was no valid "_view_token" in the mouse event.
* _SanitizeMessage() will now only add the "be:transit" field for
B_MOUSE_MOVED messages. It will also now only update fLastMouseMovedView
for B_MOUSE_MOVED messages, and not for all mouse messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15124 a95241bf-73f2-0310-859d-f6bbb57e9c96
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
the messages weren't received by the target before (unless the view used
tracking via BView::SetMouseEventMask()...) - maybe the client should only
update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
(plus wheel changes) always to fLastMouseMoved...
* some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
client's token space.
* finding layers by token is now O(1) instead of O(n) (as they are looked
up in the token space).
* removed Layer::FindView() as it's no longer needed (or should be used).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15113 a95241bf-73f2-0310-859d-f6bbb57e9c96
NextChild() and PreviousChild() - the current WinBorder list is now rebuilt on every
change; this is not perfect, and only a temporary solution (but cleaner than the
previous one).
* Introduced Layer::PreviousLayer()/NextLayer() methods that return the previous resp.
the next sibling.
* Moved {show|hide}_winBorder() into {Show|Hide}WinBorder() and got rid of the former.
* Renamed Layer::fServerWin to fWindow.
* removed some unused stuff, minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15108 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added dummy support for glutKeyboardUpFunc(), glutSpecialFunc() and glutJoystickFunc().
To be implemented later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15099 a95241bf-73f2-0310-859d-f6bbb57e9c96
between letters of a word no longer hide that word. After testing,
the result seems to be a tighter spread of ratings when done in full
text plus header mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15098 a95241bf-73f2-0310-859d-f6bbb57e9c96
and introduced a RootLayer::_ChildAt() that is used instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15097 a95241bf-73f2-0310-859d-f6bbb57e9c96
closely: Inode::WriteAt() didn't call Inode::WriteBack() in case the
file size was enlarged - it was only written in case the file was closed
which a) could have not happened because of a crash, and b) would move
the change into the wrong transaction, and could therefore result in
an incorrect update, as seen.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15094 a95241bf-73f2-0310-859d-f6bbb57e9c96
will no longer panic, but free its allocated pages.
I ran into this because BFS managed to create a file without data stream but
with a length larger than 0...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15093 a95241bf-73f2-0310-859d-f6bbb57e9c96
invalid target handlers are dropped).
* B_PREFERRED messages now go to the looper if there is no other preferred handler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15088 a95241bf-73f2-0310-859d-f6bbb57e9c96
* RootLayer's mouse event processing is now at its minimum - the
EventDispatcher handles them now. As a result, a window will now
get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
when it's set - this is now used for the window moving instead of
the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
BWindow::_SanitizeMessage(() (similar to what the input_server does).
This should also make the mechanism pretty robust, since every
B_MOUSE_MOVED message can now trigger the view transit (in case a
message is lost). B_WINDOW_ACTIVATED messages should be generated
client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
field; "where" (in window's coordinates) and "be:view_where" are
added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
dropped instead of being sent to the looper - this should be done
in BLooper as well, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
client side (or will be, with the next commit).
* added GetMouse() functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15084 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the current message is not part of the queue when it's dispatched, so it
doesn't make any sense to try to remove it.
* it's only to be called during message processing - and at that time, the
looper is locked, anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15079 a95241bf-73f2-0310-859d-f6bbb57e9c96