haiku/headers/private/kernel/syscalls.h

454 lines
22 KiB
C
Raw Normal View History

/*
* Copyright 2004-2006, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_SYSCALLS_H
#define _KERNEL_SYSCALLS_H
#include <arch_config.h>
#include <image.h>
#include <OS.h>
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
#include <storage/DiskDeviceDefs.h>
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
#include <signal.h>
#ifdef __cplusplus
extern "C" {
#endif
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct dirent;
struct fd_info;
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct fd_set;
struct fs_info;
struct iovec;
struct pollfd;
struct rlimit;
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct sigaction;
struct stat;
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct disk_device_job_progress_info;
struct partitionable_space_data;
struct user_disk_device_data;
struct user_disk_device_job_info;
struct user_disk_system_info;
// This marks the beginning of the syscalls prototypes for gensyscallinfos.
// NOTE:
// * Nothing but those prototypes may live here.
// * The arguments of the functions must be named to be processed properly.
#ifdef GEN_SYSCALL_INFOS_PROCESSING
#pragma syscalls begin
#endif
extern int _kern_null();
extern status_t _kern_generic_syscall(const char *subsystem, uint32 function,
void *buffer, size_t bufferSize);
extern int _kern_getrlimit(int resource, struct rlimit * rlp);
extern int _kern_setrlimit(int resource, const struct rlimit * rlp);
extern status_t _kern_shutdown(bool reboot);
extern status_t _kern_get_safemode_option(const char *parameter, char *buffer, size_t *_bufferSize);
/* sem functions */
extern sem_id _kern_create_sem(int count, const char *name);
extern status_t _kern_delete_sem(sem_id id);
extern status_t _kern_switch_sem(sem_id releaseSem, sem_id id);
extern status_t _kern_switch_sem_etc(sem_id releaseSem, sem_id id, uint32 count,
uint32 flags, bigtime_t timeout);
extern status_t _kern_acquire_sem(sem_id id);
extern status_t _kern_acquire_sem_etc(sem_id id, uint32 count, uint32 flags, bigtime_t timeout);
extern status_t _kern_release_sem(sem_id id);
extern status_t _kern_release_sem_etc(sem_id id, uint32 count, uint32 flags);
extern status_t _kern_get_sem_count(sem_id id, int32* thread_count);
extern status_t _kern_get_sem_info(sem_id semaphore, struct sem_info *info, size_t size);
extern status_t _kern_get_next_sem_info(team_id team, int32 *cookie,
struct sem_info *info, size_t size);
extern status_t _kern_set_sem_owner(sem_id id, team_id proc);
/* team & thread syscalls */
extern thread_id _kern_load_image(int32 argCount, const char **args,
int32 envCount, const char **envp, int32 priority,
uint32 flags);
extern void _kern_exit_team(status_t returnValue);
extern status_t _kern_kill_team(team_id team);
extern team_id _kern_get_current_team();
extern status_t _kern_wait_for_team(team_id team, status_t *_returnCode);
extern thread_id _kern_wait_for_child(thread_id child, uint32 flags,
int32 *_reason, status_t *_returnCode);
extern status_t _kern_exec(const char *path, int32 argc, char * const *argv, int32 envCount,
char * const *environment);
extern thread_id _kern_fork(void);
extern pid_t _kern_process_info(pid_t process, int32 which);
extern pid_t _kern_setpgid(pid_t process, pid_t group);
extern pid_t _kern_setsid(void);
extern thread_id _kern_spawn_thread(int32 (*func)(thread_func, void *),
const char *name, int32 priority, void *data1, void *data2);
extern thread_id _kern_find_thread(const char *name);
extern status_t _kern_suspend_thread(thread_id thread);
extern status_t _kern_resume_thread(thread_id thread);
extern status_t _kern_rename_thread(thread_id thread, const char *newName);
extern status_t _kern_set_thread_priority(thread_id thread, int32 newPriority);
extern status_t _kern_kill_thread(thread_id thread);
extern void _kern_exit_thread(status_t returnValue);
extern status_t _kern_wait_for_thread(thread_id thread, status_t *_returnCode);
extern bool _kern_has_data(thread_id thread);
extern status_t _kern_send_data(thread_id thread, int32 code, const void *buffer, size_t bufferSize);
extern int32 _kern_receive_data(thread_id *_sender, void *buffer, size_t bufferSize);
extern int64 _kern_restore_signal_frame();
extern status_t _kern_get_thread_info(thread_id id, thread_info *info);
extern status_t _kern_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
extern status_t _kern_get_team_info(team_id id, team_info *info);
extern status_t _kern_get_next_team_info(int32 *cookie, team_info *info);
extern status_t _kern_get_team_usage_info(team_id team, int32 who, team_usage_info *info, size_t size);
// signal functions
extern int _kern_send_signal(pid_t tid, uint sig);
extern int _kern_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet);
extern int _kern_sigaction(int sig, const struct sigaction *action, struct sigaction *oldAction);
extern bigtime_t _kern_set_alarm(bigtime_t time, uint32 mode);
extern int _kern_sigsuspend(const sigset_t *mask);
extern int _kern_sigpending(sigset_t *set);
// image functions
extern image_id _kern_register_image(image_info *info, size_t size);
extern status_t _kern_unregister_image(image_id id);
extern void _kern_image_relocated(image_id id);
extern void _kern_loading_app_failed(status_t error);
extern status_t _kern_get_image_info(image_id id, image_info *info, size_t size);
extern status_t _kern_get_next_image_info(team_id team, int32 *cookie, image_info *info, size_t size);
// VFS functions
extern dev_t _kern_mount(const char *path, const char *device,
const char *fs_name, uint32 flags, const char *args);
extern status_t _kern_unmount(const char *path, uint32 flags);
extern status_t _kern_read_fs_info(dev_t device, struct fs_info *info);
extern status_t _kern_write_fs_info(dev_t device, const struct fs_info *info, int mask);
extern dev_t _kern_next_device(int32 *_cookie);
extern status_t _kern_sync(void);
extern status_t _kern_entry_ref_to_path(dev_t device, ino_t inode,
const char *leaf, char *userPath, size_t pathLength);
extern int _kern_open_entry_ref(dev_t device, ino_t inode, const char *name, int openMode, int perms);
extern int _kern_open(int fd, const char *path, int openMode, int perms);
extern int _kern_open_dir_entry_ref(dev_t device, ino_t inode, const char *name);
extern int _kern_open_dir(int fd, const char *path);
extern int _kern_open_parent_dir(int fd, char *name,
size_t nameLength);
extern status_t _kern_fcntl(int fd, int op, uint32 argument);
extern status_t _kern_fsync(int fd);
extern off_t _kern_seek(int fd, off_t pos, int seekType);
extern status_t _kern_create_dir_entry_ref(dev_t device, ino_t inode, const char *name, int perms);
extern status_t _kern_create_dir(int fd, const char *path, int perms);
extern status_t _kern_remove_dir(const char *path);
extern status_t _kern_read_link(int fd, const char *path, char *buffer,
size_t *_bufferSize);
extern status_t _kern_write_link(const char *path, const char *toPath);
extern status_t _kern_create_symlink(int fd, const char *path,
const char *toPath, int mode);
extern status_t _kern_create_link(const char *path, const char *toPath);
extern status_t _kern_unlink(int fd, const char *path);
extern status_t _kern_rename(int oldDir, const char *oldpath, int newDir,
const char *newpath);
extern status_t _kern_access(const char *path, int mode);
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
extern ssize_t _kern_select(int numfds, struct fd_set *readSet,
struct fd_set *writeSet, struct fd_set *errorSet,
bigtime_t timeout, const sigset_t *sigMask);
extern ssize_t _kern_poll(struct pollfd *fds, int numfds, bigtime_t timeout);
extern int _kern_open_attr_dir(int fd, const char *path);
extern int _kern_create_attr(int fd, const char *name, uint32 type, int openMode);
extern int _kern_open_attr(int fd, const char *name, int openMode);
extern status_t _kern_remove_attr(int fd, const char *name);
extern status_t _kern_rename_attr(int fromFile, const char *fromName, int toFile, const char *toName);
extern int _kern_open_index_dir(dev_t device);
extern status_t _kern_create_index(dev_t device, const char *name, uint32 type, uint32 flags);
extern status_t _kern_read_index_stat(dev_t device, const char *name, struct stat *stat);
extern status_t _kern_remove_index(dev_t device, const char *name);
extern status_t _kern_getcwd(char *buffer, size_t size);
extern status_t _kern_setcwd(int fd, const char *path);
extern int _kern_open_query(dev_t device, const char *query, size_t queryLength,
uint32 flags, port_id port, int32 token);
// file descriptor functions
extern ssize_t _kern_read(int fd, off_t pos, void *buffer, size_t bufferSize);
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
extern ssize_t _kern_readv(int fd, off_t pos, const struct iovec *vecs, size_t count);
extern ssize_t _kern_write(int fd, off_t pos, const void *buffer, size_t bufferSize);
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
extern ssize_t _kern_writev(int fd, off_t pos, const struct iovec *vecs,
size_t count);
extern status_t _kern_ioctl(int fd, ulong cmd, void *data, size_t length);
extern ssize_t _kern_read_dir(int fd, struct dirent *buffer, size_t bufferSize,
uint32 maxCount);
extern status_t _kern_rewind_dir(int fd);
extern status_t _kern_read_stat(int fd, const char *path, bool traverseLink,
struct stat *stat, size_t statSize);
extern status_t _kern_write_stat(int fd, const char *path,
bool traverseLink, const struct stat *stat,
size_t statSize, int statMask);
extern status_t _kern_close(int fd);
extern int _kern_dup(int fd);
extern int _kern_dup2(int ofd, int nfd);
extern status_t _kern_lock_node(int fd);
extern status_t _kern_unlock_node(int fd);
extern status_t _kern_get_next_fd_info(team_id team, uint32 *_cookie,
struct fd_info *info, size_t infoSize);
// node monitor functions
extern status_t _kern_stop_notifying(port_id port, uint32 token);
extern status_t _kern_start_watching(dev_t device, ino_t node, uint32 flags,
port_id port, uint32 token);
extern status_t _kern_stop_watching(dev_t device, ino_t node, uint32 flags,
port_id port, uint32 token);
// time functions
extern status_t _kern_set_real_time_clock(uint32 time);
extern status_t _kern_set_timezone(int32 timezoneOffset, bool daylightSavingTime);
extern status_t _kern_set_tzfilename(const char *filename, size_t length, bool isGMT);
extern status_t _kern_get_tzfilename(char *filename, size_t length, bool *_isGMT);
extern bigtime_t _kern_system_time();
extern status_t _kern_snooze_etc(bigtime_t time, int timebase, int32 flags);
// area functions
extern area_id _kern_create_area(const char *name, void **address, uint32 addressSpec,
size_t size, uint32 lock, uint32 protection);
extern status_t _kern_delete_area(area_id area);
extern area_id _kern_area_for(void *address);
extern area_id _kern_find_area(const char *name);
extern status_t _kern_get_area_info(area_id area, area_info *info);
extern status_t _kern_get_next_area_info(team_id team, int32 *cookie, area_info *info);
extern status_t _kern_resize_area(area_id area, size_t newSize);
extern status_t _kern_transfer_area(area_id area, void **_address, uint32 addressSpec,
team_id target);
extern status_t _kern_set_area_protection(area_id area, uint32 newProtection);
extern area_id _kern_clone_area(const char *name, void **_address, uint32 addressSpec,
uint32 protection, area_id sourceArea);
extern status_t _kern_init_heap_address_range(addr_t base, addr_t size);
area_id sys_vm_map_file(const char *name, void **address, int addr_type,
addr_t size, int lock, int mapping, const char *path, off_t offset);
/* kernel port functions */
extern port_id _kern_create_port(int32 queue_length, const char *name);
extern status_t _kern_close_port(port_id id);
extern status_t _kern_delete_port(port_id id);
extern port_id _kern_find_port(const char *port_name);
extern status_t _kern_get_port_info(port_id id, struct port_info *info);
extern status_t _kern_get_next_port_info(team_id team, int32 *cookie, struct port_info *info);
extern ssize_t _kern_port_buffer_size_etc(port_id port, uint32 flags, bigtime_t timeout);
extern int32 _kern_port_count(port_id port);
extern ssize_t _kern_read_port_etc(port_id port, int32 *msgCode, void *msgBuffer,
size_t bufferSize, uint32 flags, bigtime_t timeout);
extern status_t _kern_set_port_owner(port_id port, team_id team);
extern status_t _kern_write_port_etc(port_id port, int32 msgCode, const void *msgBuffer,
size_t bufferSize, uint32 flags, bigtime_t timeout);
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
extern status_t _kern_writev_port_etc(port_id id, int32 msgCode,
const struct iovec *msgVecs, size_t vecCount,
size_t bufferSize, uint32 flags, bigtime_t timeout);
// debug support functions
extern void _kern_debugger(const char *message);
extern int _kern_disable_debugger(int state);
extern status_t _kern_install_default_debugger(port_id debuggerPort);
extern port_id _kern_install_team_debugger(team_id team,
port_id debuggerPort);
extern status_t _kern_remove_team_debugger(team_id team);
extern status_t _kern_debug_thread(thread_id thread);
extern void _kern_wait_for_debugger(void);
/* atomic_* ops (needed for CPUs that don't support them directly) */
#ifdef ATOMIC_FUNCS_ARE_SYSCALLS
extern int32 _kern_atomic_set(vint32 *value, int32 newValue);
extern int32 _kern_atomic_test_and_set(vint32 *value, int32 newValue, int32 testAgainst);
extern int32 _kern_atomic_add(vint32 *value, int32 addValue);
extern int32 _kern_atomic_and(vint32 *value, int32 andValue);
extern int32 _kern_atomic_or(vint32 *value, int32 orValue);
extern int32 _kern_atomic_get(vint32 *value);
#endif // ATOMIC_FUNCS_ARE_SYSCALLS
#ifdef ATOMIC64_FUNCS_ARE_SYSCALLS
extern int64 _kern_atomic_set64(vint64 *value, int64 newValue);
extern int64 _kern_atomic_test_and_set64(vint64 *value, int64 newValue, int64 testAgainst);
extern int64 _kern_atomic_add64(vint64 *value, int64 addValue);
extern int64 _kern_atomic_and64(vint64 *value, int64 andValue);
extern int64 _kern_atomic_or64(vint64 *value, int64 orValue);
extern int64 _kern_atomic_get64(vint64 *value);
#endif // ATOMIC64_FUNCS_ARE_SYSCALLS
int sys_sysctl(int *name, uint namlen, void *oldp, size_t *oldlen,
void *newp, size_t newlen);
int sys_socket(int family, int type, int proto);
/* System informations */
extern status_t _kern_get_system_info(system_info *info, size_t size);
/* Debug output */
extern void _kern_debug_output(const char *message);
extern status_t _kern_frame_buffer_update(addr_t baseAddress, int32 width,
int32 height, int32 depth, int32 bytesPerRow);
/* messaging service */
extern area_id _kern_register_messaging_service(sem_id lockingSem,
sem_id counterSem);
extern status_t _kern_unregister_messaging_service();
extern void _kern_clear_caches(void *address, size_t length, uint32 flags);
#ifdef __INTEL__
// our only x86 only syscall
extern status_t _kern_get_cpuid(cpuid_info *info, uint32 eax, uint32 cpu);
#endif
/* Disk Device Manager syscalls */
// iterating, retrieving device/partition data
extern partition_id _kern_get_next_disk_device_id(int32 *cookie, size_t *neededSize);
extern partition_id _kern_find_disk_device(const char *filename, size_t *neededSize);
extern partition_id _kern_find_partition(const char *filename, size_t *neededSize);
extern status_t _kern_get_disk_device_data(partition_id deviceID, bool deviceOnly,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
bool shadow, struct user_disk_device_data *buffer,
size_t bufferSize, size_t *neededSize);
extern partition_id _kern_register_file_device(const char *filename);
extern status_t _kern_unregister_file_device(partition_id deviceID,
const char *filename);
// Only a valid deviceID or filename need to be passed. The other one
// is -1/NULL. If both is given only filename is ignored.
// disk systems
extern status_t _kern_get_disk_system_info(disk_system_id id,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct user_disk_system_info *info);
extern status_t _kern_get_next_disk_system_info(int32 *cookie,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct user_disk_system_info *info);
extern status_t _kern_find_disk_system(const char *name,
struct user_disk_system_info *info);
extern bool _kern_supports_defragmenting_partition(partition_id partitionID,
int32 changeCounter, bool *whileMounted);
extern bool _kern_supports_repairing_partition(partition_id partitionID,
int32 changeCounter, bool checkOnly, bool *whileMounted);
extern bool _kern_supports_resizing_partition(partition_id partitionID,
int32 changeCounter, bool *canResizeContents, bool *whileMounted);
extern bool _kern_supports_moving_partition(partition_id partitionID,
int32 changeCounter, partition_id *unmovable,
partition_id *needUnmounting, size_t bufferSize);
extern bool _kern_supports_setting_partition_name(partition_id partitionID,
int32 changeCounter);
extern bool _kern_supports_setting_partition_content_name(partition_id partitionID,
int32 changeCounter, bool *whileMounted);
extern bool _kern_supports_setting_partition_type(partition_id partitionID,
int32 changeCounter);
extern bool _kern_supports_setting_partition_parameters(partition_id partitionID,
int32 changeCounter);
extern bool _kern_supports_setting_partition_content_parameters(
partition_id partitionID, int32 changeCounter, bool *whileMounted);
extern bool _kern_supports_initializing_partition(partition_id partitionID,
int32 changeCounter, const char *diskSystemName);
extern bool _kern_supports_creating_child_partition(partition_id partitionID,
int32 changeCounter);
extern bool _kern_supports_deleting_child_partition(partition_id partitionID,
int32 changeCounter);
extern bool _kern_is_sub_disk_system_for(disk_system_id diskSystemID,
partition_id partitionID, int32 changeCounter);
extern status_t _kern_validate_resize_partition(partition_id partitionID,
int32 changeCounter, off_t *size);
extern status_t _kern_validate_move_partition(partition_id partitionID,
int32 changeCounter, off_t *newOffset);
extern status_t _kern_validate_set_partition_name(partition_id partitionID,
int32 changeCounter, char *name);
extern status_t _kern_validate_set_partition_content_name(partition_id partitionID,
int32 changeCounter, char *name);
extern status_t _kern_validate_set_partition_type(partition_id partitionID,
int32 changeCounter, const char *type);
extern status_t _kern_validate_initialize_partition(partition_id partitionID,
int32 changeCounter, const char *diskSystemName,
char *name, const char *parameters, size_t parametersSize);
extern status_t _kern_validate_create_child_partition(partition_id partitionID,
int32 changeCounter, off_t *offset, off_t *size,
const char *type, const char *parameters,
size_t parametersSize);
extern status_t _kern_get_partitionable_spaces(partition_id partitionID,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
int32 changeCounter,
struct partitionable_space_data *buffer, int32 count,
int32 *actualCount);
extern status_t _kern_get_next_supported_partition_type(partition_id partitionID,
int32 changeCounter, int32 *cookie, char *type);
extern status_t _kern_get_partition_type_for_content_type(disk_system_id diskSystemID,
const char *contentType, char *type);
// disk device modification
extern status_t _kern_prepare_disk_device_modifications(partition_id deviceID);
extern status_t _kern_commit_disk_device_modifications(partition_id deviceID,
port_id port, int32 token, bool completeProgress);
extern status_t _kern_cancel_disk_device_modifications(partition_id deviceID);
extern bool _kern_is_disk_device_modified(partition_id deviceID);
extern status_t _kern_defragment_partition(partition_id partitionID,
int32 changeCounter);
extern status_t _kern_repair_partition(partition_id partitionID, int32 changeCounter,
bool checkOnly);
extern status_t _kern_resize_partition(partition_id partitionID, int32 changeCounter,
off_t size);
extern status_t _kern_move_partition(partition_id partitionID, int32 changeCounter,
off_t newOffset);
extern status_t _kern_set_partition_name(partition_id partitionID,
int32 changeCounter, const char *name);
extern status_t _kern_set_partition_content_name(partition_id partitionID,
int32 changeCounter, const char *name);
extern status_t _kern_set_partition_type(partition_id partitionID,
int32 changeCounter, const char *type);
extern status_t _kern_set_partition_parameters(partition_id partitionID,
int32 changeCounter, const char *parameters,
size_t parametersSize);
extern status_t _kern_set_partition_content_parameters(partition_id partitionID,
int32 changeCounter, const char *parameters,
size_t parametersSize);
extern status_t _kern_initialize_partition(partition_id partitionID,
int32 changeCounter, const char *diskSystemName,
const char *name, const char *parameters,
size_t parametersSize);
extern status_t _kern_uninitialize_partition(partition_id partitionID,
int32 changeCounter);
extern status_t _kern_create_child_partition(partition_id partitionID,
int32 changeCounter, off_t offset, off_t size, const char *type,
const char *parameters, size_t parametersSize,
partition_id *childID);
extern status_t _kern_delete_partition(partition_id partitionID, int32 changeCounter);
// jobs
extern status_t _kern_get_next_disk_device_job_info(int32 *cookie,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct user_disk_device_job_info *info);
extern status_t _kern_get_disk_device_job_info(disk_job_id id,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct user_disk_device_job_info *info);
extern status_t _kern_get_disk_device_job_progress_info(disk_job_id id,
* Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true. Library names are now mapped for all targets but "host" (not only for "haiku") -- added one more level of indirection to achieve that. (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*). * Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h (auto-included when compiling something that uses the Be API for platform "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h, which can be included when compiling something that can be built for both, Haiku and BeOS compatible platforms. * Introduced libhaikucompat.a, a library that adds a few functions existing under Haiku, but not under BeOS. * New rule AddSubDirSupportedPlatforms. * Renamed libopenbeos.so to libbe_haiku.so. * Introduced new target platform "libbe_test", which is basically equivalent to a BeOS compatible host platform target, with the exception, that instead of the host platform's libbe.so a special build of Haiku's libbe.so (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore Haiku's public app, interface, storage, and support kit headers are used when compiling. This replaces the less nice way in which the test app server and applications for this test environment were built. When building for platform "libbe_test", the library name "be" is autotranslated to "libbe_haiku.so". Thus most applications don't need special fiddling when them building them for the app server test environment; usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice. * Reduced the dependencies of <syscalls.h> and fixed problems caused by this (e.g. source files not including the needed headers directly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:07:25 +03:00
struct disk_device_job_progress_info *info);
extern status_t _kern_pause_disk_device_job(disk_job_id id);
extern status_t _kern_cancel_disk_device_job(disk_job_id id, bool reverse);
#if 0
// watching
status_t start_disk_device_watching(port_id, int32 token, uint32 flags);
status_t start_disk_device_job_watching(disk_job_id job, port_id, int32 token,
uint32 flags);
status_t stop_disk_device_watching(port_id, int32 token);
#endif // 0
// The end mark for gensyscallinfos.
#ifdef GEN_SYSCALL_INFOS_PROCESSING
#pragma syscalls end
#endif
#ifdef __cplusplus
}
#endif
#endif /* _KERNEL_SYSCALLS_H */