Fix row column weight.
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35babcf06d
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c4340eab04
@ -138,16 +138,16 @@ RowColumnManager::_PreferredHeight(Row* row, double& weight)
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double pref = 0;
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for (int32 i = 0; i < row->fAreas.CountItems(); i++) {
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BSize prefSize = row->fAreas.ItemAt(i)->Item()->PreferredSize();
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if (prefSize.height > 0) {
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nAreas++;
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pref += prefSize.height;
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}
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if (prefSize.height <= 0)
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continue;
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nAreas++;
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pref += prefSize.height;
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double negPen = row->fAreas.ItemAt(i)->ShrinkPenalties().height;
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if (negPen > 0)
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weight += negPen;
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}
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if (nAreas == 0) {
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pref = 0;
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pref = -1;
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weight = 1;
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} else {
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pref /= nAreas;
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@ -165,16 +165,17 @@ RowColumnManager::_PreferredWidth(Column* column, double& weight)
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double pref = 0;
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for (int32 i = 0; i < column->fAreas.CountItems(); i++) {
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BSize prefSize = column->fAreas.ItemAt(i)->Item()->PreferredSize();
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if (prefSize.width > 0) {
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nAreas++;
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pref += prefSize.width;
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}
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if (prefSize.width <= 0)
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continue;
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nAreas++;
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pref += prefSize.width;
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double negPen = column->fAreas.ItemAt(i)->ShrinkPenalties().height;
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if (negPen > 0)
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weight += negPen;
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}
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if (nAreas == 0) {
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pref = 0;
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pref = -1;
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weight = 1;
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} else {
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pref /= nAreas;
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@ -16,6 +16,20 @@
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namespace BALM {
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/*! The RowColumnManager groups areas with same vertical or horizontal tabs
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into column and rows. For each row and column, a preferred size is
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calculated from the areas in the row or column. This preferred size is used
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to create a preferred size soft-constraint.
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Having only one constraint for each row and column avoids the so called
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spring effect. That is each area with a preferred size constraint is pulling
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or pressing torwards its preferred size. For example, a row with three areas
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pushes stronger than a row with two areas. Assuming that all areas have the
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same preferred size, the three-area row gets a different size than the
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two-area row. However, one would expect that both rows have the same height.
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The row and column approach of the RowColumnManager solves this problem.
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*/
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class RowColumnManager {
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public:
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RowColumnManager(LinearSpec* spec);
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@ -26,9 +40,6 @@ public:
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void UpdateConstraints();
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void TabsChanged(Area* area);
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Row* CreateRow(YTab* top, YTab* bottom);
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Column* CreateColumn(XTab* left, XTab* right);
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private:
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Row* _FindRowFor(Area* area);
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Column* _FindColumnFor(Area* area);
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