12169 Commits

Author SHA1 Message Date
Sam Lantinga
422517c036 Allow passing 0 to SDL_SetWindowMinimumSize() and SDL_SetWindowMaximumSize() to indicate no limit 2023-03-15 16:13:56 -07:00
Sam Lantinga
d95b04feaf Fixed display ID check in video_setWindowCenteredOnDisplay 2023-03-15 16:12:54 -07:00
Sylvain
4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL 2023-03-15 22:00:13 +01:00
Sam Lantinga
b07a049923 Fixed window positioning in testpopup 2023-03-15 10:35:26 -07:00
Sam Lantinga
e794057d9f Move the popup windows to follow the mouse 2023-03-15 10:19:55 -07:00
Anonymous Maarten
7ea6ef4076 ci: add workflow for building SDL on ppc64le 2023-03-15 14:54:20 +01:00
Anonymous Maarten
e77132b8aa ci: only store cache vita reqs when restore-cache didn't find anything 2023-03-15 14:54:20 +01:00
Anonymous Maarten
65178df717 ci: test ARM neon and simd on ci using vita toolchain 2023-03-15 14:54:20 +01:00
Anonymous Maarten
d27db3defa cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
Anonymous Maarten
684709a5b6 cmake: fix building testautomation without X11 support 2023-03-15 14:54:20 +01:00
Anonymous Maarten
9cb5f0bfc6 video: fix ARM neon and simd 2023-03-15 14:54:20 +01:00
Anonymous Maarten
64e242fd77 cmake: Add test resources to list of files to clean 2023-03-15 14:54:20 +01:00
Anonymous Maarten
ba5b1f2fd2 Fix build with -DX11MODES_DEBUG in CPPFLAGS 2023-03-15 14:54:20 +01:00
Anonymous Maarten
d24ef0213b SDL_threadprio.c uses SCHED_RR and SCHED_FIFO from sched.h 2023-03-15 14:54:20 +01:00
Anonymous Maarten
3db3424b4e cmake: Detect powerpc architecture 2023-03-15 14:54:20 +01:00
Anonymous Maarten
fc4085b54e cmake: Allow build system to disable arm neon intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten
46de6241d7 cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten
99b8313eb1 add SDL_DISABLE_MMX to SDL_build_config.h.cmake 2023-03-15 14:54:20 +01:00
Anonymous Maarten
4681240241 cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten
683411e96f cmake: only use precompile headers for C and CXX 2023-03-15 14:38:26 +01:00
Anonymous Maarten
7d55bbc0da cmake: get_filename_component(EXT) returns extension including leading dot 2023-03-15 14:38:26 +01:00
Sam Lantinga
a17ad65f2b Revert "Popup window parent defaults to the first toplevel window"
This reverts commit e8e2c8175cfe269cdf94c0c47c70f27f3a033050.

Conceptually tooltips and context menus always have parent windows
2023-03-14 14:53:54 -07:00
Frank Praznik
969e0842e6 video: Preserve the flag to restore popup windows with the parent when recreating the window during renderer initialization 2023-03-14 16:37:09 -04:00
Sam Lantinga
e8e2c8175c Popup window parent defaults to the first toplevel window 2023-03-14 11:42:58 -07:00
Sam Lantinga
3951cae4a5 Ignore the PS4 packet CRC if it's not being set correctly
This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode

Fixes https://github.com/libsdl-org/SDL/issues/7270
2023-03-13 19:58:35 -07:00
Sylvain
f1d9c36136 testshape: now uses SDL_WINDOW_TRANSPARENT instead of the shaped window API 2023-03-13 21:23:04 +01:00
Sylvain
2cafa52598 - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer
- Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT'
2023-03-13 21:23:04 +01:00
Frank Praznik
4dededd345 wayland: Don't throttle presentation until the first swap has occurred
Don't throttle window updates until the first swap has occurred, as the window won't actually be shown or receive the frame callback until that point and this causes new window creation to have a full 1 second delay.
2023-03-13 15:36:55 -04:00
SDL Wiki Bot
1010254a28 Sync SDL3 wiki -> header 2023-03-13 18:22:16 +00:00
Sam Lantinga
4dd26698fc Added SDL_GetWindowParent() to get the parent of popup windows 2023-03-13 11:21:02 -07:00
Sam Lantinga
ebe3a9dc44 Spacing cleanup 2023-03-13 11:21:02 -07:00
SDL Wiki Bot
689ea5361e Sync SDL3 wiki -> header 2023-03-13 17:57:18 +00:00
Frank Praznik
1f35fd6939 video: Update the popup window creation documentation and disallowed flags
Update the popup window creation documentation with additional info, remove the SDL_WINDOW_MOUSE_GRABBED flag check since it isn't a valid window creation flag and will be removed automatically elsewhere, and check for and remove the explicit skip taskbar and borderless flags since they are implicit for popup windows.
2023-03-13 13:56:01 -04:00
Frank Praznik
f97b469184 video: Disallow additional operations on popups where appropriate
Disallow additional window operations on popups where they have no functionality or otherwise don't make sense:

- Popups cannot be set as modal to other windows (they're already child windows of a parent)
- Other windows cannot be set as modal of popups
- Popups cannot explicitly grab the mouse/keyboard (the topmost popup menu takes the keyboard focus implicitly)
- Popups cannot flash or be raised
2023-03-13 13:56:01 -04:00
Frank Praznik
d5b5e524af wayland: Set the EGL swap timeout to one second from the current time
Set the timeout max to one second from the current time or presentation time will always be greater than the timeout and the application will run unthrottled.
2023-03-12 17:07:32 -04:00
David Carlier
3990c71726 SDL_GetBasePath simplification for Haiku.
when solely looking for the path for the current binary
in the current team, find_path is sufficient.
2023-03-12 08:29:42 -04:00
Sam Lantinga
67e2558310 Check tooltip and popup window flags during parameter validation 2023-03-11 12:44:57 -08:00
Rudolf Polzer
de3909a190 Android: indicate gamepaddb entries where axis order changed.
Axis order was changed in 6f1f586086a18ab32ddccc05e4616aac02774a1b to improve
default mappings.
2023-03-11 12:43:48 -08:00
Frank Praznik
3e28588bb6 wayland: Never use the cached size for maximized or tiled windows
Don't use the cached floating window size for maximized or tiled windows. Fixes the initial window size when creating a window with the maximized flag set.
2023-03-11 11:40:57 -05:00
Sam Lantinga
f4c1260120 More changes to fix building with older macOS SDKs 2023-03-10 16:38:45 -08:00
Sam Lantinga
c044cff4c7 Rewrite WIN_GetSystemTheme() so we don't need to bump Windows SDK versions 2023-03-10 16:29:42 -08:00
Sam Lantinga
edc8f0b841 Fixed building on older macOS SDKs 2023-03-10 16:15:46 -08:00
Sam Lantinga
ffe6e58c85 Fixed compiling with older Windows SDKs 2023-03-10 16:12:18 -08:00
SDL Wiki Bot
1550fb69e4 Sync SDL3 wiki -> header 2023-03-10 23:52:18 +00:00
Frank Praznik
cfeb663c87 tests: Add popup window test program
Right click to create new popup menus. Clicking over an existing popup menu will create a child menu. Left click to close all menus. Hover to display a tooltip that is the child of the window below it. Closing the application closes the root window, which should automatically destroy any open popup windows and exit gracefully.
2023-03-10 15:51:13 -08:00
Frank Praznik
5a0f50e1c3 docs: Update the migration document with changes to the tooltips and popup menu flags. 2023-03-10 15:51:13 -08:00
Frank Praznik
98e864f286 win32: Implement popup windows 2023-03-10 15:51:13 -08:00
Frank Praznik
77dc1a929a cocoa: Implement popup windows 2023-03-10 15:51:13 -08:00
Frank Praznik
f41d3933e6 X11: Implement popup windows 2023-03-10 15:51:13 -08:00
Frank Praznik
68d2d9f76d wayland: Implement popup windows 2023-03-10 15:51:13 -08:00