3 global variables (gRedrawReg, gCopyRegList, gCopyList) went into RootLayer's property
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11006 a95241bf-73f2-0310-859d-f6bbb57e9c96
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11e38e920f
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@ -57,10 +57,6 @@
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# define RBTRACE(x) ;
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#endif
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BRegion gRedrawReg;
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BList gCopyRegList;
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BList gCopyList;
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enum {
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B_LAYER_ACTION_NONE = 0,
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B_LAYER_ACTION_MOVE,
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@ -483,9 +479,9 @@ void Layer::RebuildAndForceRedraw(const BRegion& reg, Layer *target)
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StartRebuildRegions(reg, NULL, B_LAYER_NONE, pt);
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if (target)
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gRedrawReg.Include(&(target->fFullVisible));
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fRootLayer->fRedrawReg.Include(&(target->fFullVisible));
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Redraw(gRedrawReg);
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Redraw(fRootLayer->fRedrawReg);
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EmptyGlobals();
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}
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@ -507,7 +503,7 @@ void Layer::FullInvalidate(const BRegion& region)
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BPoint pt(0,0);
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StartRebuildRegions(region, NULL,/* B_LAYER_INVALIDATE, pt); */B_LAYER_NONE, pt);
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Redraw(gRedrawReg);
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Redraw(fRootLayer->fRedrawReg);
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EmptyGlobals();
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}
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@ -520,9 +516,9 @@ void Layer::Invalidate(const BRegion& region)
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printf("\n");
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#endif
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gRedrawReg = region;
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fRootLayer->fRedrawReg = region;
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Redraw(gRedrawReg);
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Redraw(fRootLayer->fRedrawReg);
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EmptyGlobals();
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}
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@ -996,7 +992,7 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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r.Exclude(&oldRegion);
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if(r.CountRects() > 0)
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gRedrawReg.Include(&r);
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fRootLayer->fRedrawReg.Include(&r);
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break;
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}
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case B_LAYER_MOVE:
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@ -1014,8 +1010,8 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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{
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copyReg->OffsetBy(-pt.x, -pt.y);
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BPoint *point = new BPoint(pt);
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gCopyRegList.AddItem(copyReg);
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gCopyList.AddItem(point);
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fRootLayer->fCopyRegList.AddItem(copyReg);
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fRootLayer->fCopyList.AddItem(point);
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}
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else
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{
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@ -1026,7 +1022,7 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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redrawReg.Exclude(&oldRegion);
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if(redrawReg.CountRects() > 0 && !(pt.x == 0.0f && pt.y == 0.0f) )
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{
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gRedrawReg.Include(&redrawReg);
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fRootLayer->fRedrawReg.Include(&redrawReg);
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}
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break;
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@ -1038,7 +1034,7 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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redrawReg = fVisible;
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redrawReg.Exclude(&oldRegion);
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if(redrawReg.CountRects() > 0)
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gRedrawReg.Include(&redrawReg);
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fRootLayer->fRedrawReg.Include(&redrawReg);
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break;
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}
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@ -1053,7 +1049,7 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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redrawReg.Exclude(&oldRegion);
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if(redrawReg.CountRects() > 0)
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{
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gRedrawReg.Include(&redrawReg);
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fRootLayer->fRedrawReg.Include(&redrawReg);
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}
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*copyReg = fVisible;
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@ -1062,8 +1058,8 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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if(copyReg->CountRects() > 0
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&& !(dummyNewLocation.x == 0.0f && dummyNewLocation.y == 0.0f))
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{
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gCopyRegList.AddItem(copyReg);
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gCopyList.AddItem(new BPoint(dummyNewLocation));
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fRootLayer->fCopyRegList.AddItem(copyReg);
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fRootLayer->fCopyList.AddItem(new BPoint(dummyNewLocation));
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}
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break;
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@ -1088,7 +1084,7 @@ void Layer::RebuildRegions( const BRegion& reg, uint32 action, BPoint pt, BPoint
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fFullVisible.PrintToStream();
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fVisible.PrintToStream();
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printf("==========RedrawReg===========\n");
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gRedrawReg.PrintToStream();
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fRootLayer->fRedrawReg.PrintToStream();
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printf("=====================\n");
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#endif
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@ -1121,7 +1117,7 @@ void Layer::StartRebuildRegions( const BRegion& reg, Layer *target, uint32 actio
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fVisible.PrintToStream();
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oldVisible.PrintToStream();
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printf("=====!=====RedrawReg=====!=====\n");
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gRedrawReg.PrintToStream();
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fRootLayer->fRedrawReg.PrintToStream();
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printf("=====================\n");
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#endif
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@ -1132,17 +1128,17 @@ void Layer::StartRebuildRegions( const BRegion& reg, Layer *target, uint32 actio
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redrawReg.Exclude(&oldVisible);
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if (redrawReg.CountRects() > 0)
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gRedrawReg.Include(&redrawReg);
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fRootLayer->fRedrawReg.Include(&redrawReg);
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#ifdef DEBUG_LAYER_REBUILD
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printf("Layer(%s)::StartRebuildREgions() ended! Redraw Region:\n", GetName());
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gRedrawReg.PrintToStream();
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fRootLayer->fRedrawReg.PrintToStream();
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printf("\n");
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printf("Layer(%s)::StartRebuildREgions() ended! Copy Region:\n", GetName());
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for(int32 k=0; k<gCopyRegList.CountItems(); k++)
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for(int32 k=0; k<fRootLayer->fCopyRegList.CountItems(); k++)
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{
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((BRegion*)(gCopyRegList.ItemAt(k)))->PrintToStream();
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((BPoint*)(gCopyList.ItemAt(k)))->PrintToStream();
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((BRegion*)(fRootLayer->fCopyRegList.ItemAt(k)))->PrintToStream();
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((BPoint*)(fRootLayer->fCopyList.ItemAt(k)))->PrintToStream();
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}
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printf("\n");
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#endif
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@ -1178,8 +1174,8 @@ void Layer::move_layer(float x, float y)
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BRect rect(fFull.Frame().OffsetByCopy(pt));
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fParent->StartRebuildRegions(BRegion(rect), this, B_LAYER_MOVE, pt);
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fDriver->CopyRegionList(&gCopyRegList, &gCopyList, gCopyRegList.CountItems(), &fFullVisible);
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fParent->Redraw(gRedrawReg, this);
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fDriver->CopyRegionList(&fRootLayer->fCopyRegList, &fRootLayer->fCopyList, fRootLayer->fCopyRegList.CountItems(), &fFullVisible);
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fParent->Redraw(fRootLayer->fRedrawReg, this);
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EmptyGlobals();
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@ -1190,12 +1186,12 @@ void Layer::EmptyGlobals()
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{
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void *item;
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gRedrawReg.MakeEmpty();
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fRootLayer->fRedrawReg.MakeEmpty();
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while((item = gCopyRegList.RemoveItem((int32)0)))
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while((item = fRootLayer->fCopyRegList.RemoveItem((int32)0)))
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delete (BRegion*)item;
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while((item = gCopyList.RemoveItem((int32)0)))
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while((item = fRootLayer->fCopyList.RemoveItem((int32)0)))
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delete (BPoint*)item;
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}
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@ -1297,8 +1293,8 @@ void Layer::resize_layer(float x, float y)
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fParent->StartRebuildRegions(BRegion(rect), this, B_LAYER_RESIZE, pt);
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fDriver->CopyRegionList(&gCopyRegList, &gCopyList, gCopyRegList.CountItems(), &fFullVisible);
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fParent->Redraw(gRedrawReg, this);
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fDriver->CopyRegionList(&fRootLayer->fCopyRegList, &fRootLayer->fCopyList, fRootLayer->fCopyRegList.CountItems(), &fFullVisible);
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fParent->Redraw(fRootLayer->fRedrawReg, this);
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EmptyGlobals();
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@ -49,7 +49,7 @@
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#include "DisplayDriver.h"
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#include "ServerProtocol.h"
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#define DEBUG_ROOTLAYER
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//#define DEBUG_ROOTLAYER
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#ifdef DEBUG_ROOTLAYER
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#define STRACE(a) printf a
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@ -145,7 +145,6 @@ int32 RootLayer::WorkingThread(void *data)
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STRACE(("info: RootLayer(%s)::WorkingThread listening on port %ld.\n", oneRootLayer->GetName(), oneRootLayer->fListenPort));
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for(;;)
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{
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printf("Getting a message from the queue\n");
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err = messageQueue.GetNextReply(&code);
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oneRootLayer->Lock();
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@ -126,8 +126,13 @@ public:
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// "Private" to app_server :-) - they should not be used
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void RemoveAppWindow(WinBorder *wb);
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FMWList fMainFMWList;
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BLocker fMainLock;
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FMWList fMainFMWList;
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BRegion fRedrawReg;
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BList fCopyRegList;
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BList fCopyList;
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// TODO: remove! Quick!
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BLocker fMainLock;
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private:
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@ -145,7 +150,7 @@ private:
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thread_id fThreadID;
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port_id fListenPort;
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BList fScreenPtrList;
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int32 fRows;
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int32 fColumns;
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