Commit Graph

102 Commits

Author SHA1 Message Date
Ander Conselvan de Oliveira
97f2952bca gl-renderer: Build as a loadable module
The time spent loading EGL and GLES libraries from disk can be a
considerable hit in some embedded use cases. If Weston is compiled
with EGL support, the binary will depend on those libraries, even if
a software renderer is in use.

This patch splits the GL renderer into a separate loadable module,
and moves the dependency on EGL and GLES to it. The backends still
need the EGL headers for the native types and EGLint. The function
load_module() is renamed to weston_load_module() and exported, so
that it can be used by the backends.

The gl renderer interface is changed so that there is only one symbol
that needs to be dlsym()'d. This symbol contains pointers to all the
functions and data necessary to interact with the renderer. As a side
effect, this change simplifies gl-renderer.h a great deal.
2013-10-14 15:02:20 -07:00
Aaron Faanes
9cefc647cc compositor: fix typo in error message 2013-10-01 10:32:02 -07:00
Hardening
57388e44e5 Notify clients on mode_switch()
This patch implements the notification of clients during mode_switch.
As discussed on IRC, clients are notified of mode_switch only when the
"native" mode is changed and activated. That means that if the native
mode is changed and the compositor had activated a temporary mode for
a fullscreen surface, the clients will be notified only when the native
mode is restored.
The scaling factor is treated the same way as modes.
2013-09-21 11:40:21 -07:00
Hardening
ff39efa5c0 Rename current, origin, scale, origin_scale
This patch renames that fields to have consistent names.
2013-09-21 11:40:17 -07:00
Peter Hutterer
f3d62276d2 malloc + memset -> zalloc
And for clients using the xmalloc helper, use xzalloc.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2013-08-08 13:46:13 -07:00
Daniel Stone
c228e23b05 configure.ac: Enable AC_USE_SYSTEM_EXTENSIONS
AC_USE_SYSTEM_EXTENSIONS enables _XOPEN_SOURCE, _GNU_SOURCE and similar
macros to expose the largest extent of functionality supported by the
underlying system.  This is required since these macros are often
limiting rather than merely additive, e.g. _XOPEN_SOURCE will actually
on some systems hide declarations which are not part of the X/Open spec.

Since this goes into config.h rather than the command line, ensure all
source is consistently including config.h before anything else,
including system libraries.  This doesn't need to be guarded by a
HAVE_CONFIG_H ifdef, which was only ever a hangover from the X.Org
modular transition.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>

[pq: rebased and converted more files]
2013-06-05 01:16:34 -04:00
Rob Bradford
9af5f9e0fe input: Add a seat name parameter to weston_seat_init 2013-06-05 00:17:38 -04:00
Kristian Høgsberg
14e438c8a2 compositor: Parse config file in main(), only keep weston config object
Now that all backends and modules have been converted to the new
config parser API, we don't have to keep the fd around.
2013-05-26 21:48:14 -04:00
Alexander Larsson
4ea9552d05 compositor: Support output/buffer scaling
If you specify e.g. scale=2 in weston.ini an output section for the
X11 backend we automatically upscale all normal surfaces by this
amount. Additionally we respect a buffer_scale set on the buffer to
mean that the buffer is already in a scaled form.

This works with both the gl and the pixman renderer. The non-X
backends compile and work, but don't support changing the output
scale (they do downscale as needed due to buffer_scale though).

This also sends the new "scale" and "done" events on wl_output,
making clients aware of the scale.
2013-05-22 16:19:42 -04:00
Ossama Othman
a50e6e4c50 config-parser: Honor XDG_CONFIG_DIRS
This set of changes adds support for searching for a given config file
in the directories listed in $XDG_CONFIG_DIRS if it wasn't found in
$XDG_CONFIG_HOME or ~/.config.  This allows packages to install custom
config files in /etc/xdg/weston, for example, thus allowing them to
avoid dealing with home directories.

To avoid a TOCTOU race the config file is actually open()ed during the
search.  Its file descriptor is returned and stored in the compositor
for later use when performing subsequent config file parses.

Signed-off-by: Ossama Othman <ossama.othman@intel.com>
2013-05-14 14:36:37 -04:00
Kristian Høgsberg
e314875d00 input: Merge wl_seat into weston_seat 2013-05-07 09:07:43 -04:00
Jonas Ådahl
e5a1225bc4 Make backends always specify output repaint time
Most backends relies on gettimeofday(2) for output repaint timestamps
but this is not a requirement. Before this patch repaints coming from
idle_repaint() always used gettimeofday(2) for timestamps. For backends
not using that time source this could cause large jumps between
timestamps.

To fix this, timestamps needs to always come from the backend. This
means that the backend needs to always be responsible of starting the
repaint loop in case that the repaint cannot start immediately.

The drm backend implementation is from the patch by Ander Conselvan de
Oliveira found here:
http://lists.freedesktop.org/archives/wayland-devel/2013-February/007393.html

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-04-08 14:24:03 -04:00
Kristian Høgsberg
068b61c254 compositor: Change notify_motion to take relative motion events 2013-02-28 14:57:01 -05:00
Kristian Høgsberg
4172f668e7 Pass argc pointer to parse_options()
This lets us keep argc up to date as the backend picks out arguments
from the argv array.
2013-02-20 15:27:49 -05:00
Kristian Høgsberg
3c2360ff9d Add new shared/image-loader.h to separate include dependencies
Before, cairo-util.h would combine pixman and cairo includes.  X11 and
Wayland compositors uses this to load an image as a pixman_image_t but are
forced to include cairo headers.  Clients use load_cairo_surface to
load images as cairo_surface_t's, but are forced to include pixman.h.

We move the load_image pixman prototype to its own header, so compositors
can get at the pixman prototype without including cairo.h and clients
can include the cairo based function without including pixman.h.
2013-01-28 16:02:04 -05:00
Vasily Khoruzhick
52cfd61cdb renderer: introduce destroy callback
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2013-01-08 15:31:08 -05:00
Pekka Paalanen
4fbb65372e Fix build warnings from image_loader
Fix the following build warnings, and the build failures due to the
warning fixes:

  CC     libshared_cairo_la-image-loader.lo
image-loader.c:369:1: warning: no previous prototype for 'load_image'

  CC     x11_backend_la-compositor-x11.lo
compositor-x11.c: In function 'x11_output_set_icon':
compositor-x11.c:396:2: warning: implicit declaration of function 'load_image'
compositor-x11.c:396:8: warning: assignment makes pointer from integer without a cast

  CC     wayland_backend_la-compositor-wayland.lo
compositor-wayland.c: In function 'create_border':
compositor-wayland.c:97:2: warning: implicit declaration of function 'load_image'
compositor-wayland.c:97:8: warning: assignment makes pointer from integer without a cast

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-30 14:24:00 -05:00
Ander Conselvan de Oliveira
0a887728ea compositor: Move clearing of primary plane damage to the backends
Backends may move surfaces to different planes, in which case damage is
generated in the primary plane. This damage is usually passed to the
renderer, but in some cases the backend may decide to not render
anything (that's the case when drm compositor scans out a client
buffer). In that case the damage on the primary plane would be
discarded, leading to artifacts later.

This patch makes the backend's responsibility to clear the damage on
the primary plane, so that unrendered damage is kept for as long as
necessary.
2012-11-23 21:33:51 -05:00
John Kåre Alsaker
779b52ac3a Rename gles2-renderer to gl-renderer. 2012-11-13 17:06:19 -05:00
John Kåre Alsaker
30d2b1fd4b Move EGL and GL includes to a gles2-renderer header. 2012-11-13 17:03:47 -05:00
John Kåre Alsaker
4415450ef1 Move compositor-wayland border drawing into gles2-renderer. 2012-11-13 16:59:01 -05:00
John Kåre Alsaker
1b7ad160a3 Move EGLConfig, EGLContext and EGLDisplay fields into gles2-renderer.
This moves the EGLConfig, EGLContext and EGLDisplay fields into
gles2-renderer. It also moves EGLDisplay creation and EGLConfig
selection into gles2-renderer.
2012-11-13 16:56:28 -05:00
John Kåre Alsaker
94659274b4 Move weston_output EGL state into gles2-renderer.
This introduces callbacks for output creation and destruction for the
gles2-renderer. This enables the gles2-renderer to have per-output
state. EGL surface creation is now done by the output_create callback
and the EGL surface is stored in the new per-output gles2-renderer
state. On the first output_create call, the gles2-renderer will setup
it's GL context. This is because EGL requires a EGL surface to be able
to use the GL context.
2012-11-13 16:30:27 -05:00
Kristian Høgsberg
feb3c1d33b clients: Use wl_display_dispatch_pending() 2012-10-15 20:54:43 -04:00
Pekka Paalanen
bc10638cd9 compositor, clients: apply wl_surface.frame on commit
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.

This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.

Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.

compositor-wayland assumes renderer->repaint_output does a commit.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-10-10 21:39:11 -04:00
Kristian Høgsberg
fa80e11c84 Update to new fd and wl_registry APIs
This commit updates the clients and the wayland compositor backend to
use the new wl_registry mechanism and the thread safe fd API.
2012-10-10 21:34:38 -04:00
John Kåre Alsaker
c37b32dac2 compositor-wayland: Use some nicer border sizes. 2012-10-09 23:17:46 -04:00
John Kåre Alsaker
b9b87125f0 compositor-wayland: Make sure border fields are set before wayland_compositor_create_output and document some function dependencies. 2012-10-09 23:17:34 -04:00
John Kåre Alsaker
4b3081ae8a compositor-wayland: Create border after creating the OpenGL context. 2012-10-04 11:51:50 -04:00
Kristian Høgsberg
3a0de88abf compositor: Move unbind_display call into gles2-renderer.c 2012-09-06 21:44:24 -04:00
Kristian Høgsberg
9793fc7a4e compositor: Move EGL context creation to gles2-renderer.c 2012-09-06 21:08:14 -04:00
Kristian Høgsberg
2bc5e8eaf8 compositor: Create outputs before initializing GLES2 state
This way we can just use the first weston_output EGLSurface to make a
context current.
2012-09-06 21:08:13 -04:00
Kristian Høgsberg
fa1be023a2 compositor: Introduce a weston_renderer object
Move the gles2 render functions to vfuncs on the renderer object.
2012-09-06 21:08:13 -04:00
Kristian Høgsberg
25894fc920 compositor: Move gles2 initialization to gles2-renderer.h 2012-09-06 21:08:13 -04:00
Kristian Høgsberg
d7c172648d compositor: Consolidate output repaint logic
We move the EGL and GLES2 output repaint code into a new gles2-render.c
file.  The eglMakeCurrent, glViewPort, surface loop etc was duplicated
across all backends, but this patch moves it to a new file.
2012-09-06 21:08:12 -04:00
Pekka Paalanen
07c91f8371 compositor: triangle fan debug
Draw the borders of all the triangles.

v1: original
v2: add keybinding to enable/disable fan debug (super-alt-space),
    cycle colors to make it easier to see individual draws, and
    redraw undamaged region to clean up previous frames debug
    lines

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:52:01 -04:00
Rob Clark
0e5a2d0219 compositor: simplify shaders
Re-work how the shaders and emitted vertices work.  Rather than always
rendering clip-rect sized quads and doing transformation in tex coords
(and requiring the corresponding clipping in frag shader), instead
emit transformed vertices, clipped wrt. dirty region, and use simpler
frag shaders.  Also, split the rendering, so blended surfaces with an
opaque region have the opaque region drawn with blend disabled.  The
result is considerably fewer pixels drawn with blend enabled, and much
fewer cycles in the frag shader.

This requires having some more complex logic to figure out the vertices
of the shape which forms the intersection of the clip rect and the
transformed surface.  Which has perhaps got a few bugs or missing cases,
still (visual glitches in some cases) but at this point more or less is
starting to work.  I think it is at least far enough along to get some
initial review.

The result, on small SoC GPU (omap4/pandaboard) on 1920x1080 display,
for simple stuff like moving windows around, I get 60fps (before 30fps
or less), and pushing YUV buffers for hw decoded 1080p video goes from
~6fps to 30fps, with no drop in framerate for transformed/rotated video
surface.

v1: original
v2: check that perpendicular intersect vertex falls within bounds of
    transformed surface
v3: update w/ comments and fixes from Pekka Paalanen
v4: fix for full surface alpha from Pekka Paalanen, fix compositor-
    wayland build

Signed-off-by: Rob Clark <rob@ti.com>
2012-08-31 17:51:50 -04:00
Scott Moreau
1bad5db9d6 Implement output transformations.
This patch allows rotation and mirroring outputs for x11 and drm backends.
A new 'transform' key can be set in the [output] section. From the protocol:

"The flipped values correspond to an initial flip around a vertical axis
followed by rotation."

The transform key can be one of the following 8 strings:

normal
90
180
270
flipped
flipped-90
flipped-180
flipped-270
2012-08-29 14:39:13 -04:00
Kristian Høgsberg
90bc88c710 compositor-wayland: Set make and model 2012-08-14 10:17:06 -04:00
Kristian Høgsberg
539d85f69d compositor-wayland: Call notify_pointer_focus() for content area only
We don't want to send enter/leave events to the compositor when the pointer
enters the surface, only when the pointer enters the content area.  This
avoids hiding the cursor when entering the frame and sending out-of-bounds
coordinates to notify_pointer_focus().
2012-08-14 10:17:06 -04:00
Kristian Høgsberg
cb3eaae9ad compositor: Change notify_* function to take a weston_seat
Fewer indirections and derefs, and it's also more appropriate for a
backend calling into weston core to pass a weston_seat.
2012-08-10 13:00:52 -04:00
Kristian Høgsberg
7af7cede2d compositor-wayland: Move weston_seat into wayland_input 2012-08-10 10:01:33 -04:00
Kristian Høgsberg
99fd1015d0 compositor: Drop output->flags
All outputs are EGLSurface based so we can drop this detail now.
2012-08-10 09:58:02 -04:00
Kristian Høgsberg
64eca8949b compositor: Fold the log prototypes into compositor.h and drop log.h
We're trying to keep the API exposed by the core compositor in compositor.h
2012-08-01 00:00:57 -04:00
Kristian Høgsberg
7b884bc0de compositor: Use a minimal restore handler for crash clean up
When we hit a segv, it's often the case that we might crash again in
the attempt to clean up.  Instead we introduce a minimal restore callback
in the backend abstraction, that shuts down as simply as possible.  Then
we can call that from the segv handler, and then to aid debugging, we
raise SIGTRAP in the segv handler.  This lets us run gdb on weston from
a different vt, and if we tell gdb

  (gdb) handle SIGSEGV nostop

gdb won't stop when the segv happens but let weston clean up and switch vt,
and then stop when SIGTRAP is raised.

It's also possible to just let gdb catch the segv, and then use sysrq+k
followed by manual vt switch to get back.
2012-07-31 14:32:01 -04:00
Kristian Høgsberg
0e696478a9 Handle new transform argument in wl_output.geometry event 2012-07-22 15:49:57 -04:00
Gwenole Beauchesne
28f59b027a compositor: handle YUV buffers.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2012-07-10 15:57:01 -04:00
Gwenole Beauchesne
6d0304904c compositor: factor out RGB shader.
Simplify RGB shader code and split off common code that could be reused.
This is preparatory work for YUV shaders.

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2012-07-10 15:44:33 -04:00
Martin Olsson
c5db50f549 compositor-wayland: Add error handling in wayland_compositor_create() 2012-07-09 17:50:45 -04:00
Daniel Stone
725c2c3d68 Split weston_compositor_init into base and _gl
weston_compositor_init is always called late because most
implementations can't initialise GL until fairly late in the game.
Split it into a base version with the same name, followed by
weston_compositor_init_gl which can be called later on.

This simplifies compositor-wayland, which no longer needs a separate
global handler just for wl_seat.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-06-22 11:52:08 -04:00