* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
* ... instead of queuing it for the job thread. The advantage is that
the request will be handled immediately and clients won't have to wait
for transactions (which may even require user feedback) to finish. It
complicates Volume a bit, since there are now two threads that may
access it. The shared data have been moved to a State object which is
protected by a lock.
* For commit transaction requests check whether another package request
is already pending/in progress before queuing a job. Fail immediately,
if there is.
Fixes bug #10039.
Everything untested, but compiles, so it must work. The idea is to introduce
BAffineTransform additionally to the existing Origin and Scale properties of
BViews. One may use it in parallel or as an alternative. Painter in app_server
is not yet aware of the additional transformation. It is however already used
to transform drawing coordinates. It probably needs to work differently,
perhaps only in Painter and AGGTextRenderer.
* This is less pretty, but we need access to the connector
to find the HPD gpio pin mask on the card.
* dp_aux communications seem to work again.
* If you have a DisplayPort item attached to your card you
may want to just unplug it at this point. We attempt DP
link training and it fails. This failure will also cause
other monitors to not function as app_server still isn't
multi-head aware (#10486)
For non-US keyboards, the extra 102th/105th key is used to reach \. But,
we also need it to report | when shifted (this is the key left to
"enter").
This affects only USB keyboards. Thanks to gordoncjp for reporting!
When switching AppMetaMimeCreator from BMimeType to Database the
SetIcon[ForType]() calls with a BBitmap* ended up calling the vector
icon version with the icon_size as the data size argument, thus not only
not writing the bitmap icon attributes, but also clobbering the vector
icon attribute.
* BSolver/LibsolvSolver: Add FullSync() method. It uses libsolv's
SOLVER_DISTUPGRADE mode.
* BPackageManager: Add FullSync() using the new solver mode.
* pkgman: Add full-sync command.
The new command is similar to the update command without arguments, just
more aggressive, allowing downgrading or even removal of packages, to
match the state of the repositories. Just like "update" it doesn't work
properly yet.
UserEvent can be fired from scheduler_reschedule() i.e. while holding current
thread scheduler_lock. If the current thread goes sleep and during reschedule
one of its timers sends a signel to it, then scheduler_enqueue_in_run_queue()
attempts to acquire again its scheduler_lock resulting in a deadlock.
There was also a minor issue with both scheduler_reschedule() and
scheduler_enqueue_in_run_queue() acquiring current CPU scheduler mode lock.
Some websites set cookies expiring in the (not so) far future, after year 2038.
So, using time_t to store the cookie expiration date won't do. Use the
BDateTime class instead.
This makes goodsearch.com login work again (#10460).
Adjust Database{Location} to only attempt to create a mimetype when
actually necessary, and fail otherwise if a writable version doesn't yet
exist. Correspondingly, adjust callers such as
DatabaseLocation::DeleteAttribute(). Fixes a problem where a caller asking
to perform a mimeset could fail early due to SetSupportedTypes() attempting
to update the read-only mime database entry supplied by a package, and
consequently most of the mimeset operations would be skipped.
* Fix incorrect cpu vendor name mapping
* Add additional CPU architectures
* Add additional CPU vendors
* Rework PowerPC arch_system_info passing
PVR back for cpu model
* Set max cpu to 1 for PPC until atomic functions are finished
* We have atomic functions inline in the kernel and assembly
code in libroot post-scheduler merge... isn't that a lot of
duplication?
Add boot loader debug menu option "Save syslog from previous session
during boot". If enabled (defaults to true), the previous session's
debug syslog data is copy to a separate buffer and passed to the
kernel, which writes it back to the file /var/log/previous_syslog.
As long as Haiku still boots, this should now be the most convenient way
to retrieve the output from a kernel crash.
https://github.com/druga/haiku-stuff/tree/master/intel_extreme
Rebased against current sources.
* The BIOS video mode sometimes reports a scaled mode instead of the
physical panel dimensions. Get the data from the VBT table as well, and
use it if the reported resolution is bigger.
* On first boot, force the panel native mode so the user doesn't have to
set it manually.
* Only allow a single head at a time on i855gm, as the card can't drive
both heads at the same time.
* Detect when a new requested mode is the same as the current one, and
skip modesetting in that case. Avoids screen flickering when changing
workspaces.
* Fix some cases of misdetecting which pipes to enable
Previous implementation based on the actual load of each core and share
each thread has in that load turned up to be very problematic when
balancing load on very heavily loaded systems (i.e. more threads
consuming all available CPU time than there is logical CPUs).
The new approach is to estimate how much load would a thread produce
if it had all CPU time only for itself. Summing such load estimations
of each thread assigned to a given core we get a rank that contains
much more information than just simple actual core load.
* Previously PE binaries would trigger the "incorrectly
executable" dialog. Now we get a special message for
B_LEGACY_EXECUTABLE and B_UNKNOWN_EXECUTABLE
* Legacy at the moment is a R3 x86 PE binary. This could
be extended to gcc2 binaries someday far, far, down the
road though
* The check for legacy is based on a PE flag I see
set on every R3 binary (that isn't set on dos ones)
* Unknown is something we know *is* an executable, but
can't do anything with (such as an MSDOS or Windows
application)
* No performance drops as we do the PE scan last
* Tested on x86 and x86_gcc2
This field forces kernel to track each CPU load all the time. It is not
a problem with the current scheduler on a multicore systems, but on
single core machnies or with any other future scheduler this field may
become just an unnecessary burden. It isn't difficult for an application
to compute CPU load by itself when it needs it.
The icon is meant as an addition to or replacement of the label. Icon
bitmaps for various states of the control (off, on, partially on, each
enabled or disabled, plus up to 125 custom states) can be set
individually via SetIconBitmap() (getter IconBitmap()).
The convenience method SetIcon() can be used to set the bitmaps for the
standard states from a single bitmap; it also supports cropping the
icon to its non-transparent area. Code borrowed from BIconButton.
atomic_{get, set}64() are problematic on architectures without 64 bit
compare and swap.
Also, using sequential lock instead of atomic access ensures that
any reads from cpu_ent::active_time won't require any writes to shared
memory.
The client code is not supposed to change the topology info.
It would be also nice if cpu_topology_node::children was an array of
pointers to const but that would require several const_casts in the
topology tree generation code so it's probably not worth it.
Apparently, reading from dr3 is slower than reading from memory
with cache hit.
Also, depending on hypervisor configuration, accessing dr3 may cause
a VM exit (and, at least on kvm, it does), what makes it much slower
than a memory access even when there is a cache miss.
Add get_safemode_option_early() and get_safemode_boolean_early() to get
safemode options before the kernel heap has been initialized. They use a
simplified parser.
* VMTranslationMap:
- Add DebugPrintMappingInfo(): Given a virtual address it is supposed
to print the paging structure information for that address. To be
implemented by derived classes.
- Add DebugGetReverseMappingInfo(): Given a physical addresss it is
supposed to find all virtual addresses mapped to it. To be
implemented by derived classes.
* X86VMTranslationMapPAE: Implement the new methods
DebugPrintMappingInfo() and DebugGetReverseMappingInfo().
* Add KDL command "mapping". It supports both virtual address lookups
and reverse lookups.
__flatten_process_args() does now have the executable path as an
additional (optional) parameter. If specified, the function will read
the file's SYS:ENV attribute (if set) and use its value to modified the
environment it is preparing for the new process. Currently supported
attribute values are strings consisting of "<var>=<value>" substrings
separated by "\0" (backslash zero), with '\' being used as an escape
character. The environment will be altered to contain the specified
"<var>=<value>" elements, replacing a preexisting <var> element (if
any).
A possible use case would be setting a SYS:ENV attribute with value
"DISABLE_ASLR=1" on an executable that needs ASLR disabled.
* VMAddressSpace: Add randomizingEnabled property.
* VMUserAddressSpace: Randomize addresses only when randomizingEnabled
property is set.
* create_team_arg(): Check, if the team's environment contains
"DISABLE_ASLR=1". Set the team's address space property
randomizingEnabled accordingly in load_image_internal() and
exec_team().
* Create new interface for cpuidle modules (similar to the cpufreq
interface)
* Generic cpuidle module is no longer needed
* Fix and update Intel C-State module
* Increase FIFO buffer capacity from 32 to 64 KiB and the FIFO atomic
write size ({BUF_SIZE}) from 512 bytes to 4 KiB (both like Linux).
* Fix *pathconf(..., _PC_PIPE_BUF). It was returning 4 KiB although the
implemented atomic write size was 512 bytes only. Now both *pathconf()
and the FIFO implementation refer to the same constant.
A DatabaseLocation is passed to the constructor and used to verify that
the sniffed MIME type is installed instead of BMimeType::IsInstalled().
This makes the add-on independent of the default MIME DB.
Most of the hooks don't strictly need a non-empty implementation. The
defaults now simply throw exceptions in those that do. This allows the
class to be instantiated, which is useful when a BPackageManager is only
used for finding packages.
Require the installation interface and the user interaction handle to
be passed to the constructor. Formerly, derived classes set them
manually in their constructors. This makes using the class without
having to subclass it possible.
It's a browser for the system package content, where entries can be
selected to blacklist them. The selected entries are removed from the
packagefs instance in the boot loader, so that e.g. selected drivers
won't be picked up. The paths are also added to the safe mode driver
settings and will be interpreted when the system packagefs instance is
mounted by the kernel.
* Make Menu and MenuItem polymorphic.
* MenuItem:
- Make SetMarked() virtual, so it can be overridden.
- Add SetSubmenu() and Supermenu().
- Delete the submenu in the destructor.
* Menu:
- Add Entered()/Exited() hooks. They frame the time the user navigates
the menu or any of its submenus. The hooks allow for subclasses
populating their item list dynamically.
- Add SortItems().
* Update boot loader menu copyright text to include 2013, now that it is
over soon. :-)
In each installation location, it is now possible to create a settings
file "packages" that allows to blacklist entries contained in packages.
The format is:
Package <package name> {
EntryBlacklist {
<entry path>
...
}
}
...
<package name> is the base name (no version) of the respective package
(e.g. "haiku"), <entry path> is an installation location relative path
(e.g. "add-ons/Translators/FooTranslator").
Blacklisted entries will be ignored by packagefs, i.e. they won't appear
in the file system. This addresses the issue that it may be necessary to
remove a problematic file (e.g. driver, add-on, or library), which would
otherwise require editing the containing package file.
The settings file is not not "live". Changes take effect only after
reboot (respectively when remounting the concerned packagefs volume).
* get_architectures() returns the primary and the secondary
architectures in one array. That turned out to be convenient.
* Add C++ versions for get[_secondary]_architectures(), returning a
BStringList.
* Add get_architecture(), get_primary_architecture(),
get_secondary_architectures(), guess_architecture_for_path() to get
the caller's architecture, the primary architecture, all secondary
architectures, or the architecture associated with a specified path
respectively.
* Rename the find_path*() functions to find_path*_etc() and add an
optional architecture parameter. Add simplified find_path*()
functions.
* BPathFinder: Add FindPath[s]() versions with an architecture
parameter.
By passing the window pointer to ScreenSaverRunner contructor and using that
to lock the window when drawing instead of getting the window from the
Window() method of the view. This is safer.
Start the screensaver in the window thread instead of the runner
thread so that there is no lock contention for the window lock in
the runner thread when the saver starts.
The view that gets drawn into is assumed to have been prepared before
being passed to the runner thread, and this assumption has been made
true for the screensaver preview and screen_blanker apps.
Eliminate fHasStarted and the corresponding HasStarted() method in
ScreenSaverRunner as they are no longer needed.
Drawing still happens in the runner thread, and still needs to lock
the window thread potentially causing contention, yet, there
is a timeout here so the contention won't freeze the screensaver window,
only delay drawing the screensaver.
Drawing could be moved to the window thread via message passing to avoid
lock contention with the window but this would defeat a big part of the
purpose of having a separate rendering thread.
This fixes#10125 and #4260
* pin idle threads to their specific CPUs
* allow scheduler to implement SMP_MSG_RESCHEDULE handler
* scheduler_set_thread_priority() reworked
* at reschedule: enqueue old thread after dequeueing the new one
* Thread::scheduler_lock protects thread state, priority, etc.
* sThreadCreationLock protects thread creation and removal and list of
threads in team.
* Team::signal_lock and Team::time_lock protect list of threads in team
as well.
* Scheduler uses its own internal locking.
* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
* No need for the atomically changed variables to be declared as
volatile.
* Drop support for atomically getting and setting unaligned data.
* Introduce atomic_get_and_set[64]() which works the same as
atomic_set[64]() used to. atomic_set[64]() does not return the
previous value anymore.
The new functions are meant to replace many uses of find_directory():
* find_paths() is supposed to be used when the directories of a certain
kind in all installation directories are needed (e.g. font
directories, add-on directory, etc.). Using this API makes code
robust wrt addition or removal of installation locations.
* find_path() is supposed to be used when files/directories associated
with a loaded program, library, or add-on need to be found (e.g. data
files or global settings).
* find_path_for_path() is similar to find_path(), but it starts from a
given path instead of an image.
The flag main purpose is to avoid race conditions between event handler
and cancel_timer(). However, cancel_timer() is safe even without
using gSchedulerLock.
If the event is scheduled to happen on other CPU than the CPU that
invokes cancel_timer() then cancel_timer() either disables the event
before its handler starts executing or waits until the event handler
is done.
If the event is scheduled on the same CPU that calls cancel_timer()
then, since cancel_timer() disables interrupts, the event is either
executed before cancel_timer() or when the timer interrupt handler
starts running the event is already disabled.
* Replace ports list mutex with R/W-lock.
* Move team port list protection to separate array of mutexes.
Relieve contention on sPortsLock by removing Team::port_list from its
protected items. With this, set_port_owner() only needs to acquire the
sPortsLock for reading.
* Add another hash table holding the ports by name. Used by find_port()
so it doesn't have to iterate over the list anymore.
* Use slab-based memory allocator for port messages. sPortQuotaLock was
acquired on every message send or receive and was thus another point
of contention. The lock is not necessary anymore.
* Lock for port hashes and Port::lock are no longer locked in a nested
fashion to reduce chances of blocking other threads.
* Make operations concurrency-safe by adding an atomically accessed
Port::state which provides linearization points to port creation and
deletion. Both operations are now divided into logical and physical
parts, the logical part just updating the state and the physical part
adding/remove it to/from the port hash and team port list.
* set_port_owner() is the only remaining function which still locks
Port::lock and one or two of sTeamListLock[] in a nested fashion.
Since it needs to move the port from one team list to another and
change Port::owner, there's no way around.
* Ports are now reference counted to make accesses to already-deleted
ports safe.
* Should fix#8007.
When removing a string attribute, decrement the referenced string's
usage count in the string cache. This fixes the potentially incorrect
usage counts in update mode. Not a serious problem, but it could lead
to only singly (or no longer) used strings to be written to the string
subsection instead of encoding them inline and thus to slightly greater
file sizes.
When joining with a single range, firstRange would be the same as
RangeAt(endIndex - 1) and we would overwrite its offset field before
getting its end offset, thus possibly resulting in a wrong joined range
size.
Simple scheduler behaves exactly the same as affine scheduler with a
single core. Obviously, affine scheduler is more complicated thus
introduces greater overhead but quite a lot of multicore logic has been
disabled on single core systems in the previous commit.
The method is supposed to return B_OK as long as the _result object has
been initialized, even if committing the transaction failed. Fixes the
unhelpful error messages of pkgman when committing the transaction
failed for some reason.
Update BKeymap::GetModifiedCharacters() to translate a given character
and set of modifiers filling out a list of all characters that match for another
set of modifiers.
This allows us to, for example, get all characters in the normal map that
have the '+' character in the corresponding shift map.
It is fully generic allowing one to get a list of characters in any map given
a character and modifiers of another map.
Also I converted from using a BList to using a BObjectList.
With this, along with BWindow::HasShortcut(), the semantic shortcuts now
work not only with Command+'=', but any key in the normal map that has
'+' in it's shift map as long as it isn't already taken by another shortcut.
This method fills out the passed-in BList of modified utf-8 characters for
a given utf-8 character and set of modifiers.
For example if you pass in "=" and B_SHIFT_KEY the list will get filled
out with each character in the shift map that has "=" in the normal map.
Each supported keymap modifier combination is available.
The reason this is useful will soon become apparent.
A BList is used because the character might be mapped multiple times,
for example if you have a Mac keyboard you've got two "=" keys, one in
0x1d and one in 0x6a.
The caller is responsible for creating the BList and destroying it as well as
freeing the resulting character strings.
This builds off of hrev46243 adding add-on directories all in one place
in AddOnMonitorHandler instead of repeating the code 3 times in
IndexServer, AddOnManager, and MediaAddOnServer.
The safe mode checking in InputServer is now redundant since it all
gets funneled into AddOnMonitorHandler::AddAddOnDirectories()
and the safe mode flags are checked there.
We should probably remove the InputServer::SafeMode() method, but,
I didn't want to break anything that depended on it so I left it.
There is a global heap of cores, where the key is the highest priority
of threads running on that core. Moreover, for each core there is
a heap of logical processors on this core where the key is the priority
of currently running thread.
The per-core heap is used for load balancing among logical processors
on that core. The global heap is used in initial decision where to put
the thread (note that the algorithm that makes this decision is not
complete yet).
Simple scheduler is used when we do not have to worry about cache affinity
(i.e. single core with or without SMT, multicore with all cache levels
shared).
When we replace gSchedulerLock with more fine grained locking affine
scheduler should also be chosen when logical CPU count is high (regardless
of cache).
In SMP systems simple scheduler will be used only when all logical
processors share all levels of cache and the number of CPUs is low.
In such systems we do not have to care about cache affinity and
the contention on the lock protecting shared run queue is low. Single
run queue makes load balancing very simple.
Kernel support for yielding to all (including lower priority) threads
has been removed. POSIX sched_yield() remains unchanged.
If a thread really needs to yield to everyone it can reduce its priority
to the lowest possible and then yield (it will then need to manually
return to its prvious priority upon continuing).
Each thread has its minimal priority that depends on the static priority.
However, it is still able to starve threads with even lower priority
(e.g. CPU bound threads with lower static priority). To prevent this
another penalty is introduced. When the minimal priority is reached
penalty (count mod minimal_priority) is added, where count is the number
of time slices since the thread reached its minimal priority. This prevents
starvation of lower priorirt threads (since all CPU bound threads may have
their priority temporaily reduced to 1) but preserves relation between
static priorities - when there are two CPU bound threads the one with
higher static priority would get more CPU time.
Should already have been done back when the semantics for the
B_COMMON_*DIRECTORY constants was changed.
Currently old and new version behave the same. So this is just a
contingency measure ATM.
* This does intentionally break source compatibility, so that a review
of concerned code is forced.
* Binary compatibility should be maintained in most cases. The values
of the constants for the writable directories are now used for the
writable system directories. The values for the non-writable
directories are mapped to "/boot/system/data/empty/...", an empty or
non-existent directory, so that they will simply be skipped in search
paths. Only code that explicitly expects to find something in a
B_COMMON_* directory, will fail.
* Remove support for the "common" installation location from packagefs,
package kit, package daemon, package managers.
* Rename the B_COMMON_*_DIRECTORY constants referring to writable
directories to B_SYSTEM_*_DIRECTORY.
* Remove/adjust the use of various B_COMMON_*_DIRECTORY constants.
I'm sure some occurrence still remain. They can be adjusted when the
remaining B_COMMON_*_DIRECTORY constants are removed.
* find_directory() and hard-coded paths use /boot/system instead of
/boot/common.
* The build system creates the writable directories in /boot/system
instead of /boot/common.
* The build system no longer installs any packages in /boot/common.
* The new class is called DriverSettingsMessageAdapter which can translate
between a driver_settings file, and a BMessage.
* The net_server Settings class is now just using this class.
- BJobStateListener: Add progress state and corresponding hook.
- FetchFileJob: Notify job progress hook on libcurl notifications.
- UserInteractionHandler: Add hooks for download progress and checksum
validation progress.
- PackageManager: inherit from JobStateListener and watch for job
notifications for internally generated jobs. Forward to corresponding
UserInteractionHandler hooks as needed.
- Adapt pkgman, HaikuDepot and package_daemon to above changes.
Neither HaikuDepot nor package_daemon's progress hooks are wired up to
do anything yet though.
- Pull functionality back into package manager itself since the extra
indirection doesn't really buy us anything in this case, as neither
request that it handles requires a decision provider.
- Adjust pkgman and HaikuDepot accordingly.
* imported asc-num.txt as a reference, was used to generate the asc sense table.
* use the sense asc and key tables to know which action and status codes are
to be applied.
* tested with an hard disk and a dvd reader.
* these tables could be reused by the scsi_periph module.
* Add NotifyDone() to all repository-attribute handlers and invoke that
to notify any listeners.
* Unify deletion to a single implementation of Delete() in the base
class. Before, the root handler for a repository didn't do that, but
just triggered the notification.