Commit Graph

2694 Commits

Author SHA1 Message Date
Volker Ruppert
a68e648853 - use keyboard mapping for keyup messages too 2002-10-10 18:02:08 +00:00
Bryce Denney
af6299e1d4 - make menu text more clear: now it says "Debug Console" instead of "Show Log"
- modified: gui/wxmain.cc gui/wxmain.h
2002-10-10 15:44:34 +00:00
Volker Ruppert
45720388bf - fixed some keymap entries 2002-10-09 18:08:42 +00:00
Volker Ruppert
e6f50cfabb - ascii chars are always Bit8u values (Bit32s has generated negative values for
codes > 0x7f)
2002-10-09 17:49:44 +00:00
Stanislav Shwartsman
30060682c1 Removed duplicate depencies list for mmx.cc 2002-10-08 21:31:56 +00:00
Stanislav Shwartsman
718d6e9814 Little bug fix 2002-10-08 21:30:50 +00:00
Bryce Denney
f133c6d1d0 - avoid a potential deadlock: if waiting for a sync response, stop waiting
if the gui wants to close.
2002-10-08 18:28:58 +00:00
Christophe Bothamy
cf33240efc This patch adds Tekram DC280E VLB-IDE support to Bochs.
This card has 2 ata channels, so this would be better
than the promise DC2300.  It also has drivers for win95,
available on tekram website.

Many thanks to Volker for fixing the interrupt bug!
It solved the problem I had with this patch...
2002-10-08 15:02:23 +00:00
Peter Tattam
b968c4e5c8 Latest round of patches/fixups to get 64 bit emulation further.
This is an interim update to allow others to test.

We have userland code running!!! (up to a point)

Able to start executing "sash" as /sbin/init in userland from linux 64 bit
kernel until it crashes trying to access a null pointer.  No kernel panics
though, just a segfault loop.
2002-10-08 14:43:18 +00:00
Bryce Denney
faff1d8715 - There can be no doubt that this is thoroughly out of date. 2002-10-08 07:29:21 +00:00
Bryce Denney
2fe9b943b6 - tweak parameters, at request of Bernd Korz 2002-10-08 07:09:58 +00:00
Bryce Denney
c74b8c55fc - add key mapping for SDL gui, to demonstrate/verify that key mapping is not
specific to X windows.  I changed a few names of variables and methods to
  sound less X windows specific, for example in the BXKeyEntry struct
  the "xwinKey" field is now called "hostKey".
- remove the hacks in bx_keymap_c::loadKeymap that checked that every
  keysym started with "XK_".  Now I can still make that check, but it
  is done in x.cc's convertStringToXKeysym() instead.
- in sdl.cc, load the keymap in specific_init function.  I had to
  create a conversion function from SDL key names to SDLkey values.
  I created a table of key names and associated values, and I just
  do a strcmp on each name.  It's not a fast algorithm obviously but this
  conversion only has to be done for maybe 200 keys at startup time.
- added a key map file for SDL called sdl-pc-us.map.  Since this has
  basically all the SDLK_* symbols defined, it is a good starting point
  if you need to make any other keymaps.
- modified: gui/keymap.cc gui/keymap.h gui/sdl.cc gui/x.cc iodev/keyboard.cc
- added: gui/sdlkeys.h gui/keymaps/sdl-pc-us.map
2002-10-08 06:14:53 +00:00
Kevin Lawton
b8d7f5c88e Moved the asm() statements from the arithmetic instruction emulation
into inline functions with asm() statements in cpu.h.  This cleans
  up the *.cc code (which now doesn't have any asm()s in it), and
  centralizes the asm() code so constraints can be modified in one
  place.  This also makes it easier to cover more instructions
  with asm()s for more efficient eflags handling.
2002-10-07 22:51:58 +00:00
Bryce Denney
0dd8da13d5 - Always enable the line that does
wxLog::SetActiveTarget (new wxLogStderr ());
  which used to be inside #ifdef __WXDEBUG__ ... #endif.  This fixes the
  problem of tons of little debug message dialogs appearing in wxwindows
  libraries built without debug support.
- This reverts revision 1.61.  I cannot figure out why I had trouble back on
  Sept 27, because now both my debug and release libraries work ok with the
  SetActiveTarget line.
2002-10-07 17:18:04 +00:00
Volker Ruppert
d460ec396a - harddisk controller interrupt must be enabled after a reset and the
completion of a read or write operation
- int13_harddisk function 0x00 calls ata_reset()
2002-10-07 16:16:04 +00:00
Bryce Denney
77a2d3fc89 - fix bug 619320 "wx: clicking mouse enable btn different". Now both
the toolbar button and the mouse capture shortcuts (F12 and middle button)
  call ToggleMouse().  The only difference is that the first time you
  press the toolbar button it gives a little message about mouse capture
  and how to turn it off.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
2002-10-07 04:49:50 +00:00
Bryce Denney
84c33ec824 - I was getting occasional thread bugs and crashes when I click on
Quit while the simulation was running.  I used to just do
  wxFrame::Close(TRUE) in the wxwindows thread, but the simulation
  thread would keep on running even after the window had disappeared.
  If the simulation thread sent any messages to the gui, it could
  segfault.  Now, when you click on Quit it asks the simulator to
  quit, but does not close the gui.  When the simulator thread finally
  quits, THEN it calls wxFrame::Close(TRUE) from the sim_thread (with
  appropriate gui mutex).  Such tricks are only needed when the
  simulation is running.  I hope this will fix bug #616142: "wx: crash
  from events after gui shutdown".
- move MyFrame::closing flag out into a global variable wxBochsClosing
  so that it will be valid even when the MyFrame is deleted.  See
  comments on in wxmain.h.
- when wxBochsClosing is set, don't create any new windows.  If any
  errors appear, just print them to stderr because the gui is just
  about to be closed.
- fix comment in SimThread::Entry to talk about longjmp instead of
  kill_bochs_request
- (minor) move contents of DefaultCallback2 into DefaultCallback.  It
  doesn't refer to the wxApp at all.  This is a bit safer in case it
  gets called when the wxApp is in the process of being deleted.
- modified: gui/wxmain.cc gui/wxmain.h
2002-10-07 04:01:00 +00:00
Kevin Lawton
d7a16521c4 Replaced "return;" statements associated with bx_guard.special_unwind_stack
hack with longjmp() back to cpu.cc main decode loop, and added a
  check in there to return control when bx_guard.special_unwind_stack
  is set (compiling with debugger enabled only).

If in the debugger you try to execute further instructions
  (which you shouldn't), other fields need to be reset I would
  think, such as EXT and errorno, and have to make sure ESP/EIP
  are corrected properly.  Basically, this hack is only good
  for examining the current situation of a nasty fault.
2002-10-06 22:08:18 +00:00
Kevin Lawton
c6350caa48 Removed several "#if BX_CPU_LEVEL < 2" clauses, since stack64.cc
is only compiled for x86-64.
2002-10-06 21:38:02 +00:00
Stu Grossman
81f089da2e - Fix several bugs with uninitialized fields in sockaddr_in. Now this code
works under FreeBSD.
- Fix some formatting problems with long lines.
- Cleanup wait_for_connect().  Only set SO_REUSEADDR once.  Reuse sockaddr for
  bind() and accept().
- Turn on TCP_NODELAY to speed up GDB remote protocol transactions.
- In bx_gdbstub_init(), remove `Communicating...' message.  Add a `Waiting...'
  message just before calling wait_for_connect() to give the user some idea
  that the emulator is waiting for something.
2002-10-06 20:43:02 +00:00
Volker Ruppert
3c769207e2 - fixed some warnings at BX_INFO, BX_PANIC, BX_ERROR and BX_DEBUG 2002-10-06 20:19:03 +00:00
Bryce Denney
849bb18274 - remove example lines that have # comments. the parser can't handle them. 2002-10-06 19:39:20 +00:00
Volker Ruppert
75ba36cb15 - fixed some warnings at BX_INFO, BX_PANIC, BX_ERROR and BX_DEBUG 2002-10-06 19:38:54 +00:00
Bryce Denney
555e1d03e1 - set the quit context to NULL after it is no longer usable. I don't want
anybody jumping back because the pointer was still lying around.
- modified: gui/wxmain.cc main.cc
2002-10-06 19:21:05 +00:00
Bryce Denney
c818baa0c9 - modified every I/O device so that it will not re-register its timers
if init() is called a second time.  This allows me to restart a
  simulation (wxwindows interface only) without restarting the whole
  application.
- modified: iodev/*.cc
2002-10-06 19:04:47 +00:00
Kevin Lawton
2baf4372d1 Got rid of Ctrl-M's in exception.cc, introduced with the
implementation of SYSCALL.
2002-10-06 18:05:21 +00:00
Bryce Denney
6dff398915 - remove tabs 2002-10-06 17:49:11 +00:00
Kevin Lawton
361835824c unregisterTimer() really frees the timer slot. Added a new field
in pc_system.h to flag each timer slot as being allocated or not.
  register_timer*() functions will claim a free slot if one
  exists before using one at the end of the list.  This will allow
  for this function to be called repeatedly and not have to run
  out of timer slots.
2002-10-06 17:29:22 +00:00
Bryce Denney
8ebc11df90 - use SDL_WarpPointer to keep the mouse from going outside the window.
This must be done carefully though, because the call to SDL_WarpPointer
  generates a mouse motion event of its own.  To work around this, I have
  added code that should ignore motion events generated by SDL_WarpPointer.
  This should fix bug [ 619283 ] SDL: os mouse pointer leaves the window.
  On Linux, SDL 1.2.3 it works fine.
2002-10-06 17:17:14 +00:00
Kevin Lawton
8ef1a6b8b0 Added a function to un-register a bochs timer, in case a component
wants to free up that resource.

  unsigned unregisterTimer(int timerID);

Pass in the timer index received from the register function.  A return
  of 1 means success.  NOTE: you must make sure the timer is deactivated
  first.  Call deactivate_timer() to be sure.  A return of 0 means
  failure, though a panic is really generated.

For now, this function does not really free up the slot, but will soon.
2002-10-06 14:55:06 +00:00
Kevin Lawton
261badee5a Added a couple macros which expand on GCC to __attribute__ directives
to give the compiler some hints:

    BX_CPP_AttrPrintf(formatArg, firstArg)
    BX_CPP_AttrNoReturn()

The first is to tell the compiler that a function receives printf-like
  arguments so it can do some smart argument checking w.r.t. the
  format string.  The 2nd tells the compiler that the function does
  not ever return; it's not used yet, but I'd like to use it on
  exception() after we fix the situation of it returning for debugging.

I fixed one parameter mismatch in cpu/ by deleting a deprecated
  debug print statement.  There are several other mismatches in
  other code modules.
2002-10-06 14:16:23 +00:00
Bryce Denney
346e2747d3 - fixed up ParamDialog to correctly handle "trees" of parameters. A
bx_list_c can now be displayed as either a wxStaticBox with the
  child parameters inside, or as a wxNotebook with each child
  parameter in a separate tab.  (The children can also be lists of
  course.)  The default display is the wxStaticBox type, but if you
  set the option bit bx_list_c::USE_TAB_WINDOW in the list,
  ParamDialog will use the wxNotebook display instead.
- to get the param trees working, I created a new struct
  AddParamContext, which is passed to AddParam().  This struct is
  critical when AddParam calls itself recursively to display lists
  within lists.
- use the wxNotebook display feature for the ATA0,1,2,3 controller
  dialog box.  Now instead of being hundreds of pixels tall, it is
  reasonable height with three different tabs.  This fixed bug
  #619074: "wx: ATA interface editor too tall" and was the whole
  reason I started messing with this at all.

plus some minor cleanups
- when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also
  removed the BX_ prefix from all the other enum constants that are
  used in parameter options in siminterface.cc.  Since these constants
  are enums within a class, there is no possibility of namespace
  conflicts so the prefix is not needed.
- added wxADJUST_MINSIZE to all wxChoice controls, since that tells
  wxWindows to adjust its size to the length of the longest string.
- instead of calling SetSize or SetSizeHints on every textcontrol with
  a hardcoded width, I am using just two wxSize specifications for
  everything: either normalTextSize or longTextSize.
- edit names of a few menus and params.  For example now instead of
  the tab saying "Master ATA device on channel 0" it will say
  "First HD/CD on channel 0".

Modified Files:
  main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h
  gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 02:37:28 +00:00
Bryce Denney
fdadda0ba8 - remove tabs 2002-10-05 23:11:59 +00:00
Volker Ruppert
d2c286797e - missing conditions for lower_irq() added:
* hardware reset
  * setting software reset bit to 1
  * writing to command register
2002-10-05 19:40:51 +00:00
Bryce Denney
78b179d97c - if we're going to print "dimension update", might as well say what the
new values are
2002-10-05 18:27:24 +00:00
Bryce Denney
f5e351f12d - fix serious color bug in UpdateScreen. Because it considered newBits
to be signed instead of unsigned, it was looking up color values
  like wxBochsPalette[-126] instead of wxBochsPalette[130].  This affected
  any colors in the palette between 128 and 255.  I simply hanged newBits
  to signed, and it fixed bug #618462: wx: 256 color modes not working properly
- I am still not satisfied with the way that wxWindows maps colors on an
  8-bit display, but that is a different issue.
2002-10-05 18:15:00 +00:00
Bryce Denney
b147067051 - palette_change must return 1 to indicate that a screen update is needed
after the palette changes.  This makes the iodev/vga.cc code do the
  right thing.  This also fixes the toolstar splash screen, but at a
  fraction of the cost of the solution in rev 1.37.
2002-10-05 17:45:48 +00:00
Bryce Denney
7f8482cc93 - revert previous revision 1.37. There is a really easy solution which
I will check in instead.
2002-10-05 17:42:51 +00:00
Bryce Denney
494d0784ac - when the colormap changes, any existing pixels on the screen of that color
need to be updated.  This was impossible before, because we only stored the
  RGB values in wxScreen.  I added a new array called wxPixel that stores the
  8-bit color index that should be displayed.  Now if the VGA palette changes,
  I use wxPixel data to reconstruct wxScreen using the new palette.
- this fixes the display of the splash screen of the Toolstar disk, since
  it relied on drawing the picture and then fading the colormap from back
  up to the normal values.  I was hoping it would fix the splash screen of
  win95 too, but it does not.
2002-10-05 17:24:20 +00:00
Volker Ruppert
7158dd8a11 - result data of the ATAPI command 'inquiry' fixed. The strings are padded with
spaces now.
- BX_PANIC at 'read multiple sectors' changed to BX_ERROR
2002-10-05 16:49:03 +00:00
Kevin Lawton
b1d2f7ae48 Added a return value to handleAsyncEvent() so that requests to
exit out of cpu_loop() and back to the caller can be honored.
  Previously, code in this function was a part of cpu_loop so
  a "return;" would already do that.  Now, a value is passed
  back to cpu_loop() to denote such a request, and then a return
  is executed from cpu_loop().

  I haven't tested this yet, but previously I must have broke
  certain debugging requests by moving the code to a separate
  function and not fixing the "return;" statements.
2002-10-05 14:51:25 +00:00
Bryce Denney
89cf45ec2d - remove tabs 2002-10-05 12:40:34 +00:00
Bryce Denney
f7b3ba2a76 - removed this patch because it was complete junk 2002-10-05 12:24:59 +00:00
Bryce Denney
4650017086 - remove AC_MSG_NOTICE([using $WX_CONFIG as ...]) because it looked like
an error message even though it was perfectly normal.
2002-10-05 12:07:51 +00:00
Peter Tattam
db0a37824c Fixed elusive APIC interrupt problems when bochs compiled for P6 or later.
Symptom:  Linux kernel 2.4.19 would hang in random places.  CPU still
running, but in dle loop.

Cause: if APIC interrupt occurred while a PIC interrupt was pending, the
PIC interrupt would be lost.  This is because either an APIC or PIC
interrupt would trash any pending interrupt event because INTR is only a state,
not an event queue.

Temporary fix: reworked apic.cc to have it's own copy of INTR state. cpu.cc now
checks for both cpu.INTR and local_apic.INTR.

Need to do further research to see if local_apic and pic can be integrated in such
a way as properly manage the combined effects of both devices accessing INTR state.
2002-10-05 10:25:31 +00:00
Volker Ruppert
4bdd5acaeb - calculation of the number vertical tiles added for all graphics modes.
- screen height of the graphics mode 640x350 fixed
2002-10-05 08:04:28 +00:00
Kevin Lawton
0d22bbafc2 Added a new function writeEFlags() which takes a 32-bit eflags
value and a change-mask, rather than passing all the boolean
  change flags as arguments.

Recoded the POPF instruction in flag_ctrl.cc to use the
  new writeEFlags() function, and to make it more sane.

Also, the old write_flags() and write_eflags() functions
  redirect to writeEFlags() for now.  Later, when we get
  back in a development mode, it would be better to make
  all calls use the new function and get rid of the old ones.
2002-10-05 06:33:10 +00:00
Bryce Denney
315e7064a2 - limit should be a 20-bit field, not a 16-bit field, coming from
bits 19:16 of high and then 15:0 of low.  This fixes
  bug #597737: info gdt broken: incorrect segment length
2002-10-04 23:16:48 +00:00
Bryce Denney
57e1762aa8 - fix register trace output. We want to print 0 or 1 for every boolean
flag, so it needs to call the getB accessor, not the get accessor.
2002-10-04 23:01:56 +00:00
Bryce Denney
d754550d47 - a boolean variable is represented by just 1 bit, 0=false or 1=true. We have
been using the Boolean type for a number of multi-bit fields on the
  assumption that it is actually many bits wide.  However, this assumption is
  unsafe and has caused some bugs that are hard to track down.
- in the Carbon library on MacOS X, Boolean is defined to be an unsigned char.
  This has been causing some of the EFLAGS accessors to fail (bits 8-31)
  because they depended on Boolean being 32 bits wide.  I changed these
  accessors to return Bit32u instead.  I believe that this will finally fix
  [ 618388 ] Unable to boot under MacOS X.
- It would be possible to create a bochs specific type for booleans (bx_bool),
  but it's cleaner to simply use "Boolean" when we actually mean a 1-bit true
  or false field, and Bit8u/Bit32u when it is a multibit field.
2002-10-04 22:25:22 +00:00