Provide an option to restore traditional black-and-white mode.
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@ -1,4 +1,4 @@
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/* $NetBSD: screen.c,v 1.28 2014/06/11 16:47:39 christos Exp $ */
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/* $NetBSD: screen.c,v 1.29 2014/07/13 16:23:55 pgoyette Exp $ */
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/*-
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* Copyright (c) 1992, 1993
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@ -98,6 +98,8 @@ static void
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setcolor(int c)
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{
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char *buf;
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if (nocolor == 1)
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return;
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if (set_a_foreground == NULL)
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return;
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@ -1,4 +1,4 @@
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.\" $NetBSD: tetris.6,v 1.11 2005/09/15 02:09:42 wiz Exp $
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.\" $NetBSD: tetris.6,v 1.12 2014/07/13 16:23:55 pgoyette Exp $
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.\"
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.\" Copyright (c) 1992, 1993
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.\" The Regents of the University of California. All rights reserved.
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@ -40,7 +40,7 @@
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.Nd the game of tetris
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.Sh SYNOPSIS
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.Nm
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.Op Fl ps
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.Op Fl cps
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.Op Fl k Ar keys
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.Op Fl l Ar level
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.Sh DESCRIPTION
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@ -73,6 +73,11 @@ quit
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.Pp
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The options are as follows:
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.Bl -tag -width indent
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.It Fl c
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By default, shapes are displayed colorfully if the user's CRT supports color.
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The
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.Fl c
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option can be used to restore the traditional black-and-white behavior.
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.It Fl k
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The default control keys can be changed using the
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.Fl k
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@ -1,4 +1,4 @@
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/* $NetBSD: tetris.c,v 1.25 2014/06/11 16:47:39 christos Exp $ */
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/* $NetBSD: tetris.c,v 1.26 2014/07/13 16:23:55 pgoyette Exp $ */
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/*-
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* Copyright (c) 1992, 1993
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@ -73,6 +73,7 @@ gid_t gid, egid;
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char key_msg[100];
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int showpreview;
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int nocolor;
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static void elide(void);
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static void setup_board(void);
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@ -144,8 +145,11 @@ main(int argc, char *argv[])
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keys = "jkl pq";
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while ((ch = getopt(argc, argv, "k:l:ps")) != -1)
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while ((ch = getopt(argc, argv, "ck:l:ps")) != -1)
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switch(ch) {
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case 'c':
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nocolor = 1;
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break;
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case 'k':
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if (strlen(keys = optarg) != 6)
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usage();
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@ -1,4 +1,4 @@
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/* $NetBSD: tetris.h,v 1.13 2014/06/11 16:47:39 christos Exp $ */
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/* $NetBSD: tetris.h,v 1.14 2014/07/13 16:23:55 pgoyette Exp $ */
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/*-
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* Copyright (c) 1992, 1993
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@ -168,6 +168,7 @@ extern gid_t gid, egid;
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extern char key_msg[100];
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extern int showpreview;
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extern int nocolor;
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int fits_in(const struct shape *, int);
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void place(const struct shape *, int, int);
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