Commit Graph

1556 Commits

Author SHA1 Message Date
Adi Oanca
2899b880f6 Uncommented a correct piece of code. B_FRAME_RESIZED/MOVED are sent more accurately. Renamed AddToViewsWithInvalidCoords, SendViewCoordUpdateMsg into _AddToViewsWithInvalidCoords, _SendViewCoordUpdateMsg.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15036 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:16:57 +00:00
Adi Oanca
8e81fc4919 Some cleanup. Removed do_Hide, do_Show and do_CopyBits
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15034 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 18:25:27 +00:00
Axel Dörfler
55d6d70ee5 * EventDispatcher::AddListener() now honors the BView semantics and will only
update the options in case the specified eventMask was zero.
* Added missing EventDispatcher::RemoveTemporaryTarget().
* Layers setting their event mask are now added to the EventDispatcher.
* The RootLayer is no longer contacted for SetEventMask() - it still handles
  SetMouseEventMask(), tough - as a result, SetEventMask() temporarily doesn't
  work anymore.
* Added Layer::ViewToken() method.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 15:50:30 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
6b95c59bd8 Renamed myRootLayer variable to rootLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:56:35 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
f68598780e * the keyboard events are now using the new EventDispatcher, B_KEYBOARD_EVENTS don't
work yet, though, as the dispatcher is not yet notified about those.
* no more mouse cursor jumping - the cursor will now start in the middle of the screen;
  this should be part of the initial input_server handshake, though.
* ServerWindow can now return a BMessenger of its client window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15017 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:21:07 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
7a67c93f8e Turns out B_RELEASE_ALL just works as expected - it was a deadlock by design; when the
cursor thread didn't call acquire_sem() fast enough, it would never get released by
B_RELEASE_ALL (as that only releases all waiting threads), and thus, waited forever
for the semaphore to be released again.
On the other side, the input_server didn't call release_sem() anymore, since the
cursor thread still didn't read out the data after the last release...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15014 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:04:28 +00:00
Axel Dörfler
1b120ea94a Turns out there were a couple of problems:
* RootLayer still set the mouse cursor...
* mixed up "x" and "y" in the cursor thread
* but that didn't get noticed, as B_RELEASE_ALL doesn't seem to work
  (will look into that next)!

The cursor finally works as good as expected in Qemu :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15013 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:50:34 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
b9e43e2c12 Just another manager - not yet used, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 09:43:37 +00:00
Axel Dörfler
0307fbb17d Implemented support for Set[Mouse]EventMask() functionality - still untested, though.
Also supports the B_SUSPEND_VIEW_FOCUS options, B_NO_POINTER_HISTORY is not yet there,
and B_LOCK_WINDOW_FOCUS has to be implemented somewhere else (its outside of the
scope of this class).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15007 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:46:55 +00:00
Axel Dörfler
0e29f57a22 Fixed the app_server build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:43:08 +00:00
Axel Dörfler
afe5450a83 * Fixed the most obvious copy&paste bugs.
* no longer allocates focus messengers on the heap but keeps them around.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14992 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 16:08:04 +00:00
Axel Dörfler
08f35604b0 The basics of the new event handling - not yet connected to anything, and therefore
neither used nor tested. It's not even complete yet (support for Set[Mouse]EventMask()
is missing), but it will get there :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:58:19 +00:00
Axel Dörfler
6226d5f7cd The Desktop's message port now gets the same name as its looper.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14988 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:56:12 +00:00
Ingo Weinhold
3d5caf598e Fixed gcc 4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14973 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 20:56:35 +00:00
Axel Dörfler
128ddaa3e3 Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
  the event port, they are just queued in a list, and the event loop is only
  notified if necessary (ie. if a notification has been sent already, new
  events are just queued up until the input_server found the time to process
  them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
  (IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
  (it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
  _MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
  causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 17:25:58 +00:00
Axel Dörfler
aabcf63973 When using "Message4", we don't need to flatten the BMessage into another buffer anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14956 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 14:34:56 +00:00
Stephan Aßmus
02ed46b0de * fixes the cursor handling after Axels changes, it crashed on real HW.
Axel, I think you didn't realise that _CursorFrame() gave and
invalid BRect for fCursorVisible=false, but that rect was used
to create the backup area, so it was buggy at that place. I removed
your checks for fCursorVisible in SetCursor() for cleaner code, but
left it in MoveCursor() because it might save a few cycles.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 10:29:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
af8899c4bf Added support for not visible cursors - defaults to invisible now!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:50:19 +00:00
Axel Dörfler
a512a89b27 Fixed some memory leaks, fChars was never freed.
Now uses (nothrow) for fChars and checks if the allocation succeeded.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:50:42 +00:00
Axel Dörfler
9514d2e5e6 * introduced a global gInputServer object, so that you don't need to cast the
be_app object anymore.
* fixed some missing locks for the input device list.
* moved the input device list into the InputServer object - didn't make a lot
  of sense the way it was done before. Also moved registering/unregistering
  into the InputerServer class.
* Made the InputDeviceListItem class a bit more useful and encapsulated.
* cleanup, removed empty function documentation stubs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14946 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:35:36 +00:00
Stephan Aßmus
8f90c77db9 a quick fix for offscreen layers drawing region, ie BitmapDrawing works again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 11:18:33 +00:00
Stephan Aßmus
a7ab4a2642 fix activation of windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 01:42:58 +00:00
Axel Dörfler
f375b21da5 Forgot to remove IPoint.h - it's no longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:48:16 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
614de12d9c * the decorator knows best which region to update when changing the title, so
it must now fill the updateRegion parameter of SetTitle().
* WinBorder::SetName() is now greatly simplified and achieves better results
  due to that.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14923 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:16:01 +00:00
Adi Oanca
9a3090b0ed this fixes the problem Axel signaled with the OK button in terminal's about box
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:10:54 +00:00
Axel Dörfler
a436bab2da Renamed fVisible2 and fFullVisible2 to fVisible and fFullVisible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14921 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:56:51 +00:00
Axel Dörfler
5df853ea79 * Renamed Layer::GetWantedRegion() to GetOnScreenRegion().
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14920 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:50:39 +00:00
Axel Dörfler
618c515c4c * pruned Layer::PruneTree()
* the Layer destructor now deletes all of the layer's children
* WinBorder no longer has to delete its top layer, as it's also its child.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:39:33 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Stefano Ceccherini
d2718b5d34 we write family and style as an uint32, so we should read it as an uint32 too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 21:54:41 +00:00
Axel Dörfler
8bd2c11fc4 Moved the declaration of roundf() to HaikuBuildCompatibility.h - it's missing from
math.h but exported by libroot.so.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14903 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 19:43:42 +00:00
Axel Dörfler
8b794301de Changed the way the app_server is built:
* no more libappserver.so - this breaks the "Appearance" application, but that
  has to be fixed some day later.
* the drawing stuff is now built in its own directory as libasdrawing.a.
* TEST_MODE defaults to "0" if not defined yet - it's overridden in the test
  build now, not in the main build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14896 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 15:40:21 +00:00
Axel Dörfler
96709e443e One more now superfluous roundf() removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14895 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 14:09:55 +00:00
Michael Lotz
cf10934e5f Introducing Message4. The changes to the related sources are ifdefed with USING_MESSAGE4 which is defined in Message4.h. To use Message4 the Message4.cpp, Message4.h, MessageUtils4.cpp, MessageUtils4.h and MessagePrivate4.h have to be linked to their counterparts without 4 suffix. Then MessageBody.cpp and MessageField.cpp have to be commented out in the app kit Jamfile and r5_message.cpp has to be added. There remain some bugs to be found. Feel free to change that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14882 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 11:31:07 +00:00
Stephan Aßmus
4cfc480f5d no longer valid with new way of setting user clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14881 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 00:24:37 +00:00
Ingo Weinhold
758b1d0e05 Fixes that make Haiku build with gcc 4. Mainly out of the following
categories:
* Missing includes (like <stdlib.h> and <string.h>).
* Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so.
* Local variables shadowing parameters.
* Default parameters in function definitions (as opposed to function
  declarations).
* All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported
  explicitly from the std:: namespace now.
* "new (sometype)[...]" must read "new sometype[...]", even if sometype is
  something like "const char *".
* __FUNCTION__ is no longer a string literal (but a string expression), i.e.
  'printf(__FUNCTION__ ": ...\n")' is invalid code.
* A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes"
  is an invalid expression.
* "friend class SomeClass" only works when SomeClass is known before.
  Otherwise the an inner class with that name is considered as friend.
  gcc 4 is much pickier about scopes.
* gcc 4 is generally stricter with respect to type conversions in C.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 23:27:14 +00:00
Ingo Weinhold
56436a1ab8 GCC 4 fix. Might have changed the semantics, but I refuse to hurt
my brain by trying to understand code using gotos. People, learn
structured programming!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14870 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 17:49:05 +00:00
Stefano Ceccherini
25922abe74 reduced the directwindow semaphore timeout to half a second. Now we checks for < B_OK in the semaphore acquisition, to handle every error condition
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14860 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 11:00:57 +00:00
Axel Dörfler
2b7b3ade5c Added more or less empty "begin/end transaction" handling in ServerWindow.
Right now, only the updates are disabled as a start. I am not sure what else
we can do here, but there probably is something :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14855 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 14:25:12 +00:00
Axel Dörfler
dfd5b49996 * last change set window title to "Unnamed Window" if the title was empty - but
that's probably not wanted, as a window without a title is perfectly okay.
* AS_CREATE_WINDOW will now return a proper error code on failure.
* The title read from the link is no longer adopted by the ServerWindow constructor,
  but copied - while the previous version was a bit faster, this is a lot cleaner.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 13:06:22 +00:00
Axel Dörfler
13e525e302 WinBorder::SetName() now also triggers rebuilding the decorator region - IOW BWindow::SetTitle()
should now work as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 11:03:33 +00:00
Stefano Ceccherini
df555388b9 Don't look for bugs in other people's code. The bug is in your code. IOW BDirectWindow apps now work fine :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:45:45 +00:00