Deprecate media_realtime_init_* functions

This commit is contained in:
Dario Casalinuovo 2015-12-06 15:03:49 +01:00
parent aad4b937be
commit 1acc73c437
3 changed files with 36 additions and 49 deletions

View File

@ -804,25 +804,6 @@ status_t shutdown_media_server(bigtime_t timeout = B_INFINITE_TIMEOUT,
void* cookie = NULL);
// Given an image_id, prepare that image_id for realtime media
// If the kind of media indicated by 'flags' is not enabled for real-time,
// B_MEDIA_REALTIME_DISABLED is returned.
// If there are not enough system resources to enable real-time performance,
// B_MEDIA_REALTIME_UNAVAILABLE is returned.
status_t media_realtime_init_image(image_id image, uint32 flags);
// Given a thread ID, and an optional indication of what the thread is
// doing in "flags", prepare the thread for real-time media performance.
// Currently, this means locking the thread stack, up to size_used bytes,
// or all of it if 0 is passed. Typically, you will not be using all
// 256 kB of the stack, so you should pass some smaller value you determine
// from profiling the thread; typically in the 32-64kB range.
// Return values are the same as for media_prepare_realtime_image().
status_t media_realtime_init_thread(thread_id thread, size_t stack_used,
uint32 flags);
// A teeny bit of legacy preserved for BSoundFile from R3.
// These came from the old MediaDefs.h; don't use them
// unless you get them from BSoundFile.

View File

@ -1450,36 +1450,6 @@ launch_media_server(bigtime_t timeout,
}
// #pragma mark -
// Given an image_id, prepare that image_id for realtime media
// If the kind of media indicated by "flags" is not enabled for real-time,
// B_MEDIA_REALTIME_DISABLED is returned.
// If there are not enough system resources to enable real-time performance,
// B_MEDIA_REALTIME_UNAVAILABLE is returned.
status_t
media_realtime_init_image(image_id image, uint32 flags)
{
UNIMPLEMENTED();
return B_OK;
}
// Given a thread ID, and an optional indication of what the thread is
// doing in "flags", prepare the thread for real-time media performance.
// Currently, this means locking the thread stack, up to size_used bytes,
// or all of it if 0 is passed. Typically, you will not be using all
// 256 kB of the stack, so you should pass some smaller value you determine
// from profiling the thread; typically in the 32-64kB range.
// Return values are the same as for media_prepare_realtime_image().
status_t
media_realtime_init_thread(thread_id thread, size_t stack_used, uint32 flags)
{
UNIMPLEMENTED();
return B_OK;
}
// #pragma mark - media_encode_info

View File

@ -13,6 +13,8 @@
// as considered useless, deprecated and/or not worth to be
// implemented.
// BMediaRoster
status_t
BMediaRoster::SetRealtimeFlags(uint32 enabled)
{
@ -63,3 +65,37 @@ BMediaRoster::SetOutputBuffersFor(const media_source& output,
debugger("BMediaRoster::SetOutputBuffersFor missing\n");
return B_ERROR;
}
// MediaDefs.h
status_t media_realtime_init_image(image_id image, uint32 flags);
status_t media_realtime_init_thread(thread_id thread, size_t stack_used,
uint32 flags);
// Given an image_id, prepare that image_id for realtime media
// If the kind of media indicated by "flags" is not enabled for real-time,
// B_MEDIA_REALTIME_DISABLED is returned.
// If there are not enough system resources to enable real-time performance,
// B_MEDIA_REALTIME_UNAVAILABLE is returned.
status_t
media_realtime_init_image(image_id image, uint32 flags)
{
UNIMPLEMENTED();
return B_OK;
}
// Given a thread ID, and an optional indication of what the thread is
// doing in "flags", prepare the thread for real-time media performance.
// Currently, this means locking the thread stack, up to size_used bytes,
// or all of it if 0 is passed. Typically, you will not be using all
// 256 kB of the stack, so you should pass some smaller value you determine
// from profiling the thread; typically in the 32-64kB range.
// Return values are the same as for media_prepare_realtime_image().
status_t
media_realtime_init_thread(thread_id thread, size_t stack_used, uint32 flags)
{
UNIMPLEMENTED();
return B_OK;
}