offset,gather) and image types
|
2018-12-13 22:30:13 +01:00 |
|
Branimir Karadžić
|
00ee90a1cd
|
Updated ImGui.
|
2018-12-13 13:21:52 -08:00 |
|
Бранимир Караџић
|
197eae86c9
|
GL: FIxed binding compute RO image.
|
2018-12-12 19:04:10 -08:00 |
|
Бранимир Караџић
|
498f5d9e49
|
Updated ImGui.
|
2018-12-12 07:43:50 -08:00 |
|
Бранимир Караџић
|
bfc011aa4b
|
Merge pull request #1570 from daniilsunyaev/master
Add shadow 2d array and shadow cube samplers defines for hlsl
|
2018-12-11 14:16:02 -08:00 |
|
Daniil Sunyaev
|
4d0575060f
|
update texture-sampling cmp flag in comments to a new name
|
2018-12-11 22:49:31 +03:00 |
|
Daniil Sunyaev
|
119ddbaea5
|
add array shadow and cube shadow samplers for hlsl
|
2018-12-11 22:47:25 +03:00 |
|
Branimir Karadžić
|
5c99f885a1
|
Updated ImGui.
|
2018-12-11 08:05:06 -08:00 |
|
Branimir Karadžić
|
1d2ef78e8b
|
Cleanup.
|
2018-12-10 20:41:36 -08:00 |
|
Branimir Karadžić
|
0740b29de7
|
Cleanup.
|
2018-12-10 19:39:00 -08:00 |
|
Branimir Karadžić
|
d95a7bd4b8
|
22-windows: Fixed crash.
|
2018-12-10 19:23:37 -08:00 |
|
Branimir Karadžić
|
2c37f2178c
|
D3D11: Supress validation errors.
|
2018-12-10 17:47:51 -08:00 |
|
Branimir Karadžić
|
19e8e2e672
|
Updated ImGui.
|
2018-12-10 08:00:03 -08:00 |
|
Branimir Karadžić
|
18c84e1f7f
|
Cleanup.
|
2018-12-09 22:33:37 -08:00 |
|
Branimir Karadžić
|
ff6710aa04
|
Merge branch 'master' of github.com:bkaradzic/bgfx
|
2018-12-09 16:20:28 -08:00 |
|
Branimir Karadžić
|
8771afb4d8
|
Updated fcpp.
|
2018-12-09 16:20:14 -08:00 |
|
Branimir Karadžić
|
afb3aefb1c
|
glsl-optimizer: Add explicitly files to project.
|
2018-12-09 16:20:03 -08:00 |
|