
This example requires a complete remake to be more clear. Also current quaternion maths could have issues.
Building the Examples
The examples assume you have already built the raylib
library in ../src
.
With GNU make
make
builds all examplesmake [module]
builds all examples for a particular module (e.gmake core
)
With Zig
The Zig toolchain can compile C
and C++
in addition to Zig
.
You may find it easier to use than other toolchains, especially when it comes to cross-compiling.
zig build
to compile all exampleszig build [module]
to compile all examples for a module (e.g.zig build core
)zig build [example]
to compile and run a particular example (e.g.zig build core_basic_window
)
EXAMPLES LIST
category: core
Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.
## | example | image | developer | new |
---|---|---|---|---|
01 | core_basic_window | ![]() |
ray | |
02 | core_input_keys | ![]() |
ray | |
03 | core_input_mouse | ![]() |
ray | |
04 | core_input_mouse_wheel | ![]() |
ray | |
05 | core_input_gamepad | ![]() |
ray | |
06 | core_input_multitouch | ![]() |
Berni | |
07 | core_input_gestures | ![]() |
ray | |
08 | core_2d_camera | ![]() |
ray | |
09 | core_2d_camera_platformer | ![]() |
avyy | ⭐️ |
10 | core_3d_camera_mode | ![]() |
ray | |
11 | core_3d_camera_free | ![]() |
ray | |
12 | core_3d_camera_first_person | ![]() |
ray | |
13 | core_3d_picking | ![]() |
ray | |
14 | core_world_screen | ![]() |
ray | |
15 | core_custom_logging | ![]() |
Pablo Marcos | |
16 | core_window_letterbox | ![]() |
Anata | |
17 | core_drop_files | ![]() |
ray | |
18 | core_random_values | ![]() |
ray | |
19 | core_scissor_test | ![]() |
Chris Dill | |
20 | core_storage_values | ![]() |
ray | |
21 | core_vr_simulator | ![]() |
ray | ⭐️ |
22 | core_loading_thread | ![]() |
ray | |
23 | core/core_quat_conversion | ![]() |
Chris Camacho | |
24 | core/core_window_flags | ![]() |
ray |
category: shapes
Examples using raylib shapes drawing functionality, provided by raylib shapes module.
## | example | image | developer | new |
---|---|---|---|---|
25 | shapes_basic_shapes | ![]() |
ray | |
26 | shapes_bouncing_ball | ![]() |
ray | |
27 | shapes_colors_palette | ![]() |
ray | |
28 | shapes_logo_raylib | ![]() |
ray | |
29 | shapes_logo_raylib_anim | ![]() |
ray | |
30 | shapes_rectangle_scaling | ![]() |
Vlad Adrian | |
31 | shapes_lines_bezier | ![]() |
ray | |
32 | shapes_collision_area | ![]() |
ray | |
33 | shapes_following_eyes | ![]() |
ray | |
34 | shapes_easings_ball_anim | ![]() |
ray | |
35 | shapes_easings_box_anim | ![]() |
ray | |
36 | shapes_easings_rectangle_array | ![]() |
ray | |
37 | shapes_draw_ring | ![]() |
Vlad Adrian | |
38 | shapes_draw_circle_sector | ![]() |
Vlad Adrian | |
39 | shapes_draw_rectangle_rounded | ![]() |
Vlad Adrian |
category: textures
Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib textures module.
## | example | image | developer | new |
---|---|---|---|---|
40 | textures_logo_raylib | ![]() |
ray | |
41 | textures_rectangle | ![]() |
ray | |
42 | textures_srcrec_dstrec | ![]() |
ray | |
43 | textures_image_drawing | ![]() |
ray | |
44 | textures_image_generation | ![]() |
ray | |
45 | textures_image_loading | ![]() |
ray | |
46 | textures_image_processing | ![]() |
ray | |
47 | textures_image_text | ![]() |
ray | |
48 | textures_to_image | ![]() |
ray | |
49 | textures_raw_data | ![]() |
ray | |
50 | textures_particles_blending | ![]() |
ray | |
51 | textures_npatch_drawing | ![]() |
Jorge A. Gomes | |
52 | textures_background_scrolling | ![]() |
ray | |
53 | textures_sprite_button | ![]() |
ray | |
54 | textures_sprite_explosion | ![]() |
ray | |
55 | textures_bunnymark | ![]() |
ray | |
56 | textures_mouse_painting | ![]() |
Chris Dill | |
57 | textures_blend_modes | ![]() |
Karlo Licudine | |
58 | textures_draw_tiled | ![]() |
Vlad Adrian | |
-- | textures_poly | ![]() |
Chris Camacho | ⭐️ |
category: text
Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib text module.
## | example | image | developer | new |
---|---|---|---|---|
59 | text_raylib_fonts | ![]() |
ray | |
60 | text_font_spritefont | ![]() |
ray | |
61 | text_font_filters | ![]() |
ray | |
62 | text_font_loading | ![]() |
ray | |
63 | text_font_sdf | ![]() |
ray | |
64 | text_format_text | ![]() |
ray | |
65 | text_input_box | ![]() |
ray | |
66 | text_writing_anim | ![]() |
ray | |
67 | text_rectangle_bounds | ![]() |
Vlad Adrian | |
68 | text_unicode | ![]() |
Vlad Adrian | |
-- | text_draw_3d | ![]() |
Vlad Adrian | ⭐️ |
category: models
Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.
## | example | image | developer | new |
---|---|---|---|---|
69 | models_animation | ![]() |
culacant | |
70 | models_billboard | ![]() |
ray | |
71 | models_box_collisions | ![]() |
ray | |
72 | models_cubicmap | ![]() |
ray | |
73 | models_first_person_maze | ![]() |
ray | |
74 | models_geometric_shapes | ![]() |
ray | |
75 | ... | ray | ||
76 | models_mesh_generation | ![]() |
ray | |
77 | models_mesh_picking | ![]() |
Joel Davis | |
78 | models_loading | ![]() |
ray | |
79 | models_orthographic_projection | ![]() |
Max Danielsson | |
80 | models_rlgl_solar_system | ![]() |
ray | |
81 | models_skybox | ![]() |
ray | |
82 | models_yaw_pitch_roll | ![]() |
Berni | ⭐️ |
83 | models_heightmap | ![]() |
ray | |
84 | models_waving_cubes | ![]() |
codecat |
category: shaders
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.
## | example | image | developer | new |
---|---|---|---|---|
85 | shaders_basic_lighting | ![]() |
Chris Camacho | |
86 | shaders_model_shader | ![]() |
ray | |
87 | shaders_shapes_textures | ![]() |
ray | |
88 | shaders_custom_uniform | ![]() |
ray | |
89 | shaders_postprocessing | ![]() |
ray | |
90 | shaders_palette_switch | ![]() |
Marco Lizza | |
91 | shaders_raymarching | ![]() |
Shader by Iñigo Quilez | |
92 | shaders_texture_drawing | ![]() |
Michał Ciesielski | |
93 | shaders_texture_waves | ![]() |
Anata | |
94 | shaders_julia_set | ![]() |
eggmund | |
95 | shaders_eratosthenes | ![]() |
ProfJski | |
96 | shaders_fog | ![]() |
Chris Camacho | |
97 | shaders_simple_mask | ![]() |
Chris Camacho | |
98 | shaders_spotlight | ![]() |
Chris Camacho | |
99 | shaders_hot_reloading | ![]() |
ray | |
100 | shaders_mesh_instancing | ![]() |
seanpringle, moliad | ⭐️ |
101 | shaders_multi_sample2d | ![]() |
ray |
category: audio
Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib raudio module. Note this module can be used standalone independently of raylib, check raudio_standalone example.
## | example | image | developer | new |
---|---|---|---|---|
102 | audio_module_playing | ![]() |
ray | |
103 | audio_music_stream | ![]() |
ray | |
104 | audio_raw_stream | ![]() |
ray | |
105 | audio_sound_loading | ![]() |
ray | |
106 | audio_multichannel_sound | ![]() |
Chris Camacho | ⭐️ |
category: others
Examples showing raylib misc functionality that does not fit in other categories, like standalone modules usage or examples integrating external libraries.
## | example | image | developer | new |
---|---|---|---|---|
119 | raudio_standalone | ray | ||
120 | rlgl_standalone | ray | ||
121 | easings_testbed | Juan Miguel López | ||
122 | embedded_files_loading | Kristian Holmgren |
As always contributions are welcome, feel free to send new examples! Here it is an examples template to start with!