Stanislav Shwartsman
773f1b7e42
cleanup return value of all instruction handlers
2018-02-16 07:57:32 +00:00
Stanislav Shwartsman
875c38a05c
POPFD/POPFQ always clear RF flag (instead of reading it from stack image)
2017-11-11 12:27:50 +00:00
Stanislav Shwartsman
2ca0c6c677
Move INTR, Local APIC INTR and SVN VINTR into new event interface (hardest part)
...
Minor speedup (of 1-2%) was observed due to new implementation
Remove obsolete dbg_take_irq function and dbg_force_interrupt function from CPU code, the functions were not working properly anyway
2012-10-03 20:24:29 +00:00
Stanislav Shwartsman
2f3c7ff8e4
implemented SMAP (Supervisor Mode Access Protection) from [Intel Architecture Instruction Set Extensions Programming Reference] rev14
...
fixed enabling of ADX extensions in generic CPUID when enabled through .bochsrc
Small code cleanups on the way to implementation of APIC Registers Virtualization features disclosed in recent Intel SDM rev043
2012-09-10 15:22:26 +00:00
Stanislav Shwartsman
f5d55f5eb6
- Implemented Task Switch intercept in SVM, cleanup in task switch handling code
...
- Changed (c) year in several cpu files
- Cleanup and indent fixes in VMX code
2012-01-11 20:21:29 +00:00
Stanislav Shwartsman
7f5f917a34
more SVM implementation
2011-12-27 19:42:11 +00:00
Stanislav Shwartsman
75bda1d5cd
implemented SVM emulation support for Bochs (incomplete yet)
...
I am merging the code in order to start making shortcuts between VMX emulation and SVM emulation.
Of course SVM emulation is incomplete, completely untested and not expected to work.
But someone could already take a look one the code and give some suggestions.
Also looking for anybody with existing SVM kernels - as simple as possible - for testing.
Status:
- exceptions intercept is not implemented yet
- IO intercept is not implemented yet
- MSR intercept is not implemented yet
- virtual interrupts are not implemented yet
- CPUID is not implemented yet
No advanced SVM featurez planned - I am implementing the very basic 'Pacifica' document from 2005 using QEMU code as reference.
2011-12-25 19:35:29 +00:00
Stanislav Shwartsman
e7ed8aca5c
move inhibit interrrupts functionality to icount interface
2011-12-21 06:17:45 +00:00
Stanislav Shwartsman
002c86660a
reword all the CPU code in preparation for future CPU speedup implementation.
...
Bochs emulation can be another 10-15% faster using technique described in paper
"Fast Microcode Interpretation with Transactional Commit/Abort"
http://amas-bt.cs.virginia.edu/2011proceedings/amasbt2011-p3.pdf
2011-07-06 20:01:18 +00:00
Stanislav Shwartsman
7d80a6ebe0
Adding Id and Rev property to all files
2011-02-24 21:54:04 +00:00
Stanislav Shwartsman
b47c493388
fixes
2010-03-20 13:58:02 +00:00
Stanislav Shwartsman
cffe32dd2c
remove unused param from exception() call
2010-03-14 15:51:27 +00:00
Stanislav Shwartsman
bd60e0264c
change Copyright to Bochs Project
2009-12-04 16:53:12 +00:00
Stanislav Shwartsman
6d71bdb785
cleanups and optimizations
2009-11-02 15:00:47 +00:00
Stanislav Shwartsman
8a95120e12
deprecate --enable-vme option, now it will be supported iff CPU_LEVEL >= 5 (like in real life)
2009-08-10 15:44:50 +00:00
Stanislav Shwartsman
a0b1fda178
bugfixes
2009-03-27 16:42:21 +00:00
Stanislav Shwartsman
07f811013c
bugfixes
2009-03-10 20:01:56 +00:00
Stanislav Shwartsman
9e723a044f
- Added configure option to enable/disable A20 pin support. Disabling the
...
A20 pin support slightly speeds up the emulation.
- small code cleanup
2009-03-10 16:28:01 +00:00
Stanislav Shwartsman
9929e6ed78
- updated FSF address
2009-01-16 18:18:59 +00:00
Stanislav Shwartsman
6451356d2b
make function to calculate allowed bits in cr4
2009-01-10 10:37:23 +00:00
Stanislav Shwartsman
ab71c5670b
removed redundant ifdefs
2008-07-13 14:01:09 +00:00
Stanislav Shwartsman
e9ec4fda48
Some chnages for future use
2008-07-13 10:44:34 +00:00
Stanislav Shwartsman
a98cd9f781
small cpu code reorganization
2008-04-08 17:58:56 +00:00
Stanislav Shwartsman
167c7075fb
Use fastcall gcc attribute for all cpu execution functions - this pure "compiler helper" optimization brings additional 2% speedup to Bochs code
2008-03-22 21:29:41 +00:00
Stanislav Shwartsman
a2897933a3
white space cleanup
2008-02-02 21:46:54 +00:00
Stanislav Shwartsman
1a55fce072
remove staruct for eflags and use single 32-bit variable
2008-01-29 22:26:29 +00:00
Stanislav Shwartsman
37fbb82baa
Cleanups. Move bxInstruction_c definition to separate file instr.h
2008-01-29 17:13:10 +00:00
Stanislav Shwartsman
b516589e4e
Changes in write_virtual_* and pop_* functions -> avoid moving parameteres by pointer
2007-12-20 18:29:42 +00:00
Stanislav Shwartsman
e51184c8cf
Eliminate saving of RSP from heart of cpu_loop
...
Now save RSP only where it is really required
2007-11-24 14:22:34 +00:00
Stanislav Shwartsman
af9a14ff3b
cleanups
2007-11-22 21:52:55 +00:00
Stanislav Shwartsman
506dc3d963
Optimize 64-bit fetchdecode prefix handling
...
Deparecated set_FLAG() method, setB_FLAG() method was used everywhere
Rename setB_FLAG to set_FLAG, so set_FLAG() will must receive 0/1 inly
2007-11-20 23:00:44 +00:00
Stanislav Shwartsman
dc5c25133f
Fixes in registers read/write -> fixed zero upper of register in POP_Ed
2007-11-13 21:07:08 +00:00
Stanislav Shwartsman
2f5fa07af3
small speedups
2007-11-07 10:40:40 +00:00
Stanislav Shwartsman
42fdd8a3a1
During Bochs benchmarking I figured out that hostasm actually slow down the emulation ... so remove this ugly code which also doesn't help :)
...
speedup flags update for some instructions - idea was taken from DT patch by h.johansson
2007-10-21 22:07:33 +00:00
Stanislav Shwartsman
6c3420a18b
Add debug prints before any #GP excepion which only possible to be generated
2006-06-09 22:29:07 +00:00
Stanislav Shwartsman
7b6c2587a9
Now devices could be compiled separatelly from CPU
...
Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
2006-03-06 22:03:16 +00:00
Stanislav Shwartsman
670395f1be
VME support - beta #1
2005-10-17 13:06:09 +00:00
Stanislav Shwartsman
e83c77db49
Preparing to VME implementation
...
DO NOT ENABLE VME option until the implementation will be completed !
2005-10-16 23:13:19 +00:00
Stanislav Shwartsman
8c783bc329
Fixed cpu_mode corruption in x86-64 mode
...
Removed all potentially unsafe and duplicated code in setFLAGS methods to avoid such kind of problems in future
2005-09-29 17:32:32 +00:00
Stanislav Shwartsman
37bd193337
Split PUSHF/POPF to 3 different methods according to op size.
...
By the way fix VIP/VIF flags handling in POPF/PUSHF (future fix for VME)
2005-08-08 19:56:11 +00:00
Stanislav Shwartsman
189e55885d
put VME initial code in BX_SUPPORT_VME ifdefs
2005-03-13 20:18:37 +00:00
Stanislav Shwartsman
153bec9d1a
Fixed compilation errors when CPU-LEVEL=3
2005-02-03 22:24:45 +00:00
Stanislav Shwartsman
9305305493
First (and may be last) step to implementation of
...
Virtual Mode Extensions (VME)
and
Protected Mode Virtual Interrupts (PVI)
instructions STI and CLI have full support of these features, according to Intel docs. Need to check POPF and PUSHF instructions and afterwise VME and PVI extensions could be enabled in CR4
2005-02-03 22:08:34 +00:00
Stanislav Shwartsman
a1f830d429
Implemented FAST lazy flags version for logic instructions.
...
Small code cleanup/simplification for others.
2004-08-13 20:00:03 +00:00
Stanislav Shwartsman
cc61e5d5d5
Leave aligment in floatx80 reg to compiler.
...
CPU code no longer assume that floatx80 register is 16-byte aligned
2004-07-02 20:24:47 +00:00
Peter Tattam
752caf8e21
x86-64 emulation
...
Fixed PUSHFW/POPFW for 64 bit mode. (was doing PUSHFQ/POPFQ)
2003-03-13 00:49:20 +00:00
Bryce Denney
5e520261db
Add plugin support to Bochs by merging all the changes from the
...
BRANCH_PLUGINS branch!
Authors:
Bryce Denney
Christophe Bothamy
Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
Volker Ruppert
Don Becker (Psyon)
Jeremy Parsons (Br'fin)
The change log is too long to paste in here. To read the change log, do
cvs log patches/patch.final-from-BRANCH_PLUGINS.gz
All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz. To look at the complete
patch, do
cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz
Then you will have a local copy of the patch, which you can gunzip and
play with however you want.
Modified Files:
.bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
configure.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h state_file.h bios/Makefile.in bios/rombios.c
cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
gui/control.cc gui/control.h gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
memory/memory.h memory/misc_mem.cc misc/bximage.c
misc/niclist.c
Added Files:
README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Kevin Lawton
0d22bbafc2
Added a new function writeEFlags() which takes a 32-bit eflags
...
value and a change-mask, rather than passing all the boolean
change flags as arguments.
Recoded the POPF instruction in flag_ctrl.cc to use the
new writeEFlags() function, and to make it more sane.
Also, the old write_flags() and write_eflags() functions
redirect to writeEFlags() for now. Later, when we get
back in a development mode, it would be better to make
all calls use the new function and get rid of the old ones.
2002-10-05 06:33:10 +00:00
Kevin Lawton
6723ca9bf4
Moved more separate fields in the bxInstruction_c into bitfields
...
with accessors. Had to touch a number of files to update the
access using the new accessors.
Moved rm_addr to the CPU structure, to slim down bxInstruction_c
and to prevent future instruction caching from getting sprayed
with writes to individual rm_addr fields. There only needs to
be one. Though need to deal with instructions which have
static non-modrm addresses, but which are using rm_addr since
that will change.
bxInstruction_c is down to about 40 bytes now. Trying to
get down to 24 bytes.
2002-09-18 05:36:48 +00:00
Kevin Lawton
07b0df2a8a
Updated accessing of modrm/sib addressing information to
...
use accessors. This lets me work on compressing the
size of fetch-decode structure (now called bxInstruction_c).
I've reduced it down to about 76 bytes. We should be able
to do much better soon. I needed the abstraction of the
accessors, so I have a lot of freedom to re-arrange things
without making massive future changes.
Lost a few percent of performance in these mods, but my
main focus was to get the abstraction.
2002-09-17 22:50:53 +00:00