mirror of https://github.com/libsdl-org/SDL
SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.
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@ -64,7 +64,7 @@ _m_prefetch(void *__P)
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# ifdef __ARM_NEON
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# define SDL_NEON_INTRINSICS 1
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# include <arm_neon.h>
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# elif defined(SDL_PLATFORM_WINDOWS) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK)
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# elif defined(SDL_PLATFORM_WINDOWS)
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/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
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# ifdef _M_ARM
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# define SDL_NEON_INTRINSICS 1
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