(which is conveniently stored by usb_hid to /tmp for each device you plug in).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35306 a95241bf-73f2-0310-859d-f6bbb57e9c96
on the fly, clearing and writing it each time, we now use an iovec with 32
identical entries pointing to a clear page that we prepare once at
initialization. This speeds up clear_image in low memory situations
dramatically.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35304 a95241bf-73f2-0310-859d-f6bbb57e9c96
beginning whether to pass the cache by really doesn't help when
reading/writing a huge amount of data, since a low memory situation is likely
to occur at some point during the operation. This should fix the main issue
of #3768.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35299 a95241bf-73f2-0310-859d-f6bbb57e9c96
memory and page reservation functions have a new "priority" parameter that
indicates how deep the function may tap into that reserve. The currently
existing priority levels are "user", "system", and "VIP". The idea is that
user programs should never be able to cause a state that gets the kernel into
trouble due to heavy battling for memory. The "VIP" level (not really used
yet) is intended for allocations that are required to free memory eventually
(in the page writer). More levels are thinkable in the future, like "user real
time" or "user system server".
* Added "priority" parameters to several VMCache methods.
* Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags"
parameter.
* Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag
CACHE_PRIORITY_VIP indicating the importance of the request.
* Changed most code to pass the right priorities/flags.
These changes already significantly improve the behavior in low memory
situations. I've tested a bit with 64 MB (virtual) RAM and, while not
particularly fast and responsive, the system remains at least usable under high
memory pressure.
As a side effect the slab allocator can now be used as general memory allocator.
Not done by default yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
Example usage to skip one track forward: hey MediaPlayer Do Next of Window 0
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35294 a95241bf-73f2-0310-859d-f6bbb57e9c96
Keymap as an on-screen keyboard by dropping the sample clipboard content and the
actual keys onto it (including control ones).
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implemented fully in order not to fool ported software into believing this
API can be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35291 a95241bf-73f2-0310-859d-f6bbb57e9c96
Those use malloc(), which obviously doesn't work before the heap is
initialized.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35288 a95241bf-73f2-0310-859d-f6bbb57e9c96
typedef'd to the existing vregs type. Applies #5324. Thanks a lot!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35287 a95241bf-73f2-0310-859d-f6bbb57e9c96
table, we only enter the slab. This also saves us the link object per object.
* Removed the now useless {Prepare,Unprepare}Object() methods.
* SmallObjectCache: Unlock the cache while calling into the MemoryManager. We
need to do that to avoid an indirect violation of the CACHE_DONT_* policy.
* Simplified lower_boundary().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35285 a95241bf-73f2-0310-859d-f6bbb57e9c96
are running without offscreen view, and this caused dark slider background,
since LowColor() was unintentionally B_TRANSPARENT_COLOR. Fixes#5323.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35284 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added support to do larger raw allocations (up to one large chunk (128 pages))
in the slab areas. For an even larger allocation an area is created (haven't
seen that happen yet, though).
* Added kernel tracing (SLAB_MEMORY_MANAGER_TRACING).
* _FreeArea(): Copy and paste bug: The meta chunks of the to be freed area
would be added to the free lists instead of being removed from them. This
would corrupt the lists and also lead to all kinds of misuse of meta chunks.
object caches:
* Implemented CACHE_ALIGN_ON_SIZE. It is no longer set for all small object
caches, but the block allocator sets it on all power of two size caches.
* object_cache_reserve_internal(): Detect recursion and don't wait in such a
case. The function could deadlock itself, since
HashedObjectCache::CreateSlab() does allocate memory, thus potentially
reentering.
* object_cache_low_memory():
- I missed some returns when reworking that one in r35254, so the function
might stop early and also leave the cache in maintenance mode, which would
cause it to be ignored by object cache resizer and low memory handler from
that point on.
- Since ReturnSlab() potentially unlocks, the conditions weren't quite correct
and too many slabs could be freed.
- Simplified things a bit.
* object_cache_alloc(): Since object_cache_reserve_internal() does potentially
unlock the cache, the situation might have changed and their might not be an
empty slab available, but a partial one. The function would crash.
* Renamed the object cache tracing variable to SLAB_OBJECT_CACHE_TRACING.
* Renamed debugger command "cache_info" to "slab_cache" to avoid confusion with
the VMCache commands.
* ObjectCache::usage was not maintained anymore since I introduced the
MemoryManager. object_cache_get_usage() would thus always return 0 and the
block cache would not be considered cached memory. This was only of
informational relevance, though.
slab allocator misc.:
* Disable the object depots of block allocator caches for object sizes > 2 KB.
Allocations of those sizes aren't so common that the object depots yield any
benefit.
* The slab allocator is now fully self-sufficient. It allocates its bootstrap
memory from the MemoryManager, and the hash tables for HashedObjectCaches use
the block allocator instead of the heap, now.
* Added option to use the slab allocator for malloc() and friends
(USE_SLAB_ALLOCATOR_FOR_MALLOC). Currently disabled. Works in principle and
has virtually no lock contention. Handling for low memory situations is yet
missing, though.
* Improved the output of some debugger commands.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35283 a95241bf-73f2-0310-859d-f6bbb57e9c96
VMCacheRef object, since that can fail, in which case the subsequently called
Delete() would use uninitialized pointers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35279 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added optional parameter "void** oldTable" to Resize(). If given the old
allocation for the table is returned instead of freeing it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35278 a95241bf-73f2-0310-859d-f6bbb57e9c96
for confirmation to restart the computer. Untested, but with good chances of
working as intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35276 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Applied a minor style update to them. There are many many more violations in
there, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35274 a95241bf-73f2-0310-859d-f6bbb57e9c96
should be allocated.
* Inode::InitCheck() now fails if a file cache couldn't be allocated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35272 a95241bf-73f2-0310-859d-f6bbb57e9c96
to add it back to its partial list or it would be leaked.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35266 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Does now keep one or two empty areas around, so that even in case of
CACHE_DONT_LOCK_KERNEL_SPACE memory can be provided as long as pages are
available. The object cache maintainer thread is used to asynchronously
allocate/delete the free areas.
* Added new debugger commands "slab_meta_chunk[s]" and improved the existing
ones.
* Moved Area::chunks to MetaChunk.
* Removed unused _AllocationArea() "chunkSize" parameter.
* Fixed serious bug in _FreeChunk(): Empty meta chunks were not removed from
the partial chunk lists and could thus be used twice.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35264 a95241bf-73f2-0310-859d-f6bbb57e9c96
confirmation before restarting the computer. (Remember that new users may not
even know what the decorator close box does.)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35263 a95241bf-73f2-0310-859d-f6bbb57e9c96
retrieved before a volume is actually mounted and this fixes#4602. I have
applied the patch as is, although it contains some minor coding style violations,
since these have been there before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35262 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Make use of the BControlLook method to draw labels.
Both fix ticket #4875.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35261 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35260 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed DEC_MOVETOBACK to CLICK_MOVE_TO_BACK, and DEC_SLIDETAB to
CLICK_SLIDE_TAB.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35259 a95241bf-73f2-0310-859d-f6bbb57e9c96
obviously differentiates from BeOS behaviour, but I think it makes much more
sense this way.
* Simplified DefaultDecorator::Clicked() by eliminating the "clicked" variable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35258 a95241bf-73f2-0310-859d-f6bbb57e9c96
renders over children.
* Support the BLEND_FRAME flag also when drawing BSliders.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35256 a95241bf-73f2-0310-859d-f6bbb57e9c96