Sean Barrett
28630fb253
various fixes
2015-03-30 13:19:06 -07:00
Sean Barrett
0f8e471f7b
various voxel/caveview improvements
2015-03-28 17:36:09 -07:00
Sean Barrett
0669a6659a
fixes for premultiplied alpha
2015-03-17 02:21:17 -07:00
Sean Barrett
ba49d37e6a
premultiplied alpha support
2015-03-17 02:10:58 -07:00
Sean Barrett
f49c90c03d
beginnings of mode support;
...
reconstruct full table of bit allocations per mode
2015-03-15 11:17:14 -07:00
Sean Barrett
c588d29e95
switch shader variation from runtime-with-tags to dynamic with #ifdefs;
...
support making all definitions static so you can have multiple copies of file (with different #ifdefs);
move all tables to end of file (this will have to be undone later because IIRC it's not compatible with C++ or with some compilers or something, but it'll make my life easier in the interim);
2015-03-15 10:18:13 -07:00
Sean Barrett
3a2c54d4a0
check off todo-list item for previous check-in
2015-03-14 19:50:32 -07:00
Sean Barrett
00810b7d11
correct normals for vheight floors
2015-03-14 15:02:51 -07:00
Sean Barrett
c10b3fefae
correct normals for upwards slope (and dummy lighting to test it)
2015-03-13 19:00:34 -07:00
Sean Barrett
177498673e
update readme with wood type status
2015-03-13 12:39:30 -07:00
Sean Barrett
6509e1d1e7
minecraft wood types (only for solid blocks)
2015-03-13 12:45:49 -07:00
Sean Barrett
5a8064bad2
fix texture coords to not be reflected on north & south walls
2015-03-13 12:04:45 -07:00
Sean Barrett
c2ee843df3
update todo for previous checkin
2015-03-13 12:00:50 -07:00
Sean Barrett
f02b0d700f
if vertex buffer is full, mesh builder stops gracefully and remembers where to continue
2015-03-13 12:00:00 -07:00
Sean Barrett
efcd76c9ab
support texture rotation; better interaction of mouse centering & VC6 debugger; fix in-place conversion when mca blocks are written in different order
2015-03-12 19:03:49 -07:00
Sean Barrett
3d4f545fd7
remove unused gl_fragColor support
2015-03-12 11:38:10 -07:00
Sean Barrett
673cbb1ee4
remove unused code from cave_main
2015-03-12 00:07:50 -07:00
Sean Barrett
0cd5465f52
re-add README.md that was in a different branch
2015-03-12 00:00:10 -07:00
Sean Barrett
c27a6c6c36
restore old q&a
2015-03-11 23:54:45 -07:00
Sean Barrett
14b203571a
forgot to check in .dsp file after the renames
2015-02-22 18:27:17 -08:00
Sean Barrett
f9c24c20fc
various cleanup; vheight works (only one path tested)
2015-02-22 17:42:46 -08:00
Sean Barrett
1d18b23ea1
replace main.c & game.c with cave_main.c
2015-02-22 15:52:03 -08:00
Sean Barrett
7add4d09b9
delete game.h
2015-02-22 15:42:24 -08:00
Sean Barrett
0e2583041d
minor cleanup
2015-02-22 15:25:54 -08:00
Sean Barrett
5a0dcc90d6
initialize cache mutexes in right file
2015-02-22 15:09:22 -08:00
Sean Barrett
cd17050ca4
split render.c into cave_mesher.c and cave_render.c
2015-02-22 15:03:04 -08:00
Sean Barrett
2770c92148
initial stb_voxel_render version with working minecraft viewer
2015-02-22 14:34:05 -08:00
Sean Barrett
bdef693b7c
add FAQ about single-header-file libs
2015-02-01 02:49:36 -08:00
Sean Barrett
4b518bb2b6
whoops, didn't mean to check in those changes for this file, but did for the other files
2015-02-01 02:45:11 -08:00
Sean Barrett
a3e84e25dd
added stb_easy_font.h
2015-02-01 01:49:17 -08:00
Sean Barrett
0d840ab330
quick & dirty leak checker
2015-01-21 07:46:54 -08:00
Sean Barrett
ec2158386c
update version number
2015-01-19 05:20:56 -08:00
Sean Barrett
5bad081711
fix incorrectly-named assert, attempt to fix (char) cast warning (tricky since char's signedness is unknown)
2015-01-19 05:18:37 -08:00
Sean Barrett
22fa9a467a
rewrite HDR rle logic
2015-01-18 10:43:42 -08:00
Sean Barrett
80d5c4be48
fix bug introduced when doing hdr cleanup
2015-01-17 09:16:48 -08:00
Sean Barrett
c315b164b7
update version numbers
2015-01-17 08:41:54 -08:00
Sean Barrett
5ad4169ed1
update version number
2015-01-17 08:39:41 -08:00
Sean Barrett
50edcdb972
Merge branch 'master' of https://github.com/scullion/stb
2015-01-17 08:37:50 -08:00
Sean Barrett
4ae1bc417b
Merge branch 'kg' of https://github.com/krig/stb
2015-01-17 08:36:22 -08:00
Sean Barrett
5c121a9921
don't use SIMD on gcc if it's going to fail anyway
2015-01-17 08:32:57 -08:00
Sean Barrett
77f816ce73
version number
2015-01-17 08:25:30 -08:00
Sean Barrett
6f3bda396d
credits, version number
2015-01-17 08:25:08 -08:00
Sean Barrett
68c8e4851a
Merge branch 'master' of https://github.com/enginmanap/stb
2015-01-17 08:22:28 -08:00
Sean Barrett
d673e85e94
update credits
2015-01-17 08:22:19 -08:00
Sean Barrett
974ca12fb8
Merge branch 'master' of https://github.com/bigmonachus/stb
2015-01-17 08:19:22 -08:00
Sean Barrett
4c9e8dd359
version numbers
2015-01-17 08:17:31 -08:00
Sean Barrett
d91cbdf662
Merge branch 'test'
2015-01-17 07:47:52 -08:00
Sean Barrett
f392ec7d36
Merge branch 'working'
2015-01-17 07:47:45 -08:00
Sean Barrett
edd5e6700d
tweak baldurk's hdr implementation
2015-01-17 07:46:22 -08:00
Sean Barrett
258fb15340
Merge branch 'master' of http://github.com/baldurk/stb into test
2015-01-17 07:23:47 -08:00