compositor-wayland: Create border after creating the OpenGL context.
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@ -843,13 +843,14 @@ wayland_compositor_create(struct wl_display *display,
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c->base.destroy = wayland_destroy;
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c->base.restore = wayland_restore;
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create_border(c);
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if (wayland_compositor_create_output(c, width, height) < 0)
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goto err_display;
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if (gles2_renderer_init(&c->base) < 0)
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goto err_display;
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create_border(c);
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loop = wl_display_get_event_loop(c->base.wl_display);
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fd = wl_display_get_fd(c->parent.wl_display, update_event_mask, c);
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