* instead a fitting display mode from the list, and having a fallback
"ignore frequency" mode, the closest available screen mode is now
chosen.
* The display_mode's frequency of the mode found is now adapted to the
requested frequency, as it's done in the screen preferences panel.
* Removed the fallback 8 bit mode for now; instead, we should have
_FindMode() deviate from the color space as well, if needed.
* This all fixes the problem that you suddenly had an (still badly
supported) 8 bit mode after reboot, instead of the one originally
chosen in the screen mode preferences.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16558 a95241bf-73f2-0310-859d-f6bbb57e9c96
which could cause inconsistency of on-disk structures.
* Fixed copy&paste bug introduced by Ingo when he did the GCC 4 work-around: when
shrinking the direct range, the new size was written to the indirect range.
* Some cleanup, renamed private Inode methods to have a leading '_' symbol.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16557 a95241bf-73f2-0310-859d-f6bbb57e9c96
action has been set for the signal. If so, it doesn't try to install a
debugger, but simply lets the caller deliver the signal.
Fixes bug #237 (VLC entering the debugger when checking for processor
extensions).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16556 a95241bf-73f2-0310-859d-f6bbb57e9c96
on stippi's and my laptop when connected to a power outlet (no interrupts arrive
anymore but timer interrupts).
Need to investigate this a bit more...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16553 a95241bf-73f2-0310-859d-f6bbb57e9c96
windows to front (or minimize them).
* Desktop::ActivateWindow() no longer crashes in case the window to be activated
is not on the current workspace - instead, it doesn't do anything at this
point. IOW it doesn't handle workspace activation at all, yet.
* Renamed ServerWindow::GetWindowLayer() to ServerWindow::Window().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16550 a95241bf-73f2-0310-859d-f6bbb57e9c96
and "flat" settings of the MimeTypeListView are now honoured.
* Fixed warning in AttributeWindow.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16543 a95241bf-73f2-0310-859d-f6bbb57e9c96
the supported types of an application to the one responsible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16542 a95241bf-73f2-0310-859d-f6bbb57e9c96
modified to panic when an invalid block is requested (to find fs errors)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16537 a95241bf-73f2-0310-859d-f6bbb57e9c96
holding the window lock.
* Run() is now called before creating the window in the app_server when
Show() is called for the first time (which is now checked with fRunCalled
instead of some thread arithmetics).
* Minimize() now sends the show level of a window to the app_server, so that
it can actually determine if minimizing or maximizing the window should
have any effect. This fixes bug #225.
* fShowLevel's meaning is now reversed; when it's above zero, it now means
the window is shown (before, a level less than 1 meant shown). This definitely
better fits its name :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16536 a95241bf-73f2-0310-859d-f6bbb57e9c96
without a lock).
* Renamed private methods to start with the '_' symbol.
* Removed superfluous SetLayer[Font]State() and moved back those one-liners into their
AS_* handlers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16535 a95241bf-73f2-0310-859d-f6bbb57e9c96
steal the focus of the focus window.
This fixes bug #181.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* AS_GET_STRING_WIDTHS now uses this method to send the strings to the app_server;
ie. it no longer sends the whole strings, and it saves sending the string length
separately.
* BFont::StringWidth() will now always return 0.0f in case of an error (instead of
some random value)
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16525 a95241bf-73f2-0310-859d-f6bbb57e9c96
colors with full saturation in the part where
the cursor is transparent
* fixed leakage of cursor data (placed making the
copy it in the wrong bracket)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16523 a95241bf-73f2-0310-859d-f6bbb57e9c96
* all cursors owned by a team are visually different,
or (iaw) an already existing cursor is reused when
it is set by the client again
* changed various occurances of cursor data from "int8*"
to "uint8*"
* ServerCursors also remember the R5 data from which
they were created
* the reference counting and destruction of
ServerCursors changed: The cursor knows it is attached
to a CursorManager and one can simply use
ServerCursor::Acquire() and Release() and the reference
counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
ServerCursor
* fixed a race condition when setting a cursor through
BView::SetViewCursor(): If the client code looks like this:
BCursor cursor(cursorData);
someView->SetViewCursor(&cursor, false);
there is a relatively high chance the BCursor destructor
told the ServerApp thread to destroy the cursor before
the ServerWindow thread got to "acquire" the cursor for
use by the view layer. The very same problem is likely the
reason that SetViewCursor works to unreliably on R5, even
when the "sync" flag is set to "true" (although it should
theoretically work in that case).
all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed broken "full sem" mechanism.
* Fixed recycling of previously mapped IO space chunks. Should avoid the
panic() call earlier introduced by Marcus.
(tracked down by axeld and bonefish over the course of three days
(in between skiing) and finally nailed on the bus back home)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16511 a95241bf-73f2-0310-859d-f6bbb57e9c96