tool tip view with this lock, too.
* BTextToolTip::SetText() can now be called in all circumstances safely.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32242 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented old count_workspaces(), and set_workspace_count() using the
new functions.
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for every BMenuItem, have them created in _init_interface_kit(), and keep
them cached. This required some reorganisation of the code in Menu and MenuItem.
Also has the side effect that BMenuItem doesn't have to know about the
alt/ctrl/command keys stuff.
Added a comment in BMenu::AttachedToWindow().
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in place of the own rolled implementation. Comment typo fix.
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* BMenuWindow no longer uses a fixed scroll step - instead, the menu sets it
to the height of its first item.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31389 a95241bf-73f2-0310-859d-f6bbb57e9c96
ResizeAllColumnsToPreferred().
* Automatic white space cleanup.
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the protocoll less prone to errors, reduces possible points of failure and
most importantly, reduces the number of function calls to the link API.
I only know the numbers for StrokeLine(), which I tested via the Benchmark
test app. With this change, drawing random colored and positioned lines
actually doubled in speed. On the BView side, the calls to
ServerLink::Attach() only halfed, while on the app_server side, the number
of calls to ServerLink::Read() is now 1/4th. It will also be worth
investigating why the link stuff is so slow at all. I also optimized
BView::DrawString() a lot in this change, but I don't have any numbers
yet. Some other commands which used multiple Attach()/Read() calls were
also optimized, at least the most important ones. Begin/EndLineArray() was
also pretty bad on the app_server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29937 a95241bf-73f2-0310-859d-f6bbb57e9c96
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
Fixes#2879.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the password window to use this feel.
* Later, the screen saver itself should use this feel whenever the password
mode is enabled. The password window should then use a modal-app feel, but
this doesn't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28281 a95241bf-73f2-0310-859d-f6bbb57e9c96
BTextView classes:
* Declared the directly used BTextView helper classes as private BTextView
classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
be _BWidthBuffer_. It had declared it's own class with the same name and
same members/size in headers/private/tracker/TextViewSupport.h, but the
implementation was nowhere to be found. I can only explain this that
the BTextView implementation was then actually linked and used. But the big
problem was that it was used without locking (unlike in BTextView)! When
many Tracker windows opened during system startup or later and they happened
to each request characters not yet in the cache, I imagine things could have
gone bad and corrupted memory. Anyways, since I can see the usefulness of
the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
classes that BTextView doesn't directly know about. All stuff in src/kits/
inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
differently when used inside the new layout management framework. For this,
I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
anything yet.
So far, everything seems to work still... ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
get_window_order() will retrieve the application respectively window order
on the selected workspace.
* Moved private BeOS compatible functions (as used by the Deskbar) into the
private WindowInfo.h header.
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
about. ServerWindow::GetInfo() now fills in that value following this logic
as well as further testing.
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26942 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuItem and BWindow are no longer friends of BMenu, but use this class
instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly (or at all...)
* Use the common 0xfffd character as a substitute for invalid characters
* Corrected comment
This function is used by the app_server to convert the UTF8 strings to char
codes to feed FreeType. Using a non space substitute character at least for
now, as it makes it more obvious where invalid characters are present.
I tested this change with some UTF8 test files and it seems to work well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24175 a95241bf-73f2-0310-859d-f6bbb57e9c96
breaking out of the loop too early, and would therefore miss the last
character.
* Replaced UTF8CountChars() with a short and safe version as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24173 a95241bf-73f2-0310-859d-f6bbb57e9c96
of stuff. I think the trouble is that you keep decrementing charCount while
still inside the same UTF8 glyph. I cannot really tell, I am hoping you don't
mind me reverting to the old version, since the new one is only three lines,
so it should be easy to correct and re-commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24172 a95241bf-73f2-0310-859d-f6bbb57e9c96
workspaces view can now be any view in the hierarchy.
* Added private view flag kWorkspacesViewFlag that identifies such a
view - note though, that you must not remove a view before closing or
hiding its window for now (and that you still need to set the
kWorkspacesWindowFlag, too).
* Fixed Workspaces check for valid screen coordinates; after a crash, it
managed to open its window offscreen for me.
* Added a ViewLayer method FindView() that finds a view with the
specified flags set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24090 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
can be used (and is, by _init_interface_kit()) to initialize the ...
er... default instance of
PaletteConverter using the system color map, thus avoid building the
list of colors, which takes some time. Fixes bug #505.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22508 a95241bf-73f2-0310-859d-f6bbb57e9c96
(needs to account for the parts that the BMenuField draws, ie the shadow
on the right)
* fixed follow mode of BMenuBar in fixed size mode (B_FOLLOW_LEFT_RIGHT)
* don't resize the BMenuField in fixed size mode (endless loop), this should
be more robust anyways, since this endless loop would be triggered if an
application tried to manually resize menuField->MenuBar() in auto resizing
mode
* fixed calculation of the parts that need to be redrawn on resize
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22127 a95241bf-73f2-0310-859d-f6bbb57e9c96
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
as Marcus pointed out, having it outside wasn't thread safe. Moved
PicturePlayer into the BPrivate namespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
AppendToPicture() (but still doesn't work :( ). Moved some functions
around in PictureDataWriter.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21925 a95241bf-73f2-0310-859d-f6bbb57e9c96
stroke/fill polygon, stroke/fill bezier. some work towards drawing of
nested pictures.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21918 a95241bf-73f2-0310-859d-f6bbb57e9c96
the maximum width. The latter supports unlimited maximum width. The
_BMCMenuBar_ draws fine when resized wider than its min/preferred width, but
not the complete "button" area will cause the menu to open when being pressed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21465 a95241bf-73f2-0310-859d-f6bbb57e9c96
despite being talked about repeatedly, does not currently exist.
Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.
But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.
I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.
I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.
I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.
For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuWindow. BMenuScroller now is just the scroller button, and it's a
child of BMenuWindow. This simplifies attaching/detaching the
scrollers, and it's also a bit cleaner.
The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem.
A drawing bug shows up now, though: when scrolling the menu UP, some
spurious lines are drawn over the menu. I wonder if this is an
app_server bug or what.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
is done from inside the BMenu::_track() function, and not inside Pulse()
anymore. Patch by Lucasz Zemczak
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Unified UTF8CountChars and UTF8ToLength and removed the latter
* Rewrote UTF8CountBytes to use the more safe algorithm from UTF8CountChars
* Removed the unsafe count_utf8_bytes() function
This should fix bug #839. Marcus can you please review?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19624 a95241bf-73f2-0310-859d-f6bbb57e9c96
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hopefully fixed all the problems. Reported by
Marc Flerackers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19241 a95241bf-73f2-0310-859d-f6bbb57e9c96
(Args were declared: width,maxWidth,minWidth while the last 2 ones were the other way around)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18083 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should make our BColumnListView completely usable.
(ColumnTypes files were taken from imkit SVN)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18081 a95241bf-73f2-0310-859d-f6bbb57e9c96
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96