crazyBaboon
f0dccaeeec
Integrate file browser with glfw opengl2 demo ( #400 ) and restructure demo/ directory accordingly
2022-03-14 20:46:44 +01:00
Ludwig Füchsl
cb59055c06
Added some API dokumentation
2022-02-14 22:41:32 +01:00
Ludwig Füchsl
703d73aebf
Added D3D12 backend and demo
2022-02-14 20:51:28 +01:00
Rob Loach
6686ab1dd5
Fix incorrect cast on SDL_RenderGeometryRaw()
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Fixes #405
2022-02-06 00:43:54 -05:00
lib-omar
f6851ea2ca
Favor switch over if-else chain in event handler.
2022-01-29 14:19:32 -05:00
lib-omar
811dbacd12
Favor switch over if-else chain in event handler.
2022-01-29 14:18:07 -05:00
lib-omar
43b5e82748
Favor switch over if-else chain in event handler.
2022-01-29 14:15:02 -05:00
lib-omar
8f5ae21035
Favor switch over if-else chain in event handler.
2022-01-29 14:13:34 -05:00
Rob Loach
9486833f61
Merge pull request #396 from Immediate-Mode-UI/br_example_sdl_rendergeometry
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Backend: SDL2 Renderer
2022-01-09 18:13:28 -05:00
Rob Loach
cd4990834f
sdl_renderer: Update code
2022-01-06 21:55:20 -05:00
Cameron Cawley
20a26c8fec
Restore a previously removed cast
2021-12-22 21:43:33 +00:00
Cameron Cawley
54b14dc103
Support any format with 1, 2, or 4 bytes per pixel in sdl2surface_rawfb
2021-12-22 21:43:29 +00:00
Rob Loach
1f562ecb94
Merge branch 'master' of github.com:Immediate-Mode-UI/Nuklear into br_example_sdl_rendergeometry
2021-12-22 16:08:49 -05:00
dumblob
a3cfd2a910
Merge pull request #378 from ccawley2011/canvas-demo
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demos: Integrate the canvas example with the demos
2021-12-17 09:47:59 +01:00
Cameron Cawley
48334b8ba6
Implement arcs with GDI+
2021-12-16 21:15:23 +00:00
Cameron Cawley
a12c158ad4
Add more shapes to the canvas demo
2021-12-16 20:26:26 +00:00
Cameron Cawley
459ba9c48c
Integrate the canvas example with the demos
2021-12-16 20:26:26 +00:00
Rob Loach
24912785b7
Merge pull request #379 from ccawley2011/allegro5
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Fix rendering issues with Allegro
2021-12-16 14:51:45 -05:00
Cameron Cawley
60c52adfaf
Enable and fix most GCC warnings ( #377 )
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Co-authored-by: Rob Loach <robloach@gmail.com>
2021-12-16 20:44:00 +01:00
Cameron Cawley
c5d18493a4
Correctly implement arcs with Allegro
2021-12-16 18:57:08 +00:00
Cameron Cawley
291ce9b609
Fix rendering polygons and polylines with Allegro
2021-12-16 18:56:07 +00:00
Rob Loach
eadb4179af
sdlrenderer: C89 support
2021-12-14 21:10:30 -05:00
Cameron Cawley
9af0103cac
Build all demos as C89
2021-12-14 20:14:34 +00:00
dumblob
93940ccbd0
Merge pull request #363 from lockie/master
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allegro5 demo: Fix warning
2021-12-14 09:26:59 +01:00
Andrew Kravchuk
5ea1a668cb
Use NK_UNUSED macro
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Co-authored-by: Rob Loach <robloach@gmail.com>
2021-12-14 09:15:00 +03:00
luz paz
297e463d37
Fix various typos
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Found via `codespell -q 3 -L acount,modifyable,nd,pixelx,seperator,te,vertexes`
2021-11-30 21:45:48 -05:00
Andrew Kravchuk
019df39478
Fix warning in Allegro5 demo
2021-11-02 19:22:01 +03:00
Alex Anderson
a37a563315
Add select all shortcut to glfw4 demo
2021-10-10 12:15:21 +02:00
Wladislav Artsimovich
1e4eacca2e
change NK_MEMSET to memset(), because NK_MEMSET is NK internal
2021-06-18 16:19:49 +02:00
marcinzelent
d829ff1ef1
Fixed copy and paste in glfw_opengl3 demo
2021-04-08 17:36:07 +02:00
Sylvain
fb698ba7ef
Set back clipping_enabled
2021-04-03 23:40:13 +02:00
Sylvain
6b5cfe5f2b
Save and restore the cliprect
2021-04-03 20:53:19 +02:00
Sylvain
3552e131a9
Remove setting GL attributes
2021-03-30 17:09:57 +02:00
Sylvain
34450093d7
Add example to use Nuklear with SDL2 SDL_Renderer and SDL_RenderGeometry()
2021-03-26 09:19:50 +01:00
Hecklezz
ff7f929e38
Made D3D11 implementation work when using NK_UINT_DRAW_INDEX
2020-12-29 15:08:47 +10:00
Martijn Versteegh
7fea82f534
Properly cleanup all resources and remove some obsolete comments.
2020-10-07 11:43:40 +02:00
Martijn Versteegh
dc635effbc
Don't show the grid demo, since it doesn't work that well without keyboard handling.
2020-10-07 11:42:45 +02:00
Martijn Versteegh
737bb49754
Remove overly spammy printf.\n
2020-10-07 11:37:45 +02:00
Martijn Versteegh
b5faf09c4f
Add a rawfb backend which uses SDL_Surface's for output.
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The other sdl demo backends all use OpenGL, which defeats the
purpose of using SDL_Renderer for portabilty.
This is maybe not as good as a full SDL_Renderer backend, but it
is more flexible. For most applications software rendering of the
UI is more than fast enough.
2020-10-07 11:18:20 +02:00
Andrew Kravchuk
264abf4af1
Added processed event flag as a return value in allegro5 backend
2020-06-16 19:03:50 +03:00
Patrick McMorris
c1e7be31bd
fix incorrect memset size in shutdown for glfw demo
2020-06-11 23:03:38 -07:00
wyattscarpenter
9812c131b4
use integer for integer bound
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I got a warning about this from my compiler (cl.exe). I tested it both ways, and the behavior is the same, except for the compiler warning no longer occurs after my change.
2020-06-11 07:08:43 -05:00
Andrew Kravchuk
539f477781
Improved user font initialization in allegro5 backend
2020-06-06 09:50:00 +03:00
Andrew Kravchuk
74db09cdab
Added ability to use user fonts after initialization in allegro5 backend
2020-06-05 12:01:49 +03:00
Andrew Kravchuk
f7960ba73c
Fixed naming bug in allegro5 backend image support
2020-05-27 07:57:02 +03:00
Andrew Kravchuk
151916aee4
Added image support to allegro5 backend
2020-05-26 17:56:13 +03:00
Arnavion
e98ddde398
Migrate wayland demo to xdg_shell.
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The wl_shell interface it previously used is deprecated and not implemented
by some compositors, like sway.
Fixes #134
2020-05-17 12:07:21 -07:00
Richard Gill
910df27fa0
nuklear_glfw_gl3.h without implementation ( #124 )
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note: including nuklear implementation in glfw_gl3 implementation file is still needed because of the usage of some macros (i.e. NK_MEMSET)
2020-05-08 13:12:55 +02:00
crazyBaboon
244a98ea7b
Fix missing space in overview.c "Popup->Right click here:"
2020-05-03 11:06:50 +01:00
Richard Gill
fe01ff52eb
demo/glfw_opengl3 Remove global state
2020-04-30 15:17:24 +02:00