Especially people building various kinds of images with different
settings may want to have a look at the respective section in the
UserBuildConfig.ReadMe.
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functions by ones reading /etc/{group,passwd}.
* Added quasi-standard getpwent_r() and getgrent_r().
* Added _SC_GETGR_R_SIZE_MAX and _SC_GETPW_R_SIZE_MAX sysconf()
constants.
* Moved initgroups() and getgrouplist() definition to grp.cpp. They use
the same backend as the <grp.h> functions.
* Set the permissions of files created by the build system to what they
should be on the image (executables: 755, others: 644). Otherwise only
root could do anything under Haiku.
* Added build system variables HAIKU_ROOT_USER_NAME and
HAIKU_ROOT_USER_REAL_NAME to customize name and real name of Haiku's
root user.
* Added build system rules AddUserToHaikuImage and AddGroupToHaikuImage
for adding additional users and groups (by default only root user and
group and a "users" group are created).
* Adjusted BIND port and coreutils config.h files according to what
features have become available.
* Fixed HAIKU_DOCUMENTATION_OBJECT_DIR definition. Untested, but it used
a wrong variable name before.
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finally created a solution to avoid that: Header files that contain
configuration settings (and nothing else) go to build/config_headers.
To change settings, create a directory build/user_config_headers (which
is ignored by svn), copy the respective header there and modify it at
your leisure. Currently only tracing_config.h has been moved to the new
location, but more files will follow eventually. It is also recommended
to move optional macro definitions in Jamfile (as for BFS) to a config
header instead; the build system will then automatically rebuild on
changes.
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so one can set it to the static libroot, if desired.
* Generic attribute emulation:
- Added build tool rm_attrs, a simple "rm" replacement, which also
removes the attributes directory for a given file.
- Added build/scripts/rm_attrs shell script, which wraps the
invocation of the rm_attrs tool. If it doesn't exist yet, the
ordinary rm is used.
- The RM jam variable refers to the rm_attrs script now, i.e. whenever
something is removed by the build system, the attributes are removed
too (if the build tool has already been built, that is).
- Removed the shell function attrrmrf() in build_haiku_image. We use
the rm_attrs tool instead, if necessary.
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builds on Linux with gcc 2 and 4, but the images do even run. :-) Not
tested on BeOS.
* Removed stddef.h and stdarg.h. They are provided by the compiler.
* Adjusted size_t.h, wchar_t.h, and wchar.h accordingly.
* Made stdio.h avoid gcc 2.95.3's fixincludes hack stdio_va_list
* Added gcc 2.95.3 headers to the repository. They are used instead of
the headers of the gcc 2.95.3's we use to compile Haiku with. Should
avoid build problems with the BeOS native compiler.
For sake of personal recreation you can rebuild the cross gcc 2.95.3,
but the only thing that changed is its header directory
(lib/gcc-lib/.../include), which isn't used anymore. Replacing it with
headers/build/gcc-2.95.3 should have the same effect as rebuilding, BTW.
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23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.
Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).
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it to HOST_LIBSUBC++. Now it should be possible to remove HOST_LIBSTDC++
from the library list for build tools which don't use the STL -- it had
been added due to the Darwin peculiarity in the first place.
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a while ago that removed the incorrect automatic addition of Haiku header
directories in case of targets other than "haiku". The app server test
environment does now almost build again. The problem left is related to the
recent changes of the accelerant interface. I suppose someone in the knows
should decide if we can simply use our header or if special handling is
needed.
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configure flag "--use-32bit" enabling 32 bit builds with a 64 bit host
compiler.
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SELECT_UNAME_ETC_LIB with TARGET_ and introduced HAIKU_* and HOST_*
counterparts.
* Use HOST_NETWORK_LIBS for building remote_disk_server.
* Also got rid of {R5,BONE,DANO,HAIKU}_COMPATIBLE.
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added $(HAIKU_GCC_LIBGCC) to HAIKU_KERNEL_ADDON_END_GLUE_CODE as suggested by Ingo
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work on arbitrary "containers". The image rules are just
specializations.
* Added rules, a definition file (build/jam/NetBootArchive), and a shell
script for creating a gzipped tar archive containing kernel and modules
required for network booting (the contents may need some fine-tuning).
ATM it can be built via the haiku-netboot-archive pseudo target. It is
generated in the output directory (e.g. "generated").
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-The biggest problem with linking host libraries (libbe_build and libroot_build) was not having the source files compiled with the -fPIC flag. As far as I can tell, we want to do this on all of the other host platforms as well, so hacked the jam files a bit to add it.
Forgive me if I've committed more Jamfile sins.
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compatibility relation to the official Haiku distribution. "official"
is for the official Haiku distribution itself, "compatible" for Haiku
Compatible (tm) distros, and "default" for all others (the default value
for the option). The build system variable HAIKU_DISTRO_COMPATIBILITY is
defined accordingly, and one of the
HAIKU_DISTRO_COMPATIBILITY_{OFFICIAL,COMPATIBLE,DEFAULT} macros is
defined for source code and rdefs.
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building on Mac OS X (Darwin). A problem with makebootable remains.
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platforms. Funny that it still isn't the default, anyway.
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xattrs. It can be enabled with the configure switch "--use-xattr". Note
that the amount of data stored in attributes may be limited by the used
file system -- e.g. AFAIK ext3 has a limit of one block (usually 4 KB)
for all attributes of a file, which might not suffice. XFS should be
fine, as should ReiserFS 3.6 (or any FS which stores attributes in
hidden files).
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with image files. E.g.
jam -q update-image libbe.so kernel_x86
will only build libbe.so and the kernel (if necessary) and copy them
onto the already existing Haiku image. The MIME DB will not be
reinstalled, and only those source directories will be copied for which
the AddSourceDirectoryToHaikuImage rule is given a second argument
(e.g. "1"). The image will otherwise remain unchanged.
The "update-vmware-image" and "update-install" work similarly for the
VMWare image and the directory installation respectively. Note that, due
to the way the VMWare image is created (prepending a header to the
standard image), the file itself is fully rebuilt, i.e. changes made
during the emulation will be lost after updating the VMWare image.
The feature requires Haiku's jam. With other jam versions a similar
effect can be reached by accordingly setting the HAIKU_IMAGE_UPDATE_ONLY
and HAIKU_INCLUDE_IN_IMAGE in the UserBuildConfig file.
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line to jam that contains build targets and that will be executed by
the build system after building the targets and replacing their
occurrences in the command line by their paths. The keyword indicating
such a command line is "run", targets are marked by a leading ":".
E.g.:
jam -q run ':<build>xres' -l :libtracker.so
This builds the xres tool for the host platform and libtracker.so for
Haiku, and afterwards lists the resources libtracker.so contains. Note,
that this feature requires using Haiku's jam version.
The functionality is implemented by the new RunCommandLine rule, which
can, of course, also be used in the UserBuildConfig.
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again for target libbe_test. Added respective syscall stubs and other functions
to libhaikucompat.a.
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directory, the build system root directory, or the "src" directory is
now using the "haiku-image" target instead. The variable
HAIKU_ORIGINAL_JAM_TARGETS is set to the original JAM_TARGETS value, so
that a UserBuildConfig can base its decisions on it.
The feature is only available with Haiku's jam version.
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build Haiku. Uncomment it to define "-pipe" which may speed up your build process
a bit if you have enough memory (it's about 25% faster on a test case over here
with BeOS).
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automatically for all BeOS compatible target platforms but Haiku. This should
allow more Haiku code to build for BeOS.
Disclaimer: I couldn't really test it, since my BeOS working tree is switched
to my layout branch and under Linux I obviously can't test building for BeOS.
So, if you have complaints, keep them to yourself and just fix the problem.
;-)
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{HAIKU,HOST,TARGET}_KERNEL_PIC_{CC,LINK}FLAGS which define the
compiler/linker flags specifying the kind of position independence
the kernel shall have. For x86 we had and still have -fno-pic, but the
PPC kernel has -fPIE (position independent executable) now, as we
need to relocate it.
* The boot loader relocates the kernel now. Mostly copied the relocation
code from the kernel ELF loader. Almost completely rewrote the PPC
specific relocation code, though. It's more correct and more complete now
(some things are still missing though).
* Added boot platform awareness to the kernel. Moved the generic
Open Firmware code (openfirmware.c/h) from the boot loader to the kernel.
* The kernel PPC serial debug output is sent to the console for the time
being.
* The PPC boot loader counts the CPUs now and allocates the kernel stacks
(made OF device iteration a bit more flexible on the way -- the search
can be restricted to subtree). Furthermore we really enter the kernel...
(Yay! :-) ... and crash in the first dprintf() (in the atomic_set()
called by acquire_spinlock()). kprintf() works, though.
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