instead of ValueChanged(). This fixes BScrollBar implementations
which don't call the inherited version of ValueChanged(). All kinds
of weird behaviour seems to be fixed by this: StyledEdit window
resizing, scrolling in Pe, WonderBrush, eXposer and maybe more.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17263 a95241bf-73f2-0310-859d-f6bbb57e9c96
small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17254 a95241bf-73f2-0310-859d-f6bbb57e9c96
class, and only wraps around that one.
* Translating is no longer serialized, you can translate more than one object
at a time now.
* A BTranslator that is released (ie. deleted) will no longer let its BTranslatorRoster
crash.
* Removed BTranslatorRoster::Version() - this kind of call definitely makes no
sense at all. It's still exported from the sources, though, for backwards
compatibility.
* Simplified and improved code.
* Images are now unloaded only once.
* Added new method IsTranslator() that will be used by the DataTranslations preferences
application.
* Began implementing new methods StartWatching()/StopWatching() that will notify
you if new translators are installed or old ones removed (this will also be used
by DataTranslations once it's ready).
* The private BTranslatorRoster class will now add itself to the existing BApplication,
in order to provide automatic updating of the translators if needed (not yet implemented
though).
* Not heavily tested yet, there might be some regressions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17247 a95241bf-73f2-0310-859d-f6bbb57e9c96
no longer needs to lock address space hash table - that also makes the lookup much
faster, too (and a direct pointer is used instead of a hash lookup).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17246 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #407.
* The OpenWindow was not really font-sensitive (fixed window size).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17245 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The overlay register update buffer is now created and exported, ready
to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17244 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The Decorator are temporarily using ui_color() - this needs to be changed
to use the DesktopSettings (when the decorator stuff gets refactored); right
now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
longer deprecated. Note, however, that not every decorator may use these
colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
The arguments passed on the command-line were not checked if they were files before being opened. This caused StyledEdit to crash if a directory was one of the arguments. Now each argument being passed is checked to see if it is a file before being opened, and if all arguments are directories, an empty document will be opened.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17235 a95241bf-73f2-0310-859d-f6bbb57e9c96
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
1. The newly renamed "Flip Sideways" and "Flip Upside Down" have been renamed again to "Flip Left To Right" and "Flip Top To Bottom". This was after some feedback indicating a preference for the new names.
2. When dragging a selection the standard outlined rectangle is used for the dragging image instead of the alpha-blended bitmap of the selected part of the image if the selection rectangle is larger than 400x400 (taking into account scaling of the image.) This mimics the original ShowImage with the exception of the minimum size. The choice of 400x400 was fairly arbitrary. I may see about turning that value into some kind of hidden option.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17229 a95241bf-73f2-0310-859d-f6bbb57e9c96
least in theory, that should still contain the error from an earlier operation).
This might fix bug #500.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17228 a95241bf-73f2-0310-859d-f6bbb57e9c96
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
* as noted by the headers, these originate from Be Sample Code or
code that was written by myself alone for VLC (they have been
updated in the meantime though)
* seek slider is missing yet as well playback position info view
(could be taken from VLC as well, I still have the implementation
that contains only my own code)
* fixed application quitting when only one of multiple player
windows is closed (not it quits when the last player is closed
or MediaPlayer->Quit is selected from the menu)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17222 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The functions now check the acquire_sem() result.
* mem_freetag() will return an status code now, too.
* Moved the mem_block and mem_info definitions into the source file; no
reason to have them public.
* You can now give the memory manager a name which it will use for its
heap area and lock.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17221 a95241bf-73f2-0310-859d-f6bbb57e9c96
AGGTextRenderer (when switching the DrawState for font stuff)
* removed unused stuff from the font signature generation that
is used to synchronize the font cache
* finally nailed that bug that made glyphs of the wrong size appear
within lines of text (the problem basically was that outside code
messed with the freetype library instance while our glyph cache
thought the library was last setup by itself)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17217 a95241bf-73f2-0310-859d-f6bbb57e9c96