input: send focus events to the focused client when running a key binding
When running a key binding we don't send the key press to the client via the wl_keyboard.key event. Instead, send a wl_keyboard.leave/enter pair so that the client knows the actual state of the keyboard. Reviewed-by: Daniel Stone <daniel@fooishbar.org>
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@ -203,7 +203,8 @@ binding_key(struct weston_keyboard_grab *grab,
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keyboard->grab = &keyboard->input_method_grab;
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free(b);
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}
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} else if (!wl_list_empty(&keyboard->focus_resource_list)) {
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}
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if (!wl_list_empty(&keyboard->focus_resource_list)) {
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serial = wl_display_next_serial(display);
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wl_resource_for_each(resource, &keyboard->focus_resource_list) {
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wl_keyboard_send_key(resource,
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@ -245,7 +246,8 @@ static const struct weston_keyboard_grab_interface binding_grab = {
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};
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static void
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install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key)
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install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key,
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struct weston_surface *focus)
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{
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struct binding_keyboard_grab *grab;
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@ -253,6 +255,19 @@ install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key)
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grab->key = key;
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grab->grab.interface = &binding_grab;
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weston_keyboard_start_grab(seat->keyboard, &grab->grab);
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/* Notify the surface which had the focus before this binding
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* triggered that we stole a keypress from under it, by forcing
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* a wl_keyboard leave/enter pair. The enter event will contain
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* the pressed key in the keys array, so the client will know
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* the exact state of the keyboard.
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* If the old focus surface is different than the new one it
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* means it was changed in the binding handler, so it received
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* the enter event already. */
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if (focus && seat->keyboard->focus == focus) {
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weston_keyboard_set_focus(seat->keyboard, NULL);
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weston_keyboard_set_focus(seat->keyboard, focus);
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}
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}
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WL_EXPORT void
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@ -262,6 +277,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b, *tmp;
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struct weston_surface *focus;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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@ -273,6 +289,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
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wl_list_for_each_safe(b, tmp, &compositor->key_binding_list, link) {
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if (b->key == key && b->modifier == seat->modifier_state) {
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weston_key_binding_handler_t handler = b->handler;
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focus = seat->keyboard->focus;
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handler(seat, time, key, b->data);
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/* If this was a key binding and it didn't
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@ -280,7 +297,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
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* swallow the key release. */
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if (seat->keyboard->grab ==
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&seat->keyboard->default_grab)
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install_binding_grab(seat, time, key);
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install_binding_grab(seat, time, key, focus);
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}
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}
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}
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@ -753,14 +753,13 @@ weston_keyboard_set_focus(struct weston_keyboard *keyboard,
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wl_signal_emit(&keyboard->focus_signal, keyboard);
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}
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/* Users of this function must manually manage the keyboard focus */
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WL_EXPORT void
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weston_keyboard_start_grab(struct weston_keyboard *keyboard,
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struct weston_keyboard_grab *grab)
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{
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keyboard->grab = grab;
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grab->keyboard = keyboard;
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/* XXX focus? */
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}
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WL_EXPORT void
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