raylib/examples/shaders
Industrious Nomad a6db31c01e updated RayMarching Demo (#997)
* Removed Unused Uniforms

uniform vec3 viewUp;
uniform float deltaTime;

* Removed Unused uniforms

uniform vec3 viewUp;
uniform float deltaTime;

* Updated Source

  Added   - #define PLATFORM_DESKTOP line for desktop users.
            This now will correctly find the proper glsl version for the raymarching.fs file.
  Removed - Uniforms --> deltaTime and viewUp. Including the code that was setting them.
            They were never used and they were triggering a log warning.
  Removed - The const from both screenWidth and screenHeight.
            Now they can be used to update the shader resolution when screen is resized.
            NOTE : This is a quick fix and probably not the best idea.
  Added   - IsWindowResized() to check if screen is resized.
            If window is resized then width, height and shader resolution are updated.
  Changed - MIT tag at bottom right color value to BLACK. Now it's easier to see.

* Closer Match to original code

* Removed the PLATFORM_DESKTOP Define
2019-10-26 09:45:15 +02:00
..
resources updated RayMarching Demo (#997) 2019-10-26 09:45:15 +02:00
rlights.h ADDED: shaders_basic_lighting 2019-06-14 12:59:40 +02:00
shaders_basic_lighting.c ADDED: shaders_basic_lighting 2019-06-14 12:59:40 +02:00
shaders_basic_lighting.png ADDED: shaders_basic_lighting 2019-06-14 12:59:40 +02:00
shaders_custom_uniform.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_custom_uniform.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_eratosthenes.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_eratosthenes.png new example: shaders_eratosthenes 2019-05-16 17:23:31 +02:00
shaders_fog.c new example: shaders_fog 2019-08-19 12:08:45 +02:00
shaders_fog.png new example: shaders_fog 2019-08-19 12:08:45 +02:00
shaders_julia_set.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_julia_set.png Update example! 2019-05-15 17:00:50 +02:00
shaders_model_shader.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_model_shader.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_palette_switch.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_palette_switch.png examples review 2019-05-17 01:17:40 +02:00
shaders_postprocessing.c Review variables initialization 2019-05-27 00:18:15 +02:00
shaders_postprocessing.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_raymarching.c updated RayMarching Demo (#997) 2019-10-26 09:45:15 +02:00
shaders_raymarching.png new example: shaders_raymarching 2018-12-20 09:55:33 +01:00
shaders_shapes_textures.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_shapes_textures.png Replaced some images and updated examples 2017-04-14 13:58:39 +02:00
shaders_simple_mask.c Example renamed 2019-09-22 22:13:22 +02:00
shaders_texture_drawing.c Review ALL examples 2019-05-20 16:36:42 +02:00
shaders_texture_drawing.png new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
shaders_texture_waves.c Replace tabs with spaces and update year of copyright notices (#927) 2019-08-03 11:07:41 +02:00
shaders_texture_waves.png new examples: shaders_texture_waves 2019-05-14 00:07:34 +02:00