Whilst GLSL requires highp for the vertex shader stage, highp is
optional for the fragment shader.
Make sure that we work in highp by default during the vertex shader
stage, using either highp or mediump for the texcoord varying according
to what the fragment shader supports.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Search for planes that support the rotation required to properly display
a paint node, and properly set coordinates and rotation properties.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
For now we just always set the plane up to have a "normal" rotation, so
no new features are added with this commit.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
From our perspective, a bitmask is pretty much the same as an enum, so
allow it to use the same path.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We're pushing more and more mutable state into paint nodes, but this state
has a non-zero cost to rebuild every render.
Let's take care to track when we need to rebuild the state.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Every shells have an implementation of weston_desktop_api structures.
It includes some callbacks to listen to xdg_surface signals. Committed callback
is one of them.
Currently, the xdg_shell don't invoke the weston_desktop_api->committed
callback when the xdg_surface is initial stage or no surface content.
In the case: the client attached a null buffer after the valid buffer,
the shell isn't going to invoke to xdg_surface committed, and don't know
the surface is disappeared. If the surface is fullscreen, we will get
a black background on the screen until a new valid frame come. That
should not happen.
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
Add the weston_surface_is_unmapping() api, this will help the shell
to detect the commit of a surface is unmapping or not.
Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
Reorder pixman renderer output state and renderbuffer removal to make
sure the pixman renderbuffer list is empty when the output state is
destroyed.
Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
We can clear this via drm_plane_state_put_back() at the end of
drm_output_propose_state(). We need to set it back to the minimum zpos
when rendering.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Update users of the old coordinate space conversion functions that take
x, y pairs to the new weston_coord versions.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Possibly the least useful place to use this, as the input comes directly
from pixman rects, and the output is more complicated than usual, but
I guess consistency counts for something.
There is some small benefit in switching to weston_matrix_transform_coord
to hide the perspective normalization step and the homogenous coords.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
All through weston we have code that passes int x, y or
float x, y or wl_fixed_t x, y pairs. These pairs are frequently
converted to/from wl_fixed_t and other types.
We also have struct vec2d and struct weston_geometry which also
contain coordinate pairs.
Let's create a family of coordinate vector structures for coordinate
pairs and use it anywhere we sensibly can.
This has a few benefits - it helps remove intermediate conversion
between fixed/float/int types. It lets us roll the homogenous
coordinate normalization bits into helper functions instead of
needing them open coded throughout the source.
Possibly most importantly, it also allows us to do some compile time
validation of what coordinate space we're working in.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
One variant is used when a view is being positioned relative to a parent,
the other is when the view is being given an absolute position in the
global space.
This will help later when surface and global coordinates are different
data types, but for now the two functions do essentially the same thing.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Clean up the code a little by dropping the now unnecessary switch case
in drm_output_init_pixman(). As a side effect, this enables all formats
that have a pixman_format entry in the pixel format table:
- rgb565
- xrgb8888
- argb8888
- xbgr8888
- abgr8888
- rgbx8888
- rgba8888
- bgrx8888
- bgra8888
- xrgb2101010
- argb2101010
- xbgr2101010
- abgr2101010
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Use const struct pixel_format_info *format instead of uint32_t
gbm_format for backend and output pixel format.
Since create_gbm_surface() is never called without output->format being
set, drop the unnecessary error message.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Make use of meson subprojects support. Allow to optionally build the
libraries required for the VNC backend as subproject of Weston.
Signed-off-by: Stefan Agner <stefan@agner.ch>
[philipp.zabel@gmail.com: update neatvnc and aml versions]
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Use struct pixel_format_info pointers instead of uint32_t drm fourcc
values at the API surface for output and image creation.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a helper function to turn an array of DRM fourccs into an array of
corresponding struct pixel_format_info pointers.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Use struct pixel_format_info pointers instead of pixman_format_code_t
values at the API surface for output and image creation.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Xwayland pop-up menus aren't displayed until the mouse moves, or some other
action causes the compositor to repaint.
This is because the shell knows nothing about xwayland override redirect
windows, so it won't assign them an output. Without an output, the
surface commit won't cause a repaint.
Fix this with brute force by updating their geometry on commit. If the
geometry is dirty (and it will be for new surfaces), this will cause an
output to be assigned before the upcoming weston_surface_schedule_repaint()
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Found-by: Hideyuki Nagase <hideyukn@microsoft.com>
Add weston_renderbuffer_ref/unref() functions and use them to
eventually destroy the weston_renderbuffer. Drop the explicit
renderbuffer_destroy vfunc from the pixman renderer interface.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
This pixman image is not actually used anymore, drop it.
Fixes: 89e1831cd7 ("pixman-renderer: add weston_renderbuffer and create/destroy interface")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Given that pixman_image_create_bits_no_clear() is asked to allocate the
buffer on its own, the _no_clear part is not important. Drop it.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Move the call to weston_output_update_capture_info() from the headless
backend into pixman_renderer_output_create(). For this, add an
uint32_t drm_format parameter to struct pixman_renderer_output_options.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Let weston_output_update_capture_info() take a uint32_t drm_format
parameter directly instead of const struct pixel_format_info *format.
No other fields apart from the format were used from this structure.
Without this, callers may have to unnecessarily look up the pixel
format info in cases where the DRM fourcc is already available.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Stop calling pixman_renderer_init() from backends directly.
Call it via weston_compositor_init_renderer() instead.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Add a private struct pixman_renderbuffer that derives from struct
weston_renderbuffer and move the pixman renderer specific image and link
fields into it.
Add a pixman_renderbuffer_get_image() helper for the backends that need
to access the contained pixman image, RDP and X11.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a damage region to struct weston_renderbuffer and use it to replace
the previous_damage tracking in the drm backend.
Keep renderbuffers on a list in struct pixman_output_state and use it
to accumulate damage on all renderbuffers during repaint_output.
Now renderbuffers have to be created when pixman output state already
exists.
Reorder renderer output state and renderbuffer creation accordingly.
With this, pixman_renderer_output_set_hw_extra_damage() can be removed.
This can not yet replace the external damage tracking in the VNC
backend, which needsto know the accumulated damage that is not returned
from repaint_output.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a struct weston_renderbuffer parameter to repaint_output and make
backends set the pixman image renderbuffer through this parameter
instead of using pixman_renderer_output_set_buffer()
Turn pixman_renderer_output_set_buffer() static.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a create_image_from_ptr vfunc to struct pixman_renderer_interface,
which wraps weston_renderbuffer creation for the pixman renderer via
pixman_image_create_bits(), as well as a renderbuffer_destroy vfunc
to dispose of the pixman image renderbuffer.
Also add create_image_no_clear using pixman_image_create_bits_no_clear()
instead.
Make the backends create and destroy their pixman image renderbuffers
through this interface.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a struct pixman_renderer_interface with output_create and
output_destroy vfuncs and store a pointer to it in struct
weston_renderer.
Make all backends access the pixman_renderer_output_create/destroy
functions through this interface and turn them static.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
The blit_shadow_to_output() function leaves the generic vertex attrib
arrays 0 and 1 enabled. This commit disables them for consistency with
the other drawing calls of the renderer.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Generic vertex attrib arrays 0 and 1 are constantly enabled across the
entire renderer. This commit enables them:
- once per output repaint instead of once per view repaint,
- once for the 4 borders instead of once for each border,
- once for all the shadow regions instead of once for each region.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
The blending func is constant across the entire renderer. This commit
sets it once per output repaint instead of once per view repaint.
Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
Move the struct gl_renderer_interface pointer from the backends into
the weston_renderer structure. The interface struct only contains
function pointers that never change, so make it const.
Load and initialize the GL renderer in libweston instead of in the
backends, using the new weston_compositor_init_renderer() function.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
As seen in some instances, subsurfaces do not have an entry in their
layer_link, as we bring them into existence rather directly in the
view_list and not using the layer list approach.
This adds two messages to the debug scene graph to point out if the
views aren't really in any layer or if they're indirectly in the view
list using an ancestor (the main parent view actually).
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
We can save a bit of work by using the output_to_buffer_matrix we've
already calculated for the paint node to transform the destination
rectangle, instead of starting over from global regions and doing
individual steps.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We should never hit this because drm_view_transform_supported() filters
out any transforms where it would occur.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It should harmlessly fail or do nothing, but seeing attempts to set
uniform -1 can be confusing when looking for real shader issues.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the x11 backend on its x11_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the wayland backend on its wayland_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the vnc backend on its vnc_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the rdp backend on its rdp_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the headless backend on its headless_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
To avoid retrieving the backend from the compositor all the time, store
a pointer to the drm backend on its drm_output structures.
This will be useful once the compositor contains more than one backend.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Passing the backend as a parameter to the weston_backend function
pointers seems more natural and will be very useful once there can be
more than one backend.
Since all backends already store a pointer to the compositor instance,
replace the compositor parameter with the backend in all functions.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
We already store the buffer_to_output, and this is just the inverse.
The pixman renderer will use the inverted version.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Fix the incorrect fb_pool stride set in vnc_switch_mode.
Also replace nvnc_fb_pool_unref/new with nvnc_fb_pool_resize.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
The import_simple_dmabuf() function does not modify the contents of its
struct dmabuf_attributes parameter, so make it const.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Fix the RDP backend to handle to_rdp_head() returning NULL.
In practice, this should only happen once multi-backend support
is enabled.
Fixes: 70b03b2928 ("rdp: Add preliminary rdp multihead support")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
This is an odd corner case where the surface doesn't yet have an output
assigned -- noticed when starting up with the RDP backend and
fullscreen-shell, and we attempt to emit a timeline point for a surface
without an output assigned, causing weston to crash when that
happens.
Rather than trying to catch this in the timeline code, still emit the
flush damage timeline but instead of using the output the surface is on,
use the output that accumulates damage.
Suggested-by: Derek Foreman <derek.foreman@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This sets up monitor layout callbacks, and enables input event translation
between the RDP space and the weston desktop. The RDP backend now uses
a heads changed callback instead of the simple head configurator.
We only allow a single monitor for now, but in the future RAIL will make
use of multi-head.
As a side effect, scaling is now supported in RDP sessions.
It should be noted that due to differences between RDP and wayland
representation of their global coordinate spaces, mixing DPI leads to
RDP monitor layouts that can't properly be represented in weston.
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
Instead of passing a name, pass a FreeRDP rdpMonitor struct. For now the
only caller will pass a NULL to use default values.
Also, drop static from the function declaration as new code will call it
from another file shortly.
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
In some upcoming changes rdp_output_set_size will be removed. There's
no need to have it do this setup, so move that into output_create.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
In the absence of scale factors, this has been accurate. Once we allow
scaling we need to apply a full transform.
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
Output dimensions are only correct here with unity scaling, but we're
going to allow scale factors shortly. The mode matches what RDP
expects.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
If a client connects to an RDP session it should replace the existing
mode, not add a new one.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
ensure_matching_mode() pays no attention to flags, we must set them on the
returned result afterwards.
This could be reproduced by making the initial connection to an rdp session
using the same mode it picked at startup.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We don't need this anymore. Since we only support one output,
we can use the first output for any place we used to use it.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
If an output exists, it should be cleaned up automatically when we release
all our heads later anyway.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
By the time we get to this failure we may (or may not) have implanted a
listener.
freerdp_listener_free() safely handles passed NULL pointers, so we don't
have to add any additional checks on our end.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Currently, this is what backend->output would be anyway. This is another
step towards removing the singleton output stored in the backend.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
The RDP backend wants to be able to change scale for existing outputs,
so try to hook this up mostly in the same way a mode switch works.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
When changing to/from the native mode, or when changing the native
mode we need to damage the changed output to ensure it's redrawn.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Some backends have special head specific state that doesn't fit into the
existing generic head setter functions, and is too specific to make more
functions for.
RDP's primary output flag is an example.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This triggers my new favourite assert sometimes when making RDP
connections, so just update the transform here.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We are assuming that CRTC_CTM is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We are assuming that CRTC_DEGAMMA_LUT is pass-through, so better ensure
it really is pass-through rather than whatever the previous KMS client
left there.
This too falls under deprecated_gamma_is_set check, because the legacy
gamma could use either GAMMA or DEGAMMA.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We are assuming that gamma LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.
Unfortunately the legacy ioctl does not offer any way to reset the LUT
without actually crafting an identity LUT.
If the legacy gamma libdrm function indicates the feature is not
supported, do not try to use it again. This avoids hammering the legacy
gamma every frame when deprecated drm_output_set_gamma() is not used.
drm_output_set_gamma() is not updated to check/set this flag in order to
maintain its old behavior.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We are assuming that CRTC_GAMMA_LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.
Unfortunately, we have old drm_output_set_gamma() API that cms-static
and cms-colord plugins are using. To avoid trampling over them, do not
touch gamma after they did. Those plugins are deprecated, so there is no
reason to make set_gamma work through atomic.
drm_output_set_gamma() is called from weston_compositor_add_output()
through the output_created_signal. This is after drm_output_enable() and
before any KMS modeset or atomic commit on the CRTC. Therefore it is not
possible that there would be any KMS action in flight when
drm_output_set_gamma() is called, and so setting deprecated_gamma_is_set
should be non-racy - like setting CRTC_GAMMA_LUT itself.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Move the debug printing before the bail-out if the property does not
exist. This means that trying to set a missing property will be logged,
and it can be identified by the property id being 0.
We are starting to program more KMS properties, and if KMS state
building fails, this gives better chances to figure out what happened.
For example, if we accidentally assume that some property always exists
when it doesn't.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.
Signed-off-by: Daniel Stone <daniels@collabora.com>