Minor speedup (of 1-2%) was observed due to new implementation
Remove obsolete dbg_take_irq function and dbg_force_interrupt function from CPU code, the functions were not working properly anyway
fixed enabling of ADX extensions in generic CPUID when enabled through .bochsrc
Small code cleanups on the way to implementation of APIC Registers Virtualization features disclosed in recent Intel SDM rev043
I am merging the code in order to start making shortcuts between VMX emulation and SVM emulation.
Of course SVM emulation is incomplete, completely untested and not expected to work.
But someone could already take a look one the code and give some suggestions.
Also looking for anybody with existing SVM kernels - as simple as possible - for testing.
Status:
- exceptions intercept is not implemented yet
- IO intercept is not implemented yet
- MSR intercept is not implemented yet
- virtual interrupts are not implemented yet
- CPUID is not implemented yet
No advanced SVM featurez planned - I am implementing the very basic 'Pacifica' document from 2005 using QEMU code as reference.
Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
Virtual Mode Extensions (VME)
and
Protected Mode Virtual Interrupts (PVI)
instructions STI and CLI have full support of these features, according to Intel docs. Need to check POPF and PUSHF instructions and afterwise VME and PVI extensions could be enabled in CR4
value and a change-mask, rather than passing all the boolean
change flags as arguments.
Recoded the POPF instruction in flag_ctrl.cc to use the
new writeEFlags() function, and to make it more sane.
Also, the old write_flags() and write_eflags() functions
redirect to writeEFlags() for now. Later, when we get
back in a development mode, it would be better to make
all calls use the new function and get rid of the old ones.
with accessors. Had to touch a number of files to update the
access using the new accessors.
Moved rm_addr to the CPU structure, to slim down bxInstruction_c
and to prevent future instruction caching from getting sprayed
with writes to individual rm_addr fields. There only needs to
be one. Though need to deal with instructions which have
static non-modrm addresses, but which are using rm_addr since
that will change.
bxInstruction_c is down to about 40 bytes now. Trying to
get down to 24 bytes.
use accessors. This lets me work on compressing the
size of fetch-decode structure (now called bxInstruction_c).
I've reduced it down to about 76 bytes. We should be able
to do much better soon. I needed the abstraction of the
accessors, so I have a lot of freedom to re-arrange things
without making massive future changes.
Lost a few percent of performance in these mods, but my
main focus was to get the abstraction.
cpu64 directories. Instead of using the macros introduced in cpu.h rev 1.37
such as GetEFlagsDFLogical and SetEFlagsDF and ClearEFlagsDF, I made inline
methods on the BX_CPU_C object that access the eflags fields. The problem
with the macros is that they cannot be used outside the BX_CPU_C object. The
macros have now been removed, and all references to eflags now use these new
accessors.
- I debated whether to put the accessors as members of the BX_CPU_C object
or members of the bx_flags_reg_t struct. I chose to make them members
of BX_CPU_C for two reasons: 1. the lazy flags are implemented as
members of BX_CPU_C, and 2. the eflags are referenced in many many places
and it is more compact without having to put eflags in front of each. (The
real problem with compactness is having to write BX_CPU_THIS_PTR in front of
everything, but that's another story.)
- Kevin pointed out a major bug in my set accessor code. What a difference a
little tilde can make! That is fixed now.
- modified: load32bitOShack.cc debug/dbg_main.cc
and in both cpu and cpu64 directories:
cpu.cc cpu.h ctrl_xfer_pro.cc debugstuff.cc exception.cc flag_ctrl.cc
flag_ctrl_pro.cc init.cc io.cc io_pro.cc proc_ctrl.cc soft_int.cc
string.cc vm8086.cc