Also make ALMGroup totally self-contained, i.e. BALMLayout no longer
does the parsing, and is completely unaware of ALMGroup. A small touch
of refactoring as well.
* allow for independent left, top, right and bottom insets
* allow for independent vertical and horizontal spacing between tabs
* allow for the usage of Haiku's spacing constants such as B_USE_WINDOW_INSETS
* added more traces, coding style
* added xhci_td, xhci_endpoint structs.
* SubmitRequest: this links a 3-stage TD control request into
the endpoint ring.
* _InsertEndpointForPipe: when a pipe is created, configure the
endpoint and set up the controller cookie.
* CreateDescriptor and FreeDescriptor: allocates memory for a TD.
* _LinkDescriptorForPipe: link a TD in an endpoint ring.
* _UnlinkDescriptorForPipe: unlink a TD
* AllocateDevice:
slot number zero isn't valid.
stick the slot number to the device struct.
configure the default endpoint before calling SetAddress.
address is found in the device context instead of the input context.
device address passed to the USB stack has to begin with 1.
* Ring:
check for invalid slot/endpoint combination.
ring the slot doorbell instead of the doorbell 0.
* Root hub: fixed USB version.
* HandleTransferComplete: finds out the TD which submitted a
transfer.
* USB Core:
Hub: pass more correct speed, port and address for USB3 devices.
Transfer: doesn't care for bandwidth computation for super speed.
BusManager: Make AllocateDevice() and FreeDevice() virtual, XHCI needs to setup
a slot and an address for the device.
Add USB_SPEED_WIRELESS usb_speed definition.
Add USB2.0 erratum definition and some USB3 definitions
* XHCI:
Find outs which port supports SuperSpeed or not.
Override AllocateDevice() to configure slot and address for a connected device.
Override FreeDevice() to free ressources associated to a slot.
Add context struct definitions.
* remove the xhci cmd complete thread
* creation of the scratchpad area
* wait for running status after starting the controller
* increase delays on controller reset (250ms instead of 100ms)
* use of SpinLocker from AutoLock.h
* add a DoCommand() method to queue a command, ring and wait for the event
response
* add a method for each command
* XHCI_PORTSC macro was off 1 port
* add definitions for TRB types, Completion Codes.
Redo the precision levels of various calculations in the memory bar items
so they don't overflow on systems with > 4GB of RAM. Previously one could
see fun results like the kernel using negative amounts of memory on such
systems.
Set an explicit minimum size on the source path view, in order to prevent it
from unduly influencing the initial size constraints of the window. (Belatedly)
fixes the remaining part of #8094.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
* Since bitmaps are reference counted, it might not be easy (and already not
the case) that holding the ServerApp lock can be enforced.
* To be on the safe side, allocations and freeing memory now performs its own
locking.
* Brought the documentation to the status quo.
- SetTopTap() -> SetTopTab().
- When reloading the decor, if the window in question is borderless,
short circuit. Previously, we wouldn't allocate a decorator for such
a window, but would then go through the remaining steps of attempting
to set the focus/top tab, which would obviously crash. Fixes#8500 and
possibly others.
- Add error check that adding tabs to the decorator actually succeeded.
* This removes the fVisibleToolTip member from BView, and fixes bug #5669;
BToolTipManager::ShowTip() now gets the owner of the tool tip as an extra
parameter.
* Removed the work-around to hide that bug.
* Improved ToolTipTest application to include more test cases like a view that
periodically update its tool tip via SetToolTip(const char*), and one that
sets a new tool tip every second.
* Furthermore, added a test that shows that inner views inherit the tool tip
of their parents.
* Fixed another bug in BToolTipManager::ShowTip() that would release an
extra reference to the tool tip currently shown.
When asked to build via a relative path (i.e. from within a generated subdir),
gcc2 was generating a compilation directory attribute pointing to the generated
subdirectory, as well as entering the actual filename attribute as the full
absolute path to the file. This wasn't checked for, leading to the issue
described in ticket #8498. gcc4 does not appear to have the same behavior,
it generates a relative path + filename in all cases.
* Use the ServerConnection class in POP3 too. This means no #ifdef USE_SSL for the connection anymore.
* I remember from the mailing list that there were problems with to many open connection using POP3. Thus, if there is an error or nothing to retrieve close the connection.
Optimization, only update the tooltip if not the same as the cached
last moused over item. That way the same application name won't
keep getting set over and over again.
If Deskbar is set to hide application names show the application
name as a tooltip when you hover your mouse over the item.
* Style fixes.
* Save CountItems() into a variable outside the loop so that it only
gets called once (micro-optimization/best-practice).
* Convert a for loop to a while loop that wasn't really being used
used as a for loop anyway, the variables are declared and used
outside the loop.
Siarzhuk Zharski informed me that KeymapSwitcher depends on this
view being named "Status" to work, so, renamed it back to that.
Instead of sending the message by name to the replicant tray view,
since the view name "Status" is not very unique and I fear that
there could be collisions, resend the message to BarView which
then passes the message on to the replicant tray which updates the
clock and reflows the icons.
This being said, KeymapSwitcher should probably not send a message
hardcoded to the name of the replicant tray view and instead send
the message to Deskbar and allow it to pass the message on to the
appropriate view.
* Resolves blocker #8322.
* Should resolve#8151, #8163, #8282, #8457
* Digital output on DVII was getting hard set
in the encoder to analog / CRT mode.
* We now check the edid "type" flag
* Flag gets set to 1 if edid data from digital
transmitter, 0 if analog transmitter.
If CalcView is embedded as a replicant on the desktop it's parent
window is not CalcWindow. Furthermore, it can't switch between
compact, basic and scientific keypad modes, you are locked in tox
the one you picked at the time you embeded the view into the desktop.
So, I have updated the right-click message to reflect this reality
by taking away the keypad mode switching options. You can still
set auto num-lock and turn beep on and off (theoretically someday
anyway) but the CalcView receives these messages instead of
CalcWindow. So, these 2 options now work in the case of a CalcView
embedded in the desktop at least.
* Create my own kIndentSpacing parameter from ControlLook which sets
the indent spacing width to match the previously used spacing. This
lines the indented checkbox up with the text of the unindented
checkbox above it. This matches what it looked like before I
updated the dialog to use font-aware spacing, while keeping the
same relative spacing at different font sizes.
* Nobody thought time zone was a particularly useful option to have
in the clock.
* You can still open Time preferences from Deskbar by right clicking
on the clock, but, since there isn't a big connection between
the clock settings in Deskbar and Time preferences anymore
this button isn't needed here.
* There are still 2 clock options, Show seconds, and Show day of week
and day of week is localized as well so this wasn't a total wash.
instead of "_replicant_tray_". That follows the convention a bit
better and is less likely to cause name collisions. While I am at
it put the BView line below the : as is our usual convention.
* 12/24 hour clock is set from the Locale prefs only.
* Redirect B_LOCALE_CHANGED message to the replicant tray instead
of the time view and tell the replicant tray to update the time
instead of updating the time view directly. This is because there
was a bug where if the AM/PM marker grew the time view over the
replicant tray icons when switching from 24 hour to 12 hour clock
it wouldn't reflow the replicant tray icons like it should.
* Rename the replicant tray view from "Status" to "_replicant_tray_"
because BarApp uses FindView() to get the view by name and I'm
assuming that this method can have conflicts. Following the example
of the "_deskbar_tv_" naming convention.
* First steps at getting card command processor wired
up to the ring buffers.
* Code doesn't run yet as I have *no* idea what happens
when these rings are in an invalid state.
* Remove my dropdown to select renderer
We can accomplish this through a config
file read by the opengl kit render roster
* Reorder info text
* Adjust tab view column sizes
* Adjust window height
* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h
The renamed macros require adjustments to all external applications
using catalogs.
* Not turned on for default buttons and menuframes right now.
* Updated Deskcalc and Keymap to use buttons with rounded corners.
* Overloaded methods with radium parameters are not virtual right
now so as to not break vtables. Added /*virtual*/ before each
method that should be made virtual in ControlLook.h
* Added a light line to the left border of the down arrow frame
on menu frames as a small visual tweak.
* Replace StrokeRect() with StrokeRoundRect() when drawing the
default button indicator. This gives them a rounded
appearance if the button is also rounded.
* Added protected methods _DrawMenuFieldBackgroundOutside and
_DrawMenuFieldBackgroundInside.
* Created some protected methods to get the edge, frame, and bevel
colors from a passed in base color because it was a mess and I
needed to calculate the colors from mutiple methods. It is much
cleaner now.
* Added myself to ControlLook.cpp authors list. Assigned copyright
to Haiku, Inc. Stippi also retains his copyright.
* Tons of style fixes.
- Change all instances of `if (flags & B_FLAG)` to
`if ((flags & B_FLAG) != 0)`
- Reorder some methods.
- Reorder includes.
- Spacing.
- Updated comments.
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* rename BCatalogAddOn to BCatalogData, since it doesn't represent an
add-on, but rather the catalog data provided by an add-on
* move BCatalogData out of Catalog.{h,cpp} into its own header and
implementation file
* drop BCatalogData::MarkForTranslation() methods, they're not needed
* drop BCatalog::GetNoAutoCollectString() methods, they're not being
used anywhere
* cleanup the B_TRANSLATE_... macros somewhat
* add versions of the B_TRANSLATE_MARK_... macros that are meant to be
used in void context (when the string isn't being used by the program,
just meant to be picked up by collectcatkeys).
* adjust several apps to use B_TRANSLATE_MARK_..._VOID where needed
* adjust users of BCatalogAddOn accordingly
* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
I don't need to set the ExplicitMaxSize of the StringView's in
Modifier Keys anymore or calculate the widest label now that the
StringView's have an explicit alignment set. I used the old method
of SetAlignment(B_ALIGN_RIGHT) just because I can,
SetExplicitAlignment() should work too.
Dragging the Deskbar with CTRL+ALT+mouse not possible with
Auto-raise and Auto-hide disabled.
The reason this only worked with auto-raise or auto-hide enabled
is because the EventMask on BarView was only set to received mouse
events when those were settings were enabled. Apparently someone
figured this out. So, to fix this bug I set BarView to always
accept mouse events. Doesn't appear to have any obvious negative
consequences. Auto-hide and auto-raise still work.
I also added a comment in BarWindow::MenusBeginning(). It is
setting the EventMask of BarView to 0 and then back again in
TBarWindow::MenusEnded() to get around a bug in BeOS (according
to the comment anyway). I took out those lines and didn't notice
anything different so I assume that whatever the bug was it is
fixed and now and we can take those lines out permenantly.
Added two new methods to the Locale Kit in order to create a custom time
formats from a format string. One method is outputs into a char* array,
the other into a BString() and you can set the timezone.
These methods should be cleaned up, we only need 2, one to get
the time in a predefined style, the other to get a custom time format.
Also should probably do the same for dates and datetimes. But I'll let
this go for now.
I added myself to the Locale.cpp file. I retained the copyright instead
of assigning it to Haiku, Inc. because the file is under the OpenBeOS
license and I don't know what the concequences of copyright sharing are
for that license, unlike MIT.
These new methods are used to generate custom time formats in Deskbar.
Instead of using a set of Radio Buttons to choose between the predefined
time options I build my own by creating a format string and passing it
to the Locale Kit. The format string is generated from 3 checkboxes,
show seconds, show day of week, and show time zone. You can mix and match
between them choose any that you like. By default they are all off.
There are 3 new deskbar settings associated with these new options:
showSeconds, showDayOfWeek, and showTimeZone. timeFormat has gone away.
The time format string gets cached and updated only when Update() gets called
on the TimeView class.
In order to fit all the options in (there is 1 more than before) I had to
reduce the font size of the clock to 11pt when all options are turned on in
12 hour mode. For those with no imagination it looks like this:
http://imagebin.org/208162
Renamed "Open time preferences..." menuitem to "Time preferences...".
Renamed "Show Time" and "Hide Time" to "Show time" and "Hide time".
Other changes include refactoring the header files a bit. There were a lot
of headers included by header files uneccessarily. For instance BarWindow.h
now only includes <Window.h> and <Deskbar.h>. This change is mainly to
to speed up the compile time since it takes a while right now.
I copy the fBarView pointer from BarWindow in the BarApp constructor and then
use that throughout the file rather than getting the pointer from the window
each time by calling BarView(). BarView() is still available in the header
for other classes though.
I moved some message constants around since it was getting a bit jumbled.
Most of the messages related to settings are in PreferenceWindow.h.
fChangeState is moved to BarView.h since that is where the ChangeState()
function is and BarView.cpp uses that constant.
The time interval and format constants are in TimeView.h.
Make some methods public in their respective classes where it made sense.
The preference window methods to update dependent items are public, that
might get called from BarWindow when a message gets received at some point.
Also made ShowHideTime() and Time() public in StatusView.h. These methods
activate showing and hiding the clock and return the fTime clock object.
No reason they should be private.
I reindented the StatusView.h and PreferenceWindow.h headers to the standard
style. Question here, are the public: protected: and private: lines inside
of classes suppose to get indented 1 tab or not? I've seen both, the style
guide says no indent but 1 indent seems reasonable and looks pretty good.
Style fixes here and there. That's enough for one commit I think.
AMD C1E is a BIOS controlled C3 state. Certain processors families
may cut off TSC and the lapic timer when it is in a deep C state,
including C1E state, thus the cpu can't be waken up and system will hang.
This patch firstly adds the support of idle selection during boot. Then
it implements amdc1e_noarat_idle() routine which checks the MSR which
contains the C1eOnCmpHalt (bit 28) and SmiOnCmpHalt (bit 27) before
executing the halt instruction, then clear them once set.
However intel C1E doesn't has such problem. AMD C1E is a BIOS controlled
C3 state. The difference between C1E and C3 is that transition into C1E
is not initiated by the operating system. System will enter C1E state
automatically when both cores enters C1 state. As for intel C1E, it
means "reduce CPU voltage before entering corresponding Cx-state".
This patch may fix#8111, #3999, #7562, #7940 and #8060
Copied from the description of #3999:
>but for some reason I hit the power button instead of the reset one. And
>the boot continued!!
The reason is CPUs are waken up once power button is hit.
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* use a locker to protect the CatalogAddOn-chain against parallel
access
* rename BCatalog::SetCatalog() to SetTo() and make it a proper
initializing function
* adjust implementation of BLocaleRoster accordingly
* unify pointer style (to type* )
* always use boolean expressions in if
* introduce some spacing for better readability
* make a couple inline methods non-inline
NetworkStatus now tracks the status of each interface separately, and
uses that information to make correct comparisons for notifications.
Previously, it would only send notifications using whatever interface
was last in the enumeration list, and if an earlier interface had a higher
configuration level than that, the notification would incorrectly be sent
as occurring on the last interface. We now send notifications for each
interface separately. The status shown by the deskbar icon remains that
of the most highly configured detected interface. Fixes#8468.
* Rename 3D Rendering to GL Info
* Moved it in the source tree from src/preferences/3drendering/
to src/tests/kits/opengl/glinfo/
* Moved in HaikuImage from SYSTEM_PREFERENCES to SYSTEM_APPS
* Does not show up in DESKBAR_APPLICATIONS like AboutSystem
but can be found in the resulting image in /boot/system/apps/
* Move the gears image to 18px from top matching alert window.
* Set the insets of the views inside the tabview to 5.0 since the
tabView's bevel was drawing over the views and it didn't look
right.
* Convert the InfoView fields to a GridView because the GroupView's
didn't always line up.
* Make the inside tabView columns a little narrower to compensate
for the insets.
* Make the tabView shorter.
Multiply StringWidth("M") * the number of M's needed and then
tweak to get it to fit well at different font sizes. Turns out
it fits the same most of the time. Tested at font size 12pt, 8pt,
and 18pt.There are issues with BStringColumn at 18pt not
adjusting to the font size correctly but this is a different bug.
Add myself to the authors list on InfoView.cpp since I have
updated the file heavily at this point.
Take the InfoView out of the tabView and put it above the tabView
in the OpenGLView. Change the format to a slightly altered version
from what kallisti5 recommended. The width and height of the tabView
are controlled by M's so if you change your font size it will fit
accordingly. Therefore the window dimensions are sane defaults yet
don't really affect the dimensions of the child views. The views
know how to size themselves sanely.
* Change the 3d Rendering Engine from a BMenu to a BPopUpMenu.