Commit Graph

11942 Commits

Author SHA1 Message Date
Volker Ruppert
c4a86cbee0 Some fixes in the bochsrc save and parse functions.
- Fixed saving new parameter type BXT_PARAM_BYTESTRING (MAC address).
- Fixed some special parser functions by using new parse_param() method.
2018-02-02 19:04:59 +00:00
Volker Ruppert
89353c8f4f Applied SF patch #539 (written by David O'Shea).
- Ported "hack for NE2000 with Netware 3.11" from an older QEMU version.
- Check if the TX packet is within memory bounds, otherwise PANIC.
2018-01-30 19:21:24 +00:00
Volker Ruppert
82f45f262a Small addition for the plug&play BIOS stub: added support for function 0x0000
(currently returning 0 for number of device nodes).
2018-01-28 11:59:29 +00:00
Volker Ruppert
38c3d80bb7 Small addition for the plug&play BIOS stub: added support for function 0x0000
(currently returning 0 for number of device nodes).
2018-01-28 11:59:13 +00:00
Stanislav Shwartsman
2bca4cc310 improve debug print for SPP access 2018-01-27 21:25:46 +00:00
Stanislav Shwartsman
afc2ee6bfd Implemented SPP: EPT-Based Subpage Protection. Cleaned code duplication between FXSAVE/FXRSTORE and XSAVE/XRSTOR (save/restore of SSE code is the same) 2018-01-27 21:20:33 +00:00
Stanislav Shwartsman
a9ac81e092 convert defines to const and enum in paging.cc 2018-01-27 19:31:39 +00:00
Stanislav Shwartsman
fd70b46136 update CHANGES 2018-01-27 19:12:22 +00:00
Stanislav Shwartsman
c600964b6d simplify save/retore format for pci2isa irq_registry 2018-01-26 20:13:47 +00:00
Stanislav Shwartsman
7310d9edae write byte arrays from param_data in save/restore in JSON style format (using [] instead of {}). fixes in save/restore. 2018-01-26 20:02:28 +00:00
Stanislav Shwartsman
3dd83448eb fixes for commit 13439 which accidentally broke save/restore disalog on windows 2018-01-26 19:28:52 +00:00
Volker Ruppert
80325ccd3e LGPL'd VGABIOS updated from CVS (VESA extension 'read EDID' for Bochs VBE
and Cirrus added).
2018-01-26 16:28:29 +00:00
Volker Ruppert
26314fb8b7 Implemented basic DDC support for the Bochs VBE adapter.
TODO: Update both Bochs VBE and Cirrus version of the LGPL'd VGABIOS to return
the EDID using this feature.
2018-01-26 09:37:26 +00:00
Stanislav Shwartsman
769ed3ef88 fixed MOVBE instruction decoding 2018-01-23 19:53:34 +00:00
Stanislav Shwartsman
7bdcc826d7 fixed ambiguous function definition 2018-01-23 19:08:23 +00:00
Stanislav Shwartsman
dc628676ad rename bx_shadow_data_c::get_format as it overrides/collides with bx_param::get_format 2018-01-19 21:21:09 +00:00
Volker Ruppert
5154285270 Some work on the Voodoo Banshee emulation.
- Added support for stippled lines.
- Fixed return values of the I2C interface with no VMI/decoder connected.
- Added some comments about current status of the Banshee code.
2018-01-19 20:58:06 +00:00
Stanislav Shwartsman
e4c8b37b18 minor updates to param tree code 2018-01-19 20:39:48 +00:00
Stanislav Shwartsman
e8d0e718f1 continue param tree changes
take RAW_BYTES string out of bx_param_string_c into new param type bx_param_bytestring_c (better name, anybody?)
this is intermediate step, later it would be better to merge bx_param_string into generic template bx_param<type>
but bx_param_bytestring_cis not matching that concept (or probably will continue to inherit from bx_param<string>)
2018-01-19 20:27:04 +00:00
Volker Ruppert
de30601ca6 Fixed possible FPE at high speaker frequencies (beep_samples == 0). 2018-01-18 19:00:57 +00:00
Volker Ruppert
5c5fd2c97c Fixed segfault when disabling speaker plugin. 2018-01-16 16:55:39 +00:00
Volker Ruppert
e647f7b120 Implemented basic DDC support.
- Basic I2C implementation for DDC2B support.
- Added VESA EDID structure (values from a patch for the LGPL'd VGABIOS).
- Windows now detecting plug&play monitor "Bochs Screen" if an original VGABIOS
  image is used (Cirrus PCI / Voodoo Banshee).
- TODO: Add this feature in the Cirrus version of the LGPL'd VGABIOS.
2018-01-14 18:44:28 +00:00
Volker Ruppert
1f2d9ca668 Added DDC stub for the Cirrus and Voodoo Banshee display adapters (when ready,
this code should return the VESA EDID for the Bochs plug&play monitor).
2018-01-11 19:02:08 +00:00
Stanislav Shwartsman
7d1a524ff0 fix indentation after tab2space 2018-01-11 08:47:02 +00:00
Stanislav Shwartsman
6d93ba14ec tab2space 2018-01-11 08:45:00 +00:00
Stanislav Shwartsman
a22c6a292a better dump of param tree from debugger 2018-01-10 20:21:24 +00:00
Stanislav Shwartsman
5f2bf81995 add new dump_param method to param object which dumps param into a string
use new method do dump param tree during save/restore, GUI and text debugger and other places
significantly reduce code duplication over multiple modules
2018-01-10 20:05:59 +00:00
Stanislav Shwartsman
e05e6f58b0 add new method to param object - dump_param
the method dumps param to the FILE
use new method do dump param tree during save/restore

also make more use of parse_param methods which initialize param from a string
2018-01-10 19:10:19 +00:00
Volker Ruppert
5903673b3d Two small changes in the Voodoo Banshee emulation.
- More accurate calculation of the stretch factor.
- Added support for writing the subsystem IDs in PCI space and set up default
  value in reset().
2018-01-08 20:52:23 +00:00
Volker Ruppert
cd72170c78 Updated both MSVC workspace files for current SVN. 2018-01-07 12:07:18 +00:00
Volker Ruppert
23df53aae5 Voodoo Banshee: added basic screen-to-screen stretching support (using nearest
source pixel).
2018-01-06 17:27:55 +00:00
Volker Ruppert
7f321d0c20 Moved Voodoo Banshee specific code to separate file banshee.cc.
TODO: code cleanup, update workspace files.
2018-01-05 17:43:51 +00:00
Volker Ruppert
55c9bad4ef Some work on the Voodoo Banshee emulation.
- Happy new year!
- Improved pixel format conversion in host-to-screen operations.
- Rewrite of the linear framebuffer read/write code fixes icons in 16 bpp mode.
- Don't flood log file when polling the 2D status register (similar to 3D one).
- FIXME list:
  - Minor issues in all Banshee modes (e.g. forward/back buttons in explorer).
  - Display errors in 16 bpp mode after leaving 3D mode.
  - Display errors in 16 bpp mode in case debug messages are turned on (timing).
  - Voodoo2 3D demo "donut" still fails.
  - Bochs crashes on Windows host (MSVC in some cases, MSYS2 64-bit build also
    reported, but not yet reproduced.
- TODO list:
  - Remaining 2D stuff: polygon fill, stretching functions.
  - Move Banshee stuff to separate files.
  - Add Voodoo3 support (it's an improved Banshee card).
2018-01-01 19:08:16 +00:00
Stanislav Shwartsman
3c08cfedf2 fixed buffer overflow when printing instruction disasm for opcode bytes which cannot be decoded 2017-12-31 21:22:04 +00:00
Volker Ruppert
6a8a204f09 Two fixes in the Voodoo Banshee emulation.
- Fixed reading from ROM in word/dword mode (SeaBIOS needs this).
- Fixed an MSVC warning.
2017-12-31 16:52:02 +00:00
Volker Ruppert
ed803ee40e Updated default MSVC workspace for current SVN (TODO: plugins workspace). 2017-12-31 09:34:59 +00:00
Stanislav Shwartsman
6566cab8aa fixed new disasm for avx2 opcodes 2017-12-30 18:45:21 +00:00
Volker Ruppert
6469e9d717 Fixed bxhub compilation in MSYS2. 2017-12-30 14:56:54 +00:00
Volker Ruppert
bcad3aa655 Some work on the Voodoo Banshee emulation.
- Simplified register writes from CMDFIFO using new methods in the new classes.
- Started work on reset() and continued work on save/restore support.
- Mention the Banshee model in the Bochs documentation.
2017-12-29 11:18:45 +00:00
Stanislav Shwartsman
9abd8ba8fa old legacy disasm: omit printing rep prefix if no repeatable opcode 2017-12-28 20:52:46 +00:00
Stanislav Shwartsman
9659641cbf distinguish between vzeroupper/vzeroall in old legacy disasm 2017-12-28 20:20:13 +00:00
Stanislav Shwartsman
4c03fe3e2c fixed disasm of vcvtps2ph/ph2ps opcodes 2017-12-28 19:59:42 +00:00
Volker Ruppert
c505716ff1 First step of the Voodoo code restructuring. Now we have a base class
bx_voodoo_base_c that contains the shared code and the new classes
bx_voodoo_1_2_c and bx_banshee_c with the specific implementations. There are
not functional changes yet. TODO: The Banshee specific stuff could be moved to
separate files, but should still remain in the same plugin as Voodoo 1/2.
2017-12-28 09:54:22 +00:00
Stanislav Shwartsman
27a7925810 fix for MOV to CR3 in long mode with PCID enabled - patch by Kent Williams 2017-12-25 19:49:45 +00:00
Volker Ruppert
d5e2fbed00 Some work on the Voodoo Banshee emulation.
- Fixed alignment for unpacked monochrome source data in case the calculated
  required amount of data for one row is more than the given source pitch.
  In even rows the leftmost pixel comes from the LSB bit #7 as expected.
  In odd rows the whole row is aligned to the next dword boundary (the rightmost
  pixel comes from the MSB bit #0). This alternating alignment is not documented,
  but fixes some bitmaps (e.g. Win95 login / logout dialogs).
- Fixed calculation of host-to-screen data size for the pixel alignment > 0 and
  color depth > 8.
- Added minimal support for pixel format conversion (32/24 to 16).
2017-12-25 09:27:00 +00:00
Stanislav Shwartsman
ed8fa8ac61 fix compilation with no AVX enabled 2017-12-24 15:38:21 +00:00
Volker Ruppert
625f3cf6f5 Some small changes for the Voodoo Banshee emulation.
- Also set the "Banshee busy" flag if one of the CMDFIFOs is busy.
- Fixed CMDFIFO error message condition.
- Tiled source pitch is only used for screen-to-screen operations.
2017-12-24 10:15:34 +00:00
Volker Ruppert
2cbe839deb Fixed outdated start address for the system BIOS image and added link to
'romimage' option.
2017-12-24 09:37:02 +00:00
Stanislav Shwartsman
32661d4de6 supposed to fix osx compilation 2017-12-22 08:35:04 +00:00
Stanislav Shwartsman
ca034f0642 fixed disasm of sse insertps instruction 2017-12-21 18:18:10 +00:00