Commit Graph

538 Commits

Author SHA1 Message Date
vurtun
2891c6afbc Update demos to new color picker API 2018-01-05 13:09:27 +01:00
vurtun
bd30c124a6 Fixed #544 color picker (breaking change) 2018-01-05 12:32:42 +01:00
Micha Mettke
df96bac317
Merge pull request #590 from mgerhardy/travis
TravisCI changes
2018-01-03 12:27:14 -08:00
William Emerison Six
1b64d1241d show full label in overview popup by expanding horizontal space 2018-01-02 22:06:19 -05:00
Martin Gerhardy
b17ec490ef TRAVIS: include demo windows and activate warnings 2018-01-02 08:26:29 +01:00
vurtun
6bddc5c5f0 Update demos configurables and removed warnings 2018-01-01 17:20:55 +01:00
Micha Mettke
5b9d6a9e6f
Merge pull request #591 from mgerhardy/issue584
Fixed parts of issue #584
2018-01-01 06:34:47 -08:00
Martin Gerhardy
be55f26a9f Fixed parts of issue #584 2017-12-31 17:26:52 +01:00
Martin Gerhardy
43277a4ff2 Fixed issue #588 2017-12-31 16:54:43 +01:00
vurtun
a9e5e7299c Added extended submenus to overview.c 2017-12-07 11:50:27 +01:00
vurtun
f7833d0379 Fixed #569 and added additional formated tooltip 2017-12-04 13:23:18 +01:00
Micha Mettke
7e32431af8
Merge pull request #549 from GreenByteSoftware/master
Fix D3D9 rendering in certain scenarios
2017-11-29 22:13:08 +01:00
vurtun
9e2cce1ebc Removed not needed } from comment 2017-11-28 12:21:39 +01:00
vurtun
054136075c Fixed warnings and UB in demo code 2017-11-27 20:44:13 +01:00
Aurimas Blažulionis
a012e7b48c Merge branch 'master' of https://github.com/vurtun/nuklear 2017-11-26 19:45:52 +02:00
Krzysztof Starzyk
c7d9d09522 Ident 2017-11-12 12:49:15 +01:00
Krzysztof Starzyk
dde257903c Fix ident 2017-11-12 12:47:13 +01:00
Krzysztof Starzyk
bcd0234ff8 Add OSX build for SFML demo 2017-11-12 12:39:23 +01:00
Aurimas
9a07540974 Fix D3D9 rendering in certain scenarios 2017-11-11 15:32:22 +02:00
Michael Bosse
0fca7e2045 Adds protection of the texture matrix stack which allows the user to use sf::Sprites with this code unmodified otherwise 2017-10-17 17:16:55 -04:00
Micha Mettke
056af25e27 Merge pull request #534 from DeXP/gles2
OpenGL ES2.0: Emscripten support
2017-10-17 12:23:56 +02:00
Patrick Rudolph
3705464605 demo/x11_rawfb: Change license to MIT
Relicense all x11_rawfb demo files under MIT license.

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2017-10-09 17:41:06 +02:00
DeXP
e57e0149f3 Emscripten support 2017-10-08 21:26:33 +02:00
vurtun
e5850a01b9 Fixed style issues in software renderer 2017-10-07 14:30:22 +02:00
vurtun
5d72fe5f86 Merge branch 'nuklear_softrast' of https://github.com/siro20/nuklear into siro20-nuklear_softrast 2017-10-07 14:01:22 +02:00
Patrick Rudolph
2eb72b26e4 Add software rasterizer library and demo.
The software rasterizer is to be used with raw framebuffer
devices, where no GPU or X11 is available.
The demo emulates a raw framebuffer on X11 using XShmImage / XImage.

Features implemented:
* Drawing primitives
* Drawing polygons (using Darel Rex Finley algorithm)
* Drawing arcs and circles (using Bresenham's elipses algorithm)
* Drawing images using nearest filtering
* Bounds check on every operation
* Fastpath for lines
* Font rendering using nearest filtering
* Window resize
* Thread safe implementation by using a context
* Fixed lower and upper scissors on fast-path
* Adapted coding style to nuklear's style
* Implemented text scissors

Color formats:
Define one of them at compile time.
* RAWFB_RGBX_8888 (32bpp)
* RAWFB_XRGB_8888 (32bpp)

Tested:
The library has been tested on Lenovo Thinkpad T500 and is able to render
more than 30fps on a single core with no further optimizations and VSNYC enabled.

TODO:
* Improve font rendering by using filters.
* Account font foreground color.

Usage:
The raw framebuffer library needs a "texture" that holds the prerendered
font data. The texture is used at runtime to blit the letters onto screen.
You have to provide the framebuffer address, dimension and pitch.

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2017-10-07 12:08:24 +02:00
Micha Mettke
ed57400644 Merge pull request #529 from DeXP/gdip-fonts
GDI+ multiple fonts support
2017-10-04 21:41:41 +02:00
Dmitry Hrabrov
49c3bcd0c6 nk_ prefix 2017-10-04 20:05:47 +03:00
vurtun
af216a1be4 Merge branch 'gles2' of https://github.com/DeXP/nuklear into DeXP--gles2 2017-10-04 15:10:05 +02:00
Micha Mettke
c582959eea Merge pull request #527 from DeXP/gdip
GDI+ nk_gdip_fill_rect background fix
2017-10-04 15:08:07 +02:00
Dmitry Hrabrov
02e6a81625 GDI+ multiple fonts support
Each custom loaded font requires own `GpFontCollection`. So there is array of font collections now.
2017-10-01 18:38:08 +03:00
Dmitry Hrabrov
a01977264c Revert X11 changes 2017-10-01 18:36:40 +03:00
DeXP
cc8556533f Open GL ES 2 demo
Can be used on: Linux, Mac OS X, Android, Emscripten
2017-10-01 14:10:57 +02:00
Dmitry Hrabrov
49f6b1134e Revert X11 changes 2017-10-01 14:08:06 +02:00
Dmitry Hrabrov
ecee5816d5 Revert X11 changes 2017-10-01 13:42:41 +03:00
Dmitry Hrabrov
d0ed8bc3cf GDI+ nk_gdip_fill_rect background fix
1. Main background area was filled by 2 big overlapping rectangles. It works good on solid but not on semi-transparent themes. Just replaced 2 big rectangles with 1 big and 2 small.
2. There is no need in [nk_gdip_fill_rect filled pies fix](7ab7327fa4) anymore. It disturbs semi-transparent themes too.
2017-10-01 13:33:52 +03:00
Micha Mettke
48f659abd8 Merge pull request #497 from jwdeitch/master
fix compiling error on OSX (-lglfw3 not found)
2017-09-18 17:41:54 +02:00
Dmitry Hrabrov
708a7ebbc3 Xlib: remove text BG rectangle
It's already window or BGcolor on background.
2017-09-11 15:15:38 +03:00
Dmitry Hrabrov
f72dd6239d Optional stb_image defines 2017-09-11 14:00:20 +03:00
Dmitry Hrabrov
5de84dc310 Fix stb_image path 2017-09-04 12:38:04 +03:00
Dmitry Hrabrov
5fc8a250aa stb_image with bit transparency
X11 do not support transparent images itself. So the clip mask is calculating in this code. X11 ClipMask support only bit transparency.
2017-09-04 12:35:32 +03:00
lieff
039afa80ae fix asan error (out-of-scope variable access) 2017-09-01 13:06:49 +03:00
jwdeitch
52f24d4e67 fix compiling error on OSX
error: ld: library not found for -lglfw3
2017-08-17 00:58:08 -04:00
cascade256
f7137ec0f1 Fix GLFW double clicking 2017-08-13 00:55:07 -07:00
Micha Mettke
27603d5b97 Merge pull request #449 from Fra-Ktus/master
allowing touch event to work on iOS and Android
2017-06-06 20:40:00 +02:00
Micha Mettke
3b8d66a57c Merge pull request #450 from Fra-Ktus/gdi_nk_image
Implemented nk_create_image and nk_delete_image for the win32 gdi
2017-06-06 20:39:16 +02:00
Martins Mozeiko
e14dd1cb1b Demo using Direct3D 9 for rendering 2017-06-05 21:09:16 -07:00
FraKtus
9c3ab8ed60 implemented nk_create_image and nk_delete_image 2017-06-04 15:29:42 +02:00
FraKtus
042cd078ec implemented nk_create_image and nk_delete_image 2017-06-04 11:34:42 +02:00
FraKtus
3debbd2104 allowing touch event to work on iOS and Android 2017-06-04 11:20:25 +02:00