Commit Graph

4606 Commits

Author SHA1 Message Date
Nobuhiko Tanibata
3d7eadb1e0 ivi-shell: clean up unnecesary header
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:27:48 +02:00
Nobuhiko Tanibata
2822136671 ivi-shell: clean-up transition animation code.
ivi_layout_transition_layer_render_order is not necesary called. Remove
the method and methods called by it.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:26:41 +02:00
Ondřej Majerech
4bb9929411 ivi-shell: Say something when configuration is missing
When ivi-module is not set in weston.conf, we probably want to tell the
user about their error instead of just dying.

Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
[Pekka: include Tanibata's suggestion, fix file name, fix surrounding
coding style]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:22:45 +02:00
Ondřej Majerech
01e98b65c6 compositor: Propagate errors from module_init
load_modules currently ignores errors signalled by both
weston_load_module and module_init, and instead always returns 0. Its
return value appears to be checked in callers, so we most likely want to
propagate any errors.

Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 16:10:09 +02:00
Marek Chalupa
389a10d705 clipboard: set fd member of clipboard_source
The fd member of clipboard_source structure was not set
but was used in close().

v2. don't do unnecessary changes

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-12 15:01:17 +02:00
Marek Chalupa
ab9285bf8a screenshooter: fix various memory handling
There were unchecked malloc and no free for this memory.
Also simplify error handling in one function.

v2. remove check if memory is NULL, according to man pages,
    free(NULL) is a no-op

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-12 14:52:29 +02:00
Marek Chalupa
a519d06a53 window: use roundtrip instead of dispatch after get_registry
wl_display_dispatch() just dispatches events that are in
default and display queues and if there are no events,
then it will wait for them. But only dispatching
the events doesn't guarantee that we got all the global announcements,
we need to do sync too. Therefore use wl_display_roundtrip() instead
of wl_display_dispatch().

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-12 13:57:05 +02:00
Andrew Engelbrecht
4c5a6f7a18 xwm: fix a crash in handle_state
To produce the bug, build and run: (you don't need the game data to test)

https://github.com/clintbellanger/flare-engine/

$ mv ~/.config/flare ~/.config/flare.bak
$ ./flare  # click 'configure', set full screen mode then click 'ok'
           # weston will crash and dump core.

[Pekka: edited the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-11 17:21:06 +02:00
Bryce Harrington
cb50ed226b tests: Fix minor typo 2014-12-10 18:33:47 -08:00
Pekka Paalanen
b502654b9f compositor: Implement JSON-timeline logging
Logging is activated and deactivated with the debug key binding 't'.
When activated, it creates a new log file, where it records the events.
The log file contains events and detailed object information entries in
JSON format, and is meant to be parsed in sequence from beginning to the
end.

The emitted events are mostly related to the output repaint cycle, like
when repaint begins, is submitted to GPU, and when it completes on a
vblank. This is recorded per-output. Also some per-surface events are
recorded, including when surface damage is flushed.

To reduce the log size, events refer to objects like outputs and
surfaces by id numbers. Detailed object information is emitted only as
needed: on the first object occurrence, and afterwards only if
weston_timeline_object::force_refresh asks for it.

The detailed information for surfaces includes the string returned by
weston_surface::get_label. Therefore it is important to set
weston_timeline_object::force_refresh = 1 whenever the string would
change, so that the new details get recorded.

A rudimentary parser and SVG generator can be found at:
https://github.com/ppaalanen/wesgr

The timeline logs can answer questions including:
- How does the compositor repaint cycle work timing-wise?
- When was the vblank deadline missed?
- What is the latency from surface commit to showing the new content on
  screen?
- How long does it take to process the scenegraph?

v2: weston_surface::get_description renamed to get_label.
v3: reafctor a bit into fprint_quoted_string().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-08 15:02:56 +02:00
Pekka Paalanen
8274d901f1 compositor: add weston_surface_set_label_func()
When printing out logs from Weston's actions, mainly for debugging, it
can be very difficult to identify the different surfaces.  Inspecting
the configure function pointer is not useful, as the configure functions
may live in modules.

Add vfunc get_label to weston_surface, which will produce a short,
human-readable description of the surface, which allows identifying it
better, rather than just looking at the surface size, for instance.

Set the label function from most parts of Weston, to identify cursors and
drag icons, and panels, backgrounds, screensavers and lock surfaces, and
the desktop shell's application surfaces.

v2: renamed 'description' to 'label', so we get
	weston_surface_set_label_func().

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-08 14:20:20 +02:00
Nobuhiko Tanibata
0038b738ab ivi-shell: reference implementation of input panel for ivi-shell
- introduces ivi-shell/input-panel-ivi.c which is basically copied
  from desktop shell. It shall be improvaded to remove duplicate
  implementation.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
b1d121d835 clients: support ivi-application.xml for clients/window.c
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
4f01a0b1f7 clients: support ivi-application.xml for clients/simple-egl.c
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
fba4ea3627 clients: support ivi-application.xml for clients/simple-shm.c
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
45d4cbf15f ivi-shell: a reference of weston.ini for ivi-shell and ivi-hmi-controller.
- introduces ivi-shell/weston.ini.in

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:25:50 +02:00
Nobuhiko Tanibata
001a543743 data: add reference image files for weston-ivi-shell-user-interface
- introduces reference images used by weston-ivi-shell-user-interface.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:24:54 +02:00
Nobuhiko Tanibata
923bc14097 clients: a reference implementation of UI client how to use ivi-hmi-controller.
- introduces ivi-shell-user-interface.c

This is launched from hmi-controller by launch_hmi_client_process and
invoke a
client process.

The basic flow is as followed,
1/ process invoked
2/ read configuration from weston.ini.
3/ draw png file to surface according to configuration of weston.ini
4/ all parts of UI are ready. request "UI_ready" to draw UI.
5/ Enter event loop
6/ If a surface receives touch/pointer event, followings are invoked
according
   to type of event and surface
6-1/ If a surface to launch ivi_application receive touch up, it execs
     ivi-application configured in weston.ini.
6-2/ If a surface to switch layout mode receive touch up, it sends a
request,
     ivi_hmi_controller_switch_mode, to hmi-controller.
6-3/ If a surface to show workspace having launchers, it sends a
request,
     ivi_hmi_controller_home, to hmi-controller.
6-4/ If touch down events happens in workspace,
     ivi_hmi_controller_workspace_control is sent to slide workspace.
     When control finished, event:
ivi_hmi_controller_workspace_end_control
     is received.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:42 +02:00
Nobuhiko Tanibata
4f6853b271 ivi-shell: a reference implementation how to use ivi-layout internal APIs
- hmi-controller.so
- introduces hmi-controller.so

The library is used to manage layout of surfaces/layers. Layout change
is triggered by ivi-hmi-controller protocol, ivi-hmi-controller.xml. A
reference how to use the protocol, see ivi-shell-user-interface.c.

In-Vehicle Infotainment system usually manages properties of
surfaces/layers by only a central component which decide where
surfaces/layers shall be. This is differenct use case from desktop
style; each application can request property of its window via xdg-shell
protocol, like fullscreen and set its to top level. In-Vehicle
Infortainment system doesn't allow each application to chagen them from
its application because of safty reasons. The concept of layer is
simillar with a use case of cursor layer of Destop. For In-Vehicle
Infortainment system, it is extended to all applications. For example,
rearview camera application is assigned to a layer to group several
surfaces, e.g. captured image and drawing lines separately. Central
manaegr can control property of the layer of rearview camera.

This reference show examples to implement the central component as a
module of weston.

Default Scene graph of UI is defined in hmi_controller_create. It
consists of
- In the bottom, a base layer to group surfaces of background, panel,
  and buttons
- Next, a application layer to show application surfaces.
- Workspace background layer to show a surface of background image.
- Workspace layer to show launcher to launch application with icons.
  Paths to binary and icon are defined in weston.ini. The width of
  this layer is longer than the size of screen because a workspace
  has several pages and is controlled by motion of input.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
68cfabb89b protocol: ivi hmi controller protocol to set up IVI style UI
- introduces ivi-hmi-controller.xml

This protocol realizes following features,
- UI ready
- changing modes; tiling, side by side, full_screen, and random
- Give control a surface; workspace to be controlled by using ivi layout
  APIs
- Display/undisplay a surface; home contains sevaral workspaces to
  launch applications

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
487adc4699 ivi-shell: add the shell plugin for In-Vehicle Infotainment system
- ivi-shell.so
- introduces ivi-shell/ivi-shell.[ch]

In-Vehicle Infotainment system traditionally manages surfaces with
global identification. A protocol, ivi_application, supports such a
feature by implementing a request, ivi_application::surface_creation
defined in ivi_application.xml.

The ivi-shell explicitly loads ivi-layout.so and a module to add
business logic like how to layout surfaces by using ivi-layout APIs.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
6f9df656e0 ivi-shell: add IVI layout APIs
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]

API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,

- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
bff1b4a596 protocol: add interface ivi_application extension
- introduces ivi-application.xml

Many applications in an IVI-system are special single-purpose
applications that have a very specific role in the whole IVI UI, for
example a rear camera, speedometer, map, etc. The IVI system vendor
specifies what these are and how they integrate into the UI. They also
vary between particular IVI systems. This is why we use (system-)global,
unique, pre-determined ID numbers to tell what wl_surface is which
application, instead of writing specific shell requests for each one.
Using ID numbers allows vendors to easily invent new component
applications without extending or breaking the actual Wayland protocol.
In IVI-systems, the ID is a standard concept already used in several
APIs, with a vendor-specified global definition of ID assignments.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
Nobuhiko Tanibata
930faee673 ivi-shell: add README for ivi-shell
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-04 17:13:41 +02:00
nerdopolis
3894670cbd fbdev: Remove unnecessary semicolon
[daniels: removed extraneous changes]
2014-12-03 15:53:03 +00:00
Giulio Camuffo
a20ca811f9 input: send focus events to the focused client when running a key binding
When running a key binding we don't send the key press to the client
via the wl_keyboard.key event. Instead, send a wl_keyboard.leave/enter
pair so that the client knows the actual state of the keyboard.

Reviewed-by: Daniel Stone <daniel@fooishbar.org>
2014-12-01 16:26:53 +02:00
Derek Foreman
d5e2187519 rpi-renderer: don't pass a box to pixman_region32_contains_point()
We don't care which box contained the point, so don't pass one in.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-12-01 14:30:28 +02:00
Bryce Harrington
de16d89306 Use zalloc instead of calloc(1, ...)
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-28 16:13:13 +02:00
Bryce Harrington
bff3472e2e Setting members to 0/NULL after a zalloc or calloc is redundant
calloc (and zalloc) set the allocated memory to 0, so there's really no
need to do it manually.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
[Pekka: dropped the src/evdev.c hunk.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-28 16:10:04 +02:00
Bryce Harrington
de44761a1a Use zalloc rather than malloc and manually setting members to 0
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-28 16:05:39 +02:00
Derek Foreman
2204492636 clients: Use xmalloc in a few more places
Just changes some places where a malloc failure is unhandled
to our xmalloc function that exit()s a little more gracefully.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-11-28 16:01:22 +02:00
Bryce Harrington
2cd82b7692 tests: Use one shared xzalloc implementation
Since this is an inlined function, move it to a common header file.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-28 15:57:55 +02:00
Bryce Harrington
22ea306ce2 tests: Move ARRAY_LENGTH to a shared header for reuse
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-28 15:56:45 +02:00
Bryce Harrington
a76802685a tests: Cleanup superfluous headers
Mostly remove headers that aren't actually needed for anything.
Add stdint.h to permit dropping xf86drm.h, which is otherwise unneeded.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Acked-by: Marek Chalupa <mchqwerty@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-28 15:54:31 +02:00
Bryce Harrington
12cc4055ff tests: Include "config.h" as first header
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
2014-11-28 15:52:56 +02:00
Derek Foreman
ba0f33dc28 dnd: Fix some mouse cursor issues
When ending a drag in the window the cursor will be wrong until the mouse
is moved again.  This is because the item being dragged isn't added
until after the enter event.

Also, when picking up an item while moving the mouse the cursor can switch
back to a non-drag cursor before the drag begins.  This is because of a
slight delay between button click and drag start.

Finally picking up or dropping an item under a second pointer could cause
that pointer to have the wrong cursor.

Closes one of the issues in bug 56298
https://bugs.freedesktop.org/show_bug.cgi?id=56298

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-28 13:13:57 +02:00
Derek Foreman
d621df2dee input: Use slightly less obscure logic in evdev_notify_keyboard_focus()
While the test is actually correct (for non-negative numbers), it's not
at all clear and seems to be an accidental order of operations mistake.

Also, add an assert() to make sure this number is never negative.

Closes bug 86346 - https://bugs.freedesktop.org/show_bug.cgi?id=86346

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-27 15:26:04 +02:00
Pekka Paalanen
8b5211835f simple-shm: explain two initial roundtrips
Explain carefully why we need two roundtrips, not just one, not just
dispatch and roundtrip, but two roundtrips after creating the
wl_registry object.

v2: Explain what initial events are, and that this is a general
technique.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-27 09:13:39 +02:00
Pekka Paalanen
ba5ebf8364 configure: remove input backend result
Don't print a line with empty value.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-26 13:48:29 +02:00
Peter Hutterer
823ad33ef3 compositor: Drop legacy backends in favor of libinput
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-26 13:47:42 +02:00
Pekka Paalanen
a4bac9e0e0 desktop-shell: don't crash input-panel if no kbd focus
If a keyboard exists but it has no current focus, yet something asks the
input-panel to come up, we would crash here. Check that there is a focus
before attempting to use it.

Maybe there should not even exist a case where input-panel tries to come
up without a keyboard focus, but I am not sure there is no race where it
could happen.

In any case, this fix was brought up by the ivi-shell work, where I
suppose you can somehow hit it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Tanibata, Nobuhiko <ntanibata@jp.adit-jv.com>
2014-11-24 13:47:32 +02:00
Giulio Camuffo
fde9490d7e input: don't run the key bindings on focus in
When getting the focus we get the list of pressed keys, but we are
not supposed to run the key binding on them.

Reviewed-by: Daniel Stone <daniel@fooishbar.org>
2014-11-24 13:44:06 +02:00
Derek Foreman
6bef237943 tests: Allow tests to use customized command line parameters
Tests will now return the extra command line parameters they need
when run with --params

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-24 12:21:05 +02:00
Bryce Harrington
3e3b59e0a2 compositor: Document options for headless compositor
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>

[Pekka: s/Wayland surface/memory surface/, and say default renderer.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 16:35:25 +02:00
Derek Foreman
4703d689fd compositor-headless: add support for transforms set on command line
We now allow --transform with the headless compositor, however it still
doesn't parse anything out of weston.ini

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 16:30:42 +02:00
Derek Foreman
a04e913304 compositor-headless: allow rendering with pixman
Allow the headless backend to render into an off screen buffer with pixman.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 16:29:06 +02:00
Bryce Harrington
19c8db9cce configure.ac: Indicate headless compositor presence in config.h
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 16:28:12 +02:00
Pekka Paalanen
b4e976ab56 man: explain idle-time=0 in weston.ini
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 16:11:44 +02:00
Frederic Plourde
4a84c83ad7 compositor: Add idle timeout option to weston.ini
Weston's idle timeout can already be set via the '-i' command-line
option, but this patch lets users specify it also via weston.ini.
Note that the command-line option takes precedence over the .ini,
should the option be set by both.

This patch also Updates weston.ini man page with idle-timeout bits

https://bugs.freedesktop.org/show_bug.cgi?id=83921

Signed-off-by: Frederic Plourde <frederic.plourde@collabora.co.uk>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-11-21 16:03:37 +02:00
Marek Chalupa
e9fe467453 xwayland: fix fullscreening
set_fullscreen has been sending configure before changing the state
and xwayland windows added border to the fullscreen size.

This fixes the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=83502

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 15:14:55 +02:00