Renamed _kern_exit() to _kern_exit_team(), just to avoid any confusion.

Added real _user_exit_team() syscall (it was previously incorrectly mapped
to _user_exit_thread()).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10325 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2004-12-01 04:14:55 +00:00
parent 2f9720f07d
commit a32c8f261f
2 changed files with 2 additions and 1 deletions

View File

@ -59,9 +59,9 @@ int sys_set_sem_owner(sem_id id, team_id proc);
/* team & thread syscalls */
extern void _kern_exit(int returnCode);
extern thread_id _kern_load_image(int32 argCount, const char **args,
int32 envCount, const char **envp, int32 priority);
extern void _kern_exit_team(status_t returnValue);
extern status_t _kern_kill_team(team_id team);
extern team_id _kern_get_current_team();
extern status_t _kern_wait_for_team(team_id team, status_t *_returnCode);

View File

@ -35,6 +35,7 @@ int32 team_used_teams(void);
// used in syscalls.c
thread_id _user_load_image(int32 argCount, const char **args, int32 envCount, const char **envp, int32 priority);
status_t _user_wait_for_team(team_id id, status_t *_returnCode);
void _user_exit_team(status_t returnValue);
status_t _user_kill_team(thread_id thread);
thread_id _user_wait_for_child(thread_id child, uint32 flags, int32 *_reason, status_t *_returnCode);
status_t _user_exec(const char *path, int32 argc, char * const *argv, int32 envCount, char * const *environment);