* Capabilities() become Kind()
* Use media_client and media_connection to better model
the different situations of the API. Reduce code duplication
and move media_kit structs/methods into private.
* Various API and beauty improvements.
* Introduce id management for media_connections.
* Fix different issues preventing to correctly begin a connection.
* Those structs are provided as replacement for the classic
media_kit ones. They provide better encapsulation of the data
and the resulting code is heavily simplified. It's planned to
introduce BMediaRoster functions to provide conversion from
media_node and media_input/media_output to media_client
and media_connection.
FunctionInstance:
- Add new state FUNCTION_SOURCE_SUPPRESSED. This signals that the user
explicitly forced disassembly to be loaded despite source code being
available.
LoadSourceCodeJob:
- When forced to disassembly, use the above suppressed state accordingly.
SourceView/TeamWindow/TeamDebugger:
- Adjust to take new state into account as needed.
TeamDebugInfo::GetActiveSourceCode:
- When looking at a function to decide whether to return line information
based on source or disassembly, first examine the source code state. If
the source has never been loaded for that function, but we have it available,
set it on the function at that point. This lazily addresses the fact that
LoadSourceCodeJob is called on behalf of a specific function, and
consequently only sets the source code onto that function, and not all others
present in the same file. This allows us to differentiate between the case
where a function doesn't have source code available at all, versus a function
that has simply been forced to disassembly view at this point in time.
The primary symptom of the above issue was that attempting to set a breakpoint
outside of the currently active function, but within the same file would result
in the breakpoints view indicating that the breakpoint was at line 0 rather
than the appropriate line, and breakpoints would also not be drawn in the
source view for such locations.
Thanks to Humdinger for the heads up!
* The BeBook states that any media_kit app should have BApplication
behind. Beware the app don't need to be running, but the object
should be present. This is because we use BApplication as a safe
exit point to free the memory allocated.
* While I was a bit reclutant in doing that, after a developer
discussion we agreed this would be the cleaner way to solve this
problem without eluding it.
* The BMediaClient is an higher level API to the media_kit. It
corresponds to what the layout API was for the interface_kit.
The main idea is to allow the developer concentrate only on
higher level details and avoiding handle with the tricky parts
of the media_kit. At the same time the general purpose node that
is implemented inside would allow implementing the best techniques
around thus at the same time reducing code duplication and increasing
efficiency.
* BMediaClient is WIP, this is the initial merge of the branch.
The initial development stone was set long time ago and walked
through various design/implementation phases.
Suggested by Adrien, to make the MIDI settings more future proof when
more settings will be added, and to make manual editing less error prone.
Moved the settings from B_USER_SETTINGS_DIRECTORY/midi to
B_USER_SETTINGS_DIRECTORY/Media/midi_settings.
The fSource can point to a source with code inside a media plug-in (in
particular, the HTTP source from the http_streamer plugin). However,
deleting the extractor can cause the plugin to become "unreferenced" and
unloaded. If we try to call code to delete the source later, we find
that the code is already unloaded, and the app crashes.
This happens in Web+ when navigating away from Youtube or otherwise
interrupting a video while it is being played.
Fixes the crashing part of #13058.
Parsing an URL can never fail. The regexp is designed to match any
input. In the worst case, everything will end up in the "path"
component. WebPositive relies on this to generate file URLs from a plain
path.
URLs without a protocol are also possible, and can be used with an
implicit protocol. A typical example is network shares sometimes noted in
"//host.domain/path/file" form.
Add tests for these two cases and fix the parser to behave as expected.
* Ideally we should support this feature by default to allow
future improvements to the plugins management.
* Fixes the major memory corruption that lead to various
crashes on exit in MediaPlayer.
This makes it possible for the Asynchronous listener to get the
messages. It can then process them in a more fancy way.
The default implementation will still log the messages to the console
(if debug is enabled), but it will do so from the Async listener for
asynchronous requests now. This means they will probably be logged from
the same thread, and show up in a more readable way.
This also makes it possible to listen to several requests and log them
in a nice way (in a status window or whatever).
Under a #define TRACE_SSL, should you need it.
Also load error strings when initializing the SSL context, so we get
human readable errors from SSL (also in the ser reported ones).
The HttpRequest protocol loop is designed using an input buffer storing
data from the socket. At each loop, we try to parse some of the data,
and then read more from the socket.
However, in some cases (in particular with chunks, which we parse only
one at a time in a loop iteration), we may not use all the data from the
buffer. Eventually, we will be left with an "empty" socket (nothing to
read from there) but the request not completed because there is still
data in the input buffer.
In that case, we would hang waiting for a read on the socket, instead of
processing data from the input buffer.
Change the code to read from the socket only if a loop iteration did not
manage to read anything from the input buffer. This means the input
buffer is too small for the next thing to process (it contains less than
one line of data, for example), and in that case we can safely read from
the socket without being blocked.
This should fix several cases where the network code was stuck doing
nothing, including https://my.justenergy.com/ reported in #13010.
- Remove uses of group matching regular expression, not available on all
build hosts,
- Parsing is faster than our old regexp engine.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
- Fixes#13002
- Fixed some indentation (tabs vs space), please configure your editor
properly.
- Fix parsing of strings shorter than 24 bytes (which can only happen if
the year has only 3 digits, or the day in month, hour, minute or
seconds have only 1).
- Only allow the GMT and UTC timezone specifiers, as all HTTP dates
should use the GMT zone (but still use a format that allows specifying
a timezone name).
All cookie tests are now passing.
* Remove enqueue_time again.
* Lateness seems generally useless. No way to get something useful
experimentally. The commit noise however was useful, the port wait is
behaving more in accordance with the lateness calculus.
* Fixes#12817 and possibly #12594.
It appears this would only happen when opening a new window (not an
existing one) for a folder that was set to icon-view.
Regression from hrev48734 (Layout API commit). Fixes#13000.
Icon size is only a boolean here (true for a large icon, false
otherwise). Using B_LARGE_ICON directly is not appropriate.
As found by Murai Takashi, but there was a second case in the same file
which I also fixed.
ticket : #12955
This allows you to drag and drop list items more easily, but,
removes the ability to drag and drop color squares in Appearance from
one list item to another. Changing selected list items while dragging
was more of a helpful side-effect for Appearance but isless reasonable
default behavior.
Fixes#12990
Partially regression on #8618
BNode::ReadAttrString does not check for the attribute to actually be a
string. It will return B_OK (and useless data) if called on a
B_INT32_TYPE attribute. Check the attribute type before reading.
Also remove various debug ouput leftovers.
May fix#12976.
Based on a patch by Duggan.
A timeout of 0 means "no timeout". Avoid an overflow case. Translate
B_INFINITE_TIMEOUT to a NULL timeout for select().
Fixes#7870
As usual we ask ICU to do the actual work. The TextEncoding constructor
is fed with a sample of the text to identify (ICU docs recommend a few
hundred bytes). The text is analyzed in various ways (bytes patterns
such as UTF-8 escaping schemes, common letter sequences from known
languages, byte order marks) and an encoding is determined.
Replace code in StyledEdit by this new implementation.
Note that ICU seems to always return some valid encoding, even with fed
with obviously non-text data. This makes StyledEdit open the files no
matter what, where it would error out before.
Fixes#9395.
These were left out because the same RegExp.cpp file is also used by
collectcatkeys. This needed some jam file changes to get collectcatkeys
to build on both the host and target.
Fixes the last remaining part of #6374.
Tracker can create query templates when they don't exist yet. This was
done with an hardcoded archive of BColumns for the pose view, which did
not allow for an easy way to replace the strings. Now the archive is
created on the fly when the function is run, which makes it possible to
build it with localized strings (and in the system's endianness, which
will make it load faster).
Based on patch by mt, but with a lot of rework.
Fixes part of #6374.
- Add new interface TeamFunctionSourceInformation. Currently this
exposes a single function allowing one to query for the currently
active source code given a FunctionDebugInfo instance.
- Implement TeamFunctionSourceInformation on TeamDebugInfo.
- Pass TeamFunctionSourceInformation to Dwarf{Team,Image}DebugInfo.
In turn, make use of it in DwarfImageDebugInfo::GetStatement() in
order to determine whether to return the corresponding assembly
or source statement.
With this piece of information, the debugger is now correctly able to
determine that the user is currently looking at disassembly despite debug
info being available, and consequently adjust its stepping behavior based on
that. Previously, the source code statement was always used, leading to it
not being possible to single step assembly lines in such a circumstance
without manually using run to cursor.
Other related cleanups:
- TeamDebugInfo now inherits BReferenceable directly, rather than relying on
indirectly inheriting it from TeamTypeInformation.
- Remove BReferenceable from TeamTypeInformation. The latter is only an
interface anyways, and inheriting that base class from multiple locations
was causing GCC5 trouble when resolving BReference<TeamDebugInfo>, even
when virtual inheritance was used.
* BReferenceable deleted itself when the latest
reference was released causing a double free.
* The code now avoid to call the function when
we are about to delete the object.
LocatableFile:
- If there is no parent path, don't insert a path separator between parent
and filename. This may be the case depending on how the source file was
specified during compilation.
FileManager:
- When constructing an EntryPath from a LocatableEntry, ensure that the
parent folder actually has a path string that isn't simply empty to ensure
consistency with the raw dir/file case. Otherwise, hash lookups that are
dependent on the parent dir being NULL if not specified will fail, causing
us to not locate the file successfully. This was preventing us from updating
source location information for make 4.2's main.c, as the latter was
specified in such a way that the above combination of conditions would
occur, and consequently when asking the FileManager to update the source
location with the actual file, the entry couldn't be found in the table,
and no information would be updated.
16x16 is same old default
32x32 is new and fun
Adjust start offset to depend on icon size
Remove the kColumnStart variable and instead use StartOffset()
method which calculates the column start offset based on the icon
size. When you switch between icon sizes in list mode recalculate
the first column width to make room for the icon or more text.
Add some padding to list height in large icon mode.
- Missing "dontAsk" when renaming some files,
- Missing exceptions in the warning alert construction to automatically
allow modifying some files (anything inside the settings folder)
- Missing translations
Fixes#12925.
Programatically generating a string usually doesn't work well with
localization. Better unfold all the possiblities.
Moreover, the callers of the functions had a long if condition with
3 B_TRANSLATE calls embedded in, and there was an erroneous ; at the end
of those, so the supposedly protected statement was executed anyway.
Fixes#12747.
- Catching an exception in the normal flow is not a good thing, instead,
test before calling the function (I've been doing too much python
lately)
- Avoid using uninitialized nodeRef if there is no system root and also
no specified root in the message.
Thanks to Ingo or the code review.
The package kit needs to provide the package daemon with the node_ref of
the root directory, so the package daemon gives the correct results when
the request comes from inside a chroot.
Moreover, the package kit must be able to handle a root with a system
but no home package dir, as is the case inside the chroot environment
created by haikuporter.
Fixes#12602.
BeOS had a feature where you could click on a list and while holding
down the mouse button scroll through the list items selecting them
as you went. I implemented the same feature on Haiku.
Did the work in separate thread which makes sure that the mouse
is held down the whole time even if you leave the view.
Thanks Diver for bringing this feature to my attention.
* Rename kDoubleClickTresh to kDoubleClickThreshold
and use floating point in rval
* Pointer (*) goes with type for property var
* Use {}'s for multi-line if conditional
* rename point to where (consistent with header and rest of IK)
* Explicitly compare with 0 for bitwise operator statements
* Rename InitiateDrag() params
ThreadHandler:
- When single stepping, verify that current instruction pointer is
actually within a valid image. Otherwise we'll crash attempting to
retrieve debug information for it.
DwarfImageDebugInfo:
- While computing return value locations, we need to re-evaluate
the availability of debug information as we're forced to traverse
around images to resolve the location of a function call. Otherwise,
we may crash as one of the called functions may belong to an image
that wasn't compiled with debug info.
- This is how it is named in other versions of elf.h (Linux, glibc, possibly more)
- ELF_MAGIC is used by libelf for the same thing, and the defines conflicts,
breaking libelf build on Haiku.
Add an Icon() and SetIcon() method. Override SetMarked() to set the
parent menu field icon.
Don't move the label right if icon is NULL. Make the first menu item
an IconMenuItem with a NULL icon. This allows the icon to draw in the
closed menu state.
icon gets updated even if you select an item in a submenu
http://insightfactory.tumblr.com/image/142366356207
* Make the color box a rectangle with proportions of golden ratio.
* Override GetContentSize() to make menu item area larger.
* Label should never truncate since I make sure there is enough room.
* Draw the label using BMenuItem parent class
* Carefully adjust the spacing so that there is an attractive amount of
padding between the checkmark and color box and the color box and label.
Add _AddMenu method to BMenuField that adds BColorMenuItem as its
base menu item. This shows the BColorMenuItem in the closed state.
Create BPrivate::MenuItemPrivate
Add a SetSubmenu() method to MenuItemPrivate that gives you
the ability to add a submenu after creating the object. This
method should be public
Skip disabled items
Color gets updated even if you select an item in a submenu
...so that the text when the menu is closed lines up with the text
when the menu is open.
The checkmark is draw to the left of left edge of the closed menufield.
- Introduce base classes RemoteDebug{Request,Response} and the first set of
implementing subclasses for the various types of debug requests. These
encapsulate the information needed to make a request to the target debugger
interface, as well as a means to flatten/unflatten to a BMessage. These will
be used to marshal the relevant information for transmission across the
eventual transport interface. Not used anywhere yet since there still remain
some requests and responses to implement, among other things.
Architecture:
- Store and provide accessor for the size in bytes of the low-level
debug_cpu_state size of the respective target CPU. Adjust subclasses
to pass in the appropriate size information.
- Split into separate subdirectories for each interface type, as is done in
the target_host_interface subdir. Preparation for the remote interfaces,
which will have quite a few more components than the existing local ones.
Originally, the tmp folder was in /boot/common, where it didn't show
an alert box. Since the move to /system, it simply fell into the general
"is in system directory" case.
Fixes#10173.
There are still asserts in inet_pton4 and 6 anyway.
libgit2's tests expect inet_pton() to fail with EAFNOSUPPORT on unsupported
address families instead of crashing...
This includes FSCopyAttributesAndStats as well as an older version of
FSGetDeskDir, and adds another alias of FSGetTrashDir. Fixes BeIDE
compatibility.
BPoseView::NewFileFromTemplate does not want to copy the times. Fixes#11702.
We have to keep a 2-argument version of this function because it looks like
some third-party applications might call it (e.g. Dockbert), and even
though it's technically private API, it's easy enough to preserve binary
compatibility.
If the pose matches the current type-ahead filter, it will be added
by the node watcher anyway, so this just created duplicate poses
which messed up internal data structures. Fixes#11122.
Legacy applications setting colors manually on BStringView would prevent
the BStringView from inheriting theparent view color. Most legacy
applications that did this also set the view color manually, so this went
unnoticed except in Beezer's Preferences window.
This fix introduces another, minor, issue for legacy applications that do
the same thing - they will not receive the system default panel text color.
In most instances, you don't want that happening anyway, so it's not much of
an issue.
Fixes#12868.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
OpenSSL's default cipherlist has a lot of spurious and arguably insecure
suites left in it for compatibility reasons. We have no need for all that,
so let's just use the suites Firefox/Chrome do.
Includes some simplification for existing code.
Fixes#12628, which was mostly exhibited in FilWip and a few other legacy
applications which used the default low color and a custom background color.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Fixes#12604.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
The switch to using HighColor() was made in the "Set*UIColor" commit,
but as some applications set it for some reason, it broke BeOS compatibility.
UserInterface:
- Add Clone() function to set of required virtuals. This asks the subclass
to create a new instance of its respective type.
{CommandLine,Graphical,Report}UserInterface:
- Implement the above function.
TeamDebugger:
- Add accessor for the currently active UI.
TargetHostInterface:
- Set correct request type when setting up the options for a team restart.
- Ask the TeamDebugger for its user interface and clone it in order to fill
in that aspect of the debug options. This fixes a regression introduced in
commit 880a64, which inadvertently resulted in team restarts no longer
working.
* Wait evaluation is done considering both position
and buffer size.
* Set back position to 0 after seeking.
* Simplify EvaluatePosition to take advantage of inheritance.
* Use back position to determine the current size of the buffer.
* Add more debug tracing.
* Other minor fixes.
* Implement Open/Close mechanism.
* Implement SetBuffer.
* Implement timeout handling.
* Improve Seek mechanism, this is now working by locking the
thread until the backend call SeekCompleted.
* Moved data locking in the internal buffer class, includes handling
of backend writes.
* Takes advantage of inheritance for getting the size. The choice is
made depending on the flags. This allow the implementer to easily
return a custom size by reimplementing GetSize. At the same time
a plain BAdapterIO can still have it's total size set, but the behavior
will change depending it's mutable or not.
* Some decisions are now made by considering everything in absolute
values.
* Other minor fixes.
Fixes#12710.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
I fixed the modifications to the Jamfiles in src/bin, they were all wrong
in the patch.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Fixes#12575. I checked with PulkoMandy on IRC before merging this,
and fixed some whitespace violations of the coding style.
* This is by default provided using a relative buffer. When the
client request a seek over the range we currently have, we will
ask the backend with a SeekRequested. When the backend operation
ended successfully, the client is required to call SeekCompleted
before to return. This will cause the offset to change and the
buffer is cleaned as result. Next data received will be considered
to be at a position equal to the offset plus the relative position.
- Ensure that the debugger lib's headers are included before those of libshared
to minimize conflicts between the respective Thread classes. Fixes gcc2 build.
Thanks to Jerome for reporting.
- Add subfolder src/kits/debugger which contains the debugger's core
functionality and lower layers. Correspondingly add headers/private/debugger
for shared headers to be used by clients such as the Debugger application
and eventual remote_debug_server. Adjust various files to account for
differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
* Originally this code didn't use an AutoLocker, when I changed it
I didn't realize I created an anonymous temporary inadvertently.
* Thanks to hamishm for catching this.
* General refactor, moved BDataIO emulation in a
BAdapterIO derived class, BDataIOAdapter.
* This allowed to simplify the wrapper that is now
considering everything to be seekable or pseudo-seekable.
* This class is provided as a safe multithreaded communication channel
between a BMediaIO-like interface and a Read/Write backend.
* Includes internal buffering and can be used to provide multithreaded
edit of the data.
* Current limitations include missing BOutputAdapter and
correct timeout handling.
* Future plans provide a BRemoteAdapterIO that using ports
and areas allow to easily send big data between processes.
* While originally I think it was a good idea to make it own the source,
then I decided to uniform the code by making the BMediaFile to be the
only responsible of that.
- Messages that expect a reply are now tagged with a unique ID field to
indicate that expectation to the receiving socket messenger.
- The messenger now maintains a map of received reply IDs and their
corresponding messages, along with a message queue of other unsolicited
replies.
- After successfully connecting, the messenger now spawns a thread
whose sole responsibility is receiving and parsing all incoming messages,
and consequently sorting them into the aforementioned data structures based
on the presence of the reply ID. Callers who are awaiting either replies or
other messages are signalled appropriately via a semaphore. This allows
multiplexing of both types of messages on the same socket.
* When the event is late there are two major situations, the first
is when the enqueue time is in past compared to the performance time.
The second happen when the performance time is in past compared to the
enqueue time. The purpose of this change is to calculate the lateness
considering always the nearest of the two values. This way the exceding
latency is trimmed out from the calculus depending on what the actual
source of delay is.
* There is a lot more that could be done by looking at the previous
lateness value.
Change suppress warnings options to -Wno-sign-compare
since -Wno-error= can be used with gcc 4.2 or later.
Signed-off-by: Jérôme Duval <jerome.duval@gmail.com>
- Introduces new network API class BSocketMessenger, allowing one to send
and receive BMessages across a network socket in a BMessenger-like
fashion. Still very much WIP, hence currently not exposed via public headers.
Based partly on previous work by Axel.
...instead of DrawBox().
Also use ceilf when calculating tab height to prevent non-integral height.
Fixes#12683
More Todo:
You have to understand way too much about how this class draws if you
want to have any hope of overriding one of its Draw... methods and have
it do what you expect.
e.g. The BeBook implies that the tabs are drawn first, then the box, but, we
draw them in the opposite order. Probably better this way but not intuitive.
There are a number of remaining questions:
1. Why don't we need to draw the bottom of tabs if B_FANCY_BORDER?
2. Why do we need to expand tab border horizontally if B_PLAIN_BORDER?
3. Why is the bottom border color (152, 152, 152) instead of (151, 151, 151)?
Add a bunch of TODOs for these questions and more.
There can be some unitiutive gaps between the box border and view
depending on if you choose B_FANCY_BORDER or B_PLAIN_BORDER.
You don't notice the gaps unless the view draws right on it's edge. Some
views, including in Devices and Media Prefs do this though. Media Prefs
further complicates matters by overriding BTabView.
border vs. borders is confusing.
BTabView: Rename border param to borderStyle
BTabView docs: rename border param to borderStyle
enumerate border styles in docs
B{Abstract,Datagram,Secure}Socket:
- Add functionality to listen for and accept new connections, thus allowing
one to use the socket classes for server functionality as well.
BSecureSocket:
- Adjust to take into account differences between how SSL needs to be called
when accepting an incoming connection vs initiating an outbound one.
The handshake on the accepted connection stills fails for unknown reasons
at the moment though.
Note that these changes break the ABI, and thus any packages making use of
them directly will need a rebuild.
* Either gcc or bison version changes are throwing a
sign-compare Werror in the generateda irs nslexer.c
* This simply targets that Werror and disabled it in irs
* Makes the shutdown process to rely on the instance that was
running at the time the function is called. While it's unlikely
anyone will see any change from that, this way we will not conflict
in any case with the launch_daemon.
* The reply could have been confused in a remote situation, make
every request to use an it's own object.
* In launch_media_server there was a wrong variable redefinition
too.
* Also fix a possible issue with List::Get, the code returned
after a Get() error. While I doubt if this happens the next
items will be still valid, I prefer to continue until we reach
the end of the items, and in case of a SyncToRoster request we will
at least get the list empty. We might have a blocking call
on the other end, so it's our own duty to at least try to avoid
this in any case. As final result at least we will get the list
empty.
* When the user isn't requesting a custom notification, it will
be a BMediaRoster job to do it.
* Reintroduce BMediaRoster::SyncToServices, this time based on local
message passing rather than a global semaphore.
* SyncToServices is used in launch_media_server to make the process
more launch_daemon safe and faster in the average case.
* It was an error to add notifications in the media_server.
* Fixes#12717.
...to just DefaultSettingsView
It is just as obvious what it does in context, but shorter.
Rename the function it contains from
BuildDefaultScreenSaverSettingsView to
BuildDefaultSettingsView
* It caused parameters to change with delay, because the
event has been enqueued in the event queue with real time.
* Please don't rely on system_time.
* Fixes#5106.
* Fixes issues with launch_daemon restart.
* Rely on what the actual response from the server is
instead to naively try to kill it.
* Remove snoozing and make the restart process very fast.
* Any app should rely on notifications anyway.
* Due to some reason a few months ago the media_addon_server
locked up very often making the notification service unreliable,
today this issue looks like solved. This made possible the recent
improvements.
* Remove SyncToServices, I will probably readd it in future
but this time using a local synchronization service more than
relying on the media_server to release the semaphore.
* Due to some discussions today in mailing list I decided
to step back and retry the initial way to notify media rosters
about media services status. It is woking by using two different
notifications for reconnecting to the media_server and notifying
the local subscribers.
* This speed up the media services restart.
* Sorry for the noise and very thanks for reviewing my code to
everyone.
* The global synchro semaphore is provided with the purpose of
being used to avoid threads lock up when the media_server is in
an undefined state. There's still room for improvements.
* BMediaRoster::SyncToServices lock up on a semaphore until
the multi_audio correctly connected to the mixer.
* There's no need to force the streamer plugin to use a
BMediaIO. This class is supplied to accomodate more smart uses,
but in certain cases it makes just things more complex. If a
plugin doesn't need to have an internal caching method, then it
will be simpler to implement a block-consuming BDataIO and let
the internal BMediaIOWrapper to deal with caching.
As part of the refactoring that was done for app_server layer support,
the private shape_data struct was updated to derive from BReferenceable.
However, BShape's destructor was never updated to reflect this, and
consequently attempts to use a debug build of libbe would consistently
throw the user into the debugger due to BReferenceable's sanity check
against non-zero deletes that weren't on the stack.
It should be noted though that there are probably a few things that could
be factored out and/or simplified with that class in general, since e.g.
when copying its data from another shape_data instance, it uses C++ array
allocations, while when being manipulated by BShape directly, the latter
uses alloc/realloc/free.
NOTE: This should have no effect on the colors of these labels unless
you have changed the panel text color and control text colors to be
different. Both are black by default.
In the case of the menu field, spinner, check box, radio button,
slider, and text control labels we want to draw these labels using
the panel text color instead of the control text color because they
are drawn on top of the panel color. (the menu field label color was
changed in a previous commit in this push).
In all cases except the menu field the label color is specified by
temporarily unsetting the B_IS_CONTROL flag while drawing the label.
All use control look to draw the label.
The control text color is meant to be used for text INSIDE the control,
not the label text that accompanies the control -- at least that's the
way I understand it.
...instead of menu item text color when the label is unselected.
Menu item text color seems to make sense when the control is unselected
because we use selected menu item text color when the control is
selected, but, this isn't the case. We color the label background using
the menu item color because we are reproducing similar behavior of
BeOS R5. However, when the menu field is unselected the label needs to
draw so that it goes on the panel bg color.
...and rename fBitmap to fOffscreenBitmap to make it more clear what it is.
We don't need to save a pointer to both the offscreen bitmap and
the offscreen view, just the bitmap. We can access the view by calling
fOffscreenBitmap->ChildAt((int32)0). This gives us back a _reserved private
variable slot.
In the (unlikely) case that _InitData() is called with offscreen = false but
the fOffscreenBitmap is not NULL, delete fOffscreenBitmap before
setting it to NULL so that memory is not leaked.
App Server sends each window a message that the screen has changed:
https://www.haiku-os.org/legacy-docs/bebook/BWindow.html#BWindow_ScreenChanged
Propegate B_SCREEN_CHANGED message to all child views first
Tell BColorControl to read the B_SCREEN_CHANGED message and reinitialize itself.
* Only reinit if switching to or from B_CMAP8
* Initialize all pointers to NULL in constructor
* Don't destroy and rebuild offscreen view (and text views) on reinit
* Reinitialize offscreen view on reinit.
Fixes#8035
Also initialzing the pointers to NULL in constructor fixes#12673
...instead of doubleBuffered for the flag that specifies whether or not to
draw using an offscreen buffer.
Also remove the (not currently used) text from the docs since the parameter
is being used.
Approximation for n >= 1000
Factorial
Actual Value (truncated)
Approximation
1000!
4.0238726007709377354370243392300398571937E2567
4.0238726007709377354370243392307 E2567
10000!
2.8462596809170545189064132121198688901480E35659
2.8462596809170545189064132121197 E35659
100000!
2.824229407960347874293421578024535518477E456573
2.824229407960347874293421578024 E456573
Close enough!
* While on my system it looked like to run well, it introduced
a regression on some hardware. I'm reverting it as I don't have
a better solution, with the difference that we will do that only
for perfomance time events.
* Fixes#12624.
* Since the BMediaRecorder have an it's own estabilished policy
relating releasing the producer node we will not interfere with
it except when we are controlled from Cortex.
* This required to review various parts of the code, and
isn't probably still perfect. The main problem was an attributes
hell where redondance created a lot of problems, all this data
is now controlled mostly by the node.
* Header indentation changes needed too.
* The WaitForMessage is moved at the end of the loop, and
the check for quitting the loop is moved as it's condition,
this makes us to be sure that once a Quit() request is performed
we will not handle events anymore.
* Other minor style and initialization fixes.
* This is the only solution that allowed to use the best
of both ways to do this calculus. I've also tested it
with a modified sound player that snoozed every time
the buffer should be handled, and found that neither
of the lateness calculus I tested (including enqueue_time)
really solve all problems. That's why I've tried to find
an average solution. There's still room for improvements
eventually.