Commit Graph

11 Commits

Author SHA1 Message Date
Jasper St. Pierre
c91408f3fb Don't bother destroying resources after sending an error
An error makes the client exit, which cleans up the resources anyway.

Note (Jason Ekstrand):
This is safe for two reasons.  First, we should be handling object
destruction nicely anyway.  Second, in each of these cases, the resources
don't have any implementation or destruction set so it has absolutely no
effect on the rest of weston whether we destroy it now or later.
2014-08-08 14:57:17 -07:00
Giulio Camuffo
412e6a59eb compositor: keep track of the weston_layer a weston_view is in
This introduces a new struct, weston_layer_entry, which is now used
in place of wl_list to keep the link for the layer list in weston_view
and the head of the list in weston_layer.
weston_layer_entry also has a weston_layer*, which points to the layer
the view is in or, in the case the entry it's the head of the list, to
the layer itself.
2014-07-23 12:34:33 -07:00
Manuel Bachmann
5082ad6b28 shell: display the input panel on the active output
We now dynamically move the input panel (i.e. virtual
keyboard) surface to the output containing the currently
focused surface.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=71015

Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
2014-04-21 14:34:15 -07:00
Ander Conselvan de Oliveira
75c373c76c shell: Destroy a previous input panel animation when showing it again
It is possible that an input panel will be shown quickly, hidden and
shown again, before the animation for the first appeareance finished.
In that case, another animation would be created and the effect of the
two combined could cause the panel to not appear in the screen.

This patch fixes this by keeping a reference to the previous animation
and deleting it when a new one is created.
2014-04-16 22:33:48 -07:00
Manuel Bachmann
805d2f536a shell: position input panel layer above fullscreen layer
When a client calls the input panel (weston-keyboard e.g.)
and then goes fullscreen, the panel will not be hidden
anymore.

Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
2014-04-02 10:35:26 -07:00
U. Artie Eoff
c4c7a4f921 input-panel: validate return value of get_default_view
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
2014-01-19 22:04:56 -08:00
Kristian Høgsberg
d6d3b377f8 keyboard: Make debug output less verbose
The keyboard is too chatty, make it use a dbg() function for logging
which defaults to disabled.

Also drop a noisy fprintf() in input_panel_configure().
2014-01-09 23:58:14 -08:00
Kristian Høgsberg
0e45e8712a shell: Start the input panel slide slightly on the output
If a surface is not on any output, scheduling a repaint for it is a no-op.
weston_view_schedule_repaint() schedules repaints for all outputs that
overlap with the surface extents, but if the surface is completely
outside all outputs nothing will be scheduled.  Fix this for now by starting
the slide slightly into the output.
2014-01-02 01:33:42 -08:00
Kristian Høgsberg
2eebcd34fc shell: Test for surface->width == 0 to see if input-panel was unmapped
The input-panel codes tries to see determine if a buffer has not yet
been attached (or a NULL buffer has been attached), and doesn't map
the input panel surface yet in that case.  However, it test for
buffer_ref being NULL, which can happen for other reasons.  The right
test is to see if surface->width is 0, which means that either a
buffer hasn't yet been attached or a NULL buffer has been attached.

https://bugs.freedesktop.org/show_bug.cgi?id=72519
2014-01-02 01:27:38 -08:00
Kristian Høgsberg
c30c8a3db5 shell: Always set input-panel position on initial configure
If we're not currently showing the input panels, we still need to set the
panel position so that it's set when we later need to show them.  This fixes
the initial flicker of the input panel in the wrong position when we first
show it.
2014-01-02 00:45:19 -08:00
Kristian Høgsberg
677a5f5ac2 desktop-shell: Split out input-panel code 2013-12-04 11:03:24 -08:00