Commit Graph

99 Commits

Author SHA1 Message Date
Volker Ruppert
6b184eb3b5 - better error handling in function load_ROM():
* cause a BX_PANIC if the path of the system BIOS or VGA BIOS is empty
  * open() and fstat() now cause a BX_ERROR if the rom image is optional
2003-04-02 17:03:34 +00:00
Gregory Alexander
d90c6636ff Added support for a PASS log level. This probably
isn't complete, but it hopefully will do the job.
2002-12-17 03:36:53 +00:00
Bryce Denney
9a5ca5d129 - add code to print TSC of every cpu. disabled by default. 2002-12-14 08:11:14 +00:00
Christophe Bothamy
e8eba0c3ab - don't open debugger log file if no filename specified 2002-12-07 14:57:51 +00:00
Bryce Denney
87f1f3a2e0 Apply patch.safe-fullscreen. Comments from the patch follow:
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides
a framework for fixing the problem on other full-screen display libraries
such as term, svga, etc.

- add virtual method bx_gui::set_display_mode(mode) which can be overridden
  by each display library class, if appropriate.  This method is primarily
  used when you run Bochs full screen, to tell the gui to switch from full
  screen back to a mode where you can use the text console.
- There are two display modes: config and simulation.  The mode is changed to
  config mode during logfunctions::ask, during the runtime configuration menu,
  and before displaying a debugger prompt.  It is changed back to simulation
  mode whenever instructions are running.
- Instead of being called directly through the global bx_gui pointer, the
  bx_gui_c::set_display_mode() method is almost always accessed through
  siminterface, like this:
    SIM->set_display_mode (DISP_MODE_CONFIG);
    SIM->set_display_mode (DISP_MODE_SIM);
  Of course siminterface just passes the call on to bx_gui::set_display_mode().
  I added it to siminterface so that the config interfaces could call it.
  (They don't #include bochs.h so they can't access bx_gui.)

Modified Files:
  logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc
  gui/siminterface.cc gui/siminterface.h
2002-12-06 19:34:32 +00:00
Christophe Bothamy
12f8aec60f - implement feature request [ 629068 ] make a way to log debug output to file
there is one more option in the configuration file "debugger_log"
  if the debugger is compiled in, all debugger output will be also
  written to this file.  Note: wxWindow config interface is not updated yet
2002-12-02 21:26:05 +00:00
Bryce Denney
dcedff8d46 - fix some minor compile bugs that appear when you mix up instrumentation,
debugger, SMP, and x86-64.  A few macros were missing the CPU_ID argument,
  and a few passed nonexistent variables to the instrumentation macros.
- I changed CPU_ID into a plain old macro instead of an inline call to a
  trivial which_cpu() function, and removed which_cpu().

Modified Files:
  cpu/cpu.h cpu/ctrl_xfer64.cc debug/dbg_main.cc
2002-11-21 18:22:03 +00:00
Bryce Denney
919e8a3575 - move call to update_drive_status_buttons until after hardware init.
Before when the debugger was enabled, the update function was called
  before hardware init leading to a panic.

Modified Files:
main.cc debug/dbg_main.cc
2002-11-20 19:34:51 +00:00
Volker Ruppert
64b66e709e - converted ne2k device to a plugin
- moved ne2k presence check to devices.cc
- added special make rules for the ne2k and the lowlevel network support
- added macro for the debug feature of the ne2k
2002-11-19 18:56:39 +00:00
Bryce Denney
c62dda51d3 Bug #640549: dbg fails if wx configured but not on.
- My previous rev to dbg_main.cc caused the debugger to fail when readline
  was disabled.  With these changes I have tested more thoroughly and it works
  with readline enabled or disabled, and with wxWindows enabled and disabled.
2002-11-19 16:19:20 +00:00
Bryce Denney
eff7720ae7 This fixes bug #640549: dbg fails if wx configured but not on.
- The Bochs debugger uses BX_WITH_WX to decide to change to wxWindows debugger
  behavior: sending a synchronous message to the config interface to get a new
  command, sending all dbg_printf output to the config interface, deciding
  whether to trap control-C, etc.  But now that it's possible to compile with
  BX_WITH_WX and BX_WITH_other_things, this isn't quite right anymore.  With
  this change, we now use calls to a new method SIM->is_wx_selected() to decide
  which behavior to use.  This method is equivalent to checking if the display
  library variable is set to "wx", but it's implemented in such a way that it
  only has to check a boolean for each call to SIM->is_wx_selected().
- in siminterface.cc, init some local variables to 0 to avoid compile
  warnings.

Modified Files:
  debug/dbg_main.cc gui/siminterface.cc gui/siminterface.h
2002-11-19 09:27:39 +00:00
Bryce Denney
0a7cb3a43c - apply patch.ifdef-disabled-options. Comments from that patch are below:
For a whole lot of configure options, I put #if...#endif around code that
  is specific to the option, even in files which are normally only compiled
  when the option is on.  This allows me to create a MS Visual C++ 6.0
  workspace that supports many of these options.  The workspace will basically
  compile every file all the time, but the code for disabled options will
  be commented out by the #if...#endif.

  This may one day lead to simplification of the Makefiles and configure
  scripts, but for the moment I'm leaving Makefiles and configure scripts
  alone.

  Affected options:
    BX_SUPPORT_APIC (cpu/apic.cc)
    BX_SUPPORT_X86_64 (cpu/*64.cc)
    BX_DEBUGGER (debug/*)
    BX_DISASM (disasm/*)
    BX_WITH_nameofgui (gui/*)
    BX_SUPPORT_CDROM (iodev/cdrom.cc)
    BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
    BX_SUPPORT_APIC (iodev/ioapic.cc)
    BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
    BX_PCI_SUPPORT (iodev/pci*.cc)
    BX_SUPPORT_SB16 (iodev/sb*.cc)

Modified Files:
  cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
  cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
  cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
  debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
  debug/linux.cc debug/parser.c debug/parser.y
  disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
  gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
  gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
  gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
  iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
  iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
  iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
  iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
  iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 05:47:45 +00:00
Christophe Bothamy
e8880cf9b3 - fix compiling with --enable-pci --enable-debugger 2002-11-15 22:11:24 +00:00
Jonathan S. Shapiro
7b394f037e Change disassembly printout to print the *physical* as well as the
logical address when performing disassembly. When you know the physical
address, the pbreak command spontaneously becomes much more useful.
2002-11-07 15:58:05 +00:00
Jonathan S. Shapiro
1893bf78e1 Disassembly now picks up the current 16/32 bit mode from CS register
by default.

Rearranged the output to make the output instructions always appear in
the same column, which makes them considerably easier to read.

I have *not* done the physical address display changes -- plan to do
that separately.
2002-11-07 15:32:38 +00:00
Bryce Denney
cb1c6b9db6 - remove tabs from dbg_main.cc
- put proper BX_CPU_LEVEL checks around uses of cr0-4
- fill in help message for "info"
2002-10-28 07:03:02 +00:00
Bryce Denney
8b8feb695b - fix [ 628806 ] debug: x/c prints unprintable chars
- example output:
  0xffff0 <bogus+240>: \xEA  [   \xE0 \0   \xF0  0    6    /
  0xffff8 <bogus+248>:  2    3    /    9    9   \0   \xFC \0
2002-10-28 06:31:05 +00:00
Bryce Denney
35b51e3e4f - fix the register trace output which has had EBX, ECX, and EDX values
switched around ever since 1.61 when we started using accessors.  Ooops.
2002-10-25 20:04:40 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Bryce Denney
5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Bryce Denney
d87480bb03 - SIM->debug_get_next_command () can return null. Now when it does,
we avoid the segfault!  The NULL in charptr_ret will cause the
  debugger read loop to quit.
2002-10-17 15:48:55 +00:00
Bryce Denney
69da0e6c28 - 2nd try to get this delete line right. delete [] charptr_ret. 2002-10-16 22:20:32 +00:00
Stanislav Shwartsman
c5f0ef8c76 Removed duplicated definition of BX_SEG_REGS 2002-10-16 22:10:07 +00:00
Bryce Denney
8be0d6089b - I did "delete ptr" instead of "delete ptr[]". Thanks to sandos and
our good friend valgrind.
2002-10-16 21:32:56 +00:00
Bryce Denney
315e7064a2 - limit should be a 20-bit field, not a 16-bit field, coming from
bits 19:16 of high and then 15:0 of low.  This fixes
  bug #597737: info gdt broken: incorrect segment length
2002-10-04 23:16:48 +00:00
Bryce Denney
57e1762aa8 - fix register trace output. We want to print 0 or 1 for every boolean
flag, so it needs to call the getB accessor, not the get accessor.
2002-10-04 23:01:56 +00:00
Mike Lerwill
3d5c7b058a Minor fix to bring into line with usage in lines above (removes msvc warning) 2002-10-04 15:10:13 +00:00
Bryce Denney
690adc16bf - apply patch from Alexander Krisak (darkelf@newmail.ru)
which adds a help command to the debugger
- modified: debug/dbg_main.cc debug/debug.h debug/lexer.c debug/lexer.l
  debug/parser.c debug/parser.h debug/parser.y docs-html/debugger.html
- removed the patch file now that the changes are committed
2002-10-04 14:57:36 +00:00
Kevin Lawton
83c9d266d0 Added a field on register_timer() so that a name identifying the
requesting source can be registered as well.  Otherwise, there
  is no way to know which source modules are requesting
  suspect frequencies which are too high.
2002-10-02 05:16:01 +00:00
Peter Tattam
3ed1d61cd4 Initial work on updating bochs disassembler
Used patch.disasm to do

1) clean up the disasm output to make the dispaly of extra stuff optional.
2) included the part of the patch which displays displacements as
   proper addresses.
2002-09-28 06:29:55 +00:00
Bryce Denney
d21ffad632 - fix call to accessor getB_VM() 2002-09-24 20:41:22 +00:00
Kevin Lawton
3c09fdb363 I updated code that was using !!get_CF() (or other arithmetic flag) to
use getB_CF() etc.  getB_CF() and friends are only for a relatively
  small number of cases where a true boolean/binary number (0 or 1) is required
  rather than 0 or non-0 as is returned by get_CF().
2002-09-24 18:33:38 +00:00
Bryce Denney
140abecb87 - the valid arg of dbg_xlate_linear2phy is declared as Boolean but we were
giving it Bit32u pointers.  On MacOSX for some reason Boolean is set to
  unsigned char instead of unsigned int, so it actually cares that we get the
  type right.
2002-09-23 17:53:47 +00:00
Kevin Lawton
b742ccec7e Changed eflags accessors for get_?F() to use (val32 & (1<<N)) instead
of (1 & (val32>>N)), and added a getB_?F() accessor for special
  cases which need a strict binary value (exactly 0 or 1).  Most
  code only needed a value for logical comparison.  I modified the
  special cases which do need a binary number for shifting and
  comparison between flags, to use the special getB_?F() accessor.

Cleaned up memory.cc functions a little, now that all accesses
  are within a single page.

Fixed a (not very likely encountered) bug in fetchdecode.cc (and
  fetchdecode64.cc) where a 2-byte opcode starting with a prefix
  starts at the last offset on a page.  There were no checks
  on the segment overrides for a boundary condition.  I added them.

The eflags enhancements added just a tiny bit of performance.
2002-09-22 18:22:24 +00:00
Bryce Denney
6d13447818 - rename debug_fputs to debug_puts. Since it doesn't take a file handle,
this is more consistent.
2002-09-15 12:08:40 +00:00
Bryce Denney
00e769f1e6 - fix fputs bug (args were reversed)
- now debugger code always calls SIM->debug_fputs and the siminterface
  code decides what to do with it.
2002-09-15 12:07:09 +00:00
Bryce Denney
bbae3335a2 - add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger.  Also allows the user to
  type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
  (used to be fprintf to stderr) so that in wxWindows I can redirect
  it all to the wxWindows debug log screen.  Added debug_fputs to
  siminterface which actually sends the text to the GUI by creating
  a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
  and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows.  There are other ways to stop execution.
  Also, signal handling with multiple threads is very strange and different
  on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
  running freely or not.  This is used by the wxWindows GUI to enable or
  disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons.  When the sim is running
  freely, I disable continue and step, and enable stop.  When the sim stops
  to wait for the user, I disable stop and enable continue and step.  The
  change of enables used to be triggered by actually pressing the button,
  but then if you started/stopped the simulation in some other way (typing
  in debug log window) the enables were never changed.  Now the enables are
  controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
  itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
  its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
  I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
  gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
  gui/wxmain.h
2002-09-15 11:21:35 +00:00
Bryce Denney
565b3846c9 - add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger.  The Bochs debugger calls SIM->debug_get_next_command() which
  does not return until a debugger command is found.  The siminterface sends an
  synchronous event to the wxWindows thread with a blank to be filled in with a
  debugger command.  wxWindows fills in the blank and sends the synchronous
  event back, and the Bochs debugger interprets it as if it was typed on
  the command line.  For the long term I haven't decided whether to stick with
  sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
  all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
  some things to protected members&fields, separating out functionality
  that is most likely to be replaced into virtual functions, and making it
  generally more flexible.  The new CpuRegistersDialog is based on
  ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
  wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
  which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
  where they don't exist.  Add an eflags shadow parameter that represents all
  of the bits of eflags at once.  There are also boolean shadow params for
  each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h
2002-09-13 19:39:38 +00:00
Bryce Denney
7ff21b5f30 - the implementation of accessors should not use BX_CPU_C_PREFIX. When static
member functions are turned on, BX_CPU_C_PREFIX expands to nothing, and any
  method that uses BX_CPU_C_PREFIX instead of explictly writing "BX_CPU_C::"
  will not be a member function at all.  This makes it impossible for code
  outside the BX_CPU_C object to call the accessor because sometimes the method
  is at ptr_to_cpu->get_EIP() and other times you'd have to do just get_EIP().
  The only way I've found to solve this is to remove the BX_CPU_C_PREFIX
  and write BX_CPU_C:: instead.
- in debug/dbg_main.cc I removed the EBP, EIP, ESP, SP shortcuts. Now
  the accessors are used everywhere.  Also I replaced a reference to
  the short-lived get_erx() accessor with ones that work: get_EAX(), etc.
- with these changes the current cvs compiles with any combination of
  debugger enabled/disabled, SMP enabled/disabled, and x86-64 enabled/disabled.
2002-09-13 18:15:20 +00:00
Bryce Denney
5d9fa0844e - rename "_long" to "dword" in eip structure in cpu64.
- add get_erx() method to bx_gen_reg_t which returns the erx field of the
  structure (which is has a different name in cpu and cpu64).  Providing
  an accessor is one strategy for avoiding igly "#ifdef BX_SUPPORT_X86_64"
  statements in the rest of the code.
- cpu64/init.cc: the "eflags" before get_flag and set_flag is no longer
  correct. removed.
- modified files: load32bitOShack.cc logio.cc cpu/cpu.h cpu64/apic.cc
  cpu64/cpu.h cpu64/init.cc cpu64/proc_ctrl.cc debug/dbg_main.cc
2002-09-12 18:52:14 +00:00
Bryce Denney
5fc31bcfda - this revision changes the way eflags are accessed throughout the cpu and
cpu64 directories.  Instead of using the macros introduced in cpu.h rev 1.37
  such as GetEFlagsDFLogical and SetEFlagsDF and ClearEFlagsDF, I made inline
  methods on the BX_CPU_C object that access the eflags fields.  The problem
  with the macros is that they cannot be used outside the BX_CPU_C object.  The
  macros have now been removed, and all references to eflags now use these new
  accessors.
- I debated whether to put the accessors as members of the BX_CPU_C object
  or members of the bx_flags_reg_t struct.  I chose to make them members
  of BX_CPU_C for two reasons: 1. the lazy flags are implemented as
  members of BX_CPU_C, and 2. the eflags are referenced in many many places
  and it is more compact without having to put eflags in front of each.  (The
  real problem with compactness is having to write BX_CPU_THIS_PTR in front of
  everything, but that's another story.)
- Kevin pointed out a major bug in my set accessor code.  What a difference a
  little tilde can make!  That is fixed now.
- modified: load32bitOShack.cc debug/dbg_main.cc
  and in both cpu and cpu64 directories:
    cpu.cc cpu.h ctrl_xfer_pro.cc debugstuff.cc exception.cc flag_ctrl.cc
    flag_ctrl_pro.cc init.cc io.cc io_pro.cc proc_ctrl.cc soft_int.cc
    string.cc vm8086.cc
2002-09-12 18:10:46 +00:00
Bryce Denney
0fdbbae45b - integrate Peter Tattam's x86-64 emulation code into the main branch!
This adds a whole new directory cpu64 with the new emulation code.
  Very few changes were necessary outside cpu64.  To try it, configure
  with --enable-x86-64 and make.
- also this adds Peter Tattam's external debugger interface.
- modified files: Makefile.in bochs.h config.h.in configure.in
  load32bitOShack.cc logio.cc cpu/Makefile.in cpu/cpu.cc debug/dbg_main.cc
- added files: cpu/extdb.cc cpu/extdb.h and cpu64/*
2002-09-12 07:16:37 +00:00
Bryce Denney
450070850b - the debugger was broken by recent changes in the cpu flags. To provide
a consistent way of accessing these flags that works both inside and
  outside the BX_CPU class, I added inline accessor methods for each
  flag: assert_FLAG(), clear_FLAG(), set_FLAG(value), and get_FLAG ()
  that returns its value.  I use assert to mean "set the value to one"
  to avoid confusion, since there's also a set method that takes a value.
- the eflags access macros (e.g. GetEFlagsDFLogical, ClearEFlagsTF) are
  now defined in terms of the inline accessors.  In most cases it will
  result in the same code anyway.  The major advantage of the accesors
  is that they can be used from inside or outside the BX_CPU object, while
  the macros can only be used from inside.
- since almost all eflags were stored in val32 now, I went ahead and
  removed the if_, rf, and vm fields.  Now the val32 bit is the
  "official" value for these flags, and they have accessors just like
  everything else.
- init.cc: move the registration of registers until after they have been
  initialized so that the initial value of each parameter is correct.

Modified files:
  debug/dbg_main.cc cpu/cpu.h cpu/debugstuff.cc cpu/flag_ctrl.cc
  cpu/flag_ctrl_pro.cc cpu/init.cc
2002-09-11 03:55:22 +00:00
Gregory Alexander
4f6039f533 Macroize BX_TLB_QUICK_INVALIDATE code.
Kevin Lawton says he doesn't get a performance benefit.

I'm not sure if I do.  Either way, the difference isn't
very large.

This code may get removed if it turns out to be useless.
2002-09-06 19:21:55 +00:00
Bryce Denney
d28b9cec9f - when I added bx_dbg_symbolic_address_16bit, I forgot to put a stub
in the "#if !BX_HAVE_HASH_MAP" section.  Now there is one.
2002-09-06 17:41:56 +00:00
Bryce Denney
80a3900b8b - apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc

----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep  6 12:13:28 EDT 2002

Description:

Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.)  This is the first step toward
making something resembling a wxWindows debugger.

First, variables which are going to be visible in the CI must be
registered as parameters.  For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.

To deal with this, I introduced the concept of a shadow parameter.  A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value.  Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods.  Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.

To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.

The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class).  I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value.  At the moment, in the
Debug:Show CPU dialog, changing the values has no effect.  However
this is trivial to add when it's time (just call CommitChanges!).  It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.

The Refresh() method must be called periodically or else the dialog
will show the initial values forever.  At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().

Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
  implement shadow parameter class for Boolean, called bx_shadow_bool_c.
  more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
  its display.  For now, the refresh event causes the CI to check every
  parameter it is watching and change the display value.  Later, it may
  be worth the trouble to keep track of which parameters have actually
  changed.  Code in the simulator thread calls SIM->refresh_ci(), which
  creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
  the config interface.  When it arrives in the wxWindows gui thread,
  it calls RefreshDialogs(), which calls the Refresh() method on any
  dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
  is printed.  Otherwise, the refresh would wait until the next
  SIM->periodic(), which might be thousands of cycles.  This way,
  when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
  which tells whether it has any need for refresh events.  If no
  dialogs are showing that need refresh events, then no event is sent
  between threads.
- add a few defaults to the param classes that affect the settings of
  newly created parameters.  When declaring a lot of params with
  similar settings it's more compact to set the default for new params
  rather than to change each one separately.  default_text_format is
  the printf format string for displaying numbers.  default_base is
  the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
  boxes such as "Debug:Show CPU".  The new Refresh() method queries
  all the parameters for their current value and changes the value in
  the wxWindows control.  The ParamDialog class still needs a little
  work; for example, if it's modal it should have Cancel/Ok buttons,
  but if it's going to be modeless it should maybe have Apply (commit
  any changes) and Close.
2002-09-06 16:43:26 +00:00
Gregory Alexander
afdccad36c Oops, had to fix a bunch of parentheses.
Why | has precedence under == (or is it =)
I still don't understand.
2002-09-06 16:29:49 +00:00
Gregory Alexander
1c3ae99300 Speed-up for TLB invalidates as proposed by Peter Tattam.
I had been planning on this same thing in a similar form
for the I$, so this made a lot of sense, and was easy to
implement.
2002-09-06 14:58:56 +00:00
Bryce Denney
b76eb56a8e - fix signal handling for wxWindows with text debugger. There are still
problems with control-C handling if you enable readline, because readline()
  installs its own signal handlers every time you call it.  I'm having
  good luck with "--with-wx --enable-debugger --disable-readline" now.
2002-09-05 19:40:17 +00:00
Kevin Lawton
f0c9896964 Now, when you compile with --enable-guest2host-tlb, non-paged
mode uses the notion of the guest-to-host TLB.  This has the
benefit of allowing more uniform and streamlined acceleration
code in access.cc which does not have to check if CR0.PG
is set, eliminating a few instructions per guest access.
Shaved just a little off execution time, as expected.

Also, access_linear now breaks accesses which span two pages,
into two calls the the physical memory routines, when paging
is off, just like it always has for paging on.  Besides
being more uniform, this allows the physical memory access
routines to known the complete data item is contained
within a single physical page, and stop reapplying the
A20ADDR() macro to pointers as it increments them.
Perhaps things can be optimized a little more now there too...
I renamed the routines to {read,write}PhysicalPage() as
a reminder that these routines now operate on data
solely within one page.

I also added a little code so that the paging module is
notified when the A20 line is tweaked, so it can dump
whatever mappings it wants to.
2002-09-05 02:31:24 +00:00