these should be public (they don't match any basic Be naming style
anyway :-).
* Put the code that's used by the app_server where it's needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96
this one, maybe we should find out what it does, make it public and
document it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16801 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the kernel as well, and thus we need to export _kern_get_timezone(),
too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16792 a95241bf-73f2-0310-859d-f6bbb57e9c96
(realized as an option enabled in the menu).
* Minor bug fixes and changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16791 a95241bf-73f2-0310-859d-f6bbb57e9c96
using the new _kern_get_timezone() syscall.
* Added an implementation of ftime() based on the above function, this
may fix bug #308.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16786 a95241bf-73f2-0310-859d-f6bbb57e9c96
dunno if we want to keep this, though.
* Improved some methods by no longer calling strlen() more than once.
* We're now using snprintf() instead of sprintf() in the << operators to
make them more secure (even though the string lengths should be long
enough).
* Improved << operators by taking the return (the resulting string length) of
snprintf() into account.
* Replaced calls to _GrowBy() with a negative argument with calls to
_Alloc() which actually safes some computation.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16783 a95241bf-73f2-0310-859d-f6bbb57e9c96
audio/multi changed to audio/hmulti (avoid confusion with Be's audio/multi)
hmultiaudio.addon won't load ich_ac97 any more (reason is it's not compatible)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16782 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be killed. Reverted ShutdownProcess.cpp to continue to use kill_team()
instead of sending a signal.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16780 a95241bf-73f2-0310-859d-f6bbb57e9c96
windows to other workspaces so much easier that even I managed to get it
right...
* Moving windows on another workspace is now working as well.
* Fixed a positioning bug in Desktop::SetWorkspace() - was only visible in
case the window was in more than one workspace, but not in all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16777 a95241bf-73f2-0310-859d-f6bbb57e9c96
can't move them to another workspace, and you currently don't see a
window moving that is not in the current workspace. (this fixes bug #135)
* Desktop::SetWindowBehind() didn't update the WorkspacesLayer.
* Changed Desktop::MoveWindowBy() to be able to move window on any workspace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16776 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should fix bug #124 and makes much nicer screenhots.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16769 a95241bf-73f2-0310-859d-f6bbb57e9c96
That buys some more time before switching to a slab allocator :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16767 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended ConvertBits() to properly handle negative offsets and overlapping lines
* Implemented blitting the software cursor to the bitmap returned from ReadBitmap()
Note: In the future we will have to directly use the final graphics buffer for ReadBitmap() if we want DirectWindow output too (R5 includes it). I don't know how R5 handles the hardware cursor though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16766 a95241bf-73f2-0310-859d-f6bbb57e9c96
(defaults to turned off).
To make any use of this, you have to call the __dump_allocated() function
at the point you want to check the leaks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16765 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed another BMessageRunner leak.
* Added an optional second parameter which you can use to limit the run time
of the app.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16764 a95241bf-73f2-0310-859d-f6bbb57e9c96
I'm also wondering where those exceptions are actually caught.
* when unflattening into a message, MakeEmpty() will be called
on it first. This will actually fix the crashing bug I observed,
but it makes me suspicious - there should be an error somewhere
else. Something to do with initialization perhaps?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16763 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should prevent mixer from beeing build with debug enabled, when media kit is build with debug.
Thus CPU usage will be reduced as mixer no longer prints a lot of information to stdout.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16759 a95241bf-73f2-0310-859d-f6bbb57e9c96