dholland
cde3d9a6b5
tetris(6) is not limited to CRT displays. noted by tnn
2016-03-12 03:14:59 +00:00
nat
ff18370b0b
Center game board on screen. OK from christos@.
2016-03-03 21:38:55 +00:00
christos
099f03595b
PR/50411: Rin Okuyama: fix two bugs:
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- clear blocks in the 0 row, otherwise the pile up forever.
- black (white) blocks are not shown as "next shape":
2015-11-06 19:53:37 +00:00
nat
305919e320
Fixes color scheme white on black and black on white.
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This commit was approved by christos@
2015-07-07 22:53:25 +00:00
dholland
cd1ecdeaa3
add -b to usage, from leot
2015-06-13 04:53:13 +00:00
dholland
bf0b86145a
Fix the list of keys across the bottom so it fits on an 80-column screen
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again. Fixes PR 49937.
HI MRG
2015-06-13 04:15:51 +00:00
wiz
076a2da7d8
Use Pp (mdoc) instead of sp (roff).
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Use An in AUTHORS section.
2015-02-19 08:51:14 +00:00
mrg
2343aabb74
add a 'down' key to tetris, defaulting to 'n'. it move the block down
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a line, if it fits. like most other tetris games have.
minor clean up of magic number usage while here.
2015-02-19 02:27:30 +00:00
wiz
3039a5421b
Bump date for -c (exactly one year after previous bump)
2014-07-15 16:17:15 +00:00
pgoyette
990812d69b
At suggestion of christos@, use -b for b&w rather than -c
2014-07-13 17:38:38 +00:00
pgoyette
68006fcab2
Provide an option to restore traditional black-and-white mode.
2014-07-13 16:23:55 +00:00
christos
a5d2792650
Add a little color. In order to minimize logic differences, keep 0 as the
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empty board value, and since 7 is white, turn white into black (0) when
painting.
2014-06-11 16:47:39 +00:00
dholland
9628f4097a
Revert part of previous -r1.21 and fix the errno-handling bug instead.
2014-03-22 19:05:30 +00:00
christos
193b880fad
fix unused variable warnings
2013-10-19 17:19:30 +00:00
roy
4060cbcd0c
Use tiparm instead of vtparm.
2011-10-03 12:32:15 +00:00
plunky
9f61b80465
NULL does not need a cast
2011-08-31 16:24:54 +00:00
wiz
e78e25aaf3
Fix fd leak in error cases. Found by cppcheck.
2011-01-05 15:48:00 +00:00
pgoyette
6688046702
Fix a few of the games to use getprogname() in their usage() functions.
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Suggested by Joerg.
XXX There are probably many more that have their progname hard-coded, but
XXX I'm not up for a wholesale roto-till at the moment.
2010-12-05 04:34:22 +00:00
roy
98eb889579
Userland now builds and uses terminfo instead of termcap.
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OK: core@, jdc@
2010-02-03 15:34:37 +00:00
ahoka
07b3322423
Hide the cursor during the game.
2009-12-19 19:27:53 +00:00
dholland
6a214fad9e
Disable writing scores when built for /rescue. PR 42009
2009-09-08 13:38:01 +00:00
dholland
1e99780e5d
sprinkle static
2009-08-12 08:44:45 +00:00
dholland
e5909fd6fe
Don't use a variable-size array here. There's not really that much point.
2009-06-01 04:03:26 +00:00
dholland
e32a40eb27
Clean up scorefile handling.
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This was writing time_t to disk. Worse, the time_t member was at an
unaligned offset in the structure in question, so after the time_t
change the structure layout depended on compiler-inserted structure
padding. This gives three legacy formats: one with 32-bit time, one
with 64-bit time, and one with 64-bit time and 4 bytes of structure
padding.
And of course the file didn't have a header or version coding or
anything.
The new code writes a structure of well-defined size that should not
receive unexpected padding, and gives the file a header and version
number. It reads that format and any of the three legacy formats,
figuring out which one it's dealing with by inspecting the file
contents. For good measure, it also now handles opposite-endian files,
doesn't bail out unceremoniously unless necessary, and won't croak if
the file is corrupt and e.g. contains unterminated strings.
(Was it worth going to this length? Maybe not. But it didn't seem
right to just leave it, and it's not clear where to stop halfway.)
2009-05-25 08:33:57 +00:00
dholland
bbc67e0f7a
ANSIfy function declarations.
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Some object file diffs, but they are harmless. (Mostly they seem to
come from internal counters in gcc... and in one case the order of two
instructions was harmlessly swapped, which is odd and annoying.)
2009-05-25 04:33:53 +00:00
dholland
b398836923
sprintf -> snprintf
2009-05-25 00:46:01 +00:00
lukem
2fe2731d3f
Remove the \n and tabs from the __COPYRIGHT() strings.
2008-07-20 00:52:39 +00:00
dholland
d4f48e67da
Make the default WARNS for games 4. The only game that needs to set WARNS
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to anything else now is rogue, so clear WARNS from the other makefiles.
2008-01-28 07:03:58 +00:00
dholland
bded8baaa8
Build with WARNS=4. (All fixes are cosmetic, except that it's definitely
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bad karma to shadow a local variable with another of the same name in a
nested block...)
2008-01-28 01:38:59 +00:00
perry
8b0f9554ff
convert __attribute__s to applicable cdefs.h macros
2007-12-15 19:44:37 +00:00
perry
36c7456d7c
include sys/cdefs.h so that __attribute__ can be fixed later
2007-12-15 16:32:05 +00:00
mrg
fd5635ed7a
don't discard const. GCC 4.1-20061021 doesn't like that...
2006-10-22 08:09:24 +00:00
drochner
3f13a4cf7b
Better check data read from tetris.scores before use as array indices etc.
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This is CVE-2006-1539, files against Gentoo Linux, the patch is from
Gentoo.
A standard NetBSD installation is not as much risk because tetris is
sgid "games", and users shouldn't be in that group.
2006-06-01 16:12:27 +00:00
christos
989c7cd825
Coverity CID 868: Fix possible NULL deref (after INFTIM passes :-)
2006-03-19 00:50:28 +00:00
wiz
d9f5a9df01
Use standard AUTHORS section header. From YOMURA Masanori in private mail
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Sort sections if necessary. Use more/better markup.
2005-09-15 02:09:41 +00:00
jsm
cb5fd8342e
Remove uses of __P.
2004-01-27 20:30:28 +00:00
agc
e5aeb4ea46
Move UCB-licensed code from 4-clause to 3-clause licence.
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Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00
kristerw
c5fc68a463
Correct some comments and error messages that still talked about "select".
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Solves the last part of PR 18905.
2002-12-29 15:12:17 +00:00
jmmv
0e4487574e
Fix a bug in rwait() introduced during the select() to poll() conversion
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that caused tetris to crash when pausing the game. Approved by tron.
2002-12-26 20:15:11 +00:00
wiz
c91d8d6b9b
Lots of minor fixes resulting from reading these man pages in detail.
2002-09-26 18:31:58 +00:00
mycroft
804a85524e
select() -> poll()
2002-09-19 21:12:10 +00:00
wiz
10b0b6bce0
de-register
2002-06-02 22:17:37 +00:00
ross
dc5571b22e
Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
2002-02-08 01:21:55 +00:00
christos
1703d1eee6
Update to the new t_agetstr() API.
2001-11-02 18:27:00 +00:00
wiz
834bb1b3ab
Whitespace and/or punctuation fixes.
2001-04-02 22:42:37 +00:00
blymn
99bf72c6bb
Fix core dump.
2000-05-24 14:43:00 +00:00
blymn
494e4c93a6
Converted games to use the new termcap interface.
2000-05-22 12:42:46 +00:00
jsm
233f519d3d
Clean up error reporting in tetris.
2000-01-21 02:10:56 +00:00
jsm
7e681e294b
Fix high score table formatting bug.
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Bug report and fix from Malcolm Parsons <malcolm@bits.bris.ac.uk>.
2000-01-21 00:54:53 +00:00
jsm
e2dbfa95c5
Declare variables as extern in headers rather than using linker commons.
2000-01-01 10:15:17 +00:00