- clear tile array when switching to graphics mode, clear text snapshot when
switching to text mode, do the same when changing the palette or disable video
- simplified the function determine_screen_dimensions()
- fixed the code for the CGA mode 640x200x2 in update() and mem_write()
- it works only on x86 with gcc2.95+
- uses the GCC function atribute "regparm(n)" to declare that certain
functions use the register calling convention
- performance improvement is about 6%
and improved by Christophe Bothamy and Volker Ruppert)
Comment from the author:
Attached is a "patch" file detailing what you need to do
to add USB support (UHCI only for now) to your existing
Bochs (2.0.xx) source code.
I use Win32 and VC++ but the source and modifications
should be platform and compiler independant.
Please let me know if this patch some how breaks the
build process of your compilation (Bochs 2.0.0 or above
only).
I would also like any feedback on how this code works
(or doesn't work) on your platform and within your
images. If you explain in as much detail as you can on
how it did or did not work, I will try to add to the source
to help it work on all platforms and images.
- new symbol BX_USE_PCIVGA_SMF for the experimental PCI VGA device
- pcivga.cc: removed unnecessary include statement
- pcivga.cc: fixed two warnings
- pcivga.h: removed unnecessary symbol BX_IODEV_PCIVGA_H
- implementation of the UIP bit using a new timer handler. The one_second_timer()
function only sets the UIP bit and starts the UIP timer. The uip_timer()
function handles the date / time update, the alarm check and finally clears
the UIP bit.
- writing to control register A doesn't change the UIP bit
palette - it's an index to the attribute controller palette index.
The new function get_actl_palette_idx() now returns the real DAC index.
The guis sdl, wx and x11 are using the new function. TODO: Fix this bug in
all other guis.
things up for MacOSX, and I don't want to risk that right now just before
the release. I changed it to #if BX_WITH_MACOS to be safe.
(Bochs makefiles currently define -Dmacintosh on OSX. Maybe they
shouldn't but I'm not going to change it right now.)
be zero. I changed it to #ifdef macintosh.
- removed extern "C" {} that only encompassed two #defines. If there
were any includes in there it would be important, but there weren't.
* missing VBE support added, use xmax / ymax variables instead of the
values 640 / 480
* use the constant Y_TILESIZE when checking the y position
* variable vga_mem_updated was always set twice
This version is a bit of a hack that needs to be cleaned up before release.
There is also a glaring bug that lets things go WAY too fast when
we're trying to catch up to real time. This is my highest priority
right now.
register values to a new timeval after date/time change. There is only a
BX_ERROR for now.
- added separate cases for the alarm time registers and a BX_DEBUG message that
reports the new alarm time.
unsigned 64-bit integer and 64-bit double precision floating point. It
knows how to convert Bit64s to double, but it refuses to convert Bit64u
to double. The macros: F2I converts from floating point to integer, and
I2F converts the other way, using Bit64s as a transition step.
F2I: double -> Bit64s -> Bit64u
I2F: Bit64u -> Bit64s -> double
. read port 0x70 (cmos) : return index
. atapi function 46 and 4a : return error
- put back the log prefix for cmos that disappeared when we did the plugins
to make Bochs compile on DJGPP.
- put references to SIGSTOP and SIGTSTP in #ifdefs
- add definition of BX_CD_FRAMESIZE and CD_FRAMESIZE
- look for curses functions in -ldcurses
Modified Files:
gui/term.cc iodev/cdrom.cc configure.in configure
- moved ne2k presence check to devices.cc
- added special make rules for the ne2k and the lowlevel network support
- added macro for the debug feature of the ne2k
For a whole lot of configure options, I put #if...#endif around code that
is specific to the option, even in files which are normally only compiled
when the option is on. This allows me to create a MS Visual C++ 6.0
workspace that supports many of these options. The workspace will basically
compile every file all the time, but the code for disabled options will
be commented out by the #if...#endif.
This may one day lead to simplification of the Makefiles and configure
scripts, but for the moment I'm leaving Makefiles and configure scripts
alone.
Affected options:
BX_SUPPORT_APIC (cpu/apic.cc)
BX_SUPPORT_X86_64 (cpu/*64.cc)
BX_DEBUGGER (debug/*)
BX_DISASM (disasm/*)
BX_WITH_nameofgui (gui/*)
BX_SUPPORT_CDROM (iodev/cdrom.cc)
BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
BX_SUPPORT_APIC (iodev/ioapic.cc)
BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
BX_PCI_SUPPORT (iodev/pci*.cc)
BX_SUPPORT_SB16 (iodev/sb*.cc)
Modified Files:
cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
debug/linux.cc debug/parser.c debug/parser.y
disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
For years we have been writing beyond the end of this array in the VGA code:
bx_bool vga_tile_updated[BX_NUM_X_TILES][BX_NUM_Y_TILES];
and doing who-know-how-much damage to other memory structures in the process.
I changed every reference to vga_tile_updated[][] into calls to two macros
GET_TILE_UPDATED and SET_TILE_UPDATED, and defined the macros to check
the bounds of the array before referencing it. At first I used an
assert, then a panic, then an error, and now I'm not printing any message
at all because there were thousands and thousands of messages during
a boot of win95 when it's updating the win95 logo screen.
- I couldn't resist cleaning up a few confusing-looking things like
"if (condition) { // }". There are no functional changes except for
bounds checking on the vga_tile_updated array.
- plugins are installed into ${plugdir} which is defined to be
${libdir}/bochs-${VERSION}/plugins.
Modified Files:
Makefile.in plugin.cc configure.in configure gui/Makefile.in
iodev/Makefile.in
The cmos function get_timeval is only used by the pc_system
to print the last system time on exit. We should remove the
STUBFUNC() macro and simply return 0.
a control panel, but now we're calling it a text configuration interface.
Modified:
.bochsrc Makefile.in bochs.h main.cc cpu/Makefile.in
debug/Makefile.in disasm/Makefile.in fpu/Makefile.in
gui/Makefile.in iodev/Makefile.in memory/Makefile.in
- if translation=auto :
. translation=none if cylinders <=1024 and heads <=16
. translation=large if cylinders * heads <= 131072
. transaltion=lba otherwise
- changes default translation value to "auto"
- add example in .bochsrc
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
empty pathnames, zero cylinders, etc. It doesn't seem fair to allow
people to write out bochsrcs that they cannot read back in without
patching them up by hand!
- in harddrv.cc add the equivalent checks with BX_PANICs so that at least
we don't start simulating with incomplete device configuration.
- make a few error messages more clear
- modified: main.cc iodev/harddrv.cc
decided to make bx_param_num_c::get() return 32bit integers again
instead of trying to find every single case that was broken when
I changed bx_param_num_c::get() to return a 64bit integer.
- as soon as get() returns 32 bit values again, the changes in the previous
rev is are unnecessary.
bx_shadow_num_c able to handle pointers to 64 bit values. This
allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
with an without the description arg. I eliminated the ones
that had no description, and also removed the min/max arg from
all. I still need a bunch of constructors though, for
Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
Having all these constructors allows us to write
new bx_shadow_num (bxid, name, description, &value)
for basically any integer variable. They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
configure main.cc cpu/init.cc iodev/keyboard.cc
gui/siminterface.cc gui/siminterface.h