* The !DOUBLE actually wipes *all* GL settings causing the
teapot depth issues.
* Teapot now renders properly, however still flickers red
on mouse over.
* Disable tracing, it really spams the console when GL is
working.
* If reading BeBook the class should be B_NO_INIT until we have called SetTo
* When I at it, any suggestion on how a test tool for BMediaEncoder should look like?
* Philippe voiced that he was the original author in the ML,
adding Philippe to the headers to ensure credit is given.
* Adding Precision Insight copyright back *just incase*
It's unclear if Precision Insight code was used given
Philippe's comments in the ML, lets be safe and add it back.
As we have Brian's permission for these changes I feel
comfortable with it.
* I received the ok via email from Brain Paul at mesa to
relicense the GLDispatcher sources to MIT + him as the
author.
* Update include ordering
* Remove HAIKU_TARGET_PLATFORM_HAIKU ifdefs for boot options
* Use non-debug version which is a *lot* smaller
* Represents bug fixes to Mesa under Haiku, x86
assembly + sse is now used with swrast.
* Remove state.h requirement as I can't find anything
that actually uses it.
* This fixes the drawing issues in the "font aliasing" area that are
appeared as small white points on the gray background.
Signed-off-by: Siarzhuk Zharski <zharik@gmx.li>
* Return the correct error code if there is a connection error
* Be more verbose if there is a problem
network connection problem instead of showing "Login error: "
* IMAP inbound: Show a valid error message if there is a
* Show server name resolution, fishes out IPv6 bug #8293
* maintain a list of all BPictures to do so
* BView downloads the BPicture data after recording the picture. This could probably done more efficiently using shared memory in the first place.
* Rename init_sse to init_fpu and handle FPU setup.
* Stop trying to set up FPU before VM init.
We tried to set up the FPU before VM init, then
set it up again after VM init with SSE extensions,
this caused SSE and MMX applications to crash.
* Be more logical in FPU setup by detecting CPU flag prior
to enabling FPU. (it's unlikely Haiku will run on
a processor without a fpu... but lets be consistant)
* SSE2 gcc code now runs (faster even) without GPF
* tqh confirms his previously crashing mmx code now works
* The non-SSE FPU enable after VM init needs tested!