Adopted parent colors for the text view - should not have done so.
Disabled colors were incorrect, so I also corrected those in this patch.
Fixes#12574.
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
* The direct methods in BMailProtocol now forward the request to the
looper; it's no longer the mail_daemon's responsibility to know
anything about that protocol.
* It's in desperate need of refactoring, but it doesn't hurt to add
it to the repository as is.
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Haiku does not yet support certain features related to POSIX threads.
Constants used to test for the presence of these features should
therefore be left undefined, according to the POSIX spec, but are
currently set to -1. This can cause software built on Haiku to
incorrectly detect the presence of these features.
* unistd.h: Undefine _POSIX_THREAD_ATTR_STACKADDR,
_POSIX_THREAD_PRIORITY_SCHEDULING feature constants.
* conf.cpp: __sysconf: Return -1 for unsupported features.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
* Move !missing_symbols.cpp in the legacy directory.
* Move useless methods in a Deprecated.cpp file.
* SetRealtimeFlags / GetRealtimeFlags are useless, they
don't make sense nowadays.
* The symbols are anyway preserved.
* People interested, please review!
* This is based on the patch from Fredrik Moden which was based on
the Oleg Krysenkov one.
* The original patch has been reworked by myself.
* Adapted the code to work with the new PluginManager API which
differently than before doesn't need to contact the media_server.
* BMediaRoster is now capable to know which nodes are
instantiated in this team. This is also a first step to make
them survive after media_server crashes.
* A control at BMediaRoster::Quit can notify if all nodes
were correctly released. Ideally at this point the local nodes
list should be empty.
* BApplication can now take the job to quit a BLooper at
the application quit. It's rejecting requests from windows too.
* BMediaRoster is using now this service in conjunction with the
MediaRosterUndertaker.
* The BeBook specify that we should have a valid BApplication
before to instantiate the BMediaRoster. While in theory we should
add a debugger call when this situation happens, in pratice this
might lead to more problems. For example libraries might use the
media_kit and create a BApplication object, but they aren't
applications, this is a design problem. So I decided to replace it
with a TRACE call for the moment.
This commit replaces the placeholder implementation of sbrk(), which
operated on a process' heap, with real implementations of brk() and
sbrk() that adjust a process' program break.
* unistd.h: Add standard definitions of brk() and sbrk(); include
stdint.h for intptr_t.
* thread.cpp: Recognize RLIMIT_AS and RLIMIT_DATA resource limits
(both currently unlimited); order limit identifiers alphabetically.
* arch-specific.cpp: Remove sbrk_hook().
* malloc_debug_api.cpp: Remove sbrk_hook().
* unistd/Jamfile: Build brk.c instead of sbrk.c.
* unistd/brk.c: Add.
* unistd/sbrk.c: Delete (placeholder implementation).
* libroot_stubs.c: Remove sbrk_hook().
* libroot_stubs_legacy.c: Remove sbrk_hook().
* src/tests/.../posix/Jamfile: Build brk_test.c.
* brk_test.c: Add (simple unit test that demonstrates behaviour of
sbrk()).
Signed-off-by: Jérôme Duval <jerome.duval@gmail.com>
* The message to send the mails never made it to the add-on looper.
* Mail protocol threads now have names.
* Added a "public" BOutboundMailProtocol::SendMessages() call that sends
itself a message (even the correct one this time).
* If the same shape alpha mask is set again and again, we now keep
the rendered masks in a cache. On certain websites, WebKit sets
the same shape for clipping hundreds of times, which uses a lot
of time to render the masks.
* When a shape mask was generated, we put it into AlphaMaskCache.
The constructor for ShapeAlphaMask is made private and a factory
method is used for instantiation instead, which transparently
looks up in the cache whether a suitable mask was already generated
before (so the entire caching is encapsulated inside the AlphaMask
class).
* When taking a mask out of the cache, we still create a new
AlphaMask instance. However, the new instance will share the
mask bitmap with the previously generated instance (aside from
the rendering of their bitmap, AlphaMask instances are pretty
lightweight). Shape masks are only seen as identical when
their shape is the same, the inverse flag, and they have the
same parent mask.
* Cache is limited to a fixed size of currently 8 MiB, using a
simple random replacement scheme. An LRU scheme can be added in
the future if necessary. Counting of bytes for the cache size
includes parent masks of masks in the cache, even if the parent
itself is not cached. A reference counter for "indirect" cache
references keeps track of which masks are not part of the cache,
but still need to be added to the cache byte size.
* For now, only for ShapeAlphaMasks, other mask types can be added
as necessary.
When a translator is uninstalled, BTranslatorPrivate::_RemoveTranslators is
called. This method used to unload the image containing the translator after
calling Release() on it resulting in several problems:
- If the translator was still busy, e.g. translating something while being
installed, it crashed since the image was unloaded even though its refcount
was larger than 0.
- Applications using code from one of the translators (e.g. its config view)
would crash when the translator is uninstalled (this is bug #12005).
This problem is now fixed. The roster keeps track of all translators whose
image it manages (even if the translator was already removed from the roster).
It also keeps a refcount to all images. When a translator's refcount drops to
zero and it belonged to a roster at some point, it does not delete itself, but
notifies the roster that it is ready to destruct, which then removes it from
the roster if the translator is still in it, destroys the translator, decrements
the refcount of the image and if the new refcount is zero, unloads the image.
All of this is done in a message handler, since if the translator called
TranslatorDeleted like before, the unloaded image would be referenced when
the stack is walked up.
Finally, the DataTranslations preflet is required to Acquire() the translator
whose config view it is showing, because otherwise its refcount could be reduced
to 0 and the image unloaded. BTranslatorRoster now enables users to acquire a
translator by ID. By the time the translator has to be released, it might not
be part of the roster anymore though. Since BTranslatorRoster tries not to give
out raw pointers to the translators it manages, users who acquire a translator
through a roster now are given a BTranslatorReleaseDelegate, which allows for
releasing the BTranslator exactly once and then self-destructs.
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
* Since the last change, the user launch_daemon would talk to the
registrar again.
* However, this also caused BRoster::Launch() to preregister the app,
which messed up our preallocated port.
* BRoster::Private::Launch() now allows to get the port that the
registrar created in such a case, and the launch_daemon will now just
use that one as default port.
* This lets us talk to the Deskbar again, and should fix#12455, as
well as #12454 (again).
* When using a proxy, HTTPS connexion must still go directly to the
target website. The proxy can then act as a TCP stream relay and just
transmit the raw SSL stream between the client and website.
* For this, we ask the proxy sending an HTTP request with the CONNECT
method. If the proxy supports this, we can then send anything as the
payload and it will be forwarded.
* Untested, as the network here in Dusseldorf doesn't let me use a
proxy.
ticket : #10973
* BView::TranslateBy(), BView::ScaleBy() and BView::RotateBy()
allow to conveniently modify the current affine transformation.
This makes it unnecessary to first read the current transform,
modify it, and then set it again.
Uses the new Pre...() methods of BAffineTransform.
* Also, remove setting the transform "through" to the BView even
while recording a BPicture, as this now results in transforms
being applied more than once.
* The existing methods TranslateBy(), ScaleBy() and RotateBy()
transform the transformation. For a transform A, a point p,
and the temporary transform B (being applied by the methods),
this results in p' = B*(A*p) = (B*A)*p
This is not necessarily the desired result. Suppose A is a
translation and B a rotation, added by RotateBy(). Then B*A
means that the translation itself is rotated, so B moves the
coordinate origin itself, by rotating it around the original
origin of the coordinate system (top left view corner).
If we want to translate and then rotate around that *new* origin,
we need to multiply the transforms the other way around: A*B.
Three new methods PreTranslateBy(), PreScaleBy() and PreRotateBy()
implement this. They are later used as a base to add translatation/
scaling/rotation methods to BView which behave in the expected
ordering, similar to other graphic APIs.
* Add new clipping API for rectangles (ClipToRect, ClipToInverseRect)
and shapes (ClipToShape, ClipToInverseShape)
* Works with affine transforms and automatically switches from fast
region-based clipping to alpha-mask based clipping as necessary.
* Always self-intersecting, i.e. no state push required to further
narrow down the clipping region. All of the 4 new methods can be
mixed in any order.
* Add IsDilation() to BAffineTransform and Transformable which check
whether the transform is a dilation, i.e. consists of only
translation and/or scaling
Conflicts:
src/kits/interface/PicturePlayer.cpp
src/servers/app/ServerPicture.cpp
In addition, the following files were also adapted to master branch
BPicture changes during the merge:
src/kits/interface/PicturePlayer.h
src/servers/app/PictureBoundingBoxPlayer.cpp
* Added B_ prefix.
* Renamed 16 bit variants to B_LENDIAN16_*.
* Added 32 bit variants (albeit only 16 of them for now).
* Adjusted headers that were using them.
When an HTTPS request uses an SSL certificate that OpenSSL considers
untrusted, and the user decides to continue anyway, add the certificate
to an exception list. Match certificates against this list and don't ask
the user again if they are already there.
Fixes#12004. Thanks to markh for the initial patch and peeking into the
WebKit code!
Reduce duplication of code by
* Removing from elf_common.h definitions available in os/kernel/elf.h
* Deleting elf32.h and elf64.h
* Renaming elf_common.h to elf_private.h
* Updating source to build using public and private ELF header files
together
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>