SDL/include/SDL3
Sam Lantinga 17d4f8d699 Updated to version 3.1.1 for the preview release 2024-04-01 17:03:46 -07:00
..
SDL.h Sort includes 2024-04-01 11:04:02 -07:00
SDL_assert.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_atomic.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_audio.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_begin_code.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_bits.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendmode.h blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. 2024-01-25 17:48:12 -05:00
SDL_camera.h Standardise header includes 2024-03-19 13:41:53 -07:00
SDL_clipboard.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_close_code.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_copying.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_dialog.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_egl.h Standardise header includes 2024-03-19 13:41:53 -07:00
SDL_endian.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_error.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_events.h Separate joystick power state into battery status and percentage 2024-04-01 13:59:00 -07:00
SDL_filesystem.h Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
SDL_gamepad.h Sync SDL3 wiki -> header 2024-04-01 21:00:26 +00:00
SDL_guid.h Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' 2024-03-10 09:04:18 -07:00
SDL_haptic.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_hidapi.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_hints.h Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows 2024-03-25 20:41:05 -07:00
SDL_init.h Adding comments to init-flags SDL_INIT_AUDIO and SDL_INIT_SENSOR that they imply SDL_INIT_EVENTS 2024-03-15 13:10:49 -07:00
SDL_intrin.h SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning. 2024-01-24 21:20:50 +03:00
SDL_iostream.h Sync SDL3 wiki -> header 2024-03-19 04:57:27 +00:00
SDL_joystick.h Sync SDL3 wiki -> header 2024-04-01 21:00:26 +00:00
SDL_keyboard.h Removed SDL_TextInputShown() 2024-03-25 13:26:23 -07:00
SDL_keycode.h Revert "Change `SDL_Keycode` type to an enum" 2024-03-07 06:58:43 -08:00
SDL_loadso.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_locale.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_log.h Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention 2024-03-17 12:28:11 -07:00
SDL_main.h main: Add an optional `appstate` param to main callback entry points. 2024-03-27 17:22:08 -04:00
SDL_main_impl.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_messagebox.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_metal.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_misc.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mouse.h Remove legacy SDL2 input grab API 2024-03-24 16:53:23 -07:00
SDL_mutex.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_oldnames.h Separate joystick power state into battery status and percentage 2024-04-01 13:59:00 -07:00
SDL_opengl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pen.h Add missing includes for SDL_MouseID 2024-03-31 16:11:23 -07:00
SDL_pixels.h Removed invalid ascii from headers 2024-03-23 16:31:00 -07:00
SDL_platform.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_platform_defines.h psp: Fixed building with pspdev when not using CMake. 2024-03-28 09:27:21 -04:00
SDL_power.h Sync SDL3 wiki -> header 2024-04-01 21:00:26 +00:00
SDL_properties.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_quit.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect.h Removed unused headers from SDL_rect.h 2024-03-03 11:33:59 -08:00
SDL_render.h SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum 2024-04-01 15:45:22 -07:00
SDL_revision.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_scancode.h Clarified that SDL scancodes are unaffected by keyboard layout 2024-02-07 09:33:27 -08:00
SDL_sensor.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stdinc.h Sync SDL3 wiki -> header 2024-03-29 19:02:25 +00:00
SDL_storage.h Sync SDL3 wiki -> header 2024-03-18 15:57:23 +00:00
SDL_surface.h Sync SDL3 wiki -> header 2024-03-17 19:29:22 +00:00
SDL_system.h Sync SDL3 wiki -> header 2024-02-13 17:07:23 +00:00
SDL_test.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_assert.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_common.h Use `SDL_WindowFlags` in public headers 2024-03-06 15:08:12 -08:00
SDL_test_compare.h Made SDL_ReadSurfacePixel a public function 2024-01-18 07:00:10 -08:00
SDL_test_crc32.h Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' 2024-03-10 09:04:18 -07:00
SDL_test_font.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_harness.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_log.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_md5.h Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' 2024-03-10 09:04:18 -07:00
SDL_test_memory.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_random.h Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' 2024-03-10 09:04:18 -07:00
SDL_thread.h Updated "see also" references to be more consistent 2024-03-17 12:28:11 -07:00
SDL_time.h Sync SDL3 wiki -> header 2024-03-19 17:58:24 +00:00
SDL_timer.h SDL file times are 64-bit integers representing nanoseconds since the Unix epoch 2024-03-17 13:21:04 -07:00
SDL_touch.h Add missing includes for SDL_MouseID 2024-03-31 16:11:23 -07:00
SDL_version.h Updated to version 3.1.1 for the preview release 2024-04-01 17:03:46 -07:00
SDL_video.h Sync SDL3 wiki -> header 2024-03-27 18:02:23 +00:00
SDL_vulkan.h Reverted SDL_Vulkan_GetInstanceExtensions() API change 2024-03-05 13:39:42 -08:00