Adi Oanca
211de495df
Keyboard and Mouse handlers went private.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-17 17:37:56 +00:00
Adi Oanca
943ba1b132
MoveToFront() returned 'invalidate' for a floating window when it shouldn't; window was already in front as possible.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11877 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-17 17:36:30 +00:00
Adi Oanca
89bdde9df1
There was too much debug output for regions rebuilding
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-14 20:59:00 +00:00
Adi Oanca
8b4cf1c373
Fixed a problem with floating subset windows not being shown when their main window became active. (Cleared visible regions for it and its children when automatically being removed from workspace)
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11739 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-14 19:25:15 +00:00
Adi Oanca
c14d3fc9bd
Some progress on supporting subset windows.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 22:54:01 +00:00
Adi Oanca
8866e7b709
RootLayer.h: introduced a method for highlighting window tab when focus
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changes.
RootLayer.cpp: window tab was properly lit only when changing focus with
the mouse. Now the same happens when showing or hidding windows.
Desktop.cpp: normal windows created after floating windows did not had
B_FLOATING_APP_WINDOW_FEEL windows in their internal list, thus when such
a window was selected to become the front most it did not show floating
app windows in front of it. Fixed that now.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 19:53:44 +00:00
Adi Oanca
9015d08261
.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 17:07:40 +00:00
Adi Oanca
c9df3905a8
Improved performance when getting windows list from the active workspace. no more call malloc() every time the list was needed.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-12 23:26:05 +00:00
Adi Oanca
a6fa470989
Window tab is highlighted/grayed when changing between windows
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-10 22:07:44 +00:00
Adi Oanca
d3beb2a46c
Window moving and resizing resumed
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-10 21:34:04 +00:00
Adi Oanca
d29c4f5287
Some objects must be destroyed on server quit.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11613 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-07 21:52:41 +00:00
Adi Oanca
74d5a8f70e
Fixed a couple of crashes. app_server nicely quits now.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-03 23:21:36 +00:00
Adi Oanca
e438905abd
New window manager comming in.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11513 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-28 20:23:51 +00:00
DarkWyrm
348f28e773
Removed the locking from RootLayer::Buttons -- caused a hang in the one place it is called. (doh!)
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Implemented ServerApp handler for BFont::CountTuned and added a standby handler for BFont::Direction
Tweaked the ServerWindow debug output
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-23 01:45:48 +00:00
Adi Oanca
0b9056c784
BMessages which reach BWindow now take full advantage of application_kit's power in sending BMessages to BHandlers
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-07 00:45:59 +00:00
DarkWyrm
a7870927a4
Implemented AS_SET_FAMILY_AND_STYLE_FROM_ID. One more thing that works better than R5. ;)
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-05 22:46:54 +00:00
DarkWyrm
ee1240b38e
RootLayer now tracks which mouse buttons are down
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Implemented ServerWindow code for GetMouse
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-05 21:39:39 +00:00
DarkWyrm
fac4ccbae7
Made Layer::RequestDraw actually request a screen update
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Added a second method for ServerFont::SetFamilyAndStyle and added return codes
Removed a couple memory leaks
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11262 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-05 20:12:05 +00:00
Stephan Aßmus
6c1ebb0fcb
huge cleanup and more style guide conformance, removed agg namespace, used marcos for inlined blending functions to avoid dereferencing, which gives a small speedup
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-04 15:52:46 +00:00
Stephan Aßmus
2902c1573a
a little clean up, usage of unpacked scanline container gives a small speedup
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11248 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-04 15:45:12 +00:00
Stephan Aßmus
033e1e690c
DrawingMode is no longer in agg namespace, an ellipse is drawn with a minimum of 12 sections
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-04 15:43:23 +00:00
Adi Oanca
998521f78d
Helped BWindow for calling the apropriate BView hook methods on some mouse and keyboard events
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-03 22:50:48 +00:00
Adi Oanca
0a09721a2c
Added a private field to B_MOUSE_DOWN message to know whose BView::MouseDown() method to call
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-03 21:31:42 +00:00
DarkWyrm
f3721fd1d7
Tweaked the GetSystem font calls to prevent memory leaks
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11184 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-01 23:23:45 +00:00
shadow303
b9717a7150
Long overdue fixes for internal API change, now if I could just unbork my system enough to test them...
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11115 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-29 00:19:38 +00:00
Stephan Aßmus
aaea96798d
the version for B_OP_COPY that ignores the pattern and uses the color from the AGG renderer directly, thus the renderer color needs to be set up correctly, which Painter does take care of
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 21:49:00 +00:00
Stephan Aßmus
884e8bc6b5
flag for using a solid version of a DrawingMode, currently only B_OP_COPY actually has an implementation
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11112 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 21:45:59 +00:00
Stephan Aßmus
597841da50
trying to optimize for B_SOLID_XXXX, implemented separate _SetPattern function, which encourages usage of a special DrawinMode instance, but it is currently not used, because it didn't give much speedup.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11111 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 21:44:38 +00:00
Stephan Aßmus
4f6cd6ef55
some additional status information
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11101 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 13:10:06 +00:00
Stephan Aßmus
d4734e04d1
support for switching the alpha drawing mode when the blending mode changes
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11100 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 13:07:21 +00:00
Stephan Aßmus
8eca754bfd
support for the rest of the drawing modes
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11099 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 13:05:37 +00:00
Stephan Aßmus
3741b755dc
huge clean up
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11098 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 13:02:27 +00:00
Stephan Aßmus
681c4b3ba5
rest of the drawing modes
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-28 12:59:17 +00:00
haydentech
c0e4d12489
AS_LAYER_POP_STATE was inadvertantly deleting the entire layerdata stack instead of just popping the top one off
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-27 23:16:28 +00:00
Adi Oanca
faa0ed6a33
s/(c) 2001-2002, OpenBeOS./(c) 2001-2005, Haiku, Inc.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11039 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-25 20:44:09 +00:00
Adi Oanca
574540edd2
Removed a redundant BMessage when mouse button was pressed. This message is already sent by WinBorder::MouseDown(). Window content was redraw when a window became active. Removed some code that anyway was not used. It will be replaced by the new window manager which is comming soon.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 21:04:23 +00:00
Adi Oanca
c4e214743d
All 'Invalidate' methods are now private, intended for RootLayer's use only.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11011 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 20:59:27 +00:00
Adi Oanca
304feb8ad5
RebuildAndForceRedraw() is not needed anymore
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11010 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 20:57:51 +00:00
Adi Oanca
bd1ede2ae9
Yes... I really don't remember why I haven't subclassed FMWList from BList...
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11007 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 17:34:47 +00:00
Adi Oanca
383461c7ee
3 global variables (gRedrawReg, gCopyRegList, gCopyList) went into RootLayer's property
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11006 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 17:18:19 +00:00
DarkWyrm
c0dc91fc00
Since last checkin version had no description:
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Huge amounts more debug output available
Resolved several timing issues
Fixed a major problem with sending mouse messages to the server when emulating the input server
There are still stability issues with initial startup
Still some drawing problems
It *works*!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10981 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 18:59:50 +00:00
DarkWyrm
2471ba9f3d
Cleaned up driver init section of Desktop -- worry about multiple drivers only with AccelerantDriver
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RootLayer: debug output fixes and removed a compiler complaint
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10980 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 18:22:48 +00:00
DarkWyrm
c36b4a4409
messaging fixes to RootLayer and ViewDriver
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minor tweaks to ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10977 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 15:39:01 +00:00
DarkWyrm
7605e77d21
Added GetFamilyAndStyle
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10975 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 13:40:11 +00:00
Adi Oanca
63f09583e3
Oups. Layer::MoveBy/ResizeBy() escaped me. :-) The actions they used to perform are now executed only by RootLayer's thread.
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-22 23:25:41 +00:00
Adi Oanca
b4fe86df56
Yes... B_FULL_UPDATE_ON_RESIZE on Layer resize not with every redraw. :-D
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-22 21:51:39 +00:00
Adi Oanca
ed446d324d
ServerWindow.cpp:
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* made MonitorWin thread wait until associated WinBorder is hidden
and RootLayer's lock is acquired.
RootLayer.cpp:
* added 2 public methods for calculating visible regions.
ALL:
* all previous 'Invalidate' methods now call RootLayer's ones.
That's it, all region calculations are done in the context of the
high priority thread: WorkingThread.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10961 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-22 20:51:12 +00:00
Adi Oanca
864a2c6456
Window showing/hiding is now done in RootLayer::WorkingThread's context
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-21 21:18:25 +00:00
Adi Oanca
f6e53a25ec
No need to lock anymore when calling ServerWindow::SendMessageToClient()
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-21 21:16:15 +00:00
Adi Oanca
6a257c30a9
Moved window moving code from ServerWindow. CPU consuming operations now run win WorkingThread's context. Added locking mechanism for WorkingThread. Removed locking arround ServerWindow::SendMessageToClient().
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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10936 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-21 21:13:00 +00:00