- Disable i/o and memory access in PCI command register before probing and
setting up base addresses and re-enable it when complete for selected device.
- Legacy BIOS should not enable busmaster function in PCI init.
- Banshee: Added colorkey support for host-to-screen blts without pattern.
- Clearing base address registers in reset is not okay. Maybe we have to
unregister i/o and memory regions here. This affects other devices, too.
- Some other small changes and typo fixes.
- Added support for "byte packed" monochrome source data.
- TODO #1: All modes except 16 bpp color source untested (based on specs).
- TODO #2: byte / word wizzling, other color orders, 24 bpp source dithering.
- Added support for undithered 24 bpp source data.
- Fixed "standard monochrome" mode in case of transparency.
- TODO: byte / word wizzling, other color orders, 24 bpp source dithering.
- Implemented screen-to-screen blt function (untested).
- Fixed and improved "Rectangle fill" function.
- "SGRAM fill" function rewritten similar to the other functions.
- TODO: cpu-to-screen function (handle data written to bltData register).
- Implemented destination colorkey support for the remaining functions.
- Some other small changes in the Banshee code.
- TODO: Source colorkey support for host-to-screen blts.
- Fixed SGRAM fill command (y start and size have one more bit - spec is wrong).
- CMDFIFO packet type #5: texture address is a 32 bit register number.
- Setting clut_dirty is required when writing to most of the fbiInit registers.
- Added colorkey support for screen-to-screen pattern blt, rectangle fill and
pattern fill commands.
- Consider colorkeying enabled when branching to normal or pattern blt functions.
- Changed 2D TODO messages to BX_ERROR and some other minor changes.
feature of packet type #5. Added some W2 cases for texture writes, modified
code for linear LFB writes and added BX_ERROR messages for the WN cases. Some
more test cases are needed for a complete implementation.
- Real fix for the Voodoo2 DirectX issue after CLUT pens implementation.
- Banshee hardware cursor now uses the CLUT pens for the background.
- Banshee hardware cursor now uses the same 3D start address as update().
- Set clut_dirty flag when writing to fbiInit registers. This fixes a Voodoo2
issue when using the DirectX driver.
- Report another unimplemented case in the texture code.
video refresh in 16 bpp modes. The Banshee also uses this feature in 16 bpp
desktop mode in addition to 3D modes. The code for the pen calculation comes
from the original Voodoo patch for DOSBox. Since it was unused there, I had
disabled it when porting to Bochs.
- Fixed serious issues in 16 bpp mode of XP guest (clipped y value).
- Added BX_ERROR messages for unsupported features.
- Added / updated comments.
- TODO #1: Background pattern issues in XP guest still remain in all modes.
- TODO #2: Some small issues in Win9x guests caused by monochrome host blts.
- Removed SDL specific code to reduce dependencies. SDL works okay with
pthreads or win32 implementations.
- Prepared semaphore support for the use in the Voodoo code (thanks to Luigi B.).
- Polygon fill: Check if pixels are within clip window.
- Polygon fill: Added error message for unimplemented pattern ROPs.
- Some cleanups in the code for pattern ROPs with transparency.
- Added options "net" for the IP address space and "ftp" for the FTP server.
- Added some sanity checks for the IP address configuration.
- Added sample config file.