Replaced the syscall for thread_get_current_thread_id() with one for find_thread().
Renamed the thread/team syscalls to the new naming scheme. Some other minor cleanups. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6867 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -19,7 +19,7 @@ enum {
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SYSCALL_READ,
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SYSCALL_WRITE,
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SYSCALL_SEEK,
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SYSCALL_IOCTL, /* 10 */
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SYSCALL_IOCTL, /* 10 */
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SYSCALL_CREATE,
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SYSCALL_UNLINK,
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SYSCALL_RENAME,
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@ -29,17 +29,17 @@ enum {
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SYSCALL_SNOOZE_ETC,
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SYSCALL_SEM_CREATE,
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SYSCALL_SEM_DELETE,
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SYSCALL_SEM_ACQUIRE, /* 20 */
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SYSCALL_SEM_ACQUIRE, /* 20 */
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SYSCALL_SEM_ACQUIRE_ETC,
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SYSCALL_SEM_RELEASE,
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SYSCALL_SEM_RELEASE_ETC,
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SYSCALL_GET_CURRENT_THREAD_ID,
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SYSCALL_FIND_THREAD,
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SYSCALL_EXIT_THREAD,
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SYSCALL_CREATE_TEAM,
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SYSCALL_WAIT_ON_THREAD,
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SYSCALL_WAIT_ON_TEAM,
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SYSCALL_WAIT_FOR_THREAD,
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SYSCALL_WAIT_FOR_TEAM,
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SYSCALL_CREATE_AREA,
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SYSCALL_CLONE_AREA, /* 30 */
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SYSCALL_CLONE_AREA, /* 30 */
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SYSCALL_VM_MAP_FILE,
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SYSCALL_DELETE_AREA,
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SYSCALL_GET_AREA_INFO,
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@ -50,7 +50,7 @@ enum {
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SYSCALL_RESUME_THREAD,
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SYSCALL_KILL_TEAM,
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SYSCALL_GET_CURRENT_TEAM_ID,
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SYSCALL_GETCWD, /* 40 */
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SYSCALL_GETCWD, /* 40 */
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SYSCALL_SETCWD,
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SYSCALL_PORT_CREATE,
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SYSCALL_PORT_CLOSE,
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@ -60,7 +60,7 @@ enum {
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SYSCALL_PORT_GET_NEXT_PORT_INFO,
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SYSCALL_PORT_BUFFER_SIZE,
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SYSCALL_PORT_BUFFER_SIZE_ETC,
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SYSCALL_PORT_COUNT, /* 50 */
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SYSCALL_PORT_COUNT, /* 50 */
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SYSCALL_PORT_READ,
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SYSCALL_PORT_READ_ETC,
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SYSCALL_PORT_SET_OWNER,
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@ -21,11 +21,11 @@ extern "C" {
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int sys_null();
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int sys_getrlimit(int resource, struct rlimit * rlp);
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int sys_setrlimit(int resource, const struct rlimit * rlp);
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extern int _kern_getrlimit(int resource, struct rlimit * rlp);
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extern int _kern_setrlimit(int resource, const struct rlimit * rlp);
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bigtime_t sys_system_time();
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status_t sys_snooze_etc(bigtime_t time, int timebase, int32 flags);
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extern bigtime_t _kern_system_time();
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extern status_t _kern_snooze_etc(bigtime_t time, int timebase, int32 flags);
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/* sem functions */
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sem_id sys_create_sem(int count, const char *name);
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@ -39,26 +39,30 @@ int sys_get_sem_info(sem_id, struct sem_info *, size_t);
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int sys_get_next_sem_info(team_id, uint32 *, struct sem_info *, size_t);
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int sys_set_sem_owner(sem_id id, team_id proc);
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void sys_exit(int retcode);
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team_id sys_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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/* thread syscalls */
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thread_id sys_spawn_thread(int32 (*func)(thread_func, void *), const char *, int32, void *, void *);
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thread_id sys_get_current_thread_id(void);
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int sys_suspend_thread(thread_id tid);
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int sys_resume_thread(thread_id tid);
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int sys_kill_thread(thread_id tid);
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void sys_exit_thread(status_t return_value);
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extern void _kern_exit(int returnCode);
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extern team_id _kern_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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extern status_t _kern_kill_team(team_id team);
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extern team_id _kern_get_current_team();
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extern status_t _kern_wait_for_team(team_id thread, int *_returnCode);
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status_t sys_wait_on_thread(thread_id tid, status_t *retcode);
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int sys_kill_team(team_id tid);
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extern thread_id _kern_spawn_thread(int32 (*func)(thread_func, void *), const char *, int32, void *, void *);
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extern thread_id _kern_find_thread(const char *name);
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extern status_t _kern_suspend_thread(thread_id thread);
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extern status_t _kern_resume_thread(thread_id thread);
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extern status_t _kern_set_thread_priority(thread_id thread, int32 newPriority);
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extern status_t _kern_kill_thread(thread_id thread);
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extern void _kern_exit_thread(status_t returnValue);
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extern status_t _kern_wait_for_thread(thread_id thread, status_t *_returnCode);
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extern bool _kern_has_data(thread_id thread);
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extern status_t _kern_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size);
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extern status_t _kern_receive_data(thread_id *_sender, void *buffer, size_t buffer_size);
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team_id sys_get_current_team_id();
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int sys_wait_on_team(team_id tid, int *retcode);
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status_t sys_get_thread_info(thread_id id, thread_info *info);
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status_t sys_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
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status_t sys_get_team_info(team_id id, team_info *info);
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status_t sys_get_next_team_info(int32 *cookie, team_info *info);
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extern status_t _kern_get_thread_info(thread_id id, thread_info *info);
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extern status_t _kern_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
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extern status_t _kern_get_team_info(team_id id, team_info *info);
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extern status_t _kern_get_next_team_info(int32 *cookie, team_info *info);
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int sys_send_signal(pid_t tid, uint sig);
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int sys_sigaction(int sig, const struct sigaction *act, struct sigaction *oact);
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@ -56,7 +56,6 @@ thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority,
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int team_init(kernel_args *ka);
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struct team *team_get_kernel_team(void);
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team_id team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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int team_kill_team(team_id);
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status_t wait_for_team(team_id id, status_t *returnCode);
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void team_remove_team_from_hash(struct team *team);
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team_id team_get_kernel_team_id(void);
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@ -67,30 +66,31 @@ bool team_is_valid(team_id id);
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struct team *team_get_team_struct_locked(team_id id);
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// used in syscalls.c
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int user_thread_wait_for_thread(thread_id id, int *uretcode);
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team_id user_team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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int user_team_wait_for_team(team_id id, int *uretcode);
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team_id _user_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
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status_t _user_wait_for_team(team_id id, status_t *_returnCode);
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status_t _user_kill_team(thread_id thread);
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team_id _user_get_current_team(void);
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status_t user_set_thread_priority(thread_id thread, int32 newPriority);
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status_t user_suspend_thread(thread_id thread);
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status_t user_resume_thread(thread_id thread);
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thread_id user_spawn_thread(thread_func func, const char *name, int32 priority, void *arg1, void *arg2);
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status_t user_wait_for_thread(thread_id id, status_t *returnCode);
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status_t user_wait_for_team(team_id id, status_t *returnCode);
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status_t user_snooze_etc(bigtime_t timeout, int timebase, uint32 flags);
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void user_exit_thread(status_t return_value);
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status_t _user_set_thread_priority(thread_id thread, int32 newPriority);
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status_t _user_suspend_thread(thread_id thread);
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status_t _user_resume_thread(thread_id thread);
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thread_id _user_spawn_thread(thread_func func, const char *name, int32 priority, void *arg1, void *arg2);
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status_t _user_wait_for_thread(thread_id id, status_t *_returnCode);
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status_t _user_snooze_etc(bigtime_t timeout, int timebase, uint32 flags);
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status_t _user_kill_thread(thread_id thread);
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void _user_exit_thread(status_t return_value);
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bool _user_has_data(thread_id thread);
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status_t _user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size);
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status_t _user_receive_data(thread_id *_sender, void *buffer, size_t buffer_size);
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thread_id _user_find_thread(const char *name);
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status_t _user_get_thread_info(thread_id id, thread_info *info);
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status_t _user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
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status_t _user_get_team_info(team_id id, team_info *info);
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status_t _user_get_next_team_info(int32 *cookie, team_info *info);
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bool user_has_data(thread_id thread);
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status_t user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size);
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status_t user_receive_data(thread_id *sender, void *buffer, size_t buffer_size);
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status_t user_get_thread_info(thread_id id, thread_info *info);
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status_t user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
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status_t user_get_team_info(team_id id, team_info *info);
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status_t user_get_next_team_info(int32 *cookie, team_info *info);
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int user_getrlimit(int resource, struct rlimit * rlp);
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int user_setrlimit(int resource, const struct rlimit * rlp);
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// ToDo: these don't belong here
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int _user_getrlimit(int resource, struct rlimit * rlp);
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int _user_setrlimit(int resource, const struct rlimit * rlp);
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// ToDo: please move the "env" setter/getter out of the kernel!
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int user_setenv(const char *name, const char *value, int overwrite);
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