14513 Commits

Author SHA1 Message Date
pastdue
7b74e2eeb8 Emscripten_SetWindowFullscreen: Fix crash due to uninitialized EmscriptenFullscreenStrategy members 2024-02-06 16:25:30 -08:00
SDL Wiki Bot
ed86cec07f Sync SDL3 wiki -> header 2024-02-06 23:41:23 +00:00
Sam Lantinga
985da79d73 Use a more concise representation of YUV -> RGB conversion 2024-02-06 15:40:47 -08:00
Sam Lantinga
8afba41aef Added support for HDR10 video on Apple platforms 2024-02-06 15:40:47 -08:00
Sam Lantinga
2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 2024-02-06 15:40:47 -08:00
Sam Lantinga
c79462dc50 Fixed Xcode build warnings 2024-02-06 12:29:44 -08:00
Sam Lantinga
ba074acad4 Implemented scRGB colorspace and HDR support on macOS 2024-02-06 12:29:44 -08:00
SDL Wiki Bot
451dc41427 Sync SDL3 wiki -> header 2024-02-06 10:49:24 +00:00
Sam Lantinga
30e176d6ba Added HDR display properties and related event
Also added an HDR calibration stage to testcolorspace
2024-02-06 02:48:05 -08:00
Sam Lantinga
d4caef5b89 Generalize SDR white level handling into a color scale
This gives applications better control over how and when light levels are adjusted when working with HDR content and display.
2024-02-06 02:48:05 -08:00
meyraud705
82d89ff4fb Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo() 2024-02-06 01:55:47 -08:00
Sam Lantinga
b05ea8e04e Updated direct3d12 renderer with HDR10 and SDR whitelevel support 2024-02-05 13:17:10 -08:00
Sam Lantinga
c3e4481d56 Use a reasonable default for unspecified YUV colorspace 2024-02-05 11:47:17 -08:00
Sam Lantinga
240158f3e8 Scale SDR content to SDR whitelevel when HDR is enabled 2024-02-05 11:47:17 -08:00
Sam Lantinga
e97b2061b4 Converted shader headers to UNIX line endings 2024-02-05 11:47:17 -08:00
Sam Lantinga
e98e5abd2a Added batch file to create D3D12 shaders 2024-02-05 11:47:17 -08:00
Sam Lantinga
809f02e89e SDL_ReadSurfacePixel() now supports large pixel formats 2024-02-05 11:47:17 -08:00
Sam Lantinga
9755e490c0 Workaround for crash at shutdown in testffmpeg
I'm not sure if this is something in SDL crashing or something in ffmpeg, but it's safer to leave the D3D DLLs loaded.
2024-02-05 09:45:39 -08:00
Sam Lantinga
e74171b1ae Added support for HDR10 video playback on direct3d11
Fixes https://github.com/libsdl-org/SDL/issues/8053
2024-02-05 09:45:39 -08:00
meyraud705
f85535b4b6 Use functions from SDL instead of libc 2024-02-05 09:01:28 -05:00
SDL Wiki Bot
a6374123c7 Sync SDL3 wiki -> header 2024-02-04 21:10:23 +00:00
Sam Lantinga
548b382fd9 Fixed slow startup time when using the direct3d12 renderer
On some systems creating the entire set of available pipeline states is very time consuming. We'll only use a few of them in any given program, so we'll just create them on demand.

Fixes https://github.com/libsdl-org/SDL/issues/7634
2024-02-04 13:09:40 -08:00
Sam Lantinga
dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
Sam Lantinga
ec322bee1c Fixed testyuv help message 2024-02-04 13:09:40 -08:00
Sam Lantinga
327b976bc4 SDL_COLORSPACE_JPEG is the default YUV colorspace 2024-02-04 13:09:40 -08:00
Sam Lantinga
5b8e5f8b9f Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) 2024-02-03 23:46:22 -08:00
Omar Rashwan
67bbf20add Null check SDL_DBusContext pointer 2024-02-03 14:04:46 -08:00
Sam Lantinga
2ad4646a24 Don't release currentOffscreenRenderTargetView, we don't have a reference to it 2024-02-03 12:49:53 -08:00
Sam Lantinga
9005512c18 Fixed build 2024-02-03 12:39:52 -08:00
Sam Lantinga
7271a2040b Don't force on the D3D11 debug flag 2024-02-03 12:39:11 -08:00
Sam Lantinga
b4d0af9cf3 Removed unused variables 2024-02-03 12:39:11 -08:00
Sam Lantinga
200f87ea0b Only set the colorspace if it's not the default
This avoids property hash table allocation in most cases
2024-02-03 12:00:55 -08:00
Sam Lantinga
c0b27ccef9 Fixed warning C4701: potentially uninitialized local variable 'drawnTextRect' used 2024-02-03 11:49:15 -08:00
Sam Lantinga
8eba5b75ca Fixed warning C4701: potentially uninitialized local variable 'rndctx' used 2024-02-03 11:49:15 -08:00
Sam Lantinga
445cb42acd Fixed warning C4244: 'function': conversion from 'int' to 'Uint16', possible loss of data 2024-02-03 11:49:15 -08:00
Sam Lantinga
45f936c788 Fixed warning C4245: 'initializing': conversion from '__int64' to 'unsigned __int64', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
74e85e3a51 Fixed warning C4706: assignment within conditional expression 2024-02-03 11:49:15 -08:00
Sam Lantinga
c3e3ad6140 Fixed build warnings 2024-02-03 11:49:15 -08:00
Sam Lantinga
c02aaebccc Fixed warning C4245: 'initializing': conversion from 'int' to 'Uint32', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
ff5fdf9f53 Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data 2024-02-03 11:49:15 -08:00
Sam Lantinga
9989f92eee Fixed warning C4245: 'initializing': conversion from 'int' to 'SDL_AudioDeviceID', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
cb811ba463 Fixed warning C4366: The result of the unary '&' operator may be unaligned 2024-02-03 11:49:15 -08:00
Sam Lantinga
62221b3003 Fixed warning C4245: 'return': conversion from 'int' to 'SDL_TimerID', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
4514aabb41 Fixed warning C4245: 'return': conversion from 'int' to 'Uint64', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
f107393ed5 Fixed warning C4245: 'return': conversion from 'int' to 'unsigned int', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
Sam Lantinga
c3e821fa80 Optimized SDL_DuplicatePixels() 2024-02-03 11:49:15 -08:00
Sam Lantinga
89b9d6cbdc SDL_RenderReadPixels() now returns a surface
Fixes https://github.com/libsdl-org/SDL/issues/8977
2024-02-03 11:49:15 -08:00
SDL Wiki Bot
ab571633d1 Sync SDL3 wiki -> header 2024-02-03 15:37:23 +00:00
Sam Lantinga
50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode
Fixes https://github.com/libsdl-org/SDL/issues/8669
2024-02-03 07:36:18 -08:00
Wohlstand
9e76f23561 SDL_windowsopengl.c: WGL: Fixed null-pointer dereference crash
Fixes #8968

Fixed crash after 594a79c2f9

(cherry picked from commit a29f37c14abc2ae418e770353657e872a70d90b8)
2024-02-03 06:19:41 -08:00